# Vulkan® 1.4.321 - A Specification (with all registered extensions)

The Khronos® Vulkan Working Group
version 1.4.321, 2025-07-17 19:31:47Z
from git branch: makepkg commit: dad857284bf63d027ac9d6a97e9a1689831bab0d

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## 5. Devices and Queues

Once Vulkan is initialized, devices and queues are the primary objects used to interact with a Vulkan implementation.

Vulkan separates the concept of physical and logical devices. A physical device usually represents a single complete implementation of Vulkan (excluding instance-level functionality) available to the host, of which there are a finite number. A logical device represents an instance of that implementation with its own state and resources independent of other logical devices.

Physical devices cannot be independently destroyed, and are instead destroyed with the VkInstance that they were retrieved from.

Physical devices are represented by `VkPhysicalDevice` handles:

    // Provided by VK_VERSION_1_0
    VK_DEFINE_HANDLE(VkPhysicalDevice)

### 5.1. Physical Devices

To retrieve a list of physical device objects representing the physical devices installed in the system, call:

    // Provided by VK_VERSION_1_0
    VkResult vkEnumeratePhysicalDevices(
        VkInstance                                  instance,
        uint32_t*                                   pPhysicalDeviceCount,
        VkPhysicalDevice*                           pPhysicalDevices);

- `instance` is a handle to a Vulkan instance previously created with vkCreateInstance.

- `pPhysicalDeviceCount` is a pointer to an integer related to the number of physical devices available or queried, as described below.

- `pPhysicalDevices` is either `NULL` or a pointer to an array of `VkPhysicalDevice` handles.

If `pPhysicalDevices` is `NULL`, then the number of physical devices available is returned in `pPhysicalDeviceCount`. Otherwise, `pPhysicalDeviceCount` must point to a variable set by the application to the number of elements in the `pPhysicalDevices` array, and on return the variable is overwritten with the number of handles actually written to `pPhysicalDevices`. If `pPhysicalDeviceCount` is less than the number of physical devices available, at most `pPhysicalDeviceCount` structures will be written, and `VK_INCOMPLETE` will be returned instead of `VK_SUCCESS`, to indicate that not all the available physical devices were returned.

Valid Usage (Implicit)

- VUID-vkEnumeratePhysicalDevices-instance-parameter
  `instance` must be a valid VkInstance handle

- VUID-vkEnumeratePhysicalDevices-pPhysicalDeviceCount-parameter
  `pPhysicalDeviceCount` must be a valid pointer to a `uint32_t` value

- VUID-vkEnumeratePhysicalDevices-pPhysicalDevices-parameter
  If the value referenced by `pPhysicalDeviceCount` is not `0`, and `pPhysicalDevices` is not `NULL`, `pPhysicalDevices` must be a valid pointer to an array of `pPhysicalDeviceCount` VkPhysicalDevice handles

Return Codes

Success

  - `VK_SUCCESS`

  - `VK_INCOMPLETE`

Failure

  - `VK_ERROR_OUT_OF_HOST_MEMORY`

  - `VK_ERROR_OUT_OF_DEVICE_MEMORY`

  - `VK_ERROR_INITIALIZATION_FAILED`

To query general properties of physical devices once enumerated, call:

Warning | This functionality is deprecated by Vulkan Version 1.1. See Deprecated Functionality for more information.

    // Provided by VK_VERSION_1_0
    void vkGetPhysicalDeviceProperties(
        VkPhysicalDevice                            physicalDevice,
        VkPhysicalDeviceProperties*                 pProperties);

- `physicalDevice` is the handle to the physical device whose properties will be queried.

- `pProperties` is a pointer to a VkPhysicalDeviceProperties structure in which properties are returned.

Valid Usage (Implicit)

- VUID-vkGetPhysicalDeviceProperties-physicalDevice-parameter
  `physicalDevice` must be a valid VkPhysicalDevice handle

- VUID-vkGetPhysicalDeviceProperties-pProperties-parameter
  `pProperties` must be a valid pointer to a VkPhysicalDeviceProperties structure

The `VkPhysicalDeviceProperties` structure is defined as:

    // Provided by VK_VERSION_1_0
    typedef struct VkPhysicalDeviceProperties {
        uint32_t                            apiVersion;
        uint32_t                            driverVersion;
        uint32_t                            vendorID;
        uint32_t                            deviceID;
        VkPhysicalDeviceType                deviceType;
        char                                deviceName[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE];
        uint8_t                             pipelineCacheUUID[VK_UUID_SIZE];
        VkPhysicalDeviceLimits              limits;
        VkPhysicalDeviceSparseProperties    sparseProperties;
    } VkPhysicalDeviceProperties;

- `apiVersion` is the version of Vulkan supported by the device, encoded as described in Version Numbers.

- `driverVersion` is the vendor-specified version of the driver.

- `vendorID` is a unique identifier for the vendor (see below) of the physical device.

- `deviceID` is a unique identifier for the physical device among devices available from the vendor.

- `deviceType` is a VkPhysicalDeviceType specifying the type of device.

- `deviceName` is an array of `VK_MAX_PHYSICAL_DEVICE_NAME_SIZE` `char` containing a null-terminated UTF-8 string which is the name of the device.

- `pipelineCacheUUID` is an array of `VK_UUID_SIZE` `uint8_t` values representing a universally unique identifier for the device.

- `limits` is the VkPhysicalDeviceLimits structure specifying device-specific limits of the physical device. See Limits for details.

- `sparseProperties` is the VkPhysicalDeviceSparseProperties structure specifying various sparse related properties of the physical device. See Sparse Properties for details.

Note | The value of `apiVersion` may be different than the version returned by vkEnumerateInstanceVersion; either higher or lower. In such cases, the application must not use functionality that exceeds the version of Vulkan associated with a given object. The `pApiVersion` parameter returned by vkEnumerateInstanceVersion is the version associated with a VkInstance and its children, except for a VkPhysicalDevice and its children. `VkPhysicalDeviceProperties`::`apiVersion` is the version associated with a VkPhysicalDevice and its children.

Note | The encoding of `driverVersion` is implementation-defined. It may not use the same encoding as `apiVersion`. Applications should follow information from the vendor on how to extract the version information from `driverVersion`.

On implementations that claim support for the Roadmap 2022 profile, the major and minor version expressed by `apiVersion` must be at least Vulkan 1.3.

The `vendorID` and `deviceID` fields are provided to allow applications to adapt to device characteristics that are not adequately exposed by other Vulkan queries.

Note | These may include performance profiles, hardware errata, or other characteristics.

The vendor identified by `vendorID` is the entity responsible for the most salient characteristics of the underlying implementation of the VkPhysicalDevice being queried.

Note | For example, in the case of a discrete GPU implementation, this should be the GPU chipset vendor. In the case of a hardware accelerator integrated into a system-on-chip (SoC), this should be the supplier of the silicon IP used to create the accelerator.

If the vendor has a PCI vendor ID, the low 16 bits of `vendorID` must contain that PCI vendor ID, and the remaining bits must be zero. Otherwise, the value returned must be a valid Khronos vendor ID, obtained as described in the Vulkan Documentation and Extensions: Procedures and Conventions document in the section “Registering a Vendor ID with Khronos”. Khronos vendor IDs are allocated starting at 0x10000, to distinguish them from the PCI vendor ID namespace. Khronos vendor IDs are symbolically defined in the VkVendorId type.

The vendor is also responsible for the value returned in `deviceID`. If the implementation is driven primarily by a PCI device with a PCI device ID, the low 16 bits of `deviceID` must contain that PCI device ID, and the remaining bits must be zero. Otherwise, the choice of what values to return may be dictated by operating system or platform policies - but should uniquely identify both the device version and any major configuration options (for example, core count in the case of multicore devices).

Note | The same device ID should be used for all physical implementations of that device version and configuration. For example, all uses of a specific silicon IP GPU version and configuration should use the same device ID, even if those uses occur in different SoCs.

Khronos vendor IDs which may be returned in VkPhysicalDeviceProperties::`vendorID` are:

    // Provided by VK_VERSION_1_0
    typedef enum VkVendorId {
        VK_VENDOR_ID_KHRONOS = 0x10000,
        VK_VENDOR_ID_VIV = 0x10001,
        VK_VENDOR_ID_VSI = 0x10002,
        VK_VENDOR_ID_KAZAN = 0x10003,
        VK_VENDOR_ID_CODEPLAY = 0x10004,
        VK_VENDOR_ID_MESA = 0x10005,
        VK_VENDOR_ID_POCL = 0x10006,
        VK_VENDOR_ID_MOBILEYE = 0x10007,
    } VkVendorId;

Note | Khronos vendor IDs may be allocated by vendors at any time. Only the latest canonical versions of this Specification, of the corresponding `vk.xml` API Registry, and of the corresponding `vulkan_core.h` header file must contain all reserved Khronos vendor IDs. Only Khronos vendor IDs are given symbolic names at present. PCI vendor IDs returned by the implementation can be looked up in the PCI-SIG database.

`VK_MAX_PHYSICAL_DEVICE_NAME_SIZE` is the length in `char` values of an array containing a physical device name string, as returned in VkPhysicalDeviceProperties::`deviceName`.

    #define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE  256U

The physical device types which may be returned in VkPhysicalDeviceProperties::`deviceType` are:

    // Provided by VK_VERSION_1_0
    typedef enum VkPhysicalDeviceType {
        VK_PHYSICAL_DEVICE_TYPE_OTHER = 0,
        VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1,
        VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2,
        VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3,
        VK_PHYSICAL_DEVICE_TYPE_CPU = 4,
    } VkPhysicalDeviceType;

- `VK_PHYSICAL_DEVICE_TYPE_OTHER` - the device does not match any other available types.

- `VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU` - the device is typically one embedded in or tightly coupled with the host.

- `VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU` - the device is typically a separate processor connected to the host via an interlink.

- `VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU` - the device is typically a virtual node in a virtualization environment.

- `VK_PHYSICAL_DEVICE_TYPE_CPU` - the device is typically running on the same processors as the host.

The physical device type is advertised for informational purposes only, and does not directly affect the operation of the system. However, the device type may correlate with other advertised properties or capabilities of the system, such as how many memory heaps there are.

To query general properties of physical devices once enumerated, call:

    // Provided by VK_VERSION_1_1
    void vkGetPhysicalDeviceProperties2(
        VkPhysicalDevice                            physicalDevice,
        VkPhysicalDeviceProperties2*                pProperties);

or the equivalent command

    // Provided by VK_KHR_get_physical_device_properties2
    void vkGetPhysicalDeviceProperties2KHR(
        VkPhysicalDevice                            physicalDevice,
        VkPhysicalDeviceProperties2*                pProperties);

- `physicalDevice` is the handle to the physical device whose properties will be queried.

- `pProperties` is a pointer to a VkPhysicalDeviceProperties2 structure in which properties are returned.

Each structure in `pProperties` and its `pNext` chain contains members corresponding to implementation-dependent properties, behaviors, or limits. `vkGetPhysicalDeviceProperties2` fills in each member to specify the corresponding value for the implementation.

Valid Usage (Implicit)

- VUID-vkGetPhysicalDeviceProperties2-physicalDevice-parameter
  `physicalDevice` must be a valid VkPhysicalDevice handle

- VUID-vkGetPhysicalDeviceProperties2-pProperties-parameter
  `pProperties` must be a valid pointer to a VkPhysicalDeviceProperties2 structure

The `VkPhysicalDeviceProperties2` structure is defined as:

    // Provided by VK_VERSION_1_1
    typedef struct VkPhysicalDeviceProperties2 {
        VkStructureType               sType;
        void*                         pNext;
        VkPhysicalDeviceProperties    properties;
    } VkPhysicalDeviceProperties2;

or the equivalent

    // Provided by VK_KHR_get_physical_device_properties2
    typedef VkPhysicalDeviceProperties2 VkPhysicalDeviceProperties2KHR;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `properties` is a VkPhysicalDeviceProperties structure describing properties of the physical device. This structure is written with the same values as if it were written by vkGetPhysicalDeviceProperties.

The `pNext` chain of this structure is used to extend the structure with properties defined by extensions.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceProperties2-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2`

- VUID-VkPhysicalDeviceProperties2-pNext-pNext
  Each `pNext` member of any structure (including this one) in the `pNext` chain must be either `NULL` or a pointer to a valid instance of VkPhysicalDeviceAccelerationStructurePropertiesKHR, VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT, VkPhysicalDeviceClusterAccelerationStructurePropertiesNV, VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI, VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR, VkPhysicalDeviceConservativeRasterizationPropertiesEXT, VkPhysicalDeviceCooperativeMatrix2PropertiesNV, VkPhysicalDeviceCooperativeMatrixPropertiesKHR, VkPhysicalDeviceCooperativeMatrixPropertiesNV, VkPhysicalDeviceCooperativeVectorPropertiesNV, VkPhysicalDeviceCopyMemoryIndirectPropertiesNV, VkPhysicalDeviceCudaKernelLaunchPropertiesNV, VkPhysicalDeviceCustomBorderColorPropertiesEXT, VkPhysicalDeviceDepthStencilResolveProperties, VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT, VkPhysicalDeviceDescriptorBufferPropertiesEXT, VkPhysicalDeviceDescriptorBufferTensorPropertiesARM, VkPhysicalDeviceDescriptorIndexingProperties, VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT, VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV, VkPhysicalDeviceDiscardRectanglePropertiesEXT, VkPhysicalDeviceDisplacementMicromapPropertiesNV, VkPhysicalDeviceDriverProperties, VkPhysicalDeviceDrmPropertiesEXT, VkPhysicalDeviceExtendedDynamicState3PropertiesEXT, VkPhysicalDeviceExtendedSparseAddressSpacePropertiesNV, VkPhysicalDeviceExternalComputeQueuePropertiesNV, VkPhysicalDeviceExternalFormatResolvePropertiesANDROID, VkPhysicalDeviceExternalMemoryHostPropertiesEXT, VkPhysicalDeviceFloatControlsProperties, VkPhysicalDeviceFragmentDensityMap2PropertiesEXT, VkPhysicalDeviceFragmentDensityMapLayeredPropertiesVALVE, VkPhysicalDeviceFragmentDensityMapOffsetPropertiesEXT, VkPhysicalDeviceFragmentDensityMapPropertiesEXT, VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR, VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV, VkPhysicalDeviceFragmentShadingRatePropertiesKHR, VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT, VkPhysicalDeviceHostImageCopyProperties, VkPhysicalDeviceIDProperties, VkPhysicalDeviceImageAlignmentControlPropertiesMESA, VkPhysicalDeviceImageProcessing2PropertiesQCOM, VkPhysicalDeviceImageProcessingPropertiesQCOM, VkPhysicalDeviceInlineUniformBlockProperties, VkPhysicalDeviceLayeredApiPropertiesListKHR, VkPhysicalDeviceLayeredDriverPropertiesMSFT, VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT, VkPhysicalDeviceLineRasterizationProperties, VkPhysicalDeviceMaintenance3Properties, VkPhysicalDeviceMaintenance4Properties, VkPhysicalDeviceMaintenance5Properties, VkPhysicalDeviceMaintenance6Properties, VkPhysicalDeviceMaintenance7PropertiesKHR, VkPhysicalDeviceMaintenance9PropertiesKHR, VkPhysicalDeviceMapMemoryPlacedPropertiesEXT, VkPhysicalDeviceMemoryDecompressionPropertiesNV, VkPhysicalDeviceMeshShaderPropertiesEXT, VkPhysicalDeviceMeshShaderPropertiesNV, VkPhysicalDeviceMultiDrawPropertiesEXT, VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX, VkPhysicalDeviceMultiviewProperties, VkPhysicalDeviceNestedCommandBufferPropertiesEXT, VkPhysicalDeviceOpacityMicromapPropertiesEXT, VkPhysicalDeviceOpticalFlowPropertiesNV, VkPhysicalDevicePCIBusInfoPropertiesEXT, VkPhysicalDevicePartitionedAccelerationStructurePropertiesNV, VkPhysicalDevicePerformanceQueryPropertiesKHR, VkPhysicalDevicePipelineBinaryPropertiesKHR, VkPhysicalDevicePipelineRobustnessProperties, VkPhysicalDevicePointClippingProperties, VkPhysicalDevicePortabilitySubsetPropertiesKHR, VkPhysicalDeviceProtectedMemoryProperties, VkPhysicalDeviceProvokingVertexPropertiesEXT, VkPhysicalDevicePushDescriptorProperties, VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV, VkPhysicalDeviceRayTracingPipelinePropertiesKHR, VkPhysicalDeviceRayTracingPropertiesNV, VkPhysicalDeviceRenderPassStripedPropertiesARM, VkPhysicalDeviceRobustness2PropertiesKHR, VkPhysicalDeviceSampleLocationsPropertiesEXT, VkPhysicalDeviceSamplerFilterMinmaxProperties, VkPhysicalDeviceSchedulingControlsPropertiesARM, VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM, VkPhysicalDeviceShaderCoreProperties2AMD, VkPhysicalDeviceShaderCorePropertiesAMD, VkPhysicalDeviceShaderCorePropertiesARM, VkPhysicalDeviceShaderEnqueuePropertiesAMDX, VkPhysicalDeviceShaderIntegerDotProductProperties, VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT, VkPhysicalDeviceShaderObjectPropertiesEXT, VkPhysicalDeviceShaderSMBuiltinsPropertiesNV, VkPhysicalDeviceShaderTileImagePropertiesEXT, VkPhysicalDeviceShadingRateImagePropertiesNV, VkPhysicalDeviceSubgroupProperties, VkPhysicalDeviceSubgroupSizeControlProperties, VkPhysicalDeviceSubpassShadingPropertiesHUAWEI, VkPhysicalDeviceTensorPropertiesARM, VkPhysicalDeviceTexelBufferAlignmentProperties, VkPhysicalDeviceTileMemoryHeapPropertiesQCOM, VkPhysicalDeviceTileShadingPropertiesQCOM, VkPhysicalDeviceTimelineSemaphoreProperties, VkPhysicalDeviceTransformFeedbackPropertiesEXT, VkPhysicalDeviceVertexAttributeDivisorProperties, VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT, VkPhysicalDeviceVulkan11Properties, VkPhysicalDeviceVulkan12Properties, VkPhysicalDeviceVulkan13Properties, or VkPhysicalDeviceVulkan14Properties

- VUID-VkPhysicalDeviceProperties2-sType-unique
  The `sType` value of each structure in the `pNext` chain must be unique

The `VkPhysicalDeviceVulkan11Properties` structure is defined as:

    // Provided by VK_VERSION_1_2
    typedef struct VkPhysicalDeviceVulkan11Properties {
        VkStructureType            sType;
        void*                      pNext;
        uint8_t                    deviceUUID[VK_UUID_SIZE];
        uint8_t                    driverUUID[VK_UUID_SIZE];
        uint8_t                    deviceLUID[VK_LUID_SIZE];
        uint32_t                   deviceNodeMask;
        VkBool32                   deviceLUIDValid;
        uint32_t                   subgroupSize;
        VkShaderStageFlags         subgroupSupportedStages;
        VkSubgroupFeatureFlags     subgroupSupportedOperations;
        VkBool32                   subgroupQuadOperationsInAllStages;
        VkPointClippingBehavior    pointClippingBehavior;
        uint32_t                   maxMultiviewViewCount;
        uint32_t                   maxMultiviewInstanceIndex;
        VkBool32                   protectedNoFault;
        uint32_t                   maxPerSetDescriptors;
        VkDeviceSize               maxMemoryAllocationSize;
    } VkPhysicalDeviceVulkan11Properties;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `deviceUUID` is an array of `VK_UUID_SIZE` `uint8_t` values representing a universally unique identifier for the device.

- `driverUUID` is an array of `VK_UUID_SIZE` `uint8_t` values representing a universally unique identifier for the driver build in use by the device.

- `deviceLUID` is an array of `VK_LUID_SIZE` `uint8_t` values representing a locally unique identifier for the device.

- `deviceNodeMask` is a `uint32_t` bitfield identifying the node within a linked device adapter corresponding to the device.

- `deviceLUIDValid` is a boolean value that will be `VK_TRUE` if `deviceLUID` contains a valid LUID and `deviceNodeMask` contains a valid node mask, and `VK_FALSE` if they do not.

- `subgroupSize` is the default number of invocations in each subgroup. `subgroupSize` is at least 1 if any of the physical device’s queues support `VK_QUEUE_GRAPHICS_BIT` or `VK_QUEUE_COMPUTE_BIT`. `subgroupSize` is a power-of-two.

- `subgroupSupportedStages` is a bitfield of VkShaderStageFlagBits describing the shader stages that group operations with subgroup scope are supported in. `subgroupSupportedStages` will have the `VK_SHADER_STAGE_COMPUTE_BIT` bit set if any of the physical device’s queues support `VK_QUEUE_COMPUTE_BIT`.

- `subgroupSupportedOperations` is a bitmask of VkSubgroupFeatureFlagBits specifying the sets of group operations with subgroup scope supported on this device. `subgroupSupportedOperations` will have the `VK_SUBGROUP_FEATURE_BASIC_BIT` bit set if any of the physical device’s queues support `VK_QUEUE_GRAPHICS_BIT` or `VK_QUEUE_COMPUTE_BIT`.

- `subgroupQuadOperationsInAllStages` is a boolean specifying whether quad group operations are available in all stages, or are restricted to fragment and compute stages.

- `pointClippingBehavior` is a VkPointClippingBehavior value specifying the point clipping behavior supported by the implementation.

- `maxMultiviewViewCount` is one greater than the maximum view index that can be used in a subpass.

- `maxMultiviewInstanceIndex` is the maximum valid value of instance index allowed to be generated by a drawing command recorded within a subpass of a multiview render pass instance.

- `protectedNoFault` specifies how an implementation behaves when an application attempts to write to unprotected memory in a protected queue operation, read from protected memory in an unprotected queue operation, or perform a query in a protected queue operation. If this limit is `VK_TRUE`, such writes will be discarded or have undefined values written, reads and queries will return undefined values. If this limit is `VK_FALSE`, applications must not perform these operations. See Protected Memory Access Rules for more information.

- `maxPerSetDescriptors` is a maximum number of descriptors (summed over all descriptor types) in a single descriptor set that is guaranteed to satisfy any implementation-dependent constraints on the size of a descriptor set itself. Applications can query whether a descriptor set that goes beyond this limit is supported using vkGetDescriptorSetLayoutSupport.

- `maxMemoryAllocationSize` is the maximum size of a memory allocation that can be created, even if there is more space available in the heap. If VkMemoryAllocateInfo::`allocationSize` is larger the error `VK_ERROR_OUT_OF_DEVICE_MEMORY` may be returned.

If the `VkPhysicalDeviceVulkan11Properties` structure is included in the `pNext` chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These properties correspond to Vulkan 1.1 functionality.

The members of `VkPhysicalDeviceVulkan11Properties` have the same values as the corresponding members of VkPhysicalDeviceIDProperties, VkPhysicalDeviceSubgroupProperties, VkPhysicalDevicePointClippingProperties, VkPhysicalDeviceMultiviewProperties, VkPhysicalDeviceProtectedMemoryProperties, and VkPhysicalDeviceMaintenance3Properties.

