Qt 5.6 | Qt Quick | Qt Quick Particles Examples - Image Particles | deformation.qml Example File

Qt 5.6.3 Reference Documentation

# deformation.qml Example File

particles/imageparticle/content/deformation.qml

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      ** This file is part of the examples of the Qt Toolkit.
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      import QtQuick 2.0
      import QtQuick.Particles 2.0

      Rectangle {
          color: "goldenrod"
          width: 400
          height: 400
          ParticleSystem {id:sys}

          ImageParticle {
              system: sys
              groups: ["goingLeft", "goingRight"]
              source: "../../images/starfish_4.png"
              rotation: 90
              rotationVelocity: 90
              autoRotation: true
          }
          ImageParticle {
              system: sys
              groups: ["goingDown"]
              source: "../../images/starfish_0.png"
              rotation: 180
              yVector: PointDirection { y: 0.5; yVariation: 0.25; xVariation: 0.25; }
          }

          Timer {
              running: true
              repeat: false
              interval: 100
              onTriggered: emitA.enabled = true;
          }
          Timer {
              running: true
              repeat: false
              interval: 4200
              onTriggered: emitB.enabled = true;
          }
          Timer {
              running: true
              repeat: false
              interval: 8400
              onTriggered: emitC.enabled = true;
          }

          Emitter {
              id: emitA
              x: 0
              y: 120
              system: sys
              enabled: false
              group: "goingRight"
              velocity: PointDirection { x: 100 }
              lifeSpan: 4000
              emitRate: 1
              size: 128
          }
          Emitter {
              id: emitB
              x: 400
              y: 240
              system: sys
              enabled: false
              group: "goingLeft"
              velocity: PointDirection { x: -100 }
              lifeSpan: 4000
              emitRate: 1
              size: 128
          }
          Emitter {
              id: emitC
              x: 0
              y: 360
              system: sys
              enabled: false
              group: "goingDown"
              velocity: PointDirection { x: 100 }
              lifeSpan: 4000
              emitRate: 1
              size: 128
          }
      }