compute_vector_decl.hpp
#pragma once
#include <functional>
#include "_vectorize.hpp"
namespace glm {
namespace detail
{
template<length_t L, typename T, qualifier Q, bool UseSimd>
struct compute_vec_add {};
template<length_t L, typename T, qualifier Q, bool UseSimd>
struct compute_vec_sub {};
template<length_t L, typename T, qualifier Q, bool UseSimd>
struct compute_vec_mul {};
template<length_t L, typename T, qualifier Q, bool UseSimd>
struct compute_vec_div {};
template<length_t L, typename T, qualifier Q, bool UseSimd>
struct compute_vec_mod {};
template<length_t L, typename T, qualifier Q, bool UseSimd>
struct compute_splat {};
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
struct compute_vec_and {};
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
struct compute_vec_or {};
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
struct compute_vec_xor {};
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
struct compute_vec_shift_left {};
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
struct compute_vec_shift_right {};
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
struct compute_vec_equal {};
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
struct compute_vec_nequal {};
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
struct compute_vec_bitwise_not {};
template<length_t L, typename T, qualifier Q>
struct compute_vec_add<L, T, Q, false>
{
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
{
return detail::functor2<vec, L, T, Q>::call(std::plus<T>(), a, b);
}
};
template<length_t L, typename T, qualifier Q>
struct compute_vec_sub<L, T, Q, false>
{
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
{
return detail::functor2<vec, L, T, Q>::call(std::minus<T>(), a, b);
}
};
template<length_t L, typename T, qualifier Q>
struct compute_vec_mul<L, T, Q, false>
{
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
{
return detail::functor2<vec, L, T, Q>::call(std::multiplies<T>(), a, b);
}
};
template<length_t L, typename T, qualifier Q>
struct compute_vec_div<L, T, Q, false>
{
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
{
return detail::functor2<vec, L, T, Q>::call(std::divides<T>(), a, b);
}
};
template<length_t L, typename T, qualifier Q>
struct compute_vec_mod<L, T, Q, false>
{
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
{
return detail::functor2<vec, L, T, Q>::call(std::modulus<T>(), a, b);
}
};
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
struct compute_vec_and<L, T, Q, IsInt, Size, false>
{
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
{
vec<L, T, Q> v(a);
for (length_t i = 0; i < L; ++i)
v[i] &= static_cast<T>(b[i]);
return v;
}
};
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
struct compute_vec_or<L, T, Q, IsInt, Size, false>
{
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
{
vec<L, T, Q> v(a);
for (length_t i = 0; i < L; ++i)
v[i] |= static_cast<T>(b[i]);
return v;
}
};
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
struct compute_vec_xor<L, T, Q, IsInt, Size, false>
{
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
{
vec<L, T, Q> v(a);
for (length_t i = 0; i < L; ++i)
v[i] ^= static_cast<T>(b[i]);
return v;
}
};
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
struct compute_vec_shift_left<L, T, Q, IsInt, Size, false>
{
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
{
vec<L, T, Q> v(a);
for (length_t i = 0; i < L; ++i)
v[i] <<= static_cast<T>(b[i]);
return v;
}
};
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
struct compute_vec_shift_right<L, T, Q, IsInt, Size, false>
{
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
{
vec<L, T, Q> v(a);
for (length_t i = 0; i < L; ++i)
v[i] >>= static_cast<T>(b[i]);
return v;
}
};
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
struct compute_vec_equal<L, T, Q, IsInt, Size, false>
{
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(vec<L, T, Q> const& v1, vec<L, T, Q> const& v2)
{
bool b = true;
for (length_t i = 0; b && i < L; ++i)
b = detail::compute_equal<T, std::numeric_limits<T>::is_iec559>::call(v1[i], v2[i]);
return b;
}
};
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
struct compute_vec_nequal<L, T, Q, IsInt, Size, false>
{
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
{
return !compute_vec_equal<L, T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v1, v2);
}
};
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
struct compute_vec_bitwise_not<L, T, Q, IsInt, Size, false>
{
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a)
{
vec<L, T, Q> v(a);
for (length_t i = 0; i < L; ++i)
v[i] = ~v[i];
return v;
}
};
}
}