Note | The `subgroupSupportedStages`, `subgroupSupportedOperations`, and `subgroupQuadOperationsInAllStages` members of this structure correspond respectively to the VkPhysicalDeviceSubgroupProperties::`supportedStages`, VkPhysicalDeviceSubgroupProperties::`supportedOperations`, and VkPhysicalDeviceSubgroupProperties::`quadOperationsInAllStages` members, but add the `subgroup` prefix to the member name.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceVulkan11Properties-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES`

The `VkPhysicalDeviceVulkan12Properties` structure is defined as:

    // Provided by VK_VERSION_1_2
    typedef struct VkPhysicalDeviceVulkan12Properties {
        VkStructureType                      sType;
        void*                                pNext;
        VkDriverId                           driverID;
        char                                 driverName[VK_MAX_DRIVER_NAME_SIZE];
        char                                 driverInfo[VK_MAX_DRIVER_INFO_SIZE];
        VkConformanceVersion                 conformanceVersion;
        VkShaderFloatControlsIndependence    denormBehaviorIndependence;
        VkShaderFloatControlsIndependence    roundingModeIndependence;
        VkBool32                             shaderSignedZeroInfNanPreserveFloat16;
        VkBool32                             shaderSignedZeroInfNanPreserveFloat32;
        VkBool32                             shaderSignedZeroInfNanPreserveFloat64;
        VkBool32                             shaderDenormPreserveFloat16;
        VkBool32                             shaderDenormPreserveFloat32;
        VkBool32                             shaderDenormPreserveFloat64;
        VkBool32                             shaderDenormFlushToZeroFloat16;
        VkBool32                             shaderDenormFlushToZeroFloat32;
        VkBool32                             shaderDenormFlushToZeroFloat64;
        VkBool32                             shaderRoundingModeRTEFloat16;
        VkBool32                             shaderRoundingModeRTEFloat32;
        VkBool32                             shaderRoundingModeRTEFloat64;
        VkBool32                             shaderRoundingModeRTZFloat16;
        VkBool32                             shaderRoundingModeRTZFloat32;
        VkBool32                             shaderRoundingModeRTZFloat64;
        uint32_t                             maxUpdateAfterBindDescriptorsInAllPools;
        VkBool32                             shaderUniformBufferArrayNonUniformIndexingNative;
        VkBool32                             shaderSampledImageArrayNonUniformIndexingNative;
        VkBool32                             shaderStorageBufferArrayNonUniformIndexingNative;
        VkBool32                             shaderStorageImageArrayNonUniformIndexingNative;
        VkBool32                             shaderInputAttachmentArrayNonUniformIndexingNative;
        VkBool32                             robustBufferAccessUpdateAfterBind;
        VkBool32                             quadDivergentImplicitLod;
        uint32_t                             maxPerStageDescriptorUpdateAfterBindSamplers;
        uint32_t                             maxPerStageDescriptorUpdateAfterBindUniformBuffers;
        uint32_t                             maxPerStageDescriptorUpdateAfterBindStorageBuffers;
        uint32_t                             maxPerStageDescriptorUpdateAfterBindSampledImages;
        uint32_t                             maxPerStageDescriptorUpdateAfterBindStorageImages;
        uint32_t                             maxPerStageDescriptorUpdateAfterBindInputAttachments;
        uint32_t                             maxPerStageUpdateAfterBindResources;
        uint32_t                             maxDescriptorSetUpdateAfterBindSamplers;
        uint32_t                             maxDescriptorSetUpdateAfterBindUniformBuffers;
        uint32_t                             maxDescriptorSetUpdateAfterBindUniformBuffersDynamic;
        uint32_t                             maxDescriptorSetUpdateAfterBindStorageBuffers;
        uint32_t                             maxDescriptorSetUpdateAfterBindStorageBuffersDynamic;
        uint32_t                             maxDescriptorSetUpdateAfterBindSampledImages;
        uint32_t                             maxDescriptorSetUpdateAfterBindStorageImages;
        uint32_t                             maxDescriptorSetUpdateAfterBindInputAttachments;
        VkResolveModeFlags                   supportedDepthResolveModes;
        VkResolveModeFlags                   supportedStencilResolveModes;
        VkBool32                             independentResolveNone;
        VkBool32                             independentResolve;
        VkBool32                             filterMinmaxSingleComponentFormats;
        VkBool32                             filterMinmaxImageComponentMapping;
        uint64_t                             maxTimelineSemaphoreValueDifference;
        VkSampleCountFlags                   framebufferIntegerColorSampleCounts;
    } VkPhysicalDeviceVulkan12Properties;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `driverID` is a unique identifier for the driver of the physical device.

- `driverName` is an array of `VK_MAX_DRIVER_NAME_SIZE` `char` containing a null-terminated UTF-8 string which is the name of the driver.

- `driverInfo` is an array of `VK_MAX_DRIVER_INFO_SIZE` `char` containing a null-terminated UTF-8 string with additional information about the driver.

- `conformanceVersion` is the latest version of the Vulkan conformance test that the implementor has successfully tested this driver against prior to release (see VkConformanceVersion).

- `denormBehaviorIndependence` is a VkShaderFloatControlsIndependence value indicating whether, and how, denorm behavior can be set independently for different bit widths.

- `roundingModeIndependence` is a VkShaderFloatControlsIndependence value indicating whether, and how, rounding modes can be set independently for different bit widths.

- `shaderSignedZeroInfNanPreserveFloat16` is a boolean value indicating whether sign of a zero, Nans and ±∞ can be preserved in 16-bit floating-point computations. It also indicates whether the `SignedZeroInfNanPreserve` execution mode can be used for 16-bit floating-point types.

- `shaderSignedZeroInfNanPreserveFloat32` is a boolean value indicating whether sign of a zero, Nans and ±∞ can be preserved in 32-bit floating-point computations. It also indicates whether the `SignedZeroInfNanPreserve` execution mode can be used for 32-bit floating-point types.

- `shaderSignedZeroInfNanPreserveFloat64` is a boolean value indicating whether sign of a zero, Nans and ±∞ can be preserved in 64-bit floating-point computations. It also indicates whether the `SignedZeroInfNanPreserve` execution mode can be used for 64-bit floating-point types.

- `shaderDenormPreserveFloat16` is a boolean value indicating whether denormals can be preserved in 16-bit floating-point computations. It also indicates whether the `DenormPreserve` execution mode can be used for 16-bit floating-point types.

- `shaderDenormPreserveFloat32` is a boolean value indicating whether denormals can be preserved in 32-bit floating-point computations. It also indicates whether the `DenormPreserve` execution mode can be used for 32-bit floating-point types.

- `shaderDenormPreserveFloat64` is a boolean value indicating whether denormals can be preserved in 64-bit floating-point computations. It also indicates whether the `DenormPreserve` execution mode can be used for 64-bit floating-point types.

- `shaderDenormFlushToZeroFloat16` is a boolean value indicating whether denormals can be flushed to zero in 16-bit floating-point computations. It also indicates whether the `DenormFlushToZero` execution mode can be used for 16-bit floating-point types.

- `shaderDenormFlushToZeroFloat32` is a boolean value indicating whether denormals can be flushed to zero in 32-bit floating-point computations. It also indicates whether the `DenormFlushToZero` execution mode can be used for 32-bit floating-point types.

- `shaderDenormFlushToZeroFloat64` is a boolean value indicating whether denormals can be flushed to zero in 64-bit floating-point computations. It also indicates whether the `DenormFlushToZero` execution mode can be used for 64-bit floating-point types.

- `shaderRoundingModeRTEFloat16` is a boolean value indicating whether an implementation supports the round-to-nearest-even rounding mode for 16-bit floating-point arithmetic and conversion instructions. It also indicates whether the `RoundingModeRTE` execution mode can be used for 16-bit floating-point types.

- `shaderRoundingModeRTEFloat32` is a boolean value indicating whether an implementation supports the round-to-nearest-even rounding mode for 32-bit floating-point arithmetic and conversion instructions. It also indicates whether the `RoundingModeRTE` execution mode can be used for 32-bit floating-point types.

- `shaderRoundingModeRTEFloat64` is a boolean value indicating whether an implementation supports the round-to-nearest-even rounding mode for 64-bit floating-point arithmetic and conversion instructions. It also indicates whether the `RoundingModeRTE` execution mode can be used for 64-bit floating-point types.

- `shaderRoundingModeRTZFloat16` is a boolean value indicating whether an implementation supports the round-towards-zero rounding mode for 16-bit floating-point arithmetic and conversion instructions. It also indicates whether the `RoundingModeRTZ` execution mode can be used for 16-bit floating-point types.

- `shaderRoundingModeRTZFloat32` is a boolean value indicating whether an implementation supports the round-towards-zero rounding mode for 32-bit floating-point arithmetic and conversion instructions. It also indicates whether the `RoundingModeRTZ` execution mode can be used for 32-bit floating-point types.

- `shaderRoundingModeRTZFloat64` is a boolean value indicating whether an implementation supports the round-towards-zero rounding mode for 64-bit floating-point arithmetic and conversion instructions. It also indicates whether the `RoundingModeRTZ` execution mode can be used for 64-bit floating-point types.

- `maxUpdateAfterBindDescriptorsInAllPools` is the maximum number of descriptors (summed over all descriptor types) that can be created across all pools that are created with the `VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT` bit set. Pool creation may fail when this limit is exceeded, or when the space this limit represents is unable to satisfy a pool creation due to fragmentation.

- `shaderUniformBufferArrayNonUniformIndexingNative` is a boolean value indicating whether uniform buffer descriptors natively support non-uniform indexing. If this is `VK_FALSE`, then a single dynamic instance of an instruction that non-uniformly indexes an array of uniform buffers may execute multiple times in order to access all the descriptors.

- `shaderSampledImageArrayNonUniformIndexingNative` is a boolean value indicating whether sampler and image descriptors natively support non-uniform indexing. If this is `VK_FALSE`, then a single dynamic instance of an instruction that non-uniformly indexes an array of samplers or images may execute multiple times in order to access all the descriptors.

- `shaderStorageBufferArrayNonUniformIndexingNative` is a boolean value indicating whether storage buffer descriptors natively support non-uniform indexing. If this is `VK_FALSE`, then a single dynamic instance of an instruction that non-uniformly indexes an array of storage buffers may execute multiple times in order to access all the descriptors.

- `shaderStorageImageArrayNonUniformIndexingNative` is a boolean value indicating whether storage image descriptors natively support non-uniform indexing. If this is `VK_FALSE`, then a single dynamic instance of an instruction that non-uniformly indexes an array of storage images may execute multiple times in order to access all the descriptors.

- `shaderInputAttachmentArrayNonUniformIndexingNative` is a boolean value indicating whether input attachment descriptors natively support non-uniform indexing. If this is `VK_FALSE`, then a single dynamic instance of an instruction that non-uniformly indexes an array of input attachments may execute multiple times in order to access all the descriptors.

- `robustBufferAccessUpdateAfterBind` is a boolean value indicating whether `robustBufferAccess` can be enabled on a device simultaneously with `descriptorBindingUniformBufferUpdateAfterBind`, `descriptorBindingStorageBufferUpdateAfterBind`, `descriptorBindingUniformTexelBufferUpdateAfterBind`, and/or `descriptorBindingStorageTexelBufferUpdateAfterBind`. If this is `VK_FALSE`, then either `robustBufferAccess` must be disabled or all of these update-after-bind features must be disabled. Similarly, if this property is `VK_FALSE`, robustness must not be enabled through the VkPipelineRobustnessCreateInfo mechanism.

- `quadDivergentImplicitLod` is a boolean value indicating whether implicit LOD calculations for image operations have well-defined results when the image and/or sampler objects used for the instruction are not uniform within a quad. See Derivative Image Operations.

- `maxPerStageDescriptorUpdateAfterBindSamplers` is similar to `maxPerStageDescriptorSamplers` but counts descriptors from descriptor sets created with or without the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT` bit set.

- `maxPerStageDescriptorUpdateAfterBindUniformBuffers` is similar to `maxPerStageDescriptorUniformBuffers` but counts descriptors from descriptor sets created with or without the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT` bit set.

- `maxPerStageDescriptorUpdateAfterBindStorageBuffers` is similar to `maxPerStageDescriptorStorageBuffers` but counts descriptors from descriptor sets created with or without the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT` bit set.

- `maxPerStageDescriptorUpdateAfterBindSampledImages` is similar to `maxPerStageDescriptorSampledImages` but counts descriptors from descriptor sets created with or without the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT` bit set.

- `maxPerStageDescriptorUpdateAfterBindStorageImages` is similar to `maxPerStageDescriptorStorageImages` but counts descriptors from descriptor sets created with or without the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT` bit set.

- `maxPerStageDescriptorUpdateAfterBindInputAttachments` is similar to `maxPerStageDescriptorInputAttachments` but counts descriptors from descriptor sets created with or without the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT` bit set.

- `maxPerStageUpdateAfterBindResources` is similar to `maxPerStageResources` but counts descriptors from descriptor sets created with or without the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT` bit set.

- `maxDescriptorSetUpdateAfterBindSamplers` is similar to `maxDescriptorSetSamplers` but counts descriptors from descriptor sets created with or without the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT` bit set.

- `maxDescriptorSetUpdateAfterBindUniformBuffers` is similar to `maxDescriptorSetUniformBuffers` but counts descriptors from descriptor sets created with or without the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT` bit set.

- `maxDescriptorSetUpdateAfterBindUniformBuffersDynamic` is similar to `maxDescriptorSetUniformBuffersDynamic` but counts descriptors from descriptor sets created with or without the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT` bit set. While an application can allocate dynamic uniform buffer descriptors from a pool created with the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT`, bindings for these descriptors must not be present in any descriptor set layout that includes bindings created with `VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT`.

- `maxDescriptorSetUpdateAfterBindStorageBuffers` is similar to `maxDescriptorSetStorageBuffers` but counts descriptors from descriptor sets created with or without the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT` bit set.

- `maxDescriptorSetUpdateAfterBindStorageBuffersDynamic` is similar to `maxDescriptorSetStorageBuffersDynamic` but counts descriptors from descriptor sets created with or without the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT` bit set. While an application can allocate dynamic storage buffer descriptors from a pool created with the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT`, bindings for these descriptors must not be present in any descriptor set layout that includes bindings created with `VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT`.

- `maxDescriptorSetUpdateAfterBindSampledImages` is similar to `maxDescriptorSetSampledImages` but counts descriptors from descriptor sets created with or without the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT` bit set.

- `maxDescriptorSetUpdateAfterBindStorageImages` is similar to `maxDescriptorSetStorageImages` but counts descriptors from descriptor sets created with or without the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT` bit set.

- `maxDescriptorSetUpdateAfterBindInputAttachments` is similar to `maxDescriptorSetInputAttachments` but counts descriptors from descriptor sets created with or without the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT` bit set.

- `supportedDepthResolveModes` is a bitmask of VkResolveModeFlagBits indicating the set of supported depth resolve modes. `VK_RESOLVE_MODE_SAMPLE_ZERO_BIT` must be included in the set but implementations may support additional modes.

- `supportedStencilResolveModes` is a bitmask of VkResolveModeFlagBits indicating the set of supported stencil resolve modes. `VK_RESOLVE_MODE_SAMPLE_ZERO_BIT` must be included in the set but implementations may support additional modes. `VK_RESOLVE_MODE_AVERAGE_BIT` must not be included in the set.

- `independentResolveNone` is `VK_TRUE` if the implementation supports setting the depth and stencil resolve modes to different values when one of those modes is `VK_RESOLVE_MODE_NONE`. Otherwise the implementation only supports setting both modes to the same value.

- `independentResolve` is `VK_TRUE` if the implementation supports all combinations of the supported depth and stencil resolve modes, including setting either depth or stencil resolve mode to `VK_RESOLVE_MODE_NONE`. An implementation that supports `independentResolve` must also support `independentResolveNone`.

- `filterMinmaxSingleComponentFormats` is a boolean value indicating whether a minimum set of required formats support min/max filtering.

- `filterMinmaxImageComponentMapping` is a boolean value indicating whether the implementation supports non-identity component mapping of the image when doing min/max filtering.

- `maxTimelineSemaphoreValueDifference` indicates the maximum difference allowed by the implementation between the current value of a timeline semaphore and any pending signal or wait operations.

- `framebufferIntegerColorSampleCounts` is a bitmask of VkSampleCountFlagBits indicating the color sample counts that are supported for all framebuffer color attachments with integer formats.

If the `VkPhysicalDeviceVulkan12Properties` structure is included in the `pNext` chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These properties correspond to Vulkan 1.2 functionality.

The members of `VkPhysicalDeviceVulkan12Properties` must have the same values as the corresponding members of VkPhysicalDeviceDriverProperties, VkPhysicalDeviceFloatControlsProperties, VkPhysicalDeviceDescriptorIndexingProperties, VkPhysicalDeviceDepthStencilResolveProperties, VkPhysicalDeviceSamplerFilterMinmaxProperties, and VkPhysicalDeviceTimelineSemaphoreProperties.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceVulkan12Properties-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES`

The `VkPhysicalDeviceVulkan13Properties` structure is defined as:

    // Provided by VK_VERSION_1_3
    typedef struct VkPhysicalDeviceVulkan13Properties {
        VkStructureType       sType;
        void*                 pNext;
        uint32_t              minSubgroupSize;
        uint32_t              maxSubgroupSize;
        uint32_t              maxComputeWorkgroupSubgroups;
        VkShaderStageFlags    requiredSubgroupSizeStages;
        uint32_t              maxInlineUniformBlockSize;
        uint32_t              maxPerStageDescriptorInlineUniformBlocks;
        uint32_t              maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks;
        uint32_t              maxDescriptorSetInlineUniformBlocks;
        uint32_t              maxDescriptorSetUpdateAfterBindInlineUniformBlocks;
        uint32_t              maxInlineUniformTotalSize;
        VkBool32              integerDotProduct8BitUnsignedAccelerated;
        VkBool32              integerDotProduct8BitSignedAccelerated;
        VkBool32              integerDotProduct8BitMixedSignednessAccelerated;
        VkBool32              integerDotProduct4x8BitPackedUnsignedAccelerated;
        VkBool32              integerDotProduct4x8BitPackedSignedAccelerated;
        VkBool32              integerDotProduct4x8BitPackedMixedSignednessAccelerated;
        VkBool32              integerDotProduct16BitUnsignedAccelerated;
        VkBool32              integerDotProduct16BitSignedAccelerated;
        VkBool32              integerDotProduct16BitMixedSignednessAccelerated;
        VkBool32              integerDotProduct32BitUnsignedAccelerated;
        VkBool32              integerDotProduct32BitSignedAccelerated;
        VkBool32              integerDotProduct32BitMixedSignednessAccelerated;
        VkBool32              integerDotProduct64BitUnsignedAccelerated;
        VkBool32              integerDotProduct64BitSignedAccelerated;
        VkBool32              integerDotProduct64BitMixedSignednessAccelerated;
        VkBool32              integerDotProductAccumulatingSaturating8BitUnsignedAccelerated;
        VkBool32              integerDotProductAccumulatingSaturating8BitSignedAccelerated;
        VkBool32              integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated;
        VkBool32              integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated;
        VkBool32              integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated;
        VkBool32              integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated;
        VkBool32              integerDotProductAccumulatingSaturating16BitUnsignedAccelerated;
        VkBool32              integerDotProductAccumulatingSaturating16BitSignedAccelerated;
        VkBool32              integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated;
        VkBool32              integerDotProductAccumulatingSaturating32BitUnsignedAccelerated;
        VkBool32              integerDotProductAccumulatingSaturating32BitSignedAccelerated;
        VkBool32              integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated;
        VkBool32              integerDotProductAccumulatingSaturating64BitUnsignedAccelerated;
        VkBool32              integerDotProductAccumulatingSaturating64BitSignedAccelerated;
        VkBool32              integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated;
        VkDeviceSize          storageTexelBufferOffsetAlignmentBytes;
        VkBool32              storageTexelBufferOffsetSingleTexelAlignment;
        VkDeviceSize          uniformTexelBufferOffsetAlignmentBytes;
        VkBool32              uniformTexelBufferOffsetSingleTexelAlignment;
        VkDeviceSize          maxBufferSize;
    } VkPhysicalDeviceVulkan13Properties;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `minSubgroupSize` is the minimum subgroup size supported by this device. `minSubgroupSize` is at least one if any of the physical device’s queues support `VK_QUEUE_GRAPHICS_BIT` or `VK_QUEUE_COMPUTE_BIT`. `minSubgroupSize` is a power-of-two. `minSubgroupSize` is less than or equal to `maxSubgroupSize`. `minSubgroupSize` is less than or equal to `subgroupSize`.

- `maxSubgroupSize` is the maximum subgroup size supported by this device. `maxSubgroupSize` is at least one if any of the physical device’s queues support `VK_QUEUE_GRAPHICS_BIT` or `VK_QUEUE_COMPUTE_BIT`. `maxSubgroupSize` is a power-of-two. `maxSubgroupSize` is greater than or equal to `minSubgroupSize`. `maxSubgroupSize` is greater than or equal to `subgroupSize`.

- `maxComputeWorkgroupSubgroups` is the maximum number of subgroups supported by the implementation within a workgroup.

- `requiredSubgroupSizeStages` is a bitfield of what shader stages support having a required subgroup size specified.

- `maxInlineUniformBlockSize` is the maximum size in bytes of an inline uniform block binding.

- `maxPerStageDescriptorInlineUniformBlocks` is the maximum number of inline uniform block bindings that can be accessible to a single shader stage in a pipeline layout. Descriptor bindings with a descriptor type of `VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK` count against this limit. Only descriptor bindings in descriptor set layouts created without the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT` bit set count against this limit.

- `maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks` is similar to `maxPerStageDescriptorInlineUniformBlocks` but counts descriptor bindings from descriptor sets created with or without the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT` bit set.

- `maxDescriptorSetInlineUniformBlocks` is the maximum number of inline uniform block bindings that can be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers. Descriptor bindings with a descriptor type of `VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK` count against this limit. Only descriptor bindings in descriptor set layouts created without the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT` bit set count against this limit.

- `maxDescriptorSetUpdateAfterBindInlineUniformBlocks` is similar to `maxDescriptorSetInlineUniformBlocks` but counts descriptor bindings from descriptor sets created with or without the `VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT` bit set.

- `maxInlineUniformTotalSize` is the maximum total size in bytes of all inline uniform block bindings, across all pipeline shader stages and descriptor set numbers, that can be included in a pipeline layout. Descriptor bindings with a descriptor type of `VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK` count against this limit.

- `integerDotProduct8BitUnsignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit unsigned dot product operations using the `OpUDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct8BitSignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit signed dot product operations using the `OpSDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct8BitMixedSignednessAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit mixed signedness dot product operations using the `OpSUDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct4x8BitPackedUnsignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit unsigned dot product operations from operands packed into 32-bit integers using the `OpUDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct4x8BitPackedSignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit signed dot product operations from operands packed into 32-bit integers using the `OpSDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct4x8BitPackedMixedSignednessAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit mixed signedness dot product operations from operands packed into 32-bit integers using the `OpSUDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct16BitUnsignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 16-bit unsigned dot product operations using the `OpUDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct16BitSignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 16-bit signed dot product operations using the `OpSDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct16BitMixedSignednessAccelerated` is a boolean that will be `VK_TRUE` if the support for 16-bit mixed signedness dot product operations using the `OpSUDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct32BitUnsignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 32-bit unsigned dot product operations using the `OpUDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct32BitSignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 32-bit signed dot product operations using the `OpSDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct32BitMixedSignednessAccelerated` is a boolean that will be `VK_TRUE` if the support for 32-bit mixed signedness dot product operations using the `OpSUDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct64BitUnsignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 64-bit unsigned dot product operations using the `OpUDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct64BitSignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 64-bit signed dot product operations using the `OpSDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct64BitMixedSignednessAccelerated` is a boolean that will be `VK_TRUE` if the support for 64-bit mixed signedness dot product operations using the `OpSUDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating8BitUnsignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit unsigned accumulating saturating dot product operations using the `OpUDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating8BitSignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit signed accumulating saturating dot product operations using the `OpSDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit mixed signedness accumulating saturating dot product operations using the `OpSUDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit unsigned accumulating saturating dot product operations from operands packed into 32-bit integers using the `OpUDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit signed accumulating saturating dot product operations from operands packed into 32-bit integers using the `OpSDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit mixed signedness accumulating saturating dot product operations from operands packed into 32-bit integers using the `OpSUDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating16BitUnsignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 16-bit unsigned accumulating saturating dot product operations using the `OpUDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating16BitSignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 16-bit signed accumulating saturating dot product operations using the `OpSDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated` is a boolean that will be `VK_TRUE` if the support for 16-bit mixed signedness accumulating saturating dot product operations using the `OpSUDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating32BitUnsignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 32-bit unsigned accumulating saturating dot product operations using the `OpUDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating32BitSignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 32-bit signed accumulating saturating dot product operations using the `OpSDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated` is a boolean that will be `VK_TRUE` if the support for 32-bit mixed signedness accumulating saturating dot product operations using the `OpSUDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating64BitUnsignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 64-bit unsigned accumulating saturating dot product operations using the `OpUDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating64BitSignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 64-bit signed accumulating saturating dot product operations using the `OpSDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated` is a boolean that will be `VK_TRUE` if the support for 64-bit mixed signedness accumulating saturating dot product operations using the `OpSUDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `storageTexelBufferOffsetAlignmentBytes` is a byte alignment that is sufficient for a storage texel buffer of any format. The value must be a power of two.

