- Qt 5.3
- Qt Quick
- Qt Quick Demo - Same Game
- LogoAnimation.qml Example File
- Qt 5.3.2 Reference Documentation

# LogoAnimation.qml Example File

demos/samegame/content/LogoAnimation.qml

    /****************************************************************************
    **
    ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
    ** Contact: http://www.qt-project.org/legal
    **
    ** This file is part of the examples of the Qt Toolkit.
    **
    ** $QT_BEGIN_LICENSE:BSD$
    ** You may use this file under the terms of the BSD license as follows:
    **
    ** "Redistribution and use in source and binary forms, with or without
    ** modification, are permitted provided that the following conditions are
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    **     of its contributors may be used to endorse or promote products derived
    **     from this software without specific prior written permission.
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    import QtQuick 2.0
    import QtQuick.Particles 2.0

    Item {
        id: container //Positioned where the 48x48 S/G should be
        property alias running: mainAnim.running
        property ParticleSystem particleSystem
        property int dur: 500
        signal boomTime
        Image {
            id: s1
            source: "gfx/logo-s.png"
            y: 0
        }
        Image {
            id: g1
            source: "gfx/logo-g.png"
            y: -128
        }
        Column {
            Repeater {
                model: 2
                Item {
                    width: 48
                    height: 48
                    BlockEmitter {
                        id: emitter
                        anchors.fill: parent
                        group: "red"
                        system: particleSystem
                        Connections {
                            target: container
                            onBoomTime: emitter.pulse(100);
                        }
                    }
                }
            }
        }
        SequentialAnimation {
            id: mainAnim
            running: true
            loops: -1
            PropertyAction { target: g1; property: "y"; value: -128}
            PropertyAction { target: g1; property: "opacity"; value: 1}
            PropertyAction { target: s1; property: "y"; value: 0}
            PropertyAction { target: s1; property: "opacity"; value: 1}
            NumberAnimation { target: g1; property: "y"; from: -96; to: -48; duration: dur}
            ParallelAnimation {
                NumberAnimation { target: g1; property: "y"; from: -48; to: 0; duration: dur}
                NumberAnimation { target: s1; property: "y"; from: 0; to: 48; duration: dur }
            }
            PauseAnimation { duration: dur }
            ScriptAction { script: container.boomTime(); }
            ParallelAnimation {
                NumberAnimation { target: g1; property: "opacity"; to: 0; duration: dur }
                NumberAnimation { target: s1; property: "opacity"; to: 0; duration: dur }
            }
            PropertyAction { target: s1; property: "y"; value: -128}
            PropertyAction { target: s1; property: "opacity"; value: 1}
            NumberAnimation { target: s1; property: "y"; from: -96; to: 0; duration: dur * 2}
        }
    }