- Qt 6.9
- Qt Quick
- Getting started with Qt Quick applications
- Integrating JavaScript in QML
- Qt 6.9.2 Reference Documentation

Animations ◦ Visual Canvas

# Integrating JavaScript in QML

JavaScript code can be easily integrated into QML to provide UI logic, imperative control, or other benefits.

## Using JavaScript expressions for property values

JavaScript expressions can be used in QML as bindings. For example:

     Item {
         width: Math.random()
         height: width < 100 ? 100 : (width + 50) /  2
     }

Note that function calls, like Math.random(), will not be reevaluated unless their arguments change. So binding to Math.random() will be one random number and not reevaluated, but if the width is changed in some other manner, the height binding will be reevaluated to take that into account.

## Adding JavaScript functions in QML

JavaScript functions can be declared on QML items, like in the below example. This allows you to call the method using the item id.

     import QtQuick

     Item {
         id: container
         width: 320
         height: 480

         function randomNumber() {
             return Math.random() * 360;
         }

         function getNumber() {
             return container.randomNumber();
         }

         TapHandler {
             // This line uses the JS function from the item
             onTapped: rectangle.rotation = container.getNumber();
         }

         Rectangle {
             color: "#272822"
             width: 320
             height: 480
         }

         Rectangle {
             id: rectangle
             anchors.centerIn: parent
             width: 160
             height: 160
             color: "green"
             Behavior on rotation { RotationAnimation { direction: RotationAnimation.Clockwise } }
         }

     }

## Using JavaScript files

JavaScript files can be used for abstracting out logic from QML files. To do this, first place your functions inside a .js file like in the example shown.

     // myscript.js
     function getRandom(previousValue) {
         return Math.floor(previousValue + Math.random() * 90) % 360;
     }

Then import the file into any .qml file that needs to use the functions, like the example QML file below.

     import QtQuick
     import "myscript.js" as Logic

     Item {
         width: 320
         height: 480

         Rectangle {
             color: "#272822"
             width: 320
             height: 480
         }

         TapHandler {
             // This line uses the JS function from the separate JS file
             onTapped: rectangle.rotation = Logic.getRandom(rectangle.rotation);
         }

         Rectangle {
             id: rectangle
             anchors.centerIn: parent
             width: 160
             height: 160
             color: "green"
             Behavior on rotation { RotationAnimation { direction: RotationAnimation.Clockwise } }
         }

     }

For further details on the JavaScript engine used by QML, as well as the difference from browser JS, see the full documentation on JavaScript Expressions in QML Documents.

Animations ◦ Visual Canvas