- `storageTexelBufferOffsetSingleTexelAlignment` indicates whether single texel alignment is sufficient for a storage texel buffer of any format.

- `uniformTexelBufferOffsetAlignmentBytes` is a byte alignment that is sufficient for a uniform texel buffer of any format. The value must be a power of two.

- `uniformTexelBufferOffsetSingleTexelAlignment` indicates whether single texel alignment is sufficient for a uniform texel buffer of any format.

- `maxBufferSize` is the maximum size `VkBuffer` that can be created.

If the `VkPhysicalDeviceVulkan13Properties` structure is included in the `pNext` chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These properties correspond to Vulkan 1.3 functionality.

The members of `VkPhysicalDeviceVulkan13Properties` must have the same values as the corresponding members of VkPhysicalDeviceInlineUniformBlockProperties and VkPhysicalDeviceSubgroupSizeControlProperties.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceVulkan13Properties-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_PROPERTIES`

The `VkPhysicalDeviceVulkan14Properties` structure is defined as:

    // Provided by VK_VERSION_1_4
    typedef struct VkPhysicalDeviceVulkan14Properties {
        VkStructureType                       sType;
        void*                                 pNext;
        uint32_t                              lineSubPixelPrecisionBits;
        uint32_t                              maxVertexAttribDivisor;
        VkBool32                              supportsNonZeroFirstInstance;
        uint32_t                              maxPushDescriptors;
        VkBool32                              dynamicRenderingLocalReadDepthStencilAttachments;
        VkBool32                              dynamicRenderingLocalReadMultisampledAttachments;
        VkBool32                              earlyFragmentMultisampleCoverageAfterSampleCounting;
        VkBool32                              earlyFragmentSampleMaskTestBeforeSampleCounting;
        VkBool32                              depthStencilSwizzleOneSupport;
        VkBool32                              polygonModePointSize;
        VkBool32                              nonStrictSinglePixelWideLinesUseParallelogram;
        VkBool32                              nonStrictWideLinesUseParallelogram;
        VkBool32                              blockTexelViewCompatibleMultipleLayers;
        uint32_t                              maxCombinedImageSamplerDescriptorCount;
        VkBool32                              fragmentShadingRateClampCombinerInputs;
        VkPipelineRobustnessBufferBehavior    defaultRobustnessStorageBuffers;
        VkPipelineRobustnessBufferBehavior    defaultRobustnessUniformBuffers;
        VkPipelineRobustnessBufferBehavior    defaultRobustnessVertexInputs;
        VkPipelineRobustnessImageBehavior     defaultRobustnessImages;
        uint32_t                              copySrcLayoutCount;
        VkImageLayout*                        pCopySrcLayouts;
        uint32_t                              copyDstLayoutCount;
        VkImageLayout*                        pCopyDstLayouts;
        uint8_t                               optimalTilingLayoutUUID[VK_UUID_SIZE];
        VkBool32                              identicalMemoryTypeRequirements;
    } VkPhysicalDeviceVulkan14Properties;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `lineSubPixelPrecisionBits` is the number of bits of subpixel precision in framebuffer coordinates xf and yf when rasterizing line segments.

- `maxVertexAttribDivisor` is the maximum value of the number of instances that will repeat the value of vertex attribute data when instanced rendering is enabled.

- `supportsNonZeroFirstInstance` specifies whether a non-zero value for the `firstInstance` parameter of drawing commands is supported when VkVertexInputBindingDivisorDescription::`divisor` is not `1`.

- `maxPushDescriptors` is the maximum number of descriptors that can be used in a descriptor set layout created with `VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT` set.

- `dynamicRenderingLocalReadDepthStencilAttachments` is `VK_TRUE` if the implementation supports local reads of depth/stencil attachments, `VK_FALSE` otherwise.

- `dynamicRenderingLocalReadMultisampledAttachments` is `VK_TRUE` if the implementation supports local reads of multisampled attachments, `VK_FALSE` otherwise.

- `earlyFragmentMultisampleCoverageAfterSampleCounting` is a boolean value indicating whether the fragment shading and multisample coverage operations are performed after sample counting for fragment shaders with `EarlyFragmentTests` execution mode.

- `earlyFragmentSampleMaskTestBeforeSampleCounting` is a boolean value indicating whether the sample mask test operation is performed before sample counting for fragment shaders using the `EarlyFragmentTests` execution mode.

- `depthStencilSwizzleOneSupport` is a boolean indicating that depth/stencil texturing operations with `VK_COMPONENT_SWIZZLE_ONE` have defined behavior.

- `polygonModePointSize` is a boolean value indicating whether the point size of the final rasterization of polygons with `VK_POLYGON_MODE_POINT` is controlled by `PointSize`.

- `nonStrictSinglePixelWideLinesUseParallelogram` is a boolean value indicating whether non-strict lines with a width of 1.0 are rasterized as parallelograms or using Bresenham’s algorithm.

- `nonStrictWideLinesUseParallelogram` is a boolean value indicating whether non-strict lines with a width greater than 1.0 are rasterized as parallelograms or using Bresenham’s algorithm.

- `blockTexelViewCompatibleMultipleLayers` is a boolean value indicating that an implementation supports creating image views with `VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT` where the `layerCount` member of `subresourceRange` is greater than `1`.

- `maxCombinedImageSamplerDescriptorCount` is the maximum number of combined image sampler descriptors that the implementation uses to access any of the formats that require a sampler Y′CBCR conversion supported by the implementation.

- `fragmentShadingRateClampCombinerInputs` is a boolean value indicating that an implementation clamps the inputs to combiner operations.

- `defaultRobustnessStorageBuffers` describes the behavior of out of bounds accesses made to storage buffers when no robustness features are enabled

- `defaultRobustnessUniformBuffers` describes the behavior of out of bounds accesses made to uniform buffers when no robustness features are enabled

- `defaultRobustnessVertexInputs` describes the behavior of out of bounds accesses made to vertex input attributes when no robustness features are enabled

- `defaultRobustnessImages` describes the behavior of out of bounds accesses made to images when no robustness features are enabled

- `copySrcLayoutCount` is an integer related to the number of image layouts for host copies from images available or queried, as described below.

- `pCopySrcLayouts` is a pointer to an array of VkImageLayout in which supported image layouts for use with host copy operations from images are returned.

- `copyDstLayoutCount` is an integer related to the number of image layouts for host copies to images available or queried, as described below.

- `pCopyDstLayouts` is a pointer to an array of VkImageLayout in which supported image layouts for use with host copy operations to images are returned.

- `optimalTilingLayoutUUID` is an array of `VK_UUID_SIZE` `uint8_t` values representing a universally unique identifier for the implementation’s swizzling layout of images created with `VK_IMAGE_TILING_OPTIMAL`.

- `identicalMemoryTypeRequirements` indicates that specifying the `VK_IMAGE_USAGE_HOST_TRANSFER_BIT` flag in VkImageCreateInfo::`usage` does not affect the memory type requirements of the image.

If the `VkPhysicalDeviceVulkan14Properties` structure is included in the `pNext` chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These properties correspond to Vulkan 1.4 functionality.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceVulkan14Properties-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_4_PROPERTIES`

The `VkPhysicalDeviceIDProperties` structure is defined as:

    // Provided by VK_VERSION_1_1
    typedef struct VkPhysicalDeviceIDProperties {
        VkStructureType    sType;
        void*              pNext;
        uint8_t            deviceUUID[VK_UUID_SIZE];
        uint8_t            driverUUID[VK_UUID_SIZE];
        uint8_t            deviceLUID[VK_LUID_SIZE];
        uint32_t           deviceNodeMask;
        VkBool32           deviceLUIDValid;
    } VkPhysicalDeviceIDProperties;

or the equivalent

    // Provided by VK_KHR_external_fence_capabilities, VK_KHR_external_memory_capabilities, VK_KHR_external_semaphore_capabilities
    typedef VkPhysicalDeviceIDProperties VkPhysicalDeviceIDPropertiesKHR;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `deviceUUID` is an array of `VK_UUID_SIZE` `uint8_t` values representing a universally unique identifier for the device.

- `driverUUID` is an array of `VK_UUID_SIZE` `uint8_t` values representing a universally unique identifier for the driver build in use by the device.

- `deviceLUID` is an array of `VK_LUID_SIZE` `uint8_t` values representing a locally unique identifier for the device.

- `deviceNodeMask` is a `uint32_t` bitfield identifying the node within a linked device adapter corresponding to the device.

- `deviceLUIDValid` is a boolean value that will be `VK_TRUE` if `deviceLUID` contains a valid LUID and `deviceNodeMask` contains a valid node mask, and `VK_FALSE` if they do not.

If the `VkPhysicalDeviceIDProperties` structure is included in the `pNext` chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

`deviceUUID` must be immutable for a given device across instances, processes, driver APIs, driver versions, and system reboots.

Applications can compare the `driverUUID` value across instance and process boundaries, and can make similar queries in external APIs to determine whether they are capable of sharing memory objects and resources using them with the device.

`deviceUUID` and/or `driverUUID` must be used to determine whether a particular external object can be shared between driver components, where such a restriction exists as defined in the compatibility table for the particular object type:

- External memory handle types compatibility

- External semaphore handle types compatibility

- External fence handle types compatibility

If `deviceLUIDValid` is `VK_FALSE`, the values of `deviceLUID` and `deviceNodeMask` are undefined. If `deviceLUIDValid` is `VK_TRUE` and Vulkan is running on the Windows operating system, the contents of `deviceLUID` can be cast to an `LUID` object and must be equal to the locally unique identifier of a `IDXGIAdapter1` object that corresponds to `physicalDevice`. If `deviceLUIDValid` is `VK_TRUE`, `deviceNodeMask` must contain exactly one bit. If Vulkan is running on an operating system that supports the Direct3D 12 API and `physicalDevice` corresponds to an individual device in a linked device adapter, `deviceNodeMask` identifies the Direct3D 12 node corresponding to `physicalDevice`. Otherwise, `deviceNodeMask` must be `1`.

Note | Although they have identical descriptions, VkPhysicalDeviceIDProperties::`deviceUUID` may differ from VkPhysicalDeviceProperties2::`properties.pipelineCacheUUID`. The former is intended to identify and correlate devices across API and driver boundaries, while the latter is used to identify a compatible device and driver combination to use when serializing and de-serializing pipeline state. Implementations should return `deviceUUID` values which are likely to be unique even in the presence of multiple Vulkan implementations (such as a GPU driver and a software renderer; two drivers for different GPUs; or the same Vulkan driver running on two logically different devices). Khronos' conformance testing is unable to guarantee that `deviceUUID` values are actually unique, so implementors should make their own best efforts to ensure this. In particular, hard-coded `deviceUUID` values, especially all-`0` bits, should never be used. A combination of values unique to the vendor, the driver, and the hardware environment can be used to provide a `deviceUUID` which is unique to a high degree of certainty. Some possible inputs to such a computation are: Information reported by vkGetPhysicalDeviceProperties PCI device ID (if defined) PCI bus ID, or similar system configuration information. Driver binary checksums.

Note | While VkPhysicalDeviceIDProperties::`deviceUUID` is specified to remain consistent across driver versions and system reboots, it is not intended to be usable as a serializable persistent identifier for a device. It may change when a device is physically added to, removed from, or moved to a different connector in a system while that system is powered down. Further, there is no reasonable way to verify with conformance testing that a given device retains the same UUID in a given system across all driver versions supported in that system. While implementations should make every effort to report consistent device UUIDs across driver versions, applications should avoid relying on the persistence of this value for uses other than identifying compatible devices for external object sharing purposes.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceIDProperties-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES`

`VK_UUID_SIZE` is the length in `uint8_t` values of an array containing a universally unique device or driver build identifier, as returned in VkPhysicalDeviceIDProperties::`deviceUUID` and VkPhysicalDeviceIDProperties::`driverUUID`.

    #define VK_UUID_SIZE                      16U

`VK_LUID_SIZE` is the length in `uint8_t` values of an array containing a locally unique device identifier, as returned in VkPhysicalDeviceIDProperties::`deviceLUID`.

    #define VK_LUID_SIZE                      8U

or the equivalent

    #define VK_LUID_SIZE_KHR                  VK_LUID_SIZE

The `VkPhysicalDeviceDriverProperties` structure is defined as:

    // Provided by VK_VERSION_1_2
    typedef struct VkPhysicalDeviceDriverProperties {
        VkStructureType         sType;
        void*                   pNext;
        VkDriverId              driverID;
        char                    driverName[VK_MAX_DRIVER_NAME_SIZE];
        char                    driverInfo[VK_MAX_DRIVER_INFO_SIZE];
        VkConformanceVersion    conformanceVersion;
    } VkPhysicalDeviceDriverProperties;

or the equivalent

    // Provided by VK_KHR_driver_properties
    typedef VkPhysicalDeviceDriverProperties VkPhysicalDeviceDriverPropertiesKHR;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `driverID` is a unique identifier for the driver of the physical device.

- `driverName` is an array of `VK_MAX_DRIVER_NAME_SIZE` `char` containing a null-terminated UTF-8 string which is the name of the driver.

- `driverInfo` is an array of `VK_MAX_DRIVER_INFO_SIZE` `char` containing a null-terminated UTF-8 string with additional information about the driver.

- `conformanceVersion` is the latest version of the Vulkan conformance test that the implementor has successfully tested this driver against prior to release (see VkConformanceVersion).

If the `VkPhysicalDeviceDriverProperties` structure is included in the `pNext` chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These are properties of the driver corresponding to a physical device.

`driverID` must be immutable for a given driver across instances, processes, driver versions, and system reboots.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceDriverProperties-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES`

Khronos driver IDs which may be returned in VkPhysicalDeviceDriverProperties::`driverID` are:

    // Provided by VK_VERSION_1_2
    typedef enum VkDriverId {
        VK_DRIVER_ID_AMD_PROPRIETARY = 1,
        VK_DRIVER_ID_AMD_OPEN_SOURCE = 2,
        VK_DRIVER_ID_MESA_RADV = 3,
        VK_DRIVER_ID_NVIDIA_PROPRIETARY = 4,
        VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS = 5,
        VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA = 6,
        VK_DRIVER_ID_IMAGINATION_PROPRIETARY = 7,
        VK_DRIVER_ID_QUALCOMM_PROPRIETARY = 8,
        VK_DRIVER_ID_ARM_PROPRIETARY = 9,
        VK_DRIVER_ID_GOOGLE_SWIFTSHADER = 10,
        VK_DRIVER_ID_GGP_PROPRIETARY = 11,
        VK_DRIVER_ID_BROADCOM_PROPRIETARY = 12,
        VK_DRIVER_ID_MESA_LLVMPIPE = 13,
        VK_DRIVER_ID_MOLTENVK = 14,
        VK_DRIVER_ID_COREAVI_PROPRIETARY = 15,
        VK_DRIVER_ID_JUICE_PROPRIETARY = 16,
        VK_DRIVER_ID_VERISILICON_PROPRIETARY = 17,
        VK_DRIVER_ID_MESA_TURNIP = 18,
        VK_DRIVER_ID_MESA_V3DV = 19,
        VK_DRIVER_ID_MESA_PANVK = 20,
        VK_DRIVER_ID_SAMSUNG_PROPRIETARY = 21,
        VK_DRIVER_ID_MESA_VENUS = 22,
        VK_DRIVER_ID_MESA_DOZEN = 23,
        VK_DRIVER_ID_MESA_NVK = 24,
        VK_DRIVER_ID_IMAGINATION_OPEN_SOURCE_MESA = 25,
        VK_DRIVER_ID_MESA_HONEYKRISP = 26,
        VK_DRIVER_ID_VULKAN_SC_EMULATION_ON_VULKAN = 27,
      // Provided by VK_KHR_driver_properties
        VK_DRIVER_ID_AMD_PROPRIETARY_KHR = VK_DRIVER_ID_AMD_PROPRIETARY,
      // Provided by VK_KHR_driver_properties
        VK_DRIVER_ID_AMD_OPEN_SOURCE_KHR = VK_DRIVER_ID_AMD_OPEN_SOURCE,
      // Provided by VK_KHR_driver_properties
        VK_DRIVER_ID_MESA_RADV_KHR = VK_DRIVER_ID_MESA_RADV,
      // Provided by VK_KHR_driver_properties
        VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR = VK_DRIVER_ID_NVIDIA_PROPRIETARY,
      // Provided by VK_KHR_driver_properties
        VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR = VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS,
      // Provided by VK_KHR_driver_properties
        VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA_KHR = VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA,
      // Provided by VK_KHR_driver_properties
        VK_DRIVER_ID_IMAGINATION_PROPRIETARY_KHR = VK_DRIVER_ID_IMAGINATION_PROPRIETARY,
      // Provided by VK_KHR_driver_properties
        VK_DRIVER_ID_QUALCOMM_PROPRIETARY_KHR = VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
      // Provided by VK_KHR_driver_properties
        VK_DRIVER_ID_ARM_PROPRIETARY_KHR = VK_DRIVER_ID_ARM_PROPRIETARY,
      // Provided by VK_KHR_driver_properties
        VK_DRIVER_ID_GOOGLE_SWIFTSHADER_KHR = VK_DRIVER_ID_GOOGLE_SWIFTSHADER,
      // Provided by VK_KHR_driver_properties
        VK_DRIVER_ID_GGP_PROPRIETARY_KHR = VK_DRIVER_ID_GGP_PROPRIETARY,
      // Provided by VK_KHR_driver_properties
        VK_DRIVER_ID_BROADCOM_PROPRIETARY_KHR = VK_DRIVER_ID_BROADCOM_PROPRIETARY,
    } VkDriverId;

or the equivalent

    // Provided by VK_KHR_driver_properties
    typedef VkDriverId VkDriverIdKHR;

Note | Khronos driver IDs may be allocated by vendors at any time. There may be multiple driver IDs for the same vendor, representing different drivers (for e.g. different platforms, proprietary or open source, etc.). Only the latest canonical versions of this Specification, of the corresponding `vk.xml` API Registry, and of the corresponding `vulkan_core.h` header file must contain all reserved Khronos driver IDs. Only driver IDs registered with Khronos are given symbolic names. There may be unregistered driver IDs returned.

`VK_MAX_DRIVER_NAME_SIZE` is the length in `char` values of an array containing a driver name string, as returned in VkPhysicalDeviceDriverProperties::`driverName`.

    #define VK_MAX_DRIVER_NAME_SIZE           256U

or the equivalent

    #define VK_MAX_DRIVER_NAME_SIZE_KHR       VK_MAX_DRIVER_NAME_SIZE

`VK_MAX_DRIVER_INFO_SIZE` is the length in `char` values of an array containing a driver information string, as returned in VkPhysicalDeviceDriverProperties::`driverInfo`.

    #define VK_MAX_DRIVER_INFO_SIZE           256U

or the equivalent

    #define VK_MAX_DRIVER_INFO_SIZE_KHR       VK_MAX_DRIVER_INFO_SIZE

The conformance test suite version an implementation is compliant with is described with the `VkConformanceVersion` structure:

    // Provided by VK_VERSION_1_2
    typedef struct VkConformanceVersion {
        uint8_t    major;
        uint8_t    minor;
        uint8_t    subminor;
        uint8_t    patch;
    } VkConformanceVersion;

or the equivalent

    // Provided by VK_KHR_driver_properties
    typedef VkConformanceVersion VkConformanceVersionKHR;

- `major` is the major version number of the conformance test suite.

- `minor` is the minor version number of the conformance test suite.

- `subminor` is the subminor version number of the conformance test suite.

- `patch` is the patch version number of the conformance test suite.

The `VkPhysicalDevicePCIBusInfoPropertiesEXT` structure is defined as:

    // Provided by VK_EXT_pci_bus_info
    typedef struct VkPhysicalDevicePCIBusInfoPropertiesEXT {
        VkStructureType    sType;
        void*              pNext;
        uint32_t           pciDomain;
        uint32_t           pciBus;
        uint32_t           pciDevice;
        uint32_t           pciFunction;
    } VkPhysicalDevicePCIBusInfoPropertiesEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `pciDomain` is the PCI bus domain.

- `pciBus` is the PCI bus identifier.

- `pciDevice` is the PCI device identifier.

- `pciFunction` is the PCI device function identifier.

If the `VkPhysicalDevicePCIBusInfoPropertiesEXT` structure is included in the `pNext` chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These are properties of the PCI bus information of a physical device.

Valid Usage (Implicit)

- VUID-VkPhysicalDevicePCIBusInfoPropertiesEXT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT`

The `VkPhysicalDeviceDrmPropertiesEXT` structure is defined as:

    // Provided by VK_EXT_physical_device_drm
    typedef struct VkPhysicalDeviceDrmPropertiesEXT {
        VkStructureType    sType;
        void*              pNext;
        VkBool32           hasPrimary;
        VkBool32           hasRender;
        int64_t            primaryMajor;
        int64_t            primaryMinor;
        int64_t            renderMajor;
        int64_t            renderMinor;
    } VkPhysicalDeviceDrmPropertiesEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `hasPrimary` is a boolean indicating whether the physical device has a DRM primary node.

- `hasRender` is a boolean indicating whether the physical device has a DRM render node.

- `primaryMajor` is the DRM primary node major number, if any.

- `primaryMinor` is the DRM primary node minor number, if any.

- `renderMajor` is the DRM render node major number, if any.

- `renderMinor` is the DRM render node minor number, if any.

If the `VkPhysicalDeviceDrmPropertiesEXT` structure is included in the `pNext` chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These are properties of the DRM information of a physical device.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceDrmPropertiesEXT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRM_PROPERTIES_EXT`

The `VkPhysicalDeviceShaderIntegerDotProductProperties` structure is defined as:

    // Provided by VK_VERSION_1_3
    typedef struct VkPhysicalDeviceShaderIntegerDotProductProperties {
        VkStructureType    sType;
        void*              pNext;
        VkBool32           integerDotProduct8BitUnsignedAccelerated;
        VkBool32           integerDotProduct8BitSignedAccelerated;
        VkBool32           integerDotProduct8BitMixedSignednessAccelerated;
        VkBool32           integerDotProduct4x8BitPackedUnsignedAccelerated;
        VkBool32           integerDotProduct4x8BitPackedSignedAccelerated;
        VkBool32           integerDotProduct4x8BitPackedMixedSignednessAccelerated;
        VkBool32           integerDotProduct16BitUnsignedAccelerated;
        VkBool32           integerDotProduct16BitSignedAccelerated;
        VkBool32           integerDotProduct16BitMixedSignednessAccelerated;
        VkBool32           integerDotProduct32BitUnsignedAccelerated;
        VkBool32           integerDotProduct32BitSignedAccelerated;
        VkBool32           integerDotProduct32BitMixedSignednessAccelerated;
        VkBool32           integerDotProduct64BitUnsignedAccelerated;
        VkBool32           integerDotProduct64BitSignedAccelerated;
        VkBool32           integerDotProduct64BitMixedSignednessAccelerated;
        VkBool32           integerDotProductAccumulatingSaturating8BitUnsignedAccelerated;
        VkBool32           integerDotProductAccumulatingSaturating8BitSignedAccelerated;
        VkBool32           integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated;
        VkBool32           integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated;
        VkBool32           integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated;
        VkBool32           integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated;
        VkBool32           integerDotProductAccumulatingSaturating16BitUnsignedAccelerated;
        VkBool32           integerDotProductAccumulatingSaturating16BitSignedAccelerated;
        VkBool32           integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated;
        VkBool32           integerDotProductAccumulatingSaturating32BitUnsignedAccelerated;
        VkBool32           integerDotProductAccumulatingSaturating32BitSignedAccelerated;
        VkBool32           integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated;
        VkBool32           integerDotProductAccumulatingSaturating64BitUnsignedAccelerated;
        VkBool32           integerDotProductAccumulatingSaturating64BitSignedAccelerated;
        VkBool32           integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated;
    } VkPhysicalDeviceShaderIntegerDotProductProperties;

or the equivalent

    // Provided by VK_KHR_shader_integer_dot_product
    typedef VkPhysicalDeviceShaderIntegerDotProductProperties VkPhysicalDeviceShaderIntegerDotProductPropertiesKHR;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `integerDotProduct8BitUnsignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit unsigned dot product operations using the `OpUDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct8BitSignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit signed dot product operations using the `OpSDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct8BitMixedSignednessAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit mixed signedness dot product operations using the `OpSUDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct4x8BitPackedUnsignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit unsigned dot product operations from operands packed into 32-bit integers using the `OpUDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct4x8BitPackedSignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit signed dot product operations from operands packed into 32-bit integers using the `OpSDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct4x8BitPackedMixedSignednessAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit mixed signedness dot product operations from operands packed into 32-bit integers using the `OpSUDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct16BitUnsignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 16-bit unsigned dot product operations using the `OpUDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct16BitSignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 16-bit signed dot product operations using the `OpSDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct16BitMixedSignednessAccelerated` is a boolean that will be `VK_TRUE` if the support for 16-bit mixed signedness dot product operations using the `OpSUDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct32BitUnsignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 32-bit unsigned dot product operations using the `OpUDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct32BitSignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 32-bit signed dot product operations using the `OpSDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct32BitMixedSignednessAccelerated` is a boolean that will be `VK_TRUE` if the support for 32-bit mixed signedness dot product operations using the `OpSUDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct64BitUnsignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 64-bit unsigned dot product operations using the `OpUDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct64BitSignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 64-bit signed dot product operations using the `OpSDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProduct64BitMixedSignednessAccelerated` is a boolean that will be `VK_TRUE` if the support for 64-bit mixed signedness dot product operations using the `OpSUDotKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating8BitUnsignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit unsigned accumulating saturating dot product operations using the `OpUDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating8BitSignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit signed accumulating saturating dot product operations using the `OpSDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit mixed signedness accumulating saturating dot product operations using the `OpSUDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit unsigned accumulating saturating dot product operations from operands packed into 32-bit integers using the `OpUDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit signed accumulating saturating dot product operations from operands packed into 32-bit integers using the `OpSDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated` is a boolean that will be `VK_TRUE` if the support for 8-bit mixed signedness accumulating saturating dot product operations from operands packed into 32-bit integers using the `OpSUDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating16BitUnsignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 16-bit unsigned accumulating saturating dot product operations using the `OpUDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating16BitSignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 16-bit signed accumulating saturating dot product operations using the `OpSDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated` is a boolean that will be `VK_TRUE` if the support for 16-bit mixed signedness accumulating saturating dot product operations using the `OpSUDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating32BitUnsignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 32-bit unsigned accumulating saturating dot product operations using the `OpUDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating32BitSignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 32-bit signed accumulating saturating dot product operations using the `OpSDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated` is a boolean that will be `VK_TRUE` if the support for 32-bit mixed signedness accumulating saturating dot product operations using the `OpSUDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating64BitUnsignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 64-bit unsigned accumulating saturating dot product operations using the `OpUDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating64BitSignedAccelerated` is a boolean that will be `VK_TRUE` if the support for 64-bit signed accumulating saturating dot product operations using the `OpSDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

- `integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated` is a boolean that will be `VK_TRUE` if the support for 64-bit mixed signedness accumulating saturating dot product operations using the `OpSUDotAccSatKHR` SPIR-V instruction is accelerated as defined below.

