# VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures(3) Manual Page

## Name

VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures - Structure describing whether the implementation can do depth and stencil image barriers separately

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## C Specification

The `VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures` structure is defined as:

    // Provided by VK_VERSION_1_2
    typedef struct VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures {
        VkStructureType    sType;
        void*              pNext;
        VkBool32           separateDepthStencilLayouts;
    } VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures;

or the equivalent

    // Provided by VK_KHR_separate_depth_stencil_layouts
    typedef VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR;

## Members

This structure describes the following feature:

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

## Description

- `separateDepthStencilLayouts` indicates whether the implementation supports a `VkImageMemoryBarrier` for a depth/stencil image with only one of `VK_IMAGE_ASPECT_DEPTH_BIT` or `VK_IMAGE_ASPECT_STENCIL_BIT` set, and whether `VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL`, `VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL`, `VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL`, or `VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL` can be used.

If the `VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures` structure is included in the `pNext` chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a VkDevice with any features described by `VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures`, it must add an instance of the structure, with the desired feature members set to `VK_TRUE`, to the `pNext` chain of VkDeviceCreateInfo when creating the VkDevice.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES`

## See Also

VK_KHR_separate_depth_stencil_layouts, VK_VERSION_1_2, VkBool32, VkStructureType

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2025 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0