Qt 5.6 | Qt Quick | QML Types | ScriptAction QML Type

Qt 5.6.3 Reference Documentation

# ScriptAction QML Type

Defines scripts to be run during an animation More...

Import Statement: | import QtQuick 2.5
Inherits: | Animation

- List of all members, including inherited members

## Properties

- script : script
- scriptName : string

## Detailed Description

ScriptAction can be used to run a script at a specific point in an animation.

      SequentialAnimation {
          NumberAnimation {
              // ...
          }
          ScriptAction { script: doSomething(); }
          NumberAnimation {
              // ...
          }
      }

When used as part of a Transition, you can also target a specific StateChangeScript to run using the `scriptName` property.

      State {
          name: "state1"
          StateChangeScript {
              name: "myScript"
              script: doStateStuff();
          }
          // ...
      }
      // ...
      Transition {
          to: "state1"
          SequentialAnimation {
              NumberAnimation { /* ... */ }
              ScriptAction { scriptName: "myScript" }
              NumberAnimation { /* ... */ }
          }
      }

See also StateChangeScript.

## Property Documentation

script : script

This property holds the script to run.

scriptName : string

This property holds the name of the StateChangeScript to run.

This property is only valid when ScriptAction is used as part of a transition. If both script and scriptName are set, scriptName will be used.

Note: When using scriptName in a reversible transition, the script will only be run when the transition is being run forwards.