If the `VkPhysicalDeviceShaderIntegerDotProductProperties` structure is included in the `pNext` chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These are properties of the integer dot product acceleration information of a physical device.

Note | A dot product operation is deemed accelerated if its implementation provides a performance advantage over application-provided code composed from elementary instructions and/or other dot product instructions, either because the implementation uses optimized machine code sequences whose generation from application-provided code cannot be guaranteed or because it uses hardware features that cannot otherwise be targeted from application-provided code.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceShaderIntegerDotProductProperties-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES`

The `VkPhysicalDeviceImageProcessingPropertiesQCOM` structure is defined as:

    // Provided by VK_QCOM_image_processing
    typedef struct VkPhysicalDeviceImageProcessingPropertiesQCOM {
        VkStructureType    sType;
        void*              pNext;
        uint32_t           maxWeightFilterPhases;
        VkExtent2D         maxWeightFilterDimension;
        VkExtent2D         maxBlockMatchRegion;
        VkExtent2D         maxBoxFilterBlockSize;
    } VkPhysicalDeviceImageProcessingPropertiesQCOM;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `maxWeightFilterPhases` is the maximum value that can be specified for VkImageViewSampleWeightCreateInfoQCOM::`numPhases` in weight image sampling operations.

- `maxWeightFilterDimension` is a VkExtent2D describing the largest dimensions (`width` and `height`) that can be specified for VkImageViewSampleWeightCreateInfoQCOM::`filterSize`.

- `maxBlockMatchRegion` is a VkExtent2D describing the largest dimensions (`width` and `height`) that can be specified for `blockSize` in block matching operations.

- `maxBoxFilterBlockSize` is a VkExtent2D describing the maximum dimensions (`width` and `height`) that can be specified for `blocksize` in box filter sampling operations.

If the `VkPhysicalDeviceImageProcessingPropertiesQCOM` structure is included in the `pNext` chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These are properties of the image processing information of a physical device.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceImageProcessingPropertiesQCOM-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_PROCESSING_PROPERTIES_QCOM`

The `VkPhysicalDeviceShaderTileImagePropertiesEXT` structure is defined as:

    // Provided by VK_EXT_shader_tile_image
    typedef struct VkPhysicalDeviceShaderTileImagePropertiesEXT {
        VkStructureType    sType;
        void*              pNext;
        VkBool32           shaderTileImageCoherentReadAccelerated;
        VkBool32           shaderTileImageReadSampleFromPixelRateInvocation;
        VkBool32           shaderTileImageReadFromHelperInvocation;
    } VkPhysicalDeviceShaderTileImagePropertiesEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `shaderTileImageCoherentReadAccelerated` is a boolean that will be `VK_TRUE` if coherent reads of tile image data is accelerated.

- `shaderTileImageReadSampleFromPixelRateInvocation` is a boolean that will be `VK_TRUE` if reading from samples from a pixel rate fragment invocation is supported when VkPipelineMultisampleStateCreateInfo::`rasterizationSamples` > 1.

- `shaderTileImageReadFromHelperInvocation` is a boolean that will be `VK_TRUE` if reads of tile image data from helper fragment invocations result in valid values.

If the `VkPhysicalDeviceShaderTileImagePropertiesEXT` structure is included in the `pNext` chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These are properties of the tile image information of a physical device.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceShaderTileImagePropertiesEXT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_PROPERTIES_EXT`

The `VkPhysicalDeviceImageProcessing2PropertiesQCOM` structure is defined as:

    // Provided by VK_QCOM_image_processing2
    typedef struct VkPhysicalDeviceImageProcessing2PropertiesQCOM {
        VkStructureType    sType;
        void*              pNext;
        VkExtent2D         maxBlockMatchWindow;
    } VkPhysicalDeviceImageProcessing2PropertiesQCOM;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `maxBlockMatchWindow` is a VkExtent2D describing the largest dimensions (`width` and `height`) that can be specified for the block match window.

If the `VkPhysicalDeviceImageProcessing2PropertiesQCOM` structure is included in the `pNext` chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These are properties of the image processing2 information of a physical device.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceImageProcessing2PropertiesQCOM-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_PROCESSING_2_PROPERTIES_QCOM`

The `VkPhysicalDeviceLayeredDriverPropertiesMSFT` structure is defined as:

    // Provided by VK_MSFT_layered_driver
    typedef struct VkPhysicalDeviceLayeredDriverPropertiesMSFT {
        VkStructureType                     sType;
        void*                               pNext;
        VkLayeredDriverUnderlyingApiMSFT    underlyingAPI;
    } VkPhysicalDeviceLayeredDriverPropertiesMSFT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `underlyingAPI` is a VkLayeredDriverUnderlyingApiMSFT value indicating which underlying API is used to implement the layered driver, or `VK_LAYERED_DRIVER_UNDERLYING_API_NONE_MSFT` if the driver is not layered.

These are properties of the driver layering information of a physical device.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceLayeredDriverPropertiesMSFT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_DRIVER_PROPERTIES_MSFT`

Underlying APIs which may be returned in VkPhysicalDeviceLayeredDriverPropertiesMSFT::`underlyingAPI` are:

    // Provided by VK_MSFT_layered_driver
    typedef enum VkLayeredDriverUnderlyingApiMSFT {
        VK_LAYERED_DRIVER_UNDERLYING_API_NONE_MSFT = 0,
        VK_LAYERED_DRIVER_UNDERLYING_API_D3D12_MSFT = 1,
    } VkLayeredDriverUnderlyingApiMSFT;

The `VkPhysicalDeviceSchedulingControlsPropertiesARM` structure is defined as:

    // Provided by VK_ARM_scheduling_controls
    typedef struct VkPhysicalDeviceSchedulingControlsPropertiesARM {
        VkStructureType                               sType;
        void*                                         pNext;
        VkPhysicalDeviceSchedulingControlsFlagsARM    schedulingControlsFlags;
    } VkPhysicalDeviceSchedulingControlsPropertiesARM;

- `schedulingControlsFlags` specifies the specific scheduling controls that a physical device supports.

If the `VkPhysicalDeviceSchedulingControlsPropertiesARM` structure is included in the `pNext` chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceSchedulingControlsPropertiesARM-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCHEDULING_CONTROLS_PROPERTIES_ARM`

Bits which can be set in VkPhysicalDeviceSchedulingControlsPropertiesARM::`schedulingControlsFlags`, specifying supported scheduling controls, are:

    // Provided by VK_ARM_scheduling_controls
    // Flag bits for VkPhysicalDeviceSchedulingControlsFlagBitsARM
    typedef VkFlags64 VkPhysicalDeviceSchedulingControlsFlagBitsARM;
    static const VkPhysicalDeviceSchedulingControlsFlagBitsARM VK_PHYSICAL_DEVICE_SCHEDULING_CONTROLS_SHADER_CORE_COUNT_ARM = 0x00000001ULL;

- `VK_PHYSICAL_DEVICE_SCHEDULING_CONTROLS_SHADER_CORE_COUNT_ARM` specifies that a VkDeviceQueueShaderCoreControlCreateInfoARM structure may be included in the `pNext` chain of a VkDeviceQueueCreateInfo or VkDeviceCreateInfo structure.

    // Provided by VK_ARM_scheduling_controls
    typedef VkFlags64 VkPhysicalDeviceSchedulingControlsFlagsARM;

`VkPhysicalDeviceSchedulingControlsFlagsARM` is a bitmask type for setting a mask of zero or more VkPhysicalDeviceSchedulingControlsFlagBitsARM.

To query properties of queues available on a physical device, call:

Warning | This functionality is deprecated by Vulkan Version 1.1. See Deprecated Functionality for more information.

    // Provided by VK_VERSION_1_0
    void vkGetPhysicalDeviceQueueFamilyProperties(
        VkPhysicalDevice                            physicalDevice,
        uint32_t*                                   pQueueFamilyPropertyCount,
        VkQueueFamilyProperties*                    pQueueFamilyProperties);

- `physicalDevice` is the handle to the physical device whose properties will be queried.

- `pQueueFamilyPropertyCount` is a pointer to an integer related to the number of queue families available or queried, as described below.

- `pQueueFamilyProperties` is either `NULL` or a pointer to an array of VkQueueFamilyProperties structures.

If `pQueueFamilyProperties` is `NULL`, then the number of queue families available is returned in `pQueueFamilyPropertyCount`. Implementations must support at least one queue family. Otherwise, `pQueueFamilyPropertyCount` must point to a variable set by the application to the number of elements in the `pQueueFamilyProperties` array, and on return the variable is overwritten with the number of structures actually written to `pQueueFamilyProperties`. If `pQueueFamilyPropertyCount` is less than the number of queue families available, at most `pQueueFamilyPropertyCount` structures will be written.

Valid Usage (Implicit)

- VUID-vkGetPhysicalDeviceQueueFamilyProperties-physicalDevice-parameter
  `physicalDevice` must be a valid VkPhysicalDevice handle

- VUID-vkGetPhysicalDeviceQueueFamilyProperties-pQueueFamilyPropertyCount-parameter
  `pQueueFamilyPropertyCount` must be a valid pointer to a `uint32_t` value

- VUID-vkGetPhysicalDeviceQueueFamilyProperties-pQueueFamilyProperties-parameter
  If the value referenced by `pQueueFamilyPropertyCount` is not `0`, and `pQueueFamilyProperties` is not `NULL`, `pQueueFamilyProperties` must be a valid pointer to an array of `pQueueFamilyPropertyCount` VkQueueFamilyProperties structures

The `VkQueueFamilyProperties` structure is defined as:

    // Provided by VK_VERSION_1_0
    typedef struct VkQueueFamilyProperties {
        VkQueueFlags    queueFlags;
        uint32_t        queueCount;
        uint32_t        timestampValidBits;
        VkExtent3D      minImageTransferGranularity;
    } VkQueueFamilyProperties;

- `queueFlags` is a bitmask of VkQueueFlagBits indicating capabilities of the queues in this queue family.

- `queueCount` is the unsigned integer count of queues in this queue family. Each queue family must support at least one queue.

- `timestampValidBits` is the unsigned integer count of meaningful bits in the timestamps written via vkCmdWriteTimestamp2 or vkCmdWriteTimestamp. The valid range for the count is 36 to 64 bits, or a value of 0, indicating no support for timestamps. Bits outside the valid range are guaranteed to be zeros.

- `minImageTransferGranularity` is the minimum granularity supported for image transfer operations on the queues in this queue family.

The value returned in `minImageTransferGranularity` has a unit of compressed texel blocks for images having a block-compressed format, and a unit of texels otherwise.

Possible values of `minImageTransferGranularity` are:

- (0,0,0) specifies that only whole mip levels must be transferred using the image transfer operations on the corresponding queues. In this case, the following restrictions apply to all offset and extent parameters of image transfer operations:

  - The `x`, `y`, and `z` members of a VkOffset3D parameter must always be zero.

  - The `width`, `height`, and `depth` members of a VkExtent3D parameter must always match the width, height, and depth of the image subresource corresponding to the parameter, respectively.

- (Ax, Ay, Az) where Ax, Ay, and Az are all integer powers of two. In this case the following restrictions apply to all image transfer operations:

  - `x`, `y`, and `z` of a VkOffset3D parameter must be integer multiples of Ax, Ay, and Az, respectively.

  - `width` of a VkExtent3D parameter must be an integer multiple of Ax, or else `x` + `width` must equal the width of the image subresource corresponding to the parameter.

  - `height` of a VkExtent3D parameter must be an integer multiple of Ay, or else `y` + `height` must equal the height of the image subresource corresponding to the parameter.

  - `depth` of a VkExtent3D parameter must be an integer multiple of Az, or else `z` + `depth` must equal the depth of the image subresource corresponding to the parameter.

  - If the format of the image corresponding to the parameters is one of the block-compressed formats then for the purposes of the above calculations the granularity must be scaled up by the compressed texel block dimensions.

Queues supporting graphics and/or compute operations must report (1,1,1) in `minImageTransferGranularity`, meaning that there are no additional restrictions on the granularity of image transfer operations for these queues. Other queues supporting image transfer operations are only required to support whole mip level transfers, thus `minImageTransferGranularity` for queues belonging to such queue families may be (0,0,0).

The Device Memory section describes memory properties queried from the physical device.

For physical device feature queries see the Features chapter.

Bits which may be set in VkQueueFamilyProperties::`queueFlags`, indicating capabilities of queues in a queue family are:

    // Provided by VK_VERSION_1_0
    typedef enum VkQueueFlagBits {
        VK_QUEUE_GRAPHICS_BIT = 0x00000001,
        VK_QUEUE_COMPUTE_BIT = 0x00000002,
        VK_QUEUE_TRANSFER_BIT = 0x00000004,
        VK_QUEUE_SPARSE_BINDING_BIT = 0x00000008,
      // Provided by VK_VERSION_1_1
        VK_QUEUE_PROTECTED_BIT = 0x00000010,
      // Provided by VK_KHR_video_decode_queue
        VK_QUEUE_VIDEO_DECODE_BIT_KHR = 0x00000020,
      // Provided by VK_KHR_video_encode_queue
        VK_QUEUE_VIDEO_ENCODE_BIT_KHR = 0x00000040,
      // Provided by VK_NV_optical_flow
        VK_QUEUE_OPTICAL_FLOW_BIT_NV = 0x00000100,
      // Provided by VK_ARM_data_graph
        VK_QUEUE_DATA_GRAPH_BIT_ARM = 0x00000400,
    } VkQueueFlagBits;

- `VK_QUEUE_GRAPHICS_BIT` specifies that queues in this queue family support graphics operations.

- `VK_QUEUE_COMPUTE_BIT` specifies that queues in this queue family support compute operations.

- `VK_QUEUE_TRANSFER_BIT` specifies that queues in this queue family support transfer operations.

- `VK_QUEUE_SPARSE_BINDING_BIT` specifies that queues in this queue family support sparse memory management operations (see Sparse Resources). If any of the sparse resource features are enabled, then at least one queue family must support this bit.

- `VK_QUEUE_VIDEO_DECODE_BIT_KHR` specifies that queues in this queue family support video decode operations.

- `VK_QUEUE_VIDEO_ENCODE_BIT_KHR` specifies that queues in this queue family support video encode operations.

- `VK_QUEUE_OPTICAL_FLOW_BIT_NV` specifies that queues in this queue family support optical flow operations.

- `VK_QUEUE_DATA_GRAPH_BIT_ARM` specifies that queues in this queue family support data graph operations.

- `VK_QUEUE_PROTECTED_BIT` specifies that queues in this queue family support the `VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT` bit. (see Protected Memory). If the physical device supports the `protectedMemory` feature, at least one of its queue families must support this bit.

If an implementation exposes any queue family that supports graphics operations, at least one queue family of at least one physical device exposed by the implementation must support both graphics and compute operations.

Furthermore, if the `protectedMemory` physical device feature is supported, then at least one queue family of at least one physical device exposed by the implementation must support graphics operations, compute operations, and protected memory operations.

Note | All commands that are allowed on a queue that supports transfer operations are also allowed on a queue that supports either graphics or compute operations. Thus, if the capabilities of a queue family include `VK_QUEUE_GRAPHICS_BIT` or `VK_QUEUE_COMPUTE_BIT`, then reporting the `VK_QUEUE_TRANSFER_BIT` capability separately for that queue family is optional.

For further details see Queues.

    // Provided by VK_VERSION_1_0
    typedef VkFlags VkQueueFlags;

`VkQueueFlags` is a bitmask type for setting a mask of zero or more VkQueueFlagBits.

To query properties of queues available on a physical device, call:

    // Provided by VK_VERSION_1_1
    void vkGetPhysicalDeviceQueueFamilyProperties2(
        VkPhysicalDevice                            physicalDevice,
        uint32_t*                                   pQueueFamilyPropertyCount,
        VkQueueFamilyProperties2*                   pQueueFamilyProperties);

or the equivalent command

    // Provided by VK_KHR_get_physical_device_properties2
    void vkGetPhysicalDeviceQueueFamilyProperties2KHR(
        VkPhysicalDevice                            physicalDevice,
        uint32_t*                                   pQueueFamilyPropertyCount,
        VkQueueFamilyProperties2*                   pQueueFamilyProperties);

- `physicalDevice` is the handle to the physical device whose properties will be queried.

- `pQueueFamilyPropertyCount` is a pointer to an integer related to the number of queue families available or queried, as described in vkGetPhysicalDeviceQueueFamilyProperties.

- `pQueueFamilyProperties` is either `NULL` or a pointer to an array of VkQueueFamilyProperties2 structures.

`vkGetPhysicalDeviceQueueFamilyProperties2` behaves similarly to vkGetPhysicalDeviceQueueFamilyProperties, with the ability to return extended information in a `pNext` chain of output structures.

Valid Usage (Implicit)

- VUID-vkGetPhysicalDeviceQueueFamilyProperties2-physicalDevice-parameter
  `physicalDevice` must be a valid VkPhysicalDevice handle

- VUID-vkGetPhysicalDeviceQueueFamilyProperties2-pQueueFamilyPropertyCount-parameter
  `pQueueFamilyPropertyCount` must be a valid pointer to a `uint32_t` value

- VUID-vkGetPhysicalDeviceQueueFamilyProperties2-pQueueFamilyProperties-parameter
  If the value referenced by `pQueueFamilyPropertyCount` is not `0`, and `pQueueFamilyProperties` is not `NULL`, `pQueueFamilyProperties` must be a valid pointer to an array of `pQueueFamilyPropertyCount` VkQueueFamilyProperties2 structures

The `VkQueueFamilyProperties2` structure is defined as:

    // Provided by VK_VERSION_1_1
    typedef struct VkQueueFamilyProperties2 {
        VkStructureType            sType;
        void*                      pNext;
        VkQueueFamilyProperties    queueFamilyProperties;
    } VkQueueFamilyProperties2;

or the equivalent

    // Provided by VK_KHR_get_physical_device_properties2
    typedef VkQueueFamilyProperties2 VkQueueFamilyProperties2KHR;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `queueFamilyProperties` is a VkQueueFamilyProperties structure which is populated with the same values as in vkGetPhysicalDeviceQueueFamilyProperties.

Valid Usage (Implicit)

- VUID-VkQueueFamilyProperties2-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2`

- VUID-VkQueueFamilyProperties2-pNext-pNext
  Each `pNext` member of any structure (including this one) in the `pNext` chain must be either `NULL` or a pointer to a valid instance of VkQueueFamilyCheckpointProperties2NV, VkQueueFamilyCheckpointPropertiesNV, VkQueueFamilyGlobalPriorityProperties, VkQueueFamilyOwnershipTransferPropertiesKHR, VkQueueFamilyQueryResultStatusPropertiesKHR, or VkQueueFamilyVideoPropertiesKHR

- VUID-VkQueueFamilyProperties2-sType-unique
  The `sType` value of each structure in the `pNext` chain must be unique

The VkQueueFamilyGlobalPriorityProperties structure is defined as:

    // Provided by VK_VERSION_1_4
    typedef struct VkQueueFamilyGlobalPriorityProperties {
        VkStructureType          sType;
        void*                    pNext;
        uint32_t                 priorityCount;
        VkQueueGlobalPriority    priorities[VK_MAX_GLOBAL_PRIORITY_SIZE];
    } VkQueueFamilyGlobalPriorityProperties;

or the equivalent

    // Provided by VK_KHR_global_priority
    typedef VkQueueFamilyGlobalPriorityProperties VkQueueFamilyGlobalPriorityPropertiesKHR;

or the equivalent

    // Provided by VK_EXT_global_priority_query
    typedef VkQueueFamilyGlobalPriorityProperties VkQueueFamilyGlobalPriorityPropertiesEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `priorityCount` is the number of supported global queue priorities in this queue family, and it must be greater than 0.

- `priorities` is an array of `VK_MAX_GLOBAL_PRIORITY_SIZE` VkQueueGlobalPriority enums representing all supported global queue priorities in this queue family. The first `priorityCount` elements of the array will be valid.

If the `VkQueueFamilyGlobalPriorityProperties` structure is included in the `pNext` chain of the VkQueueFamilyProperties2 structure passed to vkGetPhysicalDeviceQueueFamilyProperties2, it is filled in with the list of supported global queue priorities for the indicated family.

The valid elements of `priorities` must not contain any duplicate values.

The valid elements of `priorities` must be a continuous sequence of VkQueueGlobalPriority enums in the ascending order.

Note | For example, returning `priorityCount` as 3 with supported `priorities` as `VK_QUEUE_GLOBAL_PRIORITY_LOW`, `VK_QUEUE_GLOBAL_PRIORITY_MEDIUM` and `VK_QUEUE_GLOBAL_PRIORITY_REALTIME` is not allowed.

Valid Usage (Implicit)

- VUID-VkQueueFamilyGlobalPriorityProperties-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_QUEUE_FAMILY_GLOBAL_PRIORITY_PROPERTIES`

`VK_MAX_GLOBAL_PRIORITY_SIZE` is the length of an array of VkQueueGlobalPriority enumerants representing supported queue priorities, as returned in VkQueueFamilyGlobalPriorityProperties::`priorities`.

