# VkBufferView(3) Manual Page

## Name

VkBufferView - Opaque handle to a buffer view object

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## C Specification

A buffer view represents a contiguous range of a buffer and a specific format to be used to interpret the data. Buffer views are used to enable shaders to access buffer contents using image operations. In order to create a valid buffer view, the buffer must have been created with at least one of the following usage flags:

- `VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT`

- `VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT`

Buffer views are represented by `VkBufferView` handles:

    // Provided by VK_VERSION_1_0
    VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferView)

## See Also

VK_DEFINE_NON_DISPATCHABLE_HANDLE, VK_VERSION_1_0, VkExportMetalTextureInfoEXT, VkWriteDescriptorSet, vkCreateBufferView, vkDestroyBufferView

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2025 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0