# VkShaderModuleValidationCacheCreateInfoEXT(3) Manual Page

## Name

VkShaderModuleValidationCacheCreateInfoEXT - Specify validation cache to use during shader module creation

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## C Specification

To use a VkValidationCacheEXT to cache shader validation results, add a VkShaderModuleValidationCacheCreateInfoEXT structure to the `pNext` chain of the VkShaderModuleCreateInfo structure, specifying the cache object to use.

The `VkShaderModuleValidationCacheCreateInfoEXT` structure is defined as:

    // Provided by VK_EXT_validation_cache
    typedef struct VkShaderModuleValidationCacheCreateInfoEXT {
        VkStructureType         sType;
        const void*             pNext;
        VkValidationCacheEXT    validationCache;
    } VkShaderModuleValidationCacheCreateInfoEXT;

## Members

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `validationCache` is the validation cache object from which the results of prior validation attempts will be written, and to which new validation results for this VkShaderModule will be written (if not already present). The implementation must not access this object outside of the duration of the command this structure is passed to.

## Description

Valid Usage (Implicit)

- VUID-VkShaderModuleValidationCacheCreateInfoEXT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_SHADER_MODULE_VALIDATION_CACHE_CREATE_INFO_EXT`

- VUID-VkShaderModuleValidationCacheCreateInfoEXT-validationCache-parameter
  `validationCache` must be a valid VkValidationCacheEXT handle

## See Also

VK_EXT_validation_cache, VkStructureType, VkValidationCacheEXT

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2025 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0