com.google.gwt.typedarrays.client

## Class NativeImpl

- java.lang.Object
- - com.google.gwt.typedarrays.shared.TypedArrays.Impl
  - - com.google.gwt.typedarrays.client.NativeImpl

Direct Known Subclasses:
  NativeImplEmulClamped, NativeImplFull

    public class NativeImpl
    extends TypedArrays.Impl

The default implementation class, which assumes that Typed Arrays might be supported and does runtime checks where necessary, substituting emulated implementations of DataView and Uint8ClampedArray where they are missing.

This can be replaced with a version which avoids runtime checks where possible for efficiency.

### Constructor Summary

Constructors
Constructor and Description
`NativeImpl()`

### Method Summary

All Methods Instance Methods Concrete Methods
`protected boolean` `checkDataViewSupport()`
`protected boolean` `checkUint8ClampedArraySupport()`
`ArrayBuffer` `createArrayBuffer(int length)`
`DataView` `createDataView(ArrayBuffer buffer)`
`DataView` `createDataView(ArrayBuffer buffer, int byteOffset)`
`DataView` `createDataView(ArrayBuffer buffer, int byteOffset, int byteLength)`
`Float32ArrayNative` `createFloat32Array(ArrayBuffer buffer)`
`Float32ArrayNative` `createFloat32Array(ArrayBuffer buffer, int byteOffset)`
`Float32ArrayNative` `createFloat32Array(ArrayBuffer buffer, int byteOffset, int length)`
`Float32ArrayNative` `createFloat32Array(float[] array)`
`Float32ArrayNative` `createFloat32Array(int length)`
`Float64ArrayNative` `createFloat64Array(ArrayBuffer buffer)`
`Float64ArrayNative` `createFloat64Array(ArrayBuffer buffer, int byteOffset)`
`Float64ArrayNative` `createFloat64Array(ArrayBuffer buffer, int byteOffset, int length)`
`Float64ArrayNative` `createFloat64Array(double[] array)`
`Float64ArrayNative` `createFloat64Array(int length)`
`Int16ArrayNative` `createInt16Array(ArrayBuffer buffer)`
`Int16ArrayNative` `createInt16Array(ArrayBuffer buffer, int byteOffset)`
`Int16ArrayNative` `createInt16Array(ArrayBuffer buffer, int byteOffset, int length)`
`Int16ArrayNative` `createInt16Array(int length)`
`Int16ArrayNative` `createInt16Array(short[] array)`
`Int32ArrayNative` `createInt32Array(ArrayBuffer buffer)`
`Int32ArrayNative` `createInt32Array(ArrayBuffer buffer, int byteOffset)`
`Int32ArrayNative` `createInt32Array(ArrayBuffer buffer, int byteOffset, int length)`
`Int32ArrayNative` `createInt32Array(int length)`
`Int32ArrayNative` `createInt32Array(int[] array)`
`Int8ArrayNative` `createInt8Array(ArrayBuffer buffer)`
`Int8ArrayNative` `createInt8Array(ArrayBuffer buffer, int byteOffset)`
`Int8ArrayNative` `createInt8Array(ArrayBuffer buffer, int byteOffset, int length)`
`Int8ArrayNative` `createInt8Array(byte[] array)`
`Int8ArrayNative` `createInt8Array(int length)`
`Uint16ArrayNative` `createUint16Array(ArrayBuffer buffer)`
`Uint16ArrayNative` `createUint16Array(ArrayBuffer buffer, int byteOffset)`
`Uint16ArrayNative` `createUint16Array(ArrayBuffer buffer, int byteOffset, int length)`
`Uint16ArrayNative` `createUint16Array(int length)`
`Uint16ArrayNative` `createUint16Array(int[] array)`
`Uint32ArrayNative` `createUint32Array(ArrayBuffer buffer)`
`Uint32ArrayNative` `createUint32Array(ArrayBuffer buffer, int byteOffset)`
`Uint32ArrayNative` `createUint32Array(ArrayBuffer buffer, int byteOffset, int length)`
`Uint32ArrayNative` `createUint32Array(double[] array)`
`Uint32ArrayNative` `createUint32Array(int length)`
`Uint32ArrayNative` `createUint32Array(long[] array)`
`Uint8ArrayNative` `createUint8Array(ArrayBuffer buffer)`
`Uint8ArrayNative` `createUint8Array(ArrayBuffer buffer, int byteOffset)`
`Uint8ArrayNative` `createUint8Array(ArrayBuffer buffer, int byteOffset, int length)`
`Uint8ArrayNative` `createUint8Array(int length)`
`Uint8ArrayNative` `createUint8Array(short[] array)`
`Uint8ClampedArray` `createUint8ClampedArray(ArrayBuffer buffer)`
`Uint8ClampedArray` `createUint8ClampedArray(ArrayBuffer buffer, int byteOffset)`
`Uint8ClampedArray` `createUint8ClampedArray(ArrayBuffer buffer, int byteOffset, int length)`
`Uint8ClampedArray` `createUint8ClampedArray(int length)`
`Uint8ClampedArray` `createUint8ClampedArray(short[] array)`
`protected boolean` `runtimeSupportCheck()` Check if the current environment actually does support typed arrays (including emulation).

