/**********************************************************************

   Audacity: A Digital Audio Editor

   ComponentInterface.h

   Leland Lucius

   Copyright (c) 2014, Audacity Team 
   All rights reserved.

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   modification, are permitted provided that the following conditions
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   "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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**********************************************************************/

#ifndef __AUDACITY_COMPONENT_INTERFACE_H__
#define __AUDACITY_COMPONENT_INTERFACE_H__

#include "Identifier.h"
#include "Internat.h"
#include <wx/string.h> // member variables

class ComponentInterfaceSymbol;
using VendorSymbol = ComponentInterfaceSymbol;

/**************************************************************************//**

\brief ComponentInterface provides name / vendor / version functions to identify
plugins.  It is what makes a class a plug-in.  Additionally it provides an
optional parameter definitions function, for those components such as commands,
effects and (soon) preference pagess that define parameters.
********************************************************************************/
class COMPONENTS_API ComponentInterface /* not final */
{
public:
   virtual ~ComponentInterface();

   // These should return an untranslated value
   virtual PluginPath GetPath() const = 0;

   // The internal string persists in configuration files
   // So config compatibility will break if it is changed across Audacity versions
   virtual ComponentInterfaceSymbol GetSymbol() const = 0;

   virtual VendorSymbol GetVendor() const = 0;

   virtual wxString GetVersion() const = 0;

   // This returns a translated string
   // Any verb should be present tense indicative, not imperative
   virtual TranslatableString GetDescription() const = 0;

   // non-virtual convenience function
   TranslatableString GetName() const;
};

#endif // __AUDACITY_IDENTINTERFACE_H__
