# vkCmdBeginRenderPass2(3) Manual Page

## Name

vkCmdBeginRenderPass2 - Begin a new render pass

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## C Specification

Alternatively to begin a render pass, call:

Warning | This functionality is deprecated by Vulkan Version 1.4. See Deprecated Functionality for more information.

    // Provided by VK_VERSION_1_2
    void vkCmdBeginRenderPass2(
        VkCommandBuffer                             commandBuffer,
        const VkRenderPassBeginInfo*                pRenderPassBegin,
        const VkSubpassBeginInfo*                   pSubpassBeginInfo);

or the equivalent command

    // Provided by VK_KHR_create_renderpass2
    void vkCmdBeginRenderPass2KHR(
        VkCommandBuffer                             commandBuffer,
        const VkRenderPassBeginInfo*                pRenderPassBegin,
        const VkSubpassBeginInfo*                   pSubpassBeginInfo);

## Parameters

- `commandBuffer` is the command buffer in which to record the command.

- `pRenderPassBegin` is a pointer to a VkRenderPassBeginInfo structure specifying the render pass to begin an instance of, and the framebuffer the instance uses. After recording this command, the render pass and framebuffer may be accessed at any point that `commandBuffer` is in the recording or pending state until it is reset.

- `pSubpassBeginInfo` is a pointer to a VkSubpassBeginInfo structure containing information about the subpass which is about to begin rendering.

## Description

After beginning a render pass instance, the command buffer is ready to record the commands for the first subpass of that render pass.

Valid Usage

- VUID-vkCmdBeginRenderPass2-framebuffer-02779
  Both the `framebuffer` and `renderPass` members of `pRenderPassBegin` must have been created on the same VkDevice that `commandBuffer` was allocated on

- VUID-vkCmdBeginRenderPass2-initialLayout-03094
  If any of the `initialLayout` or `finalLayout` member of the `VkAttachmentDescription` structures or the `layout` member of the `VkAttachmentReference` structures specified when creating the render pass specified in the `renderPass` member of `pRenderPassBegin` is `VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL` then the corresponding attachment image view of the framebuffer specified in the `framebuffer` member of `pRenderPassBegin` must have been created with a `usage` value including `VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT`

- VUID-vkCmdBeginRenderPass2-initialLayout-03096
  If any of the `initialLayout` or `finalLayout` member of the `VkAttachmentDescription` structures or the `layout` member of the `VkAttachmentReference` structures specified when creating the render pass specified in the `renderPass` member of `pRenderPassBegin` is `VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL`, `VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL`, `VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL`, or `VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL` then the corresponding attachment image view of the framebuffer specified in the `framebuffer` member of `pRenderPassBegin` must have been created with a `usage` value including `VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT`

- VUID-vkCmdBeginRenderPass2-initialLayout-02844
  If any of the `initialLayout` or `finalLayout` member of the `VkAttachmentDescription` structures or the `layout` member of the `VkAttachmentReference` structures specified when creating the render pass specified in the `renderPass` member of `pRenderPassBegin` is `VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL`, or `VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL`, `VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL`, or `VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL` then the corresponding attachment image view of the framebuffer specified in the `framebuffer` member of `pRenderPassBegin` must have been created with a `usage` value including `VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT`

- VUID-vkCmdBeginRenderPass2-stencilInitialLayout-02845
  If any of the `stencilInitialLayout` or `stencilFinalLayout` member of the `VkAttachmentDescriptionStencilLayout` structures or the `stencilLayout` member of the `VkAttachmentReferenceStencilLayout` structures specified when creating the render pass specified in the `renderPass` member of `pRenderPassBegin` is `VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL`, or `VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL` then the corresponding attachment image view of the framebuffer specified in the `framebuffer` member of `pRenderPassBegin` must have been created with a `usage` value including `VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT`

- VUID-vkCmdBeginRenderPass2-initialLayout-03097
  If any of the `initialLayout` or `finalLayout` member of the `VkAttachmentDescription` structures or the `layout` member of the `VkAttachmentReference` structures specified when creating the render pass specified in the `renderPass` member of `pRenderPassBegin` is `VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL` then the corresponding attachment image view of the framebuffer specified in the `framebuffer` member of `pRenderPassBegin` must have been created with a `usage` value including `VK_IMAGE_USAGE_SAMPLED_BIT` or `VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT`

- VUID-vkCmdBeginRenderPass2-initialLayout-03098
  If any of the `initialLayout` or `finalLayout` member of the `VkAttachmentDescription` structures or the `layout` member of the `VkAttachmentReference` structures specified when creating the render pass specified in the `renderPass` member of `pRenderPassBegin` is `VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL` then the corresponding attachment image view of the framebuffer specified in the `framebuffer` member of `pRenderPassBegin` must have been created with a `usage` value including `VK_IMAGE_USAGE_TRANSFER_SRC_BIT`

- VUID-vkCmdBeginRenderPass2-initialLayout-03099
  If any of the `initialLayout` or `finalLayout` member of the `VkAttachmentDescription` structures or the `layout` member of the `VkAttachmentReference` structures specified when creating the render pass specified in the `renderPass` member of `pRenderPassBegin` is `VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL` then the corresponding attachment image view of the framebuffer specified in the `framebuffer` member of `pRenderPassBegin` must have been created with a `usage` value including `VK_IMAGE_USAGE_TRANSFER_DST_BIT`

