| 1.0.2 API documentation

type_mat4x2.hpp
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1
4 #pragma once
5
6 #include "type_vec2.hpp"
7 #include "type_vec4.hpp"
8 #include <limits>
9 #include <cstddef>
10
11 namespace glm
12 {
13 template<typename T, qualifier Q>
14 struct mat<4, 2, T, Q>
15 {
16 typedef vec<2, T, Q> col_type;
17 typedef vec<4, T, Q> row_type;
18 typedef mat<4, 2, T, Q> type;
19 typedef mat<2, 4, T, Q> transpose_type;
20 typedef T value_type;
21
22 private:
23 col_type value[4];
24
25 public:
26 // -- Accesses --
27
28 typedef length_t length_type;
29 GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 4; }
30
31 GLM_FUNC_DECL GLM_CONSTEXPR col_type & operator[](length_type i) GLM_NOEXCEPT;
32 GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const GLM_NOEXCEPT;
33
34 // -- Constructors --
35
36 GLM_DEFAULTED_DEFAULT_CTOR_DECL GLM_CONSTEXPR mat() GLM_DEFAULT_CTOR;
37 template<qualifier P>
38 GLM_CTOR_DECL mat(mat<4, 2, T, P> const& m);
39
40 GLM_CTOR_DECL mat(T scalar);
41 GLM_CTOR_DECL mat(
42 T x0, T y0,
43 T x1, T y1,
44 T x2, T y2,
45 T x3, T y3);
46 GLM_CTOR_DECL mat(
47 col_type const& v0,
48 col_type const& v1,
49 col_type const& v2,
50 col_type const& v3);
51
52 // -- Conversions --
53
54 template<
55 typename X0, typename Y0,
56 typename X1, typename Y1,
57 typename X2, typename Y2,
58 typename X3, typename Y3>
59 GLM_CTOR_DECL mat(
60 X0 x0, Y0 y0,
61 X1 x1, Y1 y1,
62 X2 x2, Y2 y2,
63 X3 x3, Y3 y3);
64
65 template<typename V1, typename V2, typename V3, typename V4>
66 GLM_CTOR_DECL mat(
67 vec<2, V1, Q> const& v1,
68 vec<2, V2, Q> const& v2,
69 vec<2, V3, Q> const& v3,
70 vec<2, V4, Q> const& v4);
71
72 // -- Matrix conversions --
73
74 template<typename U, qualifier P>
75 GLM_CTOR_DECL mat(mat<4, 2, U, P> const& m);
76
77 GLM_CTOR_DECL mat(mat<2, 2, T, Q> const& x);
78 GLM_CTOR_DECL mat(mat<3, 3, T, Q> const& x);
79 GLM_CTOR_DECL mat(mat<4, 4, T, Q> const& x);
80 GLM_CTOR_DECL mat(mat<2, 3, T, Q> const& x);
81 GLM_CTOR_DECL mat(mat<3, 2, T, Q> const& x);
82 GLM_CTOR_DECL mat(mat<2, 4, T, Q> const& x);
83 GLM_CTOR_DECL mat(mat<4, 3, T, Q> const& x);
84 GLM_CTOR_DECL mat(mat<3, 4, T, Q> const& x);
85
86 // -- Unary arithmetic operators --
87
88 template<typename U>
89 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 2, T, Q> & operator=(mat<4, 2, U, Q> const& m);
90 template<typename U>
91 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 2, T, Q> & operator+=(U s);
92 template<typename U>
93 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 2, T, Q> & operator+=(mat<4, 2, U, Q> const& m);
94 template<typename U>
95 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 2, T, Q> & operator-=(U s);
96 template<typename U>
97 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 2, T, Q> & operator-=(mat<4, 2, U, Q> const& m);
98 template<typename U>
99 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 2, T, Q> & operator*=(U s);
100 template<typename U>
101 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 2, T, Q> & operator/=(U s);
102
103 // -- Increment and decrement operators --
104
105 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 2, T, Q> & operator++ ();
106 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 2, T, Q> & operator-- ();
107 GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator++(int);
108 GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator--(int);
109 };
110
111 // -- Unary operators --
112
113 template<typename T, qualifier Q>
114 GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m);
115
116 template<typename T, qualifier Q>
117 GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m);
118
119 // -- Binary operators --
120
121 template<typename T, qualifier Q>
122 GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m, T scalar);
123
124 template<typename T, qualifier Q>
125 GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
126
127 template<typename T, qualifier Q>
128 GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m, T scalar);
129
130 template<typename T, qualifier Q>
131 GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
132
133 template<typename T, qualifier Q>
134 GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator*(mat<4, 2, T, Q> const& m, T scalar);
135
136 template<typename T, qualifier Q>
137 GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator*(T scalar, mat<4, 2, T, Q> const& m);
138
139 template<typename T, qualifier Q>
140 GLM_FUNC_DECL GLM_CONSTEXPR typename mat<4, 2, T, Q>::col_type operator*(mat<4, 2, T, Q> const& m, typename mat<4, 2, T, Q>::row_type const& v);
141
142 template<typename T, qualifier Q>
143 GLM_FUNC_DECL GLM_CONSTEXPR typename mat<4, 2, T, Q>::row_type operator*(typename mat<4, 2, T, Q>::col_type const& v, mat<4, 2, T, Q> const& m);
144
145 template<typename T, qualifier Q>
146 GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
147
148 template<typename T, qualifier Q>
149 GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
150
151 template<typename T, qualifier Q>
152 GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
153
154 template<typename T, qualifier Q>
155 GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator/(mat<4, 2, T, Q> const& m, T scalar);
156
157 template<typename T, qualifier Q>
158 GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator/(T scalar, mat<4, 2, T, Q> const& m);
159
160 // -- Boolean operators --
161
162 template<typename T, qualifier Q>
163 GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
164
165 template<typename T, qualifier Q>
166 GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
167 }//namespace glm
168
169 #ifndef GLM_EXTERNAL_TEMPLATE
170 #include "type_mat4x2.inl"
171 #endif
glm::length
GLM_FUNC_DECL T length(qua< T, Q > const &q)
Returns the norm of a quaternions.
type_vec4.hpp
Core features
type_vec2.hpp
Core features