### Methods inherited from class com.google.gwt.typedarrays.shared.TypedArrays.Impl

`getElementCount, mightBeSupported`

### Methods inherited from class java.lang.Object

`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

### Constructor Detail

#### NativeImpl

    public NativeImpl()

### Method Detail

#### createArrayBuffer

    public ArrayBuffer createArrayBuffer(int length)

Specified by:
  `createArrayBuffer` in class `TypedArrays.Impl`

#### createDataView

    public DataView createDataView(ArrayBuffer buffer)

Overrides:
  `createDataView` in class `TypedArrays.Impl`

#### createDataView

    public DataView createDataView(ArrayBuffer buffer,
                                   int byteOffset)

Overrides:
  `createDataView` in class `TypedArrays.Impl`

#### createDataView

    public DataView createDataView(ArrayBuffer buffer,
                                   int byteOffset,
                                   int byteLength)

Specified by:
  `createDataView` in class `TypedArrays.Impl`

#### createFloat32Array

    public Float32ArrayNative createFloat32Array(ArrayBuffer buffer)

Overrides:
  `createFloat32Array` in class `TypedArrays.Impl`

#### createFloat32Array

    public Float32ArrayNative createFloat32Array(ArrayBuffer buffer,
                                                 int byteOffset)

Overrides:
  `createFloat32Array` in class `TypedArrays.Impl`

#### createFloat32Array

    public Float32ArrayNative createFloat32Array(ArrayBuffer buffer,
                                                 int byteOffset,
                                                 int length)

Specified by:
  `createFloat32Array` in class `TypedArrays.Impl`

#### createFloat32Array

    public Float32ArrayNative createFloat32Array(float[] array)

Overrides:
  `createFloat32Array` in class `TypedArrays.Impl`

#### createFloat32Array

    public Float32ArrayNative createFloat32Array(int length)

Overrides:
  `createFloat32Array` in class `TypedArrays.Impl`

#### createFloat64Array

    public Float64ArrayNative createFloat64Array(ArrayBuffer buffer)

Overrides:
  `createFloat64Array` in class `TypedArrays.Impl`

#### createFloat64Array

    public Float64ArrayNative createFloat64Array(ArrayBuffer buffer,
                                                 int byteOffset)

Overrides:
  `createFloat64Array` in class `TypedArrays.Impl`

#### createFloat64Array

    public Float64ArrayNative createFloat64Array(ArrayBuffer buffer,
                                                 int byteOffset,
                                                 int length)