    #define VK_MAX_GLOBAL_PRIORITY_SIZE       16U

or the equivalent

    #define VK_MAX_GLOBAL_PRIORITY_SIZE_KHR   VK_MAX_GLOBAL_PRIORITY_SIZE

or the equivalent

    #define VK_MAX_GLOBAL_PRIORITY_SIZE_EXT   VK_MAX_GLOBAL_PRIORITY_SIZE

The VkQueueFamilyCheckpointProperties2NV structure is defined as:

    // Provided by VK_NV_device_diagnostic_checkpoints with VK_VERSION_1_3 or VK_KHR_synchronization2
    typedef struct VkQueueFamilyCheckpointProperties2NV {
        VkStructureType          sType;
        void*                    pNext;
        VkPipelineStageFlags2    checkpointExecutionStageMask;
    } VkQueueFamilyCheckpointProperties2NV;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `checkpointExecutionStageMask` is a mask indicating which pipeline stages the implementation can execute checkpoint markers in.

Additional queue family information can be queried by setting VkQueueFamilyProperties2::`pNext` to point to a `VkQueueFamilyCheckpointProperties2NV` structure.

Valid Usage (Implicit)

- VUID-VkQueueFamilyCheckpointProperties2NV-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_QUEUE_FAMILY_CHECKPOINT_PROPERTIES_2_NV`

The VkQueueFamilyCheckpointPropertiesNV structure is defined as:

    // Provided by VK_NV_device_diagnostic_checkpoints
    typedef struct VkQueueFamilyCheckpointPropertiesNV {
        VkStructureType         sType;
        void*                   pNext;
        VkPipelineStageFlags    checkpointExecutionStageMask;
    } VkQueueFamilyCheckpointPropertiesNV;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `checkpointExecutionStageMask` is a mask indicating which pipeline stages the implementation can execute checkpoint markers in.

Additional queue family information can be queried by setting VkQueueFamilyProperties2::`pNext` to point to a `VkQueueFamilyCheckpointPropertiesNV` structure.

Valid Usage (Implicit)

- VUID-VkQueueFamilyCheckpointPropertiesNV-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_QUEUE_FAMILY_CHECKPOINT_PROPERTIES_NV`

The VkQueueFamilyVideoPropertiesKHR structure is defined as:

    // Provided by VK_KHR_video_queue
    typedef struct VkQueueFamilyVideoPropertiesKHR {
        VkStructureType                  sType;
        void*                            pNext;
        VkVideoCodecOperationFlagsKHR    videoCodecOperations;
    } VkQueueFamilyVideoPropertiesKHR;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `videoCodecOperations` is a bitmask of VkVideoCodecOperationFlagBitsKHR that indicates the set of video codec operations supported by the queue family.

If this structure is included in the `pNext` chain of the VkQueueFamilyProperties2 structure passed to vkGetPhysicalDeviceQueueFamilyProperties2, then it is filled with the set of video codec operations supported by the specified queue family.

Valid Usage (Implicit)

- VUID-VkQueueFamilyVideoPropertiesKHR-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_QUEUE_FAMILY_VIDEO_PROPERTIES_KHR`

The VkQueueFamilyQueryResultStatusPropertiesKHR structure is defined as:

    // Provided by VK_KHR_video_queue
    typedef struct VkQueueFamilyQueryResultStatusPropertiesKHR {
        VkStructureType    sType;
        void*              pNext;
        VkBool32           queryResultStatusSupport;
    } VkQueueFamilyQueryResultStatusPropertiesKHR;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `queryResultStatusSupport` reports `VK_TRUE` if query type `VK_QUERY_TYPE_RESULT_STATUS_ONLY_KHR` and use of `VK_QUERY_RESULT_WITH_STATUS_BIT_KHR` are supported.

If this structure is included in the `pNext` chain of the VkQueueFamilyProperties2 structure passed to vkGetPhysicalDeviceQueueFamilyProperties2, then it is filled with information about whether result status queries are supported by the specified queue family.

Valid Usage (Implicit)

- VUID-VkQueueFamilyQueryResultStatusPropertiesKHR-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_QUEUE_FAMILY_QUERY_RESULT_STATUS_PROPERTIES_KHR`

To enumerate the performance query counters available on a queue family of a physical device, call:

    // Provided by VK_KHR_performance_query
    VkResult vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR(
        VkPhysicalDevice                            physicalDevice,
        uint32_t                                    queueFamilyIndex,
        uint32_t*                                   pCounterCount,
        VkPerformanceCounterKHR*                    pCounters,
        VkPerformanceCounterDescriptionKHR*         pCounterDescriptions);

- `physicalDevice` is the handle to the physical device whose queue family performance query counter properties will be queried.

- `queueFamilyIndex` is the index into the queue family of the physical device we want to get properties for.

- `pCounterCount` is a pointer to an integer related to the number of counters available or queried, as described below.

- `pCounters` is either `NULL` or a pointer to an array of VkPerformanceCounterKHR structures.

- `pCounterDescriptions` is either `NULL` or a pointer to an array of VkPerformanceCounterDescriptionKHR structures.

If `pCounters` is `NULL` and `pCounterDescriptions` is `NULL`, then the number of counters available is returned in `pCounterCount`. Otherwise, `pCounterCount` must point to a variable set by the application to the number of elements in the `pCounters`, `pCounterDescriptions`, or both arrays and on return the variable is overwritten with the number of structures actually written out. If `pCounterCount` is less than the number of counters available, at most `pCounterCount` structures will be written, and `VK_INCOMPLETE` will be returned instead of `VK_SUCCESS`, to indicate that not all the available counters were returned.

Valid Usage (Implicit)

- VUID-vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR-physicalDevice-parameter
  `physicalDevice` must be a valid VkPhysicalDevice handle

- VUID-vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR-pCounterCount-parameter
  `pCounterCount` must be a valid pointer to a `uint32_t` value

- VUID-vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR-pCounters-parameter
  If the value referenced by `pCounterCount` is not `0`, and `pCounters` is not `NULL`, `pCounters` must be a valid pointer to an array of `pCounterCount` VkPerformanceCounterKHR structures

- VUID-vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR-pCounterDescriptions-parameter
  If the value referenced by `pCounterCount` is not `0`, and `pCounterDescriptions` is not `NULL`, `pCounterDescriptions` must be a valid pointer to an array of `pCounterCount` VkPerformanceCounterDescriptionKHR structures

Return Codes

Success

  - `VK_SUCCESS`

  - `VK_INCOMPLETE`

Failure

  - `VK_ERROR_OUT_OF_HOST_MEMORY`

  - `VK_ERROR_OUT_OF_DEVICE_MEMORY`

  - `VK_ERROR_INITIALIZATION_FAILED`

The `VkPerformanceCounterKHR` structure is defined as:

    // Provided by VK_KHR_performance_query
    typedef struct VkPerformanceCounterKHR {
        VkStructureType                   sType;
        void*                             pNext;
        VkPerformanceCounterUnitKHR       unit;
        VkPerformanceCounterScopeKHR      scope;
        VkPerformanceCounterStorageKHR    storage;
        uint8_t                           uuid[VK_UUID_SIZE];
    } VkPerformanceCounterKHR;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `unit` is a VkPerformanceCounterUnitKHR specifying the unit that the counter data will record.

- `scope` is a VkPerformanceCounterScopeKHR specifying the scope that the counter belongs to.

- `storage` is a VkPerformanceCounterStorageKHR specifying the storage type that the counter’s data uses.

- `uuid` is an array of size `VK_UUID_SIZE`, containing 8-bit values that represent a universally unique identifier for the counter of the physical device.

Valid Usage (Implicit)

- VUID-VkPerformanceCounterKHR-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PERFORMANCE_COUNTER_KHR`

- VUID-VkPerformanceCounterKHR-pNext-pNext
  `pNext` must be `NULL`

Performance counters have an associated unit. This unit describes how to interpret the performance counter result.

The performance counter unit types which may be returned in VkPerformanceCounterKHR::`unit` are:

    // Provided by VK_KHR_performance_query
    typedef enum VkPerformanceCounterUnitKHR {
        VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR = 0,
        VK_PERFORMANCE_COUNTER_UNIT_PERCENTAGE_KHR = 1,
        VK_PERFORMANCE_COUNTER_UNIT_NANOSECONDS_KHR = 2,
        VK_PERFORMANCE_COUNTER_UNIT_BYTES_KHR = 3,
        VK_PERFORMANCE_COUNTER_UNIT_BYTES_PER_SECOND_KHR = 4,
        VK_PERFORMANCE_COUNTER_UNIT_KELVIN_KHR = 5,
        VK_PERFORMANCE_COUNTER_UNIT_WATTS_KHR = 6,
        VK_PERFORMANCE_COUNTER_UNIT_VOLTS_KHR = 7,
        VK_PERFORMANCE_COUNTER_UNIT_AMPS_KHR = 8,
        VK_PERFORMANCE_COUNTER_UNIT_HERTZ_KHR = 9,
        VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR = 10,
    } VkPerformanceCounterUnitKHR;

- `VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR` - the performance counter unit is a generic data point.

- `VK_PERFORMANCE_COUNTER_UNIT_PERCENTAGE_KHR` - the performance counter unit is a percentage (%).

- `VK_PERFORMANCE_COUNTER_UNIT_NANOSECONDS_KHR` - the performance counter unit is a value of nanoseconds (ns).

- `VK_PERFORMANCE_COUNTER_UNIT_BYTES_KHR` - the performance counter unit is a value of bytes.

- `VK_PERFORMANCE_COUNTER_UNIT_BYTES_PER_SECOND_KHR` - the performance counter unit is a value of bytes/s.

- `VK_PERFORMANCE_COUNTER_UNIT_KELVIN_KHR` - the performance counter unit is a temperature reported in Kelvin.

- `VK_PERFORMANCE_COUNTER_UNIT_WATTS_KHR` - the performance counter unit is a value of watts (W).

- `VK_PERFORMANCE_COUNTER_UNIT_VOLTS_KHR` - the performance counter unit is a value of volts (V).

- `VK_PERFORMANCE_COUNTER_UNIT_AMPS_KHR` - the performance counter unit is a value of amps (A).

- `VK_PERFORMANCE_COUNTER_UNIT_HERTZ_KHR` - the performance counter unit is a value of hertz (Hz).

- `VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR` - the performance counter unit is a value of cycles.

Performance counters have an associated scope. This scope describes the granularity of a performance counter.

The performance counter scope types which may be returned in VkPerformanceCounterKHR::`scope` are:

    // Provided by VK_KHR_performance_query
    typedef enum VkPerformanceCounterScopeKHR {
        VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_BUFFER_KHR = 0,
        VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR = 1,
        VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_KHR = 2,
      // VK_QUERY_SCOPE_COMMAND_BUFFER_KHR is a deprecated alias
        VK_QUERY_SCOPE_COMMAND_BUFFER_KHR = VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_BUFFER_KHR,
      // VK_QUERY_SCOPE_RENDER_PASS_KHR is a deprecated alias
        VK_QUERY_SCOPE_RENDER_PASS_KHR = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
      // VK_QUERY_SCOPE_COMMAND_KHR is a deprecated alias
        VK_QUERY_SCOPE_COMMAND_KHR = VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_KHR,
    } VkPerformanceCounterScopeKHR;

- `VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_BUFFER_KHR` - the performance counter scope is a single complete command buffer.

- `VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR` - the performance counter scope is zero or more complete render passes. The performance query containing the performance counter must begin and end outside a render pass instance.

- `VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_KHR` - the performance counter scope is zero or more commands.

Performance counters have an associated storage. This storage describes the payload of a counter result.

The performance counter storage types which may be returned in VkPerformanceCounterKHR::`storage` are:

    // Provided by VK_KHR_performance_query
    typedef enum VkPerformanceCounterStorageKHR {
        VK_PERFORMANCE_COUNTER_STORAGE_INT32_KHR = 0,
        VK_PERFORMANCE_COUNTER_STORAGE_INT64_KHR = 1,
        VK_PERFORMANCE_COUNTER_STORAGE_UINT32_KHR = 2,
        VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR = 3,
        VK_PERFORMANCE_COUNTER_STORAGE_FLOAT32_KHR = 4,
        VK_PERFORMANCE_COUNTER_STORAGE_FLOAT64_KHR = 5,
    } VkPerformanceCounterStorageKHR;

- `VK_PERFORMANCE_COUNTER_STORAGE_INT32_KHR` - the performance counter storage is a 32-bit signed integer.

- `VK_PERFORMANCE_COUNTER_STORAGE_INT64_KHR` - the performance counter storage is a 64-bit signed integer.

- `VK_PERFORMANCE_COUNTER_STORAGE_UINT32_KHR` - the performance counter storage is a 32-bit unsigned integer.

- `VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR` - the performance counter storage is a 64-bit unsigned integer.

- `VK_PERFORMANCE_COUNTER_STORAGE_FLOAT32_KHR` - the performance counter storage is a 32-bit floating-point.

- `VK_PERFORMANCE_COUNTER_STORAGE_FLOAT64_KHR` - the performance counter storage is a 64-bit floating-point.

The `VkPerformanceCounterDescriptionKHR` structure is defined as:

    // Provided by VK_KHR_performance_query
    typedef struct VkPerformanceCounterDescriptionKHR {
        VkStructureType                            sType;
        void*                                      pNext;
        VkPerformanceCounterDescriptionFlagsKHR    flags;
        char                                       name[VK_MAX_DESCRIPTION_SIZE];
        char                                       category[VK_MAX_DESCRIPTION_SIZE];
        char                                       description[VK_MAX_DESCRIPTION_SIZE];
    } VkPerformanceCounterDescriptionKHR;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `flags` is a bitmask of VkPerformanceCounterDescriptionFlagBitsKHR indicating the usage behavior for the counter.

- `name` is an array of size `VK_MAX_DESCRIPTION_SIZE`, containing a null-terminated UTF-8 string specifying the name of the counter.

- `category` is an array of size `VK_MAX_DESCRIPTION_SIZE`, containing a null-terminated UTF-8 string specifying the category of the counter.

- `description` is an array of size `VK_MAX_DESCRIPTION_SIZE`, containing a null-terminated UTF-8 string specifying the description of the counter.

Valid Usage (Implicit)

- VUID-VkPerformanceCounterDescriptionKHR-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PERFORMANCE_COUNTER_DESCRIPTION_KHR`

- VUID-VkPerformanceCounterDescriptionKHR-pNext-pNext
  `pNext` must be `NULL`

Bits which can be set in VkPerformanceCounterDescriptionKHR::`flags`, specifying usage behavior of a performance counter, are:

    // Provided by VK_KHR_performance_query
    typedef enum VkPerformanceCounterDescriptionFlagBitsKHR {
        VK_PERFORMANCE_COUNTER_DESCRIPTION_PERFORMANCE_IMPACTING_BIT_KHR = 0x00000001,
        VK_PERFORMANCE_COUNTER_DESCRIPTION_CONCURRENTLY_IMPACTED_BIT_KHR = 0x00000002,
      // VK_PERFORMANCE_COUNTER_DESCRIPTION_PERFORMANCE_IMPACTING_KHR is a deprecated alias
        VK_PERFORMANCE_COUNTER_DESCRIPTION_PERFORMANCE_IMPACTING_KHR = VK_PERFORMANCE_COUNTER_DESCRIPTION_PERFORMANCE_IMPACTING_BIT_KHR,
      // VK_PERFORMANCE_COUNTER_DESCRIPTION_CONCURRENTLY_IMPACTED_KHR is a deprecated alias
        VK_PERFORMANCE_COUNTER_DESCRIPTION_CONCURRENTLY_IMPACTED_KHR = VK_PERFORMANCE_COUNTER_DESCRIPTION_CONCURRENTLY_IMPACTED_BIT_KHR,
    } VkPerformanceCounterDescriptionFlagBitsKHR;

- `VK_PERFORMANCE_COUNTER_DESCRIPTION_PERFORMANCE_IMPACTING_BIT_KHR` specifies that recording the counter may have a noticeable performance impact.

- `VK_PERFORMANCE_COUNTER_DESCRIPTION_CONCURRENTLY_IMPACTED_BIT_KHR` specifies that concurrently recording the counter while other submitted command buffers are running may impact the accuracy of the recording.

    // Provided by VK_KHR_performance_query
    typedef VkFlags VkPerformanceCounterDescriptionFlagsKHR;

VkPerformanceCounterDescriptionFlagsKHR is a bitmask type for setting a mask of zero or more VkPerformanceCounterDescriptionFlagBitsKHR.

The VkQueueFamilyOwnershipTransferPropertiesKHR structure is defined as:

    // Provided by VK_KHR_maintenance9
    typedef struct VkQueueFamilyOwnershipTransferPropertiesKHR {
        VkStructureType    sType;
        void*              pNext;
        uint32_t           optimalImageTransferToQueueFamilies;
    } VkQueueFamilyOwnershipTransferPropertiesKHR;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `optimalImageTransferToQueueFamilies` is a bitmask of queue family indices that indicates which queue families belonging to the same logical device support implicitly acquiring optimal image resources owned by this queue family, without the resources' contents becoming undefined.

If this structure is included in the `pNext` chain of the VkQueueFamilyProperties2 structure passed to vkGetPhysicalDeviceQueueFamilyProperties2, then it is filled with the queue family ownership properties for the specified queue family.

Valid Usage (Implicit)

- VUID-VkQueueFamilyOwnershipTransferPropertiesKHR-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_QUEUE_FAMILY_OWNERSHIP_TRANSFER_PROPERTIES_KHR`

### 5.2. Devices

Device objects represent logical connections to physical devices. Each device exposes a number of queue families each having one or more queues. All queues in a queue family support the same operations.

As described in Physical Devices, a Vulkan application will first query for all physical devices in a system. Each physical device can then be queried for its capabilities, including its queue and queue family properties. Once an acceptable physical device is identified, an application will create a corresponding logical device. The created logical device is then the primary interface to the physical device.

How to enumerate the physical devices in a system and query those physical devices for their queue family properties is described in the Physical Device Enumeration section above.

A single logical device can be created from multiple physical devices, if those physical devices belong to the same device group. A device group is a set of physical devices that support accessing each other’s memory and recording a single command buffer that can be executed on all the physical devices. Device groups are enumerated by calling vkEnumeratePhysicalDeviceGroups, and a logical device is created from a subset of the physical devices in a device group by passing the physical devices through VkDeviceGroupDeviceCreateInfo. For two physical devices to be in the same device group, they must support identical extensions, features, and properties.

Note | Physical devices in the same device group must be so similar because there are no rules for how different features/properties would interact. They must return the same values for nearly every invariant `vkGetPhysicalDevice*` feature, property, capability, etc., but could potentially differ for certain queries based on things like having a different display connected, or a different compositor. The specification does not attempt to enumerate which state is in each category, because such a list would quickly become out of date.

To retrieve a list of the device groups present in the system, call:

    // Provided by VK_VERSION_1_1
    VkResult vkEnumeratePhysicalDeviceGroups(
        VkInstance                                  instance,
        uint32_t*                                   pPhysicalDeviceGroupCount,
        VkPhysicalDeviceGroupProperties*            pPhysicalDeviceGroupProperties);

or the equivalent command

    // Provided by VK_KHR_device_group_creation
    VkResult vkEnumeratePhysicalDeviceGroupsKHR(
        VkInstance                                  instance,
        uint32_t*                                   pPhysicalDeviceGroupCount,
        VkPhysicalDeviceGroupProperties*            pPhysicalDeviceGroupProperties);

- `instance` is a handle to a Vulkan instance previously created with vkCreateInstance.

- `pPhysicalDeviceGroupCount` is a pointer to an integer related to the number of device groups available or queried, as described below.

- `pPhysicalDeviceGroupProperties` is either `NULL` or a pointer to an array of VkPhysicalDeviceGroupProperties structures.

If `pPhysicalDeviceGroupProperties` is `NULL`, then the number of device groups available is returned in `pPhysicalDeviceGroupCount`. Otherwise, `pPhysicalDeviceGroupCount` must point to a variable set by the application to the number of elements in the `pPhysicalDeviceGroupProperties` array, and on return the variable is overwritten with the number of structures actually written to `pPhysicalDeviceGroupProperties`. If `pPhysicalDeviceGroupCount` is less than the number of device groups available, at most `pPhysicalDeviceGroupCount` structures will be written, and `VK_INCOMPLETE` will be returned instead of `VK_SUCCESS`, to indicate that not all the available device groups were returned.

Every physical device must be in exactly one device group.

Valid Usage (Implicit)

- VUID-vkEnumeratePhysicalDeviceGroups-instance-parameter
  `instance` must be a valid VkInstance handle

- VUID-vkEnumeratePhysicalDeviceGroups-pPhysicalDeviceGroupCount-parameter
  `pPhysicalDeviceGroupCount` must be a valid pointer to a `uint32_t` value

- VUID-vkEnumeratePhysicalDeviceGroups-pPhysicalDeviceGroupProperties-parameter
  If the value referenced by `pPhysicalDeviceGroupCount` is not `0`, and `pPhysicalDeviceGroupProperties` is not `NULL`, `pPhysicalDeviceGroupProperties` must be a valid pointer to an array of `pPhysicalDeviceGroupCount` VkPhysicalDeviceGroupProperties structures

Return Codes

Success

  - `VK_SUCCESS`

  - `VK_INCOMPLETE`

Failure

  - `VK_ERROR_OUT_OF_HOST_MEMORY`

  - `VK_ERROR_OUT_OF_DEVICE_MEMORY`

  - `VK_ERROR_INITIALIZATION_FAILED`

The `VkPhysicalDeviceGroupProperties` structure is defined as:

    // Provided by VK_VERSION_1_1
    typedef struct VkPhysicalDeviceGroupProperties {
        VkStructureType     sType;
        void*               pNext;
        uint32_t            physicalDeviceCount;
        VkPhysicalDevice    physicalDevices[VK_MAX_DEVICE_GROUP_SIZE];
        VkBool32            subsetAllocation;
    } VkPhysicalDeviceGroupProperties;

or the equivalent

    // Provided by VK_KHR_device_group_creation
    typedef VkPhysicalDeviceGroupProperties VkPhysicalDeviceGroupPropertiesKHR;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `physicalDeviceCount` is the number of physical devices in the group.

- `physicalDevices` is an array of `VK_MAX_DEVICE_GROUP_SIZE` VkPhysicalDevice handles representing all physical devices in the group. The first `physicalDeviceCount` elements of the array will be valid.

- `subsetAllocation` specifies whether logical devices created from the group support allocating device memory on a subset of devices, via the `deviceMask` member of the VkMemoryAllocateFlagsInfo. If this is `VK_FALSE`, then all device memory allocations are made across all physical devices in the group. If `physicalDeviceCount` is `1`, then `subsetAllocation` must be `VK_FALSE`.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceGroupProperties-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES`

- VUID-VkPhysicalDeviceGroupProperties-pNext-pNext
  `pNext` must be `NULL`

`VK_MAX_DEVICE_GROUP_SIZE` is the length of an array containing VkPhysicalDevice handle values representing all physical devices in a group, as returned in VkPhysicalDeviceGroupProperties::`physicalDevices`.

    #define VK_MAX_DEVICE_GROUP_SIZE          32U

or the equivalent

    #define VK_MAX_DEVICE_GROUP_SIZE_KHR      VK_MAX_DEVICE_GROUP_SIZE

#### 5.2.1. Device Creation

Logical devices are represented by `VkDevice` handles:

    // Provided by VK_VERSION_1_0
    VK_DEFINE_HANDLE(VkDevice)

A logical device is created as a connection to a physical device. To create a logical device, call:

    // Provided by VK_VERSION_1_0
    VkResult vkCreateDevice(
        VkPhysicalDevice                            physicalDevice,
        const VkDeviceCreateInfo*                   pCreateInfo,
        const VkAllocationCallbacks*                pAllocator,
        VkDevice*                                   pDevice);

- `physicalDevice` must be one of the device handles returned from a call to `vkEnumeratePhysicalDevices` (see Physical Device Enumeration).

- `pCreateInfo` is a pointer to a VkDeviceCreateInfo structure containing information about how to create the device.

- `pAllocator` controls host memory allocation as described in the Memory Allocation chapter.

- `pDevice` is a pointer to a handle in which the created VkDevice is returned.

`vkCreateDevice` verifies that extensions and features requested in the `ppEnabledExtensionNames` and `pEnabledFeatures` members of `pCreateInfo`, respectively, are supported by the implementation. If any requested extension is not supported, `vkCreateDevice` must return `VK_ERROR_EXTENSION_NOT_PRESENT`. If any requested feature is not supported, `vkCreateDevice` must return `VK_ERROR_FEATURE_NOT_PRESENT`. Support for extensions can be checked before creating a device by querying vkEnumerateDeviceExtensionProperties. Support for features can similarly be checked by querying vkGetPhysicalDeviceFeatures.

After verifying and enabling the extensions the `VkDevice` object is created and returned to the application.

