# VkImageView(3) Manual Page

## Name

VkImageView - Opaque handle to an image view object

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## C Specification

Image objects are not directly accessed by pipeline shaders for reading or writing image data. Instead, image views representing contiguous ranges of the image subresources and containing additional metadata are used for that purpose. Views must be created on images of compatible types, and must represent a valid subset of image subresources.

Image views are represented by `VkImageView` handles:

    // Provided by VK_VERSION_1_0
    VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView)

## See Also

VK_DEFINE_NON_DISPATCHABLE_HANDLE, VK_VERSION_1_0, VkDescriptorImageInfo, VkExportMetalTextureInfoEXT, VkFramebufferCreateInfo, VkImageViewCaptureDescriptorDataInfoEXT, VkImageViewHandleInfoNVX, VkRenderPassAttachmentBeginInfo, VkRenderingAttachmentInfo, VkRenderingFragmentDensityMapAttachmentInfoEXT, VkRenderingFragmentShadingRateAttachmentInfoKHR, VkVideoEncodeQuantizationMapInfoKHR, VkVideoPictureResourceInfoKHR, vkBindOpticalFlowSessionImageNV, vkCmdBindInvocationMaskHUAWEI, vkCmdBindShadingRateImageNV, vkCreateImageView, vkDestroyImageView, vkGetImageViewAddressNVX

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2025 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0