# VkPhysicalDeviceFragmentDensityMapPropertiesEXT(3) Manual Page

## Name

VkPhysicalDeviceFragmentDensityMapPropertiesEXT - Structure describing fragment density map properties that can be supported by an implementation

Loading… please wait.

## C Specification

The `VkPhysicalDeviceFragmentDensityMapPropertiesEXT` structure is defined as:

    // Provided by VK_EXT_fragment_density_map
    typedef struct VkPhysicalDeviceFragmentDensityMapPropertiesEXT {
        VkStructureType    sType;
        void*              pNext;
        VkExtent2D         minFragmentDensityTexelSize;
        VkExtent2D         maxFragmentDensityTexelSize;
        VkBool32           fragmentDensityInvocations;
    } VkPhysicalDeviceFragmentDensityMapPropertiesEXT;

## Members

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `minFragmentDensityTexelSize` is the minimum fragment density texel size.

- `maxFragmentDensityTexelSize` is the maximum fragment density texel size.

- `fragmentDensityInvocations` specifies whether the implementation may invoke additional fragment shader invocations for each covered sample.

## Description

If the `VkPhysicalDeviceFragmentDensityMapPropertiesEXT` structure is included in the `pNext` chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceFragmentDensityMapPropertiesEXT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_PROPERTIES_EXT`

## See Also

VK_EXT_fragment_density_map, VkBool32, VkExtent2D, VkStructureType

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2025 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0