Multiple logical devices can be created from the same physical device. Logical device creation may fail due to lack of device-specific resources (in addition to other errors). If that occurs, `vkCreateDevice` will return `VK_ERROR_TOO_MANY_OBJECTS`.

Valid Usage

- VUID-vkCreateDevice-ppEnabledExtensionNames-01387
  All required device extensions for each extension in the VkDeviceCreateInfo::`ppEnabledExtensionNames` list must also be present in that list.

Valid Usage (Implicit)

- VUID-vkCreateDevice-physicalDevice-parameter
  `physicalDevice` must be a valid VkPhysicalDevice handle

- VUID-vkCreateDevice-pCreateInfo-parameter
  `pCreateInfo` must be a valid pointer to a valid VkDeviceCreateInfo structure

- VUID-vkCreateDevice-pAllocator-parameter
  If `pAllocator` is not `NULL`, `pAllocator` must be a valid pointer to a valid VkAllocationCallbacks structure

- VUID-vkCreateDevice-pDevice-parameter
  `pDevice` must be a valid pointer to a VkDevice handle

Return Codes

Success

  - `VK_SUCCESS`

Failure

  - `VK_ERROR_OUT_OF_HOST_MEMORY`

  - `VK_ERROR_OUT_OF_DEVICE_MEMORY`

  - `VK_ERROR_INITIALIZATION_FAILED`

  - `VK_ERROR_EXTENSION_NOT_PRESENT`

  - `VK_ERROR_FEATURE_NOT_PRESENT`

  - `VK_ERROR_TOO_MANY_OBJECTS`

  - `VK_ERROR_DEVICE_LOST`

The `VkDeviceCreateInfo` structure is defined as:

    // Provided by VK_VERSION_1_0
    typedef struct VkDeviceCreateInfo {
        VkStructureType                    sType;
        const void*                        pNext;
        VkDeviceCreateFlags                flags;
        uint32_t                           queueCreateInfoCount;
        const VkDeviceQueueCreateInfo*     pQueueCreateInfos;
        // enabledLayerCount is deprecated and should not be used
        uint32_t                           enabledLayerCount;
        // ppEnabledLayerNames is deprecated and should not be used
        const char* const*                 ppEnabledLayerNames;
        uint32_t                           enabledExtensionCount;
        const char* const*                 ppEnabledExtensionNames;
        const VkPhysicalDeviceFeatures*    pEnabledFeatures;
    } VkDeviceCreateInfo;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `flags` is reserved for future use.

- `queueCreateInfoCount` is the unsigned integer size of the `pQueueCreateInfos` array. Refer to the Queue Creation section below for further details.

- `pQueueCreateInfos` is a pointer to an array of VkDeviceQueueCreateInfo structures describing the queues that are requested to be created along with the logical device. Refer to the Queue Creation section below for further details.

- `enabledLayerCount` is deprecated and ignored.

- `ppEnabledLayerNames` is deprecated and ignored. See Device Layer Deprecation.

- `enabledExtensionCount` is the number of device extensions to enable.

- `ppEnabledExtensionNames` is a pointer to an array of `enabledExtensionCount` null-terminated UTF-8 strings containing the names of extensions to enable for the created device. See the Extensions section for further details.

- `pEnabledFeatures` is `NULL` or a pointer to a VkPhysicalDeviceFeatures structure containing boolean indicators of all the features to be enabled. Refer to the Features section for further details. This field is deprecated. See Physical Device Queries: Deprecation via version 2.

Valid Usage

- VUID-VkDeviceCreateInfo-queueFamilyIndex-02802
  The `queueFamilyIndex` member of each element of `pQueueCreateInfos` must be unique within `pQueueCreateInfos` , except that two members can share the same `queueFamilyIndex` if one describes protected-capable queues and one describes queues that are not protected-capable

- VUID-VkDeviceCreateInfo-pQueueCreateInfos-06755
  If multiple elements of `pQueueCreateInfos` share the same `queueFamilyIndex`, the sum of their `queueCount` members must be less than or equal to the `queueCount` member of the `VkQueueFamilyProperties` structure, as returned by `vkGetPhysicalDeviceQueueFamilyProperties` in the `pQueueFamilyProperties`[queueFamilyIndex]

- VUID-VkDeviceCreateInfo-pQueueCreateInfos-06654
  If multiple elements of `pQueueCreateInfos` share the same `queueFamilyIndex`, then all of such elements must have the same global priority level, which can be specified explicitly by the including a VkDeviceQueueGlobalPriorityCreateInfo structure in the `pNext` chain, or by the implicit default value

- VUID-VkDeviceCreateInfo-pNext-00373
  If the `pNext` chain includes a VkPhysicalDeviceFeatures2 structure, then `pEnabledFeatures` must be `NULL`

- VUID-VkDeviceCreateInfo-ppEnabledExtensionNames-01840
  If VkPhysicalDeviceProperties::`apiVersion` advertises Vulkan 1.1 or later, `ppEnabledExtensionNames` must not contain `VK_AMD_negative_viewport_height`

- VUID-VkDeviceCreateInfo-ppEnabledExtensionNames-00374
  `ppEnabledExtensionNames` must not contain both `VK_KHR_maintenance1` and `VK_AMD_negative_viewport_height`

- VUID-VkDeviceCreateInfo-ppEnabledExtensionNames-03328
  `ppEnabledExtensionNames` must not contain both `VK_KHR_buffer_device_address` and `VK_EXT_buffer_device_address`

- VUID-VkDeviceCreateInfo-pNext-04748
  If the `pNext` chain includes a VkPhysicalDeviceVulkan12Features structure and VkPhysicalDeviceVulkan12Features::`bufferDeviceAddress` is `VK_TRUE`, `ppEnabledExtensionNames` must not contain `VK_EXT_buffer_device_address`

- VUID-VkDeviceCreateInfo-pNext-02829
  If the `pNext` chain includes a VkPhysicalDeviceVulkan11Features structure, then it must not include a VkPhysicalDevice16BitStorageFeatures, VkPhysicalDeviceMultiviewFeatures, VkPhysicalDeviceVariablePointersFeatures, VkPhysicalDeviceProtectedMemoryFeatures, VkPhysicalDeviceSamplerYcbcrConversionFeatures, or VkPhysicalDeviceShaderDrawParametersFeatures structure

- VUID-VkDeviceCreateInfo-pNext-02830
  If the `pNext` chain includes a VkPhysicalDeviceVulkan12Features structure, then it must not include a VkPhysicalDevice8BitStorageFeatures, VkPhysicalDeviceShaderAtomicInt64Features, VkPhysicalDeviceShaderFloat16Int8Features, VkPhysicalDeviceDescriptorIndexingFeatures, VkPhysicalDeviceScalarBlockLayoutFeatures, VkPhysicalDeviceImagelessFramebufferFeatures, VkPhysicalDeviceUniformBufferStandardLayoutFeatures, VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures, VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures, VkPhysicalDeviceHostQueryResetFeatures, VkPhysicalDeviceTimelineSemaphoreFeatures, VkPhysicalDeviceBufferDeviceAddressFeatures, or VkPhysicalDeviceVulkanMemoryModelFeatures structure

- VUID-VkDeviceCreateInfo-ppEnabledExtensionNames-04476
  If `ppEnabledExtensionNames` contains `"VK_KHR_shader_draw_parameters"` and the `pNext` chain includes a VkPhysicalDeviceVulkan11Features structure, then `VkPhysicalDeviceVulkan11Features`::`shaderDrawParameters` must be `VK_TRUE`

- VUID-VkDeviceCreateInfo-ppEnabledExtensionNames-02831
  If `ppEnabledExtensionNames` contains `"VK_KHR_draw_indirect_count"` and the `pNext` chain includes a VkPhysicalDeviceVulkan12Features structure, then `VkPhysicalDeviceVulkan12Features`::`drawIndirectCount` must be `VK_TRUE`

- VUID-VkDeviceCreateInfo-ppEnabledExtensionNames-02832
  If `ppEnabledExtensionNames` contains `"VK_KHR_sampler_mirror_clamp_to_edge"` and the `pNext` chain includes a VkPhysicalDeviceVulkan12Features structure, then `VkPhysicalDeviceVulkan12Features`::`samplerMirrorClampToEdge` must be `VK_TRUE`

- VUID-VkDeviceCreateInfo-ppEnabledExtensionNames-02833
  If `ppEnabledExtensionNames` contains `"VK_EXT_descriptor_indexing"` and the `pNext` chain includes a VkPhysicalDeviceVulkan12Features structure, then `VkPhysicalDeviceVulkan12Features`::`descriptorIndexing` must be `VK_TRUE`

- VUID-VkDeviceCreateInfo-ppEnabledExtensionNames-02834
  If `ppEnabledExtensionNames` contains `"VK_EXT_sampler_filter_minmax"` and the `pNext` chain includes a VkPhysicalDeviceVulkan12Features structure, then `VkPhysicalDeviceVulkan12Features`::`samplerFilterMinmax` must be `VK_TRUE`

- VUID-VkDeviceCreateInfo-ppEnabledExtensionNames-02835
  If `ppEnabledExtensionNames` contains `"VK_EXT_shader_viewport_index_layer"` and the `pNext` chain includes a VkPhysicalDeviceVulkan12Features structure, then `VkPhysicalDeviceVulkan12Features`::`shaderOutputViewportIndex` and `VkPhysicalDeviceVulkan12Features`::`shaderOutputLayer` must both be `VK_TRUE`

- VUID-VkDeviceCreateInfo-pNext-06532
  If the `pNext` chain includes a VkPhysicalDeviceVulkan13Features structure, then it must not include a VkPhysicalDeviceDynamicRenderingFeatures, VkPhysicalDeviceImageRobustnessFeatures, VkPhysicalDeviceInlineUniformBlockFeatures, VkPhysicalDeviceMaintenance4Features, VkPhysicalDevicePipelineCreationCacheControlFeatures, VkPhysicalDevicePrivateDataFeatures, VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures, VkPhysicalDeviceShaderIntegerDotProductFeatures, VkPhysicalDeviceShaderTerminateInvocationFeatures, VkPhysicalDeviceSubgroupSizeControlFeatures, VkPhysicalDeviceSynchronization2Features, VkPhysicalDeviceTextureCompressionASTCHDRFeatures, or VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures structure

- VUID-VkDeviceCreateInfo-pNext-10360
  If the `pNext` chain includes a VkPhysicalDeviceVulkan14Features structure, then it must not include a VkPhysicalDeviceGlobalPriorityQueryFeatures, VkPhysicalDeviceShaderSubgroupRotateFeatures, VkPhysicalDeviceShaderFloatControls2Features, VkPhysicalDeviceShaderExpectAssumeFeatures, VkPhysicalDeviceLineRasterizationFeatures, VkPhysicalDeviceVertexAttributeDivisorFeatures, VkPhysicalDeviceIndexTypeUint8Features, VkPhysicalDeviceDynamicRenderingLocalReadFeatures, VkPhysicalDeviceMaintenance5Features, VkPhysicalDeviceMaintenance6Features, VkPhysicalDevicePipelineProtectedAccessFeatures, VkPhysicalDevicePipelineRobustnessFeatures, or VkPhysicalDeviceHostImageCopyFeatures structure

- VUID-VkDeviceCreateInfo-pProperties-04451
  If the `VK_KHR_portability_subset` extension is included in `pProperties` of vkEnumerateDeviceExtensionProperties, `ppEnabledExtensionNames` must include `"VK_KHR_portability_subset"`

- VUID-VkDeviceCreateInfo-shadingRateImage-04478
  If the `shadingRateImage` feature is enabled, the `pipelineFragmentShadingRate` feature must not be enabled

- VUID-VkDeviceCreateInfo-shadingRateImage-04479
  If the `shadingRateImage` feature is enabled, the `primitiveFragmentShadingRate` feature must not be enabled

- VUID-VkDeviceCreateInfo-shadingRateImage-04480
  If the `shadingRateImage` feature is enabled, the `attachmentFragmentShadingRate` feature must not be enabled

- VUID-VkDeviceCreateInfo-fragmentDensityMap-04481
  If the `fragmentDensityMap` feature is enabled, the `pipelineFragmentShadingRate` feature must not be enabled

- VUID-VkDeviceCreateInfo-fragmentDensityMap-04482
  If the `fragmentDensityMap` feature is enabled, the `primitiveFragmentShadingRate` feature must not be enabled

- VUID-VkDeviceCreateInfo-fragmentDensityMap-04483
  If the `fragmentDensityMap` feature is enabled, the `attachmentFragmentShadingRate` feature must not be enabled

- VUID-VkDeviceCreateInfo-None-04896
  If the `sparseImageInt64Atomics` feature is enabled, `shaderImageInt64Atomics` must be enabled

- VUID-VkDeviceCreateInfo-None-04897
  If the `sparseImageFloat32Atomics` feature is enabled, `shaderImageFloat32Atomics` must be enabled

- VUID-VkDeviceCreateInfo-None-04898
  If the `sparseImageFloat32AtomicAdd` feature is enabled, `shaderImageFloat32AtomicAdd` must be enabled

- VUID-VkDeviceCreateInfo-sparseImageFloat32AtomicMinMax-04975
  If the `sparseImageFloat32AtomicMinMax` feature is enabled, `shaderImageFloat32AtomicMinMax` must be enabled

- VUID-VkDeviceCreateInfo-robustBufferAccess-10247
  If the `robustBufferAccess` feature is enabled, and `robustBufferAccessUpdateAfterBind` is `VK_FALSE`, then `descriptorBindingUniformBufferUpdateAfterBind`, `descriptorBindingStorageBufferUpdateAfterBind`, `descriptorBindingUniformTexelBufferUpdateAfterBind`, and `descriptorBindingStorageTexelBufferUpdateAfterBind` must not be enabled

- VUID-VkDeviceCreateInfo-None-08095
  If the `descriptorBuffer` feature is enabled, `ppEnabledExtensionNames` must not contain `VK_AMD_shader_fragment_mask`

- VUID-VkDeviceCreateInfo-pNext-09396
  If the `pNext` chain includes a VkDeviceQueueShaderCoreControlCreateInfoARM structure, then it must not be included in the `pNext` chain of any of the VkDeviceQueueCreateInfo structures in `pQueueCreateInfos`

- VUID-VkDeviceCreateInfo-pNext-09397
  If the `pNext` chain includes a VkDeviceQueueShaderCoreControlCreateInfoARM structure then VkPhysicalDeviceSchedulingControlsPropertiesARM::`schedulingControlsFlags` must contain `VK_PHYSICAL_DEVICE_SCHEDULING_CONTROLS_SHADER_CORE_COUNT_ARM`

- VUID-VkDeviceCreateInfo-None-10778
  If the maintenance9 feature is not supported, `queueCreateInfoCount` must be greater than `0`

Valid Usage (Implicit)

- VUID-VkDeviceCreateInfo-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO`

- VUID-VkDeviceCreateInfo-pNext-pNext
  Each `pNext` member of any structure (including this one) in the `pNext` chain must be either `NULL` or a pointer to a valid instance of VkDeviceDeviceMemoryReportCreateInfoEXT, VkDeviceDiagnosticsConfigCreateInfoNV, VkDeviceGroupDeviceCreateInfo, VkDeviceMemoryOverallocationCreateInfoAMD, VkDevicePipelineBinaryInternalCacheControlKHR, VkDevicePrivateDataCreateInfo, VkDeviceQueueShaderCoreControlCreateInfoARM, VkExternalComputeQueueDeviceCreateInfoNV, VkPhysicalDevice16BitStorageFeatures, VkPhysicalDevice4444FormatsFeaturesEXT, VkPhysicalDevice8BitStorageFeatures, VkPhysicalDeviceASTCDecodeFeaturesEXT, VkPhysicalDeviceAccelerationStructureFeaturesKHR, VkPhysicalDeviceAddressBindingReportFeaturesEXT, VkPhysicalDeviceAmigoProfilingFeaturesSEC, VkPhysicalDeviceAntiLagFeaturesAMD, VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT, VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT, VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT, VkPhysicalDeviceBorderColorSwizzleFeaturesEXT, VkPhysicalDeviceBufferDeviceAddressFeatures, VkPhysicalDeviceBufferDeviceAddressFeaturesEXT, VkPhysicalDeviceClusterAccelerationStructureFeaturesNV, VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI, VkPhysicalDeviceCoherentMemoryFeaturesAMD, VkPhysicalDeviceColorWriteEnableFeaturesEXT, VkPhysicalDeviceCommandBufferInheritanceFeaturesNV, VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR, VkPhysicalDeviceConditionalRenderingFeaturesEXT, VkPhysicalDeviceCooperativeMatrix2FeaturesNV, VkPhysicalDeviceCooperativeMatrixFeaturesKHR, VkPhysicalDeviceCooperativeMatrixFeaturesNV, VkPhysicalDeviceCooperativeVectorFeaturesNV, VkPhysicalDeviceCopyMemoryIndirectFeaturesNV, VkPhysicalDeviceCornerSampledImageFeaturesNV, VkPhysicalDeviceCoverageReductionModeFeaturesNV, VkPhysicalDeviceCubicClampFeaturesQCOM, VkPhysicalDeviceCubicWeightsFeaturesQCOM, VkPhysicalDeviceCudaKernelLaunchFeaturesNV, VkPhysicalDeviceCustomBorderColorFeaturesEXT, VkPhysicalDeviceDataGraphFeaturesARM, VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV, VkPhysicalDeviceDepthBiasControlFeaturesEXT, VkPhysicalDeviceDepthClampControlFeaturesEXT, VkPhysicalDeviceDepthClampZeroOneFeaturesKHR, VkPhysicalDeviceDepthClipControlFeaturesEXT, VkPhysicalDeviceDepthClipEnableFeaturesEXT, VkPhysicalDeviceDescriptorBufferFeaturesEXT, VkPhysicalDeviceDescriptorBufferTensorFeaturesARM, VkPhysicalDeviceDescriptorIndexingFeatures, VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV, VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE, VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV, VkPhysicalDeviceDeviceGeneratedCommandsFeaturesEXT, VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV, VkPhysicalDeviceDeviceMemoryReportFeaturesEXT, VkPhysicalDeviceDiagnosticsConfigFeaturesNV, VkPhysicalDeviceDisplacementMicromapFeaturesNV, VkPhysicalDeviceDynamicRenderingFeatures, VkPhysicalDeviceDynamicRenderingLocalReadFeatures, VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT, VkPhysicalDeviceExclusiveScissorFeaturesNV, VkPhysicalDeviceExtendedDynamicState2FeaturesEXT, VkPhysicalDeviceExtendedDynamicState3FeaturesEXT, VkPhysicalDeviceExtendedDynamicStateFeaturesEXT, VkPhysicalDeviceExtendedSparseAddressSpaceFeaturesNV, VkPhysicalDeviceExternalFormatResolveFeaturesANDROID, VkPhysicalDeviceExternalMemoryRDMAFeaturesNV, VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX, VkPhysicalDeviceFaultFeaturesEXT, VkPhysicalDeviceFeatures2, VkPhysicalDeviceFormatPackFeaturesARM, VkPhysicalDeviceFragmentDensityMap2FeaturesEXT, VkPhysicalDeviceFragmentDensityMapFeaturesEXT, VkPhysicalDeviceFragmentDensityMapLayeredFeaturesVALVE, VkPhysicalDeviceFragmentDensityMapOffsetFeaturesEXT, VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR, VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT, VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV, VkPhysicalDeviceFragmentShadingRateFeaturesKHR, VkPhysicalDeviceFrameBoundaryFeaturesEXT, VkPhysicalDeviceGlobalPriorityQueryFeatures, VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT, VkPhysicalDeviceHdrVividFeaturesHUAWEI, VkPhysicalDeviceHostImageCopyFeatures, VkPhysicalDeviceHostQueryResetFeatures, VkPhysicalDeviceImage2DViewOf3DFeaturesEXT, VkPhysicalDeviceImageAlignmentControlFeaturesMESA, VkPhysicalDeviceImageCompressionControlFeaturesEXT, VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT, VkPhysicalDeviceImageProcessing2FeaturesQCOM, VkPhysicalDeviceImageProcessingFeaturesQCOM, VkPhysicalDeviceImageRobustnessFeatures, VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT, VkPhysicalDeviceImageViewMinLodFeaturesEXT, VkPhysicalDeviceImagelessFramebufferFeatures, VkPhysicalDeviceIndexTypeUint8Features, VkPhysicalDeviceInheritedViewportScissorFeaturesNV, VkPhysicalDeviceInlineUniformBlockFeatures, VkPhysicalDeviceInvocationMaskFeaturesHUAWEI, VkPhysicalDeviceLegacyDitheringFeaturesEXT, VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT, VkPhysicalDeviceLineRasterizationFeatures, VkPhysicalDeviceLinearColorAttachmentFeaturesNV, VkPhysicalDeviceMaintenance4Features, VkPhysicalDeviceMaintenance5Features, VkPhysicalDeviceMaintenance6Features, VkPhysicalDeviceMaintenance7FeaturesKHR, VkPhysicalDeviceMaintenance8FeaturesKHR, VkPhysicalDeviceMaintenance9FeaturesKHR, VkPhysicalDeviceMapMemoryPlacedFeaturesEXT, VkPhysicalDeviceMemoryDecompressionFeaturesNV, VkPhysicalDeviceMemoryPriorityFeaturesEXT, VkPhysicalDeviceMeshShaderFeaturesEXT, VkPhysicalDeviceMeshShaderFeaturesNV, VkPhysicalDeviceMultiDrawFeaturesEXT, VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT, VkPhysicalDeviceMultiviewFeatures, VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM, VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM, VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT, VkPhysicalDeviceNestedCommandBufferFeaturesEXT, VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT, VkPhysicalDeviceOpacityMicromapFeaturesEXT, VkPhysicalDeviceOpticalFlowFeaturesNV, VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT, VkPhysicalDevicePartitionedAccelerationStructureFeaturesNV, VkPhysicalDevicePerStageDescriptorSetFeaturesNV, VkPhysicalDevicePerformanceQueryFeaturesKHR, VkPhysicalDevicePipelineBinaryFeaturesKHR, VkPhysicalDevicePipelineCacheIncrementalModeFeaturesSEC, VkPhysicalDevicePipelineCreationCacheControlFeatures, VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR, VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT, VkPhysicalDevicePipelineOpacityMicromapFeaturesARM, VkPhysicalDevicePipelinePropertiesFeaturesEXT, VkPhysicalDevicePipelineProtectedAccessFeatures, VkPhysicalDevicePipelineRobustnessFeatures, VkPhysicalDevicePortabilitySubsetFeaturesKHR, VkPhysicalDevicePresentBarrierFeaturesNV, VkPhysicalDevicePresentId2FeaturesKHR, VkPhysicalDevicePresentIdFeaturesKHR, VkPhysicalDevicePresentMeteringFeaturesNV, VkPhysicalDevicePresentModeFifoLatestReadyFeaturesKHR, VkPhysicalDevicePresentWait2FeaturesKHR, VkPhysicalDevicePresentWaitFeaturesKHR, VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT, VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT, VkPhysicalDevicePrivateDataFeatures, VkPhysicalDeviceProtectedMemoryFeatures, VkPhysicalDeviceProvokingVertexFeaturesEXT, VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT, VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT, VkPhysicalDeviceRawAccessChainsFeaturesNV, VkPhysicalDeviceRayQueryFeaturesKHR, VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV, VkPhysicalDeviceRayTracingLinearSweptSpheresFeaturesNV, VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR, VkPhysicalDeviceRayTracingMotionBlurFeaturesNV, VkPhysicalDeviceRayTracingPipelineFeaturesKHR, VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR, VkPhysicalDeviceRayTracingValidationFeaturesNV, VkPhysicalDeviceRelaxedLineRasterizationFeaturesIMG, VkPhysicalDeviceRenderPassStripedFeaturesARM, VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV, VkPhysicalDeviceRobustness2FeaturesKHR, VkPhysicalDeviceSamplerYcbcrConversionFeatures, VkPhysicalDeviceScalarBlockLayoutFeatures, VkPhysicalDeviceSchedulingControlsFeaturesARM, VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures, VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV, VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT, VkPhysicalDeviceShaderAtomicFloatFeaturesEXT, VkPhysicalDeviceShaderAtomicInt64Features, VkPhysicalDeviceShaderBfloat16FeaturesKHR, VkPhysicalDeviceShaderClockFeaturesKHR, VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM, VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures, VkPhysicalDeviceShaderDrawParametersFeatures, VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD, VkPhysicalDeviceShaderEnqueueFeaturesAMDX, VkPhysicalDeviceShaderExpectAssumeFeatures, VkPhysicalDeviceShaderFloat16Int8Features, VkPhysicalDeviceShaderFloat8FeaturesEXT, VkPhysicalDeviceShaderFloatControls2Features, VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT, VkPhysicalDeviceShaderImageFootprintFeaturesNV, VkPhysicalDeviceShaderIntegerDotProductFeatures, VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL, VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR, VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT, VkPhysicalDeviceShaderObjectFeaturesEXT, VkPhysicalDeviceShaderQuadControlFeaturesKHR, VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR, VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT, VkPhysicalDeviceShaderSMBuiltinsFeaturesNV, VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures, VkPhysicalDeviceShaderSubgroupRotateFeatures, VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR, VkPhysicalDeviceShaderTerminateInvocationFeatures, VkPhysicalDeviceShaderTileImageFeaturesEXT, VkPhysicalDeviceShadingRateImageFeaturesNV, VkPhysicalDeviceSubgroupSizeControlFeatures, VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT, VkPhysicalDeviceSubpassShadingFeaturesHUAWEI, VkPhysicalDeviceSwapchainMaintenance1FeaturesKHR, VkPhysicalDeviceSynchronization2Features, VkPhysicalDeviceTensorFeaturesARM, VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT, VkPhysicalDeviceTextureCompressionASTCHDRFeatures, VkPhysicalDeviceTileMemoryHeapFeaturesQCOM, VkPhysicalDeviceTilePropertiesFeaturesQCOM, VkPhysicalDeviceTileShadingFeaturesQCOM, VkPhysicalDeviceTimelineSemaphoreFeatures, VkPhysicalDeviceTransformFeedbackFeaturesEXT, VkPhysicalDeviceUnifiedImageLayoutsFeaturesKHR, VkPhysicalDeviceUniformBufferStandardLayoutFeatures, VkPhysicalDeviceVariablePointersFeatures, VkPhysicalDeviceVertexAttributeDivisorFeatures, VkPhysicalDeviceVertexAttributeRobustnessFeaturesEXT, VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT, VkPhysicalDeviceVideoDecodeVP9FeaturesKHR, VkPhysicalDeviceVideoEncodeAV1FeaturesKHR, VkPhysicalDeviceVideoEncodeIntraRefreshFeaturesKHR, VkPhysicalDeviceVideoEncodeQuantizationMapFeaturesKHR, VkPhysicalDeviceVideoMaintenance1FeaturesKHR, VkPhysicalDeviceVideoMaintenance2FeaturesKHR, VkPhysicalDeviceVulkan11Features, VkPhysicalDeviceVulkan12Features, VkPhysicalDeviceVulkan13Features, VkPhysicalDeviceVulkan14Features, VkPhysicalDeviceVulkanMemoryModelFeatures, VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR, VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT, VkPhysicalDeviceYcbcrDegammaFeaturesQCOM, VkPhysicalDeviceYcbcrImageArraysFeaturesEXT, VkPhysicalDeviceZeroInitializeDeviceMemoryFeaturesEXT, or VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures

