bitfield.hpp
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#include "../detail/setup.hpp"
#pragma once
// Dependencies
#include "../ext/scalar_int_sized.hpp"
#include "../ext/scalar_uint_sized.hpp"
#include "../detail/qualifier.hpp"
#include "../detail/_vectorize.hpp"
#include "type_precision.hpp"
#include <limits>
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTC_bitfield extension included")
#endif
namespace glm
{
template<typename genIUType>
GLM_FUNC_DECL genIUType mask(genIUType Bits);
template<length_t L, typename T, qualifier Q>
GLM_FUNC_DECL vec<L, T, Q> mask(vec<L, T, Q> const& v);
template<typename genIUType>
GLM_FUNC_DECL genIUType bitfieldRotateRight(genIUType In, int Shift);
template<length_t L, typename T, qualifier Q>
GLM_FUNC_DECL vec<L, T, Q> bitfieldRotateRight(vec<L, T, Q> const& In, int Shift);
template<typename genIUType>
GLM_FUNC_DECL genIUType bitfieldRotateLeft(genIUType In, int Shift);
template<length_t L, typename T, qualifier Q>
GLM_FUNC_DECL vec<L, T, Q> bitfieldRotateLeft(vec<L, T, Q> const& In, int Shift);
template<typename genIUType>
GLM_FUNC_DECL genIUType bitfieldFillOne(genIUType Value, int FirstBit, int BitCount);
template<length_t L, typename T, qualifier Q>
GLM_FUNC_DECL vec<L, T, Q> bitfieldFillOne(vec<L, T, Q> const& Value, int FirstBit, int BitCount);
template<typename genIUType>
GLM_FUNC_DECL genIUType bitfieldFillZero(genIUType Value, int FirstBit, int BitCount);
template<length_t L, typename T, qualifier Q>
GLM_FUNC_DECL vec<L, T, Q> bitfieldFillZero(vec<L, T, Q> const& Value, int FirstBit, int BitCount);
GLM_FUNC_DECL int16 bitfieldInterleave(int8 x, int8 y);
GLM_FUNC_DECL uint16 bitfieldInterleave(uint8 x, uint8 y);
GLM_FUNC_DECL uint16 bitfieldInterleave(u8vec2 const& v);
GLM_FUNC_DECL glm::u8vec2 bitfieldDeinterleave(glm::uint16 x);
GLM_FUNC_DECL int32 bitfieldInterleave(int16 x, int16 y);
GLM_FUNC_DECL uint32 bitfieldInterleave(uint16 x, uint16 y);
GLM_FUNC_DECL uint32 bitfieldInterleave(u16vec2 const& v);
GLM_FUNC_DECL glm::u16vec2 bitfieldDeinterleave(glm::uint32 x);
GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y);
GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y);
GLM_FUNC_DECL uint64 bitfieldInterleave(u32vec2 const& v);
GLM_FUNC_DECL glm::u32vec2 bitfieldDeinterleave(glm::uint64 x);
GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z);
GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z);
GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z);
GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z);
GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y, int32 z);
GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z);
GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w);
GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w);
GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w);
GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w);
} //namespace glm
#include "bitfield.inl"
glm::uint32
detail::uint32 uint32
32 bit unsigned integer type.
Definition: scalar_uint_sized.hpp:64
glm::u16vec2
vec< 2, uint16, defaultp > u16vec2
16 bit unsigned integer vector of 2 components type.
Definition: vector_uint2_sized.hpp:36
glm::int16
detail::int16 int16
16 bit signed integer type.
Definition: scalar_int_sized.hpp:61
glm::bitfieldInterleave
GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w)
Interleaves the bits of x, y, z and w.
glm::uint64
detail::uint64 uint64
64 bit unsigned integer type.
Definition: scalar_uint_sized.hpp:67
type_precision.hpp
GLM_GTC_type_precision
glm::uint8
detail::uint8 uint8
8 bit unsigned integer type.
Definition: scalar_uint_sized.hpp:58
glm::bitfieldFillOne
GLM_FUNC_DECL vec< L, T, Q > bitfieldFillOne(vec< L, T, Q > const &Value, int FirstBit, int BitCount)
Set to 1 a range of bits.
glm::mask
GLM_FUNC_DECL vec< L, T, Q > mask(vec< L, T, Q > const &v)
Build a mask of 'count' bits.
glm::bitfieldFillZero
GLM_FUNC_DECL vec< L, T, Q > bitfieldFillZero(vec< L, T, Q > const &Value, int FirstBit, int BitCount)
Set to 0 a range of bits.
glm::bitfieldRotateRight
GLM_FUNC_DECL vec< L, T, Q > bitfieldRotateRight(vec< L, T, Q > const &In, int Shift)
Rotate all bits to the right.
glm::int8
detail::int8 int8
8 bit signed integer type.
Definition: scalar_int_sized.hpp:58
glm::u32vec2
vec< 2, uint32, defaultp > u32vec2
32 bit unsigned integer vector of 2 components type.
Definition: vector_uint2_sized.hpp:41
glm::u8vec2
vec< 2, uint8, defaultp > u8vec2
8 bit unsigned integer vector of 2 components type.
Definition: vector_uint2_sized.hpp:31
glm::int64
detail::int64 int64
64 bit signed integer type.
Definition: scalar_int_sized.hpp:67
glm::uint16
detail::uint16 uint16
16 bit unsigned integer type.
Definition: scalar_uint_sized.hpp:61
glm::bitfieldDeinterleave
GLM_FUNC_DECL glm::u32vec2 bitfieldDeinterleave(glm::uint64 x)
Deinterleaves the bits of x.
glm::bitfieldRotateLeft
GLM_FUNC_DECL vec< L, T, Q > bitfieldRotateLeft(vec< L, T, Q > const &In, int Shift)
Rotate all bits to the left.
glm::int32
detail::int32 int32
32 bit signed integer type.
Definition: scalar_int_sized.hpp:64