# vkCmdSetScissor(3) Manual Page

## Name

vkCmdSetScissor - Set scissor rectangles dynamically for a command buffer

Loading… please wait.

## C Specification

To dynamically set the scissor rectangles, call:

    // Provided by VK_VERSION_1_0
    void vkCmdSetScissor(
        VkCommandBuffer                             commandBuffer,
        uint32_t                                    firstScissor,
        uint32_t                                    scissorCount,
        const VkRect2D*                             pScissors);

## Parameters

- `commandBuffer` is the command buffer into which the command will be recorded.

- `firstScissor` is the index of the first scissor whose state is updated by the command.

- `scissorCount` is the number of scissors whose rectangles are updated by the command.

- `pScissors` is a pointer to an array of VkRect2D structures defining scissor rectangles.

## Description

The scissor rectangles taken from element i of `pScissors` replace the current state for the scissor index `firstScissor` + i, for i in [0, `scissorCount`).

This command sets the scissor rectangles for subsequent drawing commands when drawing using shader objects, or when the graphics pipeline is created with `VK_DYNAMIC_STATE_SCISSOR` set in VkPipelineDynamicStateCreateInfo::`pDynamicStates`. Otherwise, this state is specified by the VkPipelineViewportStateCreateInfo::`pScissors` values used to create the currently active pipeline.

Valid Usage

- VUID-vkCmdSetScissor-firstScissor-00592
  The sum of `firstScissor` and `scissorCount` must be between `1` and `VkPhysicalDeviceLimits`::`maxViewports`, inclusive

- VUID-vkCmdSetScissor-firstScissor-00593
  If the `multiViewport` feature is not enabled, `firstScissor` must be `0`

- VUID-vkCmdSetScissor-scissorCount-00594
  If the `multiViewport` feature is not enabled, `scissorCount` must be `1`

- VUID-vkCmdSetScissor-x-00595
  The `x` and `y` members of `offset` member of any element of `pScissors` must be greater than or equal to `0`

- VUID-vkCmdSetScissor-offset-00596
  Evaluation of (`offset.x` + `extent.width`) must not cause a signed integer addition overflow for any element of `pScissors`

- VUID-vkCmdSetScissor-offset-00597
  Evaluation of (`offset.y` + `extent.height`) must not cause a signed integer addition overflow for any element of `pScissors`

- VUID-vkCmdSetScissor-viewportScissor2D-04789
  If this command is recorded in a secondary command buffer with VkCommandBufferInheritanceViewportScissorInfoNV::`viewportScissor2D` enabled, then this function must not be called

Valid Usage (Implicit)

- VUID-vkCmdSetScissor-commandBuffer-parameter
  `commandBuffer` must be a valid VkCommandBuffer handle

- VUID-vkCmdSetScissor-pScissors-parameter
  `pScissors` must be a valid pointer to an array of `scissorCount` VkRect2D structures

- VUID-vkCmdSetScissor-commandBuffer-recording
  `commandBuffer` must be in the recording state

- VUID-vkCmdSetScissor-commandBuffer-cmdpool
  The `VkCommandPool` that `commandBuffer` was allocated from must support graphics operations

- VUID-vkCmdSetScissor-videocoding
  This command must only be called outside of a video coding scope

- VUID-vkCmdSetScissor-scissorCount-arraylength
  `scissorCount` must be greater than `0`

Host Synchronization

- Host access to `commandBuffer` must be externally synchronized

- Host access to the `VkCommandPool` that `commandBuffer` was allocated from must be externally synchronized

Command Properties

Command Buffer Levels | Render Pass Scope | Video Coding Scope | Supported Queue Types | Command Type
--- | --- | --- | --- | ---
Primary Secondary | Both | Outside | Graphics | State

## See Also

VK_VERSION_1_0, VkCommandBuffer, VkRect2D

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2025 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0