- VUID-VkDeviceCreateInfo-sType-unique
  The `sType` value of each structure in the `pNext` chain must be unique, with the exception of structures of type VkDeviceDeviceMemoryReportCreateInfoEXT or VkDevicePrivateDataCreateInfo

- VUID-VkDeviceCreateInfo-flags-zerobitmask
  `flags` must be `0`

- VUID-VkDeviceCreateInfo-pQueueCreateInfos-parameter
  If `queueCreateInfoCount` is not `0`, `pQueueCreateInfos` must be a valid pointer to an array of `queueCreateInfoCount` valid VkDeviceQueueCreateInfo structures

- VUID-VkDeviceCreateInfo-ppEnabledLayerNames-parameter
  If `enabledLayerCount` is not `0`, `ppEnabledLayerNames` must be a valid pointer to an array of `enabledLayerCount` null-terminated UTF-8 strings

- VUID-VkDeviceCreateInfo-ppEnabledExtensionNames-parameter
  If `enabledExtensionCount` is not `0`, `ppEnabledExtensionNames` must be a valid pointer to an array of `enabledExtensionCount` null-terminated UTF-8 strings

- VUID-VkDeviceCreateInfo-pEnabledFeatures-parameter
  If `pEnabledFeatures` is not `NULL`, `pEnabledFeatures` must be a valid pointer to a valid VkPhysicalDeviceFeatures structure

    // Provided by VK_VERSION_1_0
    typedef VkFlags VkDeviceCreateFlags;

`VkDeviceCreateFlags` is a bitmask type for setting a mask, but is currently reserved for future use.

A logical device can be created that connects to one or more physical devices by adding a `VkDeviceGroupDeviceCreateInfo` structure to the `pNext` chain of VkDeviceCreateInfo. The `VkDeviceGroupDeviceCreateInfo` structure is defined as:

    // Provided by VK_VERSION_1_1
    typedef struct VkDeviceGroupDeviceCreateInfo {
        VkStructureType            sType;
        const void*                pNext;
        uint32_t                   physicalDeviceCount;
        const VkPhysicalDevice*    pPhysicalDevices;
    } VkDeviceGroupDeviceCreateInfo;

or the equivalent

    // Provided by VK_KHR_device_group_creation
    typedef VkDeviceGroupDeviceCreateInfo VkDeviceGroupDeviceCreateInfoKHR;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `physicalDeviceCount` is the number of elements in the `pPhysicalDevices` array.

- `pPhysicalDevices` is a pointer to an array of physical device handles belonging to the same device group.

The elements of the `pPhysicalDevices` array are an ordered list of the physical devices that the logical device represents. These must be a subset of a single device group, and need not be in the same order as they were enumerated. The order of the physical devices in the `pPhysicalDevices` array determines the device index of each physical device, with element i being assigned a device index of i. Certain commands and structures refer to one or more physical devices by using device indices or device masks formed using device indices.

A logical device created without using `VkDeviceGroupDeviceCreateInfo`, or with `physicalDeviceCount` equal to zero, is equivalent to a `physicalDeviceCount` of one and `pPhysicalDevices` pointing to the `physicalDevice` parameter to vkCreateDevice. In particular, the device index of that physical device is zero.

Valid Usage

- VUID-VkDeviceGroupDeviceCreateInfo-pPhysicalDevices-00375
  Each element of `pPhysicalDevices` must be unique

- VUID-VkDeviceGroupDeviceCreateInfo-pPhysicalDevices-00376
  All elements of `pPhysicalDevices` must be in the same device group as enumerated by vkEnumeratePhysicalDeviceGroups

- VUID-VkDeviceGroupDeviceCreateInfo-physicalDeviceCount-00377
  If `physicalDeviceCount` is not `0`, the `physicalDevice` parameter of vkCreateDevice must be an element of `pPhysicalDevices`

Valid Usage (Implicit)

- VUID-VkDeviceGroupDeviceCreateInfo-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO`

- VUID-VkDeviceGroupDeviceCreateInfo-pPhysicalDevices-parameter
  If `physicalDeviceCount` is not `0`, `pPhysicalDevices` must be a valid pointer to an array of `physicalDeviceCount` valid VkPhysicalDevice handles

To specify whether device memory allocation is allowed beyond the size reported by VkPhysicalDeviceMemoryProperties, add a VkDeviceMemoryOverallocationCreateInfoAMD structure to the `pNext` chain of the VkDeviceCreateInfo structure. If this structure is not specified, it is as if the `VK_MEMORY_OVERALLOCATION_BEHAVIOR_DEFAULT_AMD` value is used.

    // Provided by VK_AMD_memory_overallocation_behavior
    typedef struct VkDeviceMemoryOverallocationCreateInfoAMD {
        VkStructureType                      sType;
        const void*                          pNext;
        VkMemoryOverallocationBehaviorAMD    overallocationBehavior;
    } VkDeviceMemoryOverallocationCreateInfoAMD;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `overallocationBehavior` is the desired overallocation behavior.

Valid Usage (Implicit)

- VUID-VkDeviceMemoryOverallocationCreateInfoAMD-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEVICE_MEMORY_OVERALLOCATION_CREATE_INFO_AMD`

- VUID-VkDeviceMemoryOverallocationCreateInfoAMD-overallocationBehavior-parameter
  `overallocationBehavior` must be a valid VkMemoryOverallocationBehaviorAMD value

Possible values for VkDeviceMemoryOverallocationCreateInfoAMD::`overallocationBehavior` include:

    // Provided by VK_AMD_memory_overallocation_behavior
    typedef enum VkMemoryOverallocationBehaviorAMD {
        VK_MEMORY_OVERALLOCATION_BEHAVIOR_DEFAULT_AMD = 0,
        VK_MEMORY_OVERALLOCATION_BEHAVIOR_ALLOWED_AMD = 1,
        VK_MEMORY_OVERALLOCATION_BEHAVIOR_DISALLOWED_AMD = 2,
    } VkMemoryOverallocationBehaviorAMD;

- `VK_MEMORY_OVERALLOCATION_BEHAVIOR_DEFAULT_AMD` lets the implementation decide if overallocation is allowed.

- `VK_MEMORY_OVERALLOCATION_BEHAVIOR_ALLOWED_AMD` specifies overallocation is allowed if platform permits.

- `VK_MEMORY_OVERALLOCATION_BEHAVIOR_DISALLOWED_AMD` specifies the application is not allowed to allocate device memory beyond the heap sizes reported by VkPhysicalDeviceMemoryProperties. Allocations that are not explicitly made by the application within the scope of the Vulkan instance are not accounted for.

When using the Nsight™ Aftermath SDK, to configure how device crash dumps are created, add a VkDeviceDiagnosticsConfigCreateInfoNV structure to the `pNext` chain of the VkDeviceCreateInfo structure.

    // Provided by VK_NV_device_diagnostics_config
    typedef struct VkDeviceDiagnosticsConfigCreateInfoNV {
        VkStructureType                     sType;
        const void*                         pNext;
        VkDeviceDiagnosticsConfigFlagsNV    flags;
    } VkDeviceDiagnosticsConfigCreateInfoNV;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `flags` is a bitmask of VkDeviceDiagnosticsConfigFlagBitsNV specifying additional parameters for configuring diagnostic tools.

Valid Usage (Implicit)

- VUID-VkDeviceDiagnosticsConfigCreateInfoNV-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEVICE_DIAGNOSTICS_CONFIG_CREATE_INFO_NV`

- VUID-VkDeviceDiagnosticsConfigCreateInfoNV-flags-parameter
  `flags` must be a valid combination of VkDeviceDiagnosticsConfigFlagBitsNV values

Bits which can be set in VkDeviceDiagnosticsConfigCreateInfoNV::`flags` include:

    // Provided by VK_NV_device_diagnostics_config
    typedef enum VkDeviceDiagnosticsConfigFlagBitsNV {
        VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_DEBUG_INFO_BIT_NV = 0x00000001,
        VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_RESOURCE_TRACKING_BIT_NV = 0x00000002,
        VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_AUTOMATIC_CHECKPOINTS_BIT_NV = 0x00000004,
        VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_ERROR_REPORTING_BIT_NV = 0x00000008,
    } VkDeviceDiagnosticsConfigFlagBitsNV;

- `VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_DEBUG_INFO_BIT_NV` enables the generation of debug information for shaders.

- `VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_RESOURCE_TRACKING_BIT_NV` enables driver side tracking of resources (images, buffers, etc.) used to augment the device fault information.

- `VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_AUTOMATIC_CHECKPOINTS_BIT_NV` enables automatic insertion of diagnostic checkpoints for draw calls, dispatches, trace rays, and copies. The CPU call stack at the time of the command will be associated as the marker data for the automatically inserted checkpoints.

- `VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_ERROR_REPORTING_BIT_NV` enables shader error reporting.

    // Provided by VK_NV_device_diagnostics_config
    typedef VkFlags VkDeviceDiagnosticsConfigFlagsNV;

`VkDeviceDiagnosticsConfigFlagsNV` is a bitmask type for setting a mask of zero or more VkDeviceDiagnosticsConfigFlagBitsNV.

To register callbacks for underlying device memory events of type VkDeviceMemoryReportEventTypeEXT, add one or multiple VkDeviceDeviceMemoryReportCreateInfoEXT structures to the `pNext` chain of the VkDeviceCreateInfo structure.

    // Provided by VK_EXT_device_memory_report
    typedef struct VkDeviceDeviceMemoryReportCreateInfoEXT {
        VkStructureType                        sType;
        const void*                            pNext;
        VkDeviceMemoryReportFlagsEXT           flags;
        PFN_vkDeviceMemoryReportCallbackEXT    pfnUserCallback;
        void*                                  pUserData;
    } VkDeviceDeviceMemoryReportCreateInfoEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `flags` is 0 and reserved for future use.

- `pfnUserCallback` is the application callback function to call.

- `pUserData` is user data to be passed to the callback.

The callback may be called from multiple threads simultaneously.

The callback must be called only once by the implementation when a VkDeviceMemoryReportEventTypeEXT event occurs.

Note | The callback could be called from a background thread other than the thread calling the Vulkan commands.

Valid Usage (Implicit)

- VUID-VkDeviceDeviceMemoryReportCreateInfoEXT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEVICE_DEVICE_MEMORY_REPORT_CREATE_INFO_EXT`

- VUID-VkDeviceDeviceMemoryReportCreateInfoEXT-flags-zerobitmask
  `flags` must be `0`

- VUID-VkDeviceDeviceMemoryReportCreateInfoEXT-pfnUserCallback-parameter
  `pfnUserCallback` must be a valid PFN_vkDeviceMemoryReportCallbackEXT value

- VUID-VkDeviceDeviceMemoryReportCreateInfoEXT-pUserData-parameter
  `pUserData` must be a pointer value

The prototype for the VkDeviceDeviceMemoryReportCreateInfoEXT::`pfnUserCallback` function implemented by the application is:

    // Provided by VK_EXT_device_memory_report
    typedef void (VKAPI_PTR *PFN_vkDeviceMemoryReportCallbackEXT)(
        const VkDeviceMemoryReportCallbackDataEXT*  pCallbackData,
        void*                                       pUserData);

- `pCallbackData` contains all the callback related data in the VkDeviceMemoryReportCallbackDataEXT structure.

- `pUserData` is the user data provided when the VkDeviceDeviceMemoryReportCreateInfoEXT was created.

The callback must not make calls to any Vulkan commands.

The definition of `VkDeviceMemoryReportCallbackDataEXT` is:

    // Provided by VK_EXT_device_memory_report
    typedef struct VkDeviceMemoryReportCallbackDataEXT {
        VkStructureType                     sType;
        void*                               pNext;
        VkDeviceMemoryReportFlagsEXT        flags;
        VkDeviceMemoryReportEventTypeEXT    type;
        uint64_t                            memoryObjectId;
        VkDeviceSize                        size;
        VkObjectType                        objectType;
        uint64_t                            objectHandle;
        uint32_t                            heapIndex;
    } VkDeviceMemoryReportCallbackDataEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `flags` is 0 and reserved for future use.

- `type` is a VkDeviceMemoryReportEventTypeEXT type specifying the type of event reported in this `VkDeviceMemoryReportCallbackDataEXT` structure.

- `memoryObjectId` is the unique id for the underlying memory object as described below.

- `size` is the size of the memory object in bytes. If `type` is `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATE_EXT`, `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_IMPORT_EXT` or `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATION_FAILED_EXT`, `size` is a valid VkDeviceSize value. Otherwise, `size` is undefined.

- `objectType` is a VkObjectType value specifying the type of the object associated with this device memory report event. If `type` is `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATE_EXT`, `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_FREE_EXT`, `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_IMPORT_EXT`, `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_UNIMPORT_EXT` or `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATION_FAILED_EXT`, `objectType` is a valid VkObjectType enum. Otherwise, `objectType` is undefined.

- `objectHandle` is the object this device memory report event is attributed to. If `type` is `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATE_EXT`, `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_FREE_EXT`, `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_IMPORT_EXT` or `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_UNIMPORT_EXT`, `objectHandle` is a valid Vulkan handle of the type associated with `objectType` as defined in the `VkObjectType` and Vulkan Handle Relationship table. Otherwise, `objectHandle` is undefined.

- `heapIndex` describes which memory heap this device memory allocation is made from. If `type` is `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATE_EXT` or `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATION_FAILED_EXT`, `heapIndex` corresponds to one of the valid heaps from the VkPhysicalDeviceMemoryProperties structure. Otherwise, `heapIndex` is undefined.

`memoryObjectId` is used to avoid double-counting on the same memory object.

If an internally-allocated device memory object or a VkDeviceMemory cannot be exported, `memoryObjectId` must be unique in the VkDevice.

If an internally-allocated device memory object or a VkDeviceMemory supports being exported, `memoryObjectId` must be unique system wide.

If an internal device memory object or a VkDeviceMemory is backed by an imported external memory object, `memoryObjectId` must be unique system wide.

Implementor’s Note

If the heap backing an internally-allocated device memory cannot be used to back VkDeviceMemory, implementations can advertise that heap with no types.

Note | This structure should only be considered valid during the lifetime of the triggered callback. For `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATE_EXT` and `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_IMPORT_EXT` events, `objectHandle` usually will not yet exist when the application or tool receives the callback. `objectHandle` will only exist when the create or allocate call that triggered the event returns, and if the allocation or import ends up failing `objectHandle` will not ever exist.

Valid Usage (Implicit)

- VUID-VkDeviceMemoryReportCallbackDataEXT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEVICE_MEMORY_REPORT_CALLBACK_DATA_EXT`

- VUID-VkDeviceMemoryReportCallbackDataEXT-pNext-pNext
  `pNext` must be `NULL`

    // Provided by VK_EXT_device_memory_report
    typedef VkFlags VkDeviceMemoryReportFlagsEXT;

`VkDeviceMemoryReportFlagsEXT` is a bitmask type for setting a mask, but is currently reserved for future use.

Possible values of VkDeviceMemoryReportCallbackDataEXT::`type`, specifying event types which cause the device driver to call the callback, are:

    // Provided by VK_EXT_device_memory_report
    typedef enum VkDeviceMemoryReportEventTypeEXT {
        VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATE_EXT = 0,
        VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_FREE_EXT = 1,
        VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_IMPORT_EXT = 2,
        VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_UNIMPORT_EXT = 3,
        VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATION_FAILED_EXT = 4,
    } VkDeviceMemoryReportEventTypeEXT;

- `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATE_EXT` specifies this event corresponds to the allocation of an internal device memory object or a VkDeviceMemory.

- `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_FREE_EXT` specifies this event corresponds to the deallocation of an internally-allocated device memory object or a VkDeviceMemory.

- `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_IMPORT_EXT` specifies this event corresponds to the import of an external memory object.

- `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_UNIMPORT_EXT` specifies this event is the release of an imported external memory object.

- `VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATION_FAILED_EXT` specifies this event corresponds to the failed allocation of an internal device memory object or a VkDeviceMemory.

To reserve private data storage slots, add a VkDevicePrivateDataCreateInfo structure to the `pNext` chain of the VkDeviceCreateInfo structure. Reserving slots in this manner is not strictly necessary, but doing so may improve performance.

    // Provided by VK_VERSION_1_3
    typedef struct VkDevicePrivateDataCreateInfo {
        VkStructureType    sType;
        const void*        pNext;
        uint32_t           privateDataSlotRequestCount;
    } VkDevicePrivateDataCreateInfo;

or the equivalent

    // Provided by VK_EXT_private_data
    typedef VkDevicePrivateDataCreateInfo VkDevicePrivateDataCreateInfoEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `privateDataSlotRequestCount` is the amount of slots to reserve.

Valid Usage (Implicit)

- VUID-VkDevicePrivateDataCreateInfo-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEVICE_PRIVATE_DATA_CREATE_INFO`

To disable the implementation’s internal pipeline cache, add a VkDevicePipelineBinaryInternalCacheControlKHR structure to the `pNext` chain of the VkDeviceCreateInfo structure.

    // Provided by VK_KHR_pipeline_binary
    typedef struct VkDevicePipelineBinaryInternalCacheControlKHR {
        VkStructureType    sType;
        const void*        pNext;
        VkBool32           disableInternalCache;
    } VkDevicePipelineBinaryInternalCacheControlKHR;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `disableInternalCache` specifies whether or not to disable the implementation’s internal pipeline cache.

If the `VkDeviceCreateInfo`::`pNext` chain does not include this structure, then `disableInternalCache` defaults to `VK_FALSE`.

Valid Usage

- VUID-VkDevicePipelineBinaryInternalCacheControlKHR-disableInternalCache-09602
  If VkPhysicalDevicePipelineBinaryPropertiesKHR::`pipelineBinaryInternalCacheControl` is `VK_FALSE`, `disableInternalCache` must be `VK_FALSE`

Valid Usage (Implicit)

- VUID-VkDevicePipelineBinaryInternalCacheControlKHR-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEVICE_PIPELINE_BINARY_INTERNAL_CACHE_CONTROL_KHR`

The number of shader cores used by all the queues of a device can be controlled by adding a `VkDeviceQueueShaderCoreControlCreateInfoARM` structure to the `pNext` chain of the VkDeviceCreateInfo structure.

#### 5.2.2. Device Use

The following is a high-level list of `VkDevice` uses along with references on where to find more information:

- Creation of queues. See the Queues section below for further details.

- Creation and tracking of various synchronization constructs. See Synchronization and Cache Control for further details.

- Allocating, freeing, and managing memory. See Memory Allocation and Resource Creation for further details.

- Creation and destruction of command buffers and command buffer pools. See Command Buffers for further details.

- Creation, destruction, and management of graphics state. See Pipelines and Resource Descriptors, among others, for further details.

#### 5.2.3. Lost Device

A logical device may become lost for a number of implementation-specific reasons, indicating that pending and future command execution may fail and cause resources and backing memory to become undefined.

Note | Typical reasons for device loss will include things like execution timing out (to prevent denial of service), power management events, platform resource management, implementation errors. Applications not adhering to valid usage may also result in device loss being reported, however this is not guaranteed. Even if device loss is reported, the system may be in an unrecoverable state, and further usage of the API is still considered invalid.

When this happens, certain commands will return `VK_ERROR_DEVICE_LOST`. After any such event, the logical device is considered lost. It is not possible to reset the logical device to a non-lost state, however the lost state is specific to a logical device (`VkDevice`), and the corresponding physical device (`VkPhysicalDevice`) may be otherwise unaffected.

In some cases, the physical device may also be lost, and attempting to create a new logical device will fail, returning `VK_ERROR_DEVICE_LOST`. This is usually indicative of a problem with the underlying implementation, or its connection to the host. If the physical device has not been lost, and a new logical device is successfully created from that physical device, it must be in the non-lost state.

Note | Whilst logical device loss may be recoverable, in the case of physical device loss, it is unlikely that an application will be able to recover unless additional, unaffected physical devices exist on the system. The error is largely informational and intended only to inform the application that a platform issue has occurred, and should be investigated further. For example, underlying hardware may have developed a fault or become physically disconnected from the rest of the system. In many cases, physical device loss may cause other more serious issues such as the operating system crashing; in which case it may not be reported via the Vulkan API.

When a device is lost, its child objects are not implicitly destroyed and their handles are still valid. Those objects must still be destroyed before their parents or the device can be destroyed (see the Object Lifetime section). The host address space corresponding to device memory mapped using vkMapMemory is still valid, and host memory accesses to these mapped regions are still valid, but the contents are undefined. It is still legal to call any API command on the device and child objects.

Once a device is lost, command execution may fail, and certain commands that return a VkResult may return `VK_ERROR_DEVICE_LOST`. These commands can be identified by the inclusion of `VK_ERROR_DEVICE_LOST` in the Return Codes section for each command. Commands that do not allow runtime errors must still operate correctly for valid usage and, if applicable, return valid data.

Commands that wait indefinitely for device execution (namely vkDeviceWaitIdle, vkQueueWaitIdle, vkWaitForFences or vkAcquireNextImageKHR with a maximum `timeout`, and vkGetQueryPoolResults with the `VK_QUERY_RESULT_WAIT_BIT` bit set in `flags`) must return in finite time even in the case of a lost device, and return either `VK_SUCCESS` or `VK_ERROR_DEVICE_LOST`. For any command that may return `VK_ERROR_DEVICE_LOST`, for the purpose of determining whether a command buffer is in the pending state, or whether resources are considered in-use by the device, a return value of `VK_ERROR_DEVICE_LOST` is equivalent to `VK_SUCCESS`.