- VUID-vkCmdBeginRenderPass2-initialLayout-03100
  If the `initialLayout` member of any of the `VkAttachmentDescription` structures specified when creating the render pass specified in the `renderPass` member of `pRenderPassBegin` is not `VK_IMAGE_LAYOUT_UNDEFINED`, then each such `initialLayout` must be equal to the current layout of the corresponding attachment image subresource of the framebuffer specified in the `framebuffer` member of `pRenderPassBegin`

- VUID-vkCmdBeginRenderPass2-srcStageMask-06453
  The `srcStageMask` members of any element of the `pDependencies` member of VkRenderPassCreateInfo used to create `renderPass` must be supported by the capabilities of the queue family identified by the `queueFamilyIndex` member of the VkCommandPoolCreateInfo used to create the command pool which `commandBuffer` was allocated from

- VUID-vkCmdBeginRenderPass2-dstStageMask-06454
  The `dstStageMask` members of any element of the `pDependencies` member of VkRenderPassCreateInfo used to create `renderPass` must be supported by the capabilities of the queue family identified by the `queueFamilyIndex` member of the VkCommandPoolCreateInfo used to create the command pool which `commandBuffer` was allocated from

- VUID-vkCmdBeginRenderPass2-framebuffer-02533
  For any attachment in `framebuffer` that is used by `renderPass` and is bound to memory locations that are also bound to another attachment used by `renderPass`, and if at least one of those uses causes either attachment to be written to, both attachments must have had the `VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT` set

- VUID-vkCmdBeginRenderPass2-framebuffer-09046
  If any attachments specified in `framebuffer` are used by `renderPass` and are bound to overlapping memory locations, there must be only one that is used as a color attachment, depth/stencil, or resolve attachment in any subpass

- VUID-vkCmdBeginRenderPass2-initialLayout-07002
  If any of the `initialLayout` or `finalLayout` member of the `VkAttachmentDescription` structures or the `layout` member of the `VkAttachmentReference` structures specified when creating the render pass specified in the `renderPass` member of `pRenderPassBegin` is `VK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT` then the corresponding attachment image view of the framebuffer specified in the `framebuffer` member of `pRenderPassBegin` must have been created with a `usage` value including either the `VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT` or `VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT` and either the `VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT` or `VK_IMAGE_USAGE_SAMPLED_BIT` usage bits

- VUID-vkCmdBeginRenderPass2-initialLayout-07003
  If any of the `initialLayout` or `finalLayout` member of the `VkAttachmentDescription` structures or the `layout` member of the `VkAttachmentReference` structures specified when creating the render pass specified in the `renderPass` member of `pRenderPassBegin` is `VK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT` then the corresponding attachment image view of the framebuffer specified in the `framebuffer` member of `pRenderPassBegin` must have been created with a `usage` value the `VK_IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT` usage bit

- VUID-vkCmdBeginRenderPass2-initialLayout-09538
  If any of the `initialLayout` or `finalLayout` member of the `VkAttachmentDescription` structures or the `layout` member of the `VkAttachmentReference` structures specified when creating the render pass specified in the `renderPass` member of `pRenderPassBegin` is `VK_IMAGE_LAYOUT_RENDERING_LOCAL_READ` then the corresponding attachment image view of the framebuffer specified in the `framebuffer` member of `pRenderPassBegin` must have been created with a `usage` value including either `VK_IMAGE_USAGE_STORAGE_BIT`, or both `VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT` and either of `VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT` or `VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT`

- VUID-vkCmdBeginRenderPass2-flags-10652
  If `VK_TILE_SHADING_RENDER_PASS_ENABLE_BIT_QCOM` was included in the VkRenderPassTileShadingCreateInfoQCOM::`flags` used to create the `renderPass`, `commandBuffer` must not have been created with `VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT`

Valid Usage (Implicit)

- VUID-vkCmdBeginRenderPass2-commandBuffer-parameter
  `commandBuffer` must be a valid VkCommandBuffer handle

- VUID-vkCmdBeginRenderPass2-pRenderPassBegin-parameter
  `pRenderPassBegin` must be a valid pointer to a valid VkRenderPassBeginInfo structure

- VUID-vkCmdBeginRenderPass2-pSubpassBeginInfo-parameter
  `pSubpassBeginInfo` must be a valid pointer to a valid VkSubpassBeginInfo structure

- VUID-vkCmdBeginRenderPass2-commandBuffer-recording
  `commandBuffer` must be in the recording state

- VUID-vkCmdBeginRenderPass2-commandBuffer-cmdpool
  The `VkCommandPool` that `commandBuffer` was allocated from must support graphics operations

- VUID-vkCmdBeginRenderPass2-renderpass
  This command must only be called outside of a render pass instance

- VUID-vkCmdBeginRenderPass2-videocoding
  This command must only be called outside of a video coding scope

- VUID-vkCmdBeginRenderPass2-bufferlevel
  `commandBuffer` must be a primary `VkCommandBuffer`

Host Synchronization

- Host access to `commandBuffer` must be externally synchronized

- Host access to the `VkCommandPool` that `commandBuffer` was allocated from must be externally synchronized

Command Properties

Command Buffer Levels | Render Pass Scope | Video Coding Scope | Supported Queue Types | Command Type
--- | --- | --- | --- | ---
Primary | Outside | Outside | Graphics | Action State Synchronization

## See Also

VK_KHR_create_renderpass2, VK_VERSION_1_2, VkCommandBuffer, VkRenderPassBeginInfo, VkSubpassBeginInfo

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2025 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0