Specified by:
  `createFloat64Array` in class `TypedArrays.Impl`

#### createFloat64Array

    public Float64ArrayNative createFloat64Array(double[] array)

Overrides:
  `createFloat64Array` in class `TypedArrays.Impl`

#### createFloat64Array

    public Float64ArrayNative createFloat64Array(int length)

Overrides:
  `createFloat64Array` in class `TypedArrays.Impl`

#### createInt16Array

    public Int16ArrayNative createInt16Array(ArrayBuffer buffer)

Overrides:
  `createInt16Array` in class `TypedArrays.Impl`

#### createInt16Array

    public Int16ArrayNative createInt16Array(ArrayBuffer buffer,
                                             int byteOffset)

Overrides:
  `createInt16Array` in class `TypedArrays.Impl`

#### createInt16Array

    public Int16ArrayNative createInt16Array(ArrayBuffer buffer,
                                             int byteOffset,
                                             int length)

Specified by:
  `createInt16Array` in class `TypedArrays.Impl`

#### createInt16Array

    public Int16ArrayNative createInt16Array(int length)

Overrides:
  `createInt16Array` in class `TypedArrays.Impl`

#### createInt16Array

    public Int16ArrayNative createInt16Array(short[] array)

Overrides:
  `createInt16Array` in class `TypedArrays.Impl`

#### createInt32Array

    public Int32ArrayNative createInt32Array(ArrayBuffer buffer)

Overrides:
  `createInt32Array` in class `TypedArrays.Impl`

#### createInt32Array

    public Int32ArrayNative createInt32Array(ArrayBuffer buffer,
                                             int byteOffset)

Overrides:
  `createInt32Array` in class `TypedArrays.Impl`

#### createInt32Array

    public Int32ArrayNative createInt32Array(ArrayBuffer buffer,
                                             int byteOffset,
                                             int length)

Specified by:
  `createInt32Array` in class `TypedArrays.Impl`

#### createInt32Array

    public Int32ArrayNative createInt32Array(int length)

Overrides:
  `createInt32Array` in class `TypedArrays.Impl`

#### createInt32Array

    public Int32ArrayNative createInt32Array(int[] array)

Overrides:
  `createInt32Array` in class `TypedArrays.Impl`

#### createInt8Array

    public Int8ArrayNative createInt8Array(ArrayBuffer buffer)

Overrides:
  `createInt8Array` in class `TypedArrays.Impl`

#### createInt8Array

    public Int8ArrayNative createInt8Array(ArrayBuffer buffer,
                                           int byteOffset)

Overrides:
  `createInt8Array` in class `TypedArrays.Impl`

#### createInt8Array

    public Int8ArrayNative createInt8Array(ArrayBuffer buffer,
                                           int byteOffset,
                                           int length)

Specified by:
  `createInt8Array` in class `TypedArrays.Impl`

#### createInt8Array

    public Int8ArrayNative createInt8Array(byte[] array)

Overrides:
  `createInt8Array` in class `TypedArrays.Impl`

#### createInt8Array

    public Int8ArrayNative createInt8Array(int length)

Overrides:
  `createInt8Array` in class `TypedArrays.Impl`

#### createUint16Array

    public Uint16ArrayNative createUint16Array(ArrayBuffer buffer)

Overrides:
  `createUint16Array` in class `TypedArrays.Impl`

#### createUint16Array

    public Uint16ArrayNative createUint16Array(ArrayBuffer buffer,
                                               int byteOffset)

Overrides:
  `createUint16Array` in class `TypedArrays.Impl`

#### createUint16Array

    public Uint16ArrayNative createUint16Array(ArrayBuffer buffer,
                                               int byteOffset,
                                               int length)

Specified by:
  `createUint16Array` in class `TypedArrays.Impl`

#### createUint16Array

    public Uint16ArrayNative createUint16Array(int length)