If a device was created with the `maintenance5` feature enabled, and any device command returns `VK_ERROR_DEVICE_LOST`, then all device commands for which `VK_ERROR_DEVICE_LOST` is a valid return value and which happen-after it on the same host thread must return `VK_ERROR_DEVICE_LOST`.

Device commands executing on other threads must begin returning `VK_ERROR_DEVICE_LOST` within finite time.

The content of any external memory objects that have been exported from or imported to a lost device become undefined. Objects on other logical devices or in other APIs which are associated with the same underlying memory resource as the external memory objects on the lost device are unaffected other than their content becoming undefined. The layout of subresources of images on other logical devices that are bound to `VkDeviceMemory` objects associated with the same underlying memory resources as external memory objects on the lost device becomes `VK_IMAGE_LAYOUT_UNDEFINED`.

The state of `VkSemaphore` objects on other logical devices created by importing a semaphore payload with temporary permanence which was exported from the lost device is undefined. The state of `VkSemaphore` objects on other logical devices that permanently share a semaphore payload with a `VkSemaphore` object on the lost device is undefined, and remains undefined following any subsequent signal operations. Implementations must ensure pending and subsequently submitted wait operations on such semaphores behave as defined in Semaphore State Requirements For Wait Operations for external semaphores not in a valid state for a wait operation.

#### 5.2.4. Device Destruction

To destroy a device, call:

    // Provided by VK_VERSION_1_0
    void vkDestroyDevice(
        VkDevice                                    device,
        const VkAllocationCallbacks*                pAllocator);

- `device` is the logical device to destroy.

- `pAllocator` controls host memory allocation as described in the Memory Allocation chapter.

To ensure that no work is active on the device, vkDeviceWaitIdle can be used to gate the destruction of the device. Prior to destroying a device, an application is responsible for destroying/freeing any Vulkan objects with explicit `vkDestroy*` or `vkFree*` commands that were created using that device as the first parameter of the corresponding `vkCreate*` or `vkAllocate*` command.

Note | The lifetime of each of these objects is bound by the lifetime of the `VkDevice` object. Therefore, to avoid resource leaks, it is critical that an application explicitly free all of these resources prior to calling `vkDestroyDevice`.

Valid Usage

- VUID-vkDestroyDevice-device-05137
  All child objects created on `device` that can be destroyed or freed must have been destroyed or freed prior to destroying `device`

- VUID-vkDestroyDevice-device-00379
  If `VkAllocationCallbacks` were provided when `device` was created, a compatible set of callbacks must be provided here

- VUID-vkDestroyDevice-device-00380
  If no `VkAllocationCallbacks` were provided when `device` was created, `pAllocator` must be `NULL`

Valid Usage (Implicit)

- VUID-vkDestroyDevice-device-parameter
  If `device` is not `NULL`, `device` must be a valid VkDevice handle

- VUID-vkDestroyDevice-pAllocator-parameter
  If `pAllocator` is not `NULL`, `pAllocator` must be a valid pointer to a valid VkAllocationCallbacks structure

Host Synchronization

- Host access to `device` must be externally synchronized

- Host access to all `VkQueue` objects created from `device` must be externally synchronized

### 5.3. Queues

#### 5.3.1. Queue Family Properties

As discussed in the Physical Device Enumeration section above, the vkGetPhysicalDeviceQueueFamilyProperties command is used to retrieve details about the queue families and queues supported by a device.

Each index in the `pQueueFamilyProperties` array returned by vkGetPhysicalDeviceQueueFamilyProperties describes a unique queue family on that physical device. These indices are used when creating queues, and they correspond directly with the `queueFamilyIndex` that is passed to the vkCreateDevice command via the VkDeviceQueueCreateInfo structure as described in the Queue Creation section below.

Grouping of queue families within a physical device is implementation-dependent.

Note | The general expectation is that a physical device groups all queues of matching capabilities into a single family. However, while implementations should do this, it is possible that a physical device may return two separate queue families with the same capabilities.

Once an application has identified a physical device with the queue(s) that it desires to use, it will create those queues in conjunction with a logical device. This is described in the following section.

#### 5.3.2. Queue Creation

Creating a logical device also creates the queues associated with that device. The queues to create are described by a set of VkDeviceQueueCreateInfo structures that are passed to vkCreateDevice in `pQueueCreateInfos`. Queues cannot be independently destroyed, and are instead destroyed with the VkDevice that they were created from.

Queues are represented by `VkQueue` handles:

    // Provided by VK_VERSION_1_0
    VK_DEFINE_HANDLE(VkQueue)

The `VkDeviceQueueCreateInfo` structure is defined as:

    // Provided by VK_VERSION_1_0
    typedef struct VkDeviceQueueCreateInfo {
        VkStructureType             sType;
        const void*                 pNext;
        VkDeviceQueueCreateFlags    flags;
        uint32_t                    queueFamilyIndex;
        uint32_t                    queueCount;
        const float*                pQueuePriorities;
    } VkDeviceQueueCreateInfo;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `flags` is a bitmask indicating behavior of the queues.

- `queueFamilyIndex` is an unsigned integer indicating the index of the queue family in which to create the queues on this device. This index corresponds to the index of an element of the `pQueueFamilyProperties` array that was returned by `vkGetPhysicalDeviceQueueFamilyProperties`.

- `queueCount` is an unsigned integer specifying the number of queues to create in the queue family indicated by `queueFamilyIndex`, and with the behavior specified by `flags`.

- `pQueuePriorities` is a pointer to an array of `queueCount` normalized floating-point values, specifying priorities of work that will be submitted to each created queue. See Queue Priority for more information.

Valid Usage

- VUID-VkDeviceQueueCreateInfo-queueFamilyIndex-00381
  `queueFamilyIndex` must be less than `pQueueFamilyPropertyCount` returned by `vkGetPhysicalDeviceQueueFamilyProperties`

- VUID-VkDeviceQueueCreateInfo-queueCount-00382
  `queueCount` must be less than or equal to the `queueCount` member of the `VkQueueFamilyProperties` structure, as returned by `vkGetPhysicalDeviceQueueFamilyProperties` in the `pQueueFamilyProperties`[queueFamilyIndex]

- VUID-VkDeviceQueueCreateInfo-pQueuePriorities-00383
  Each element of `pQueuePriorities` must be between `0.0` and `1.0` inclusive

- VUID-VkDeviceQueueCreateInfo-flags-02861
  If the `protectedMemory` feature is not enabled, the `VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT` bit of `flags` must not be set

- VUID-VkDeviceQueueCreateInfo-flags-06449
  If `flags` includes `VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT`, `queueFamilyIndex` must be the index of a queue family that includes the `VK_QUEUE_PROTECTED_BIT` capability

- VUID-VkDeviceQueueCreateInfo-pNext-09398
  If the `pNext` chain includes a VkDeviceQueueShaderCoreControlCreateInfoARM structure then VkPhysicalDeviceSchedulingControlsPropertiesARM::`schedulingControlsFlags` must contain `VK_PHYSICAL_DEVICE_SCHEDULING_CONTROLS_SHADER_CORE_COUNT_ARM`

Valid Usage (Implicit)

- VUID-VkDeviceQueueCreateInfo-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO`

- VUID-VkDeviceQueueCreateInfo-pNext-pNext
  Each `pNext` member of any structure (including this one) in the `pNext` chain must be either `NULL` or a pointer to a valid instance of VkDeviceQueueGlobalPriorityCreateInfo or VkDeviceQueueShaderCoreControlCreateInfoARM

- VUID-VkDeviceQueueCreateInfo-sType-unique
  The `sType` value of each structure in the `pNext` chain must be unique

- VUID-VkDeviceQueueCreateInfo-flags-parameter
  `flags` must be a valid combination of VkDeviceQueueCreateFlagBits values

- VUID-VkDeviceQueueCreateInfo-pQueuePriorities-parameter
  `pQueuePriorities` must be a valid pointer to an array of `queueCount` `float` values

- VUID-VkDeviceQueueCreateInfo-queueCount-arraylength
  `queueCount` must be greater than `0`

Bits which can be set in VkDeviceQueueCreateInfo::`flags`, specifying usage behavior of a queue, are:

    // Provided by VK_VERSION_1_1
    typedef enum VkDeviceQueueCreateFlagBits {
      // Provided by VK_VERSION_1_1
        VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT = 0x00000001,
    } VkDeviceQueueCreateFlagBits;

- `VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT` specifies that the device queue is a protected-capable queue.

    // Provided by VK_VERSION_1_0
    typedef VkFlags VkDeviceQueueCreateFlags;

`VkDeviceQueueCreateFlags` is a bitmask type for setting a mask of zero or more VkDeviceQueueCreateFlagBits.

Queues can be created with a system-wide priority by adding a `VkDeviceQueueGlobalPriorityCreateInfo` structure to the `pNext` chain of VkDeviceQueueCreateInfo.

The `VkDeviceQueueGlobalPriorityCreateInfo` structure is defined as:

    // Provided by VK_VERSION_1_4
    typedef struct VkDeviceQueueGlobalPriorityCreateInfo {
        VkStructureType          sType;
        const void*              pNext;
        VkQueueGlobalPriority    globalPriority;
    } VkDeviceQueueGlobalPriorityCreateInfo;

or the equivalent

    // Provided by VK_KHR_global_priority
    typedef VkDeviceQueueGlobalPriorityCreateInfo VkDeviceQueueGlobalPriorityCreateInfoKHR;

or the equivalent

    // Provided by VK_EXT_global_priority
    typedef VkDeviceQueueGlobalPriorityCreateInfo VkDeviceQueueGlobalPriorityCreateInfoEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `globalPriority` is the system-wide priority associated to these queues as specified by VkQueueGlobalPriority

Queues created without specifying `VkDeviceQueueGlobalPriorityCreateInfo` will default to `VK_QUEUE_GLOBAL_PRIORITY_MEDIUM`.

Valid Usage (Implicit)

- VUID-VkDeviceQueueGlobalPriorityCreateInfo-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO`

- VUID-VkDeviceQueueGlobalPriorityCreateInfo-globalPriority-parameter
  `globalPriority` must be a valid VkQueueGlobalPriority value

Possible values of VkDeviceQueueGlobalPriorityCreateInfo::`globalPriority`, specifying a system-wide priority level are:

    // Provided by VK_VERSION_1_4
    typedef enum VkQueueGlobalPriority {
        VK_QUEUE_GLOBAL_PRIORITY_LOW = 128,
        VK_QUEUE_GLOBAL_PRIORITY_MEDIUM = 256,
        VK_QUEUE_GLOBAL_PRIORITY_HIGH = 512,
        VK_QUEUE_GLOBAL_PRIORITY_REALTIME = 1024,
      // Provided by VK_EXT_global_priority
        VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT = VK_QUEUE_GLOBAL_PRIORITY_LOW,
      // Provided by VK_EXT_global_priority
        VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT = VK_QUEUE_GLOBAL_PRIORITY_MEDIUM,
      // Provided by VK_EXT_global_priority
        VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT = VK_QUEUE_GLOBAL_PRIORITY_HIGH,
      // Provided by VK_EXT_global_priority
        VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT = VK_QUEUE_GLOBAL_PRIORITY_REALTIME,
      // Provided by VK_KHR_global_priority
        VK_QUEUE_GLOBAL_PRIORITY_LOW_KHR = VK_QUEUE_GLOBAL_PRIORITY_LOW,
      // Provided by VK_KHR_global_priority
        VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR = VK_QUEUE_GLOBAL_PRIORITY_MEDIUM,
      // Provided by VK_KHR_global_priority
        VK_QUEUE_GLOBAL_PRIORITY_HIGH_KHR = VK_QUEUE_GLOBAL_PRIORITY_HIGH,
      // Provided by VK_KHR_global_priority
        VK_QUEUE_GLOBAL_PRIORITY_REALTIME_KHR = VK_QUEUE_GLOBAL_PRIORITY_REALTIME,
    } VkQueueGlobalPriority;

or the equivalent

    // Provided by VK_KHR_global_priority
    typedef VkQueueGlobalPriority VkQueueGlobalPriorityKHR;

or the equivalent

    // Provided by VK_EXT_global_priority
    typedef VkQueueGlobalPriority VkQueueGlobalPriorityEXT;

Priority values are sorted in ascending order. A comparison operation on the enum values can be used to determine the priority order.

- `VK_QUEUE_GLOBAL_PRIORITY_LOW` is below the system default. Useful for non-interactive tasks.

- `VK_QUEUE_GLOBAL_PRIORITY_MEDIUM` is the system default priority.

- `VK_QUEUE_GLOBAL_PRIORITY_HIGH` is above the system default.

- `VK_QUEUE_GLOBAL_PRIORITY_REALTIME` is the highest priority. Useful for critical tasks.

Queues with higher system priority may be allotted more processing time than queues with lower priority. An implementation may allow a higher-priority queue to starve a lower-priority queue until the higher-priority queue has no further commands to execute.

Priorities imply no ordering or scheduling constraints.

No specific guarantees are made about higher priority queues receiving more processing time or better quality of service than lower priority queues.

The global priority level of a queue takes precedence over the per-process queue priority (VkDeviceQueueCreateInfo::`pQueuePriorities`).

Abuse of this feature may result in starving the rest of the system of implementation resources. Therefore, the driver implementation may deny requests to acquire a priority above the default priority (`VK_QUEUE_GLOBAL_PRIORITY_MEDIUM`) if the caller does not have sufficient privileges. In this scenario `VK_ERROR_NOT_PERMITTED` is returned.

The driver implementation may fail the queue allocation request if resources required to complete the operation have been exhausted (either by the same process or a different process). In this scenario `VK_ERROR_INITIALIZATION_FAILED` is returned.

If the `globalPriorityQuery` feature is enabled and the requested global priority is not reported via VkQueueFamilyGlobalPriorityProperties, the driver implementation must fail the queue creation. In this scenario, `VK_ERROR_INITIALIZATION_FAILED` is returned.

The number of shader cores used by a queue can be controlled by adding a `VkDeviceQueueShaderCoreControlCreateInfoARM` structure to the `pNext` chain of VkDeviceQueueCreateInfo structures.

The `VkDeviceQueueShaderCoreControlCreateInfoARM` structure is defined as:

    // Provided by VK_ARM_scheduling_controls
    typedef struct VkDeviceQueueShaderCoreControlCreateInfoARM {
        VkStructureType    sType;
        void*              pNext;
        uint32_t           shaderCoreCount;
    } VkDeviceQueueShaderCoreControlCreateInfoARM;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `shaderCoreCount` is the number of shader cores this queue uses.

Queues created without specifying `VkDeviceQueueShaderCoreControlCreateInfoARM` will default to using all the shader cores available.

Valid Usage

- VUID-VkDeviceQueueShaderCoreControlCreateInfoARM-shaderCoreCount-09399
  `shaderCoreCount` must be greater than 0 and less than or equal to the total number of shader cores as reported via VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM::`shaderCoreCount`

Valid Usage (Implicit)

- VUID-VkDeviceQueueShaderCoreControlCreateInfoARM-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEVICE_QUEUE_SHADER_CORE_CONTROL_CREATE_INFO_ARM`

To retrieve a handle to a VkQueue object, call:

    // Provided by VK_VERSION_1_0
    void vkGetDeviceQueue(
        VkDevice                                    device,
        uint32_t                                    queueFamilyIndex,
        uint32_t                                    queueIndex,
        VkQueue*                                    pQueue);

- `device` is the logical device that owns the queue.

- `queueFamilyIndex` is the index of the queue family to which the queue belongs.

- `queueIndex` is the index within this queue family of the queue to retrieve.

- `pQueue` is a pointer to a VkQueue object that will be filled with the handle for the requested queue.

`vkGetDeviceQueue` must only be used to get queues that were created with the `flags` parameter of VkDeviceQueueCreateInfo set to zero. To get queues that were created with a non-zero `flags` parameter use vkGetDeviceQueue2.

Valid Usage

- VUID-vkGetDeviceQueue-queueFamilyIndex-00384
  `queueFamilyIndex` must be one of the queue family indices specified when `device` was created, via the VkDeviceQueueCreateInfo structure

- VUID-vkGetDeviceQueue-queueIndex-00385
  `queueIndex` must be less than the value of VkDeviceQueueCreateInfo::`queueCount` for the queue family indicated by `queueFamilyIndex` when `device` was created

- VUID-vkGetDeviceQueue-flags-01841
  VkDeviceQueueCreateInfo::`flags` must have been zero when `device` was created

Valid Usage (Implicit)

- VUID-vkGetDeviceQueue-device-parameter
  `device` must be a valid VkDevice handle

- VUID-vkGetDeviceQueue-pQueue-parameter
  `pQueue` must be a valid pointer to a VkQueue handle

To retrieve a handle to a VkQueue object with specific VkDeviceQueueCreateFlags creation flags, call:

    // Provided by VK_VERSION_1_1
    void vkGetDeviceQueue2(
        VkDevice                                    device,
        const VkDeviceQueueInfo2*                   pQueueInfo,
        VkQueue*                                    pQueue);

- `device` is the logical device that owns the queue.

- `pQueueInfo` is a pointer to a VkDeviceQueueInfo2 structure, describing parameters of the device queue to be retrieved.

- `pQueue` is a pointer to a VkQueue object that will be filled with the handle for the requested queue.

Valid Usage (Implicit)

- VUID-vkGetDeviceQueue2-device-parameter
  `device` must be a valid VkDevice handle

- VUID-vkGetDeviceQueue2-pQueueInfo-parameter
  `pQueueInfo` must be a valid pointer to a valid VkDeviceQueueInfo2 structure

- VUID-vkGetDeviceQueue2-pQueue-parameter
  `pQueue` must be a valid pointer to a VkQueue handle

The `VkDeviceQueueInfo2` structure is defined as:

    // Provided by VK_VERSION_1_1
    typedef struct VkDeviceQueueInfo2 {
        VkStructureType             sType;
        const void*                 pNext;
        VkDeviceQueueCreateFlags    flags;
        uint32_t                    queueFamilyIndex;
        uint32_t                    queueIndex;
    } VkDeviceQueueInfo2;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure. The `pNext` chain of `VkDeviceQueueInfo2` can be used to provide additional device queue parameters to `vkGetDeviceQueue2`.

- `flags` is a VkDeviceQueueCreateFlags value indicating the flags used to create the device queue.

- `queueFamilyIndex` is the index of the queue family to which the queue belongs.

- `queueIndex` is the index of the queue to retrieve from within the set of queues that share both the queue family and flags specified.

The queue returned by `vkGetDeviceQueue2` must have the same `flags` value from this structure as that used at device creation time in a VkDeviceQueueCreateInfo structure.

Note | Normally, if you create both protected-capable and non-protected-capable queues with the same family, they are treated as separate lists of queues and `queueIndex` is relative to the start of the list of queues specified by both `queueFamilyIndex` and `flags`. However, for historical reasons, some implementations may exhibit different behavior. These divergent implementations instead concatenate the lists of queues and treat `queueIndex` as relative to the start of the first list of queues with the given `queueFamilyIndex`. This only matters in cases where an application has created both protected-capable and non-protected-capable queues from the same queue family. For such divergent implementations, the maximum value of `queueIndex` is equal to the sum of VkDeviceQueueCreateInfo::`queueCount` minus one, for all VkDeviceQueueCreateInfo structures that share a common `queueFamilyIndex`. Such implementations will return `NULL` for either the protected or unprotected queues when calling `vkGetDeviceQueue2` with `queueIndex` in the range zero to VkDeviceQueueCreateInfo::`queueCount` minus one. In cases where these implementations returned `NULL`, the corresponding queues are instead located in the extended range described in the preceding two paragraphs. This behavior will not be observed on any driver that has passed Vulkan conformance test suite version 1.3.3.0, or any subsequent version. This information can be found by querying `VkPhysicalDeviceDriverProperties`::`conformanceVersion`.

Valid Usage

- VUID-VkDeviceQueueInfo2-queueFamilyIndex-01842
  `queueFamilyIndex` must be one of the queue family indices specified when `device` was created, via the VkDeviceQueueCreateInfo structure

- VUID-VkDeviceQueueInfo2-flags-06225
  `flags` must be equal to VkDeviceQueueCreateInfo::`flags` for a VkDeviceQueueCreateInfo structure for the queue family indicated by `queueFamilyIndex` when `device` was created

- VUID-VkDeviceQueueInfo2-queueIndex-01843
  `queueIndex` must be less than VkDeviceQueueCreateInfo::`queueCount` for the corresponding queue family and flags indicated by `queueFamilyIndex` and `flags` when `device` was created

Valid Usage (Implicit)

- VUID-VkDeviceQueueInfo2-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2`

- VUID-VkDeviceQueueInfo2-pNext-pNext
  `pNext` must be `NULL`

- VUID-VkDeviceQueueInfo2-flags-parameter
  `flags` must be a valid combination of VkDeviceQueueCreateFlagBits values

#### 5.3.3. Queue Family Index

The queue family index is used in multiple places in Vulkan in order to tie operations to a specific family of queues.

When retrieving a handle to the queue via `vkGetDeviceQueue`, the queue family index is used to select which queue family to retrieve the `VkQueue` handle from as described in the previous section.

When creating a `VkCommandPool` object (see Command Pools), a queue family index is specified in the VkCommandPoolCreateInfo structure. Command buffers from this pool can only be submitted on queues corresponding to this queue family.

When creating `VkImage` (see Images) and `VkBuffer` (see Buffers) resources, a set of queue families is included in the VkImageCreateInfo and VkBufferCreateInfo structures to specify the queue families that can access the resource.

When inserting a VkBufferMemoryBarrier or VkImageMemoryBarrier (see Pipeline Barriers), a source and destination queue family index is specified to allow the ownership of a buffer or image to be transferred from one queue family to another. See the Resource Sharing section for details.

#### 5.3.4. Queue Priority

Each queue is assigned a priority, as set in the VkDeviceQueueCreateInfo structures when creating the device. The priority of each queue is a normalized floating-point value between 0.0 and 1.0, which is then translated to a discrete priority level by the implementation. Higher values indicate a higher priority, with 0.0 being the lowest priority and 1.0 being the highest.

Within the same device, queues with higher priority may be allotted more processing time than queues with lower priority. The implementation makes no guarantees with regards to ordering or scheduling among queues with the same priority, other than the constraints defined by any explicit synchronization primitives. The implementation makes no guarantees with regards to queues across different devices.

An implementation may allow a higher-priority queue to starve a lower-priority queue on the same `VkDevice` until the higher-priority queue has no further commands to execute. The relationship of queue priorities must not cause queues on one `VkDevice` to starve queues on another `VkDevice`.

No specific guarantees are made about higher priority queues receiving more processing time or better quality of service than lower priority queues.

#### 5.3.5. Queue Submission

Work is submitted to a queue via queue submission commands such as vkQueueSubmit2 or vkQueueSubmit. Queue submission commands define a set of queue operations to be executed by the underlying physical device, including synchronization with semaphores and fences.

Submission commands take as parameters a target queue, zero or more batches of work, and an optional fence to signal upon completion. Each batch consists of three distinct parts:

1. Zero or more semaphores to wait on before execution of the rest of the batch.

   - If present, these describe a semaphore wait operation.

2. Zero or more work items to execute.

   - If present, these describe a queue operation matching the work described.

3. Zero or more semaphores to signal upon completion of the work items.

   - If present, these describe a semaphore signal operation.

If a fence is present in a queue submission, it describes a fence signal operation.

All work described by a queue submission command must be submitted to the queue before the command returns.

##### Sparse Memory Binding

In Vulkan it is possible to sparsely bind memory to buffers and images as described in the Sparse Resource chapter. Sparse memory binding is a queue operation. A queue whose flags include the `VK_QUEUE_SPARSE_BINDING_BIT` must be able to support the mapping of a virtual address to a physical address on the device. This causes an update to the page table mappings on the device. This update must be synchronized on a queue to avoid corrupting page table mappings during execution of graphics commands. By binding the sparse memory resources on queues, all commands that are dependent on the updated bindings are synchronized to only execute after the binding is updated. See the Synchronization and Cache Control chapter for how this synchronization is accomplished.

#### 5.3.6. Queue Destruction

Queues are created along with a logical device during `vkCreateDevice`. All queues associated with a logical device are destroyed when `vkDestroyDevice` is called on that device.