Overrides:
  `createUint16Array` in class `TypedArrays.Impl`

#### createUint16Array

    public Uint16ArrayNative createUint16Array(int[] array)

Overrides:
  `createUint16Array` in class `TypedArrays.Impl`

#### createUint32Array

    public Uint32ArrayNative createUint32Array(ArrayBuffer buffer)

Overrides:
  `createUint32Array` in class `TypedArrays.Impl`

#### createUint32Array

    public Uint32ArrayNative createUint32Array(ArrayBuffer buffer,
                                               int byteOffset)

Overrides:
  `createUint32Array` in class `TypedArrays.Impl`

#### createUint32Array

    public Uint32ArrayNative createUint32Array(ArrayBuffer buffer,
                                               int byteOffset,
                                               int length)

Specified by:
  `createUint32Array` in class `TypedArrays.Impl`

#### createUint32Array

    public Uint32ArrayNative createUint32Array(double[] array)

Overrides:
  `createUint32Array` in class `TypedArrays.Impl`

#### createUint32Array

    public Uint32ArrayNative createUint32Array(int length)

Overrides:
  `createUint32Array` in class `TypedArrays.Impl`

#### createUint32Array

    public Uint32ArrayNative createUint32Array(long[] array)

Overrides:
  `createUint32Array` in class `TypedArrays.Impl`

#### createUint8Array

    public Uint8ArrayNative createUint8Array(ArrayBuffer buffer)

Overrides:
  `createUint8Array` in class `TypedArrays.Impl`

#### createUint8Array

    public Uint8ArrayNative createUint8Array(ArrayBuffer buffer,
                                             int byteOffset)

Overrides:
  `createUint8Array` in class `TypedArrays.Impl`

#### createUint8Array

    public Uint8ArrayNative createUint8Array(ArrayBuffer buffer,
                                             int byteOffset,
                                             int length)

Specified by:
  `createUint8Array` in class `TypedArrays.Impl`

#### createUint8Array

    public Uint8ArrayNative createUint8Array(int length)

Overrides:
  `createUint8Array` in class `TypedArrays.Impl`

#### createUint8Array

    public Uint8ArrayNative createUint8Array(short[] array)

Overrides:
  `createUint8Array` in class `TypedArrays.Impl`

#### createUint8ClampedArray

    public Uint8ClampedArray createUint8ClampedArray(ArrayBuffer buffer)

Overrides:
  `createUint8ClampedArray` in class `TypedArrays.Impl`

#### createUint8ClampedArray

    public Uint8ClampedArray createUint8ClampedArray(ArrayBuffer buffer,
                                                     int byteOffset)

Overrides:
  `createUint8ClampedArray` in class `TypedArrays.Impl`

#### createUint8ClampedArray

    public Uint8ClampedArray createUint8ClampedArray(ArrayBuffer buffer,
                                                     int byteOffset,
                                                     int length)

Specified by:
  `createUint8ClampedArray` in class `TypedArrays.Impl`

#### createUint8ClampedArray

    public Uint8ClampedArray createUint8ClampedArray(int length)

Overrides:
  `createUint8ClampedArray` in class `TypedArrays.Impl`

#### createUint8ClampedArray

    public Uint8ClampedArray createUint8ClampedArray(short[] array)

Overrides:
  `createUint8ClampedArray` in class `TypedArrays.Impl`

#### checkDataViewSupport

    protected boolean checkDataViewSupport()

#### checkUint8ClampedArraySupport

    protected boolean checkUint8ClampedArraySupport()

#### runtimeSupportCheck

    protected boolean runtimeSupportCheck()

Description copied from class: `TypedArrays.Impl`
Check if the current environment actually does support typed arrays (including emulation). There is no partial support, so if true is returned, there must be acceptable implementations for all of the `createXXX` methods.

Overrides:
  `runtimeSupportCheck` in class `TypedArrays.Impl`
Returns:
  true if the current environment actually does support typed arrays