| 1.0.2 API documentation

type_mat3x3.hpp
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1
4 #pragma once
5
6 #include "type_vec3.hpp"
7 #include <limits>
8 #include <cstddef>
9
10 namespace glm
11 {
12 template<typename T, qualifier Q>
13 struct mat<3, 3, T, Q>
14 {
15 typedef vec<3, T, Q> col_type;
16 typedef vec<3, T, Q> row_type;
17 typedef mat<3, 3, T, Q> type;
18 typedef mat<3, 3, T, Q> transpose_type;
19 typedef T value_type;
20
21 private:
22 col_type value[3];
23
24 public:
25 // -- Accesses --
26
27 typedef length_t length_type;
28 GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 3; }
29
30 GLM_FUNC_DECL GLM_CONSTEXPR col_type & operator[](length_type i) GLM_NOEXCEPT;
31 GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const GLM_NOEXCEPT;
32
33 // -- Constructors --
34
35 GLM_DEFAULTED_DEFAULT_CTOR_DECL GLM_CONSTEXPR mat() GLM_DEFAULT_CTOR;
36 template<qualifier P>
37 GLM_CTOR_DECL mat(mat<3, 3, T, P> const& m);
38
39 GLM_CTOR_DECL GLM_EXPLICIT mat(T scalar);
40 GLM_CTOR_DECL mat(
41 T x0, T y0, T z0,
42 T x1, T y1, T z1,
43 T x2, T y2, T z2);
44 GLM_CTOR_DECL mat(
45 col_type const& v0,
46 col_type const& v1,
47 col_type const& v2);
48
49 // -- Conversions --
50
51 template<
52 typename X1, typename Y1, typename Z1,
53 typename X2, typename Y2, typename Z2,
54 typename X3, typename Y3, typename Z3>
55 GLM_CTOR_DECL mat(
56 X1 x1, Y1 y1, Z1 z1,
57 X2 x2, Y2 y2, Z2 z2,
58 X3 x3, Y3 y3, Z3 z3);
59
60 template<typename V1, typename V2, typename V3>
61 GLM_CTOR_DECL mat(
62 vec<3, V1, Q> const& v1,
63 vec<3, V2, Q> const& v2,
64 vec<3, V3, Q> const& v3);
65
66 // -- Matrix conversions --
67
68 template<typename U, qualifier P>
69 GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 3, U, P> const& m);
70
71 GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 2, T, Q> const& x);
72 GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 4, T, Q> const& x);
73 GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 3, T, Q> const& x);
74 GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 2, T, Q> const& x);
75 GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 4, T, Q> const& x);
76 GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 2, T, Q> const& x);
77 GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 4, T, Q> const& x);
78 GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 3, T, Q> const& x);
79
80 // -- Unary arithmetic operators --
81
82 template<typename U>
83 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator=(mat<3, 3, U, Q> const& m);
84 template<typename U>
85 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator+=(U s);
86 template<typename U>
87 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator+=(mat<3, 3, U, Q> const& m);
88 template<typename U>
89 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator-=(U s);
90 template<typename U>
91 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator-=(mat<3, 3, U, Q> const& m);
92 template<typename U>
93 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator*=(U s);
94 template<typename U>
95 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator*=(mat<3, 3, U, Q> const& m);
96 template<typename U>
97 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator/=(U s);
98 template<typename U>
99 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator/=(mat<3, 3, U, Q> const& m);
100
101 // -- Increment and decrement operators --
102
103 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator++();
104 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator--();
105 GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator++(int);
106 GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator--(int);
107 };
108
109 // -- Unary operators --
110
111 template<typename T, qualifier Q>
112 GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m);
113
114 template<typename T, qualifier Q>
115 GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m);
116
117 // -- Binary operators --
118
119 template<typename T, qualifier Q>
120 GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m, T scalar);
121
122 template<typename T, qualifier Q>
123 GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator+(T scalar, mat<3, 3, T, Q> const& m);
124
125 template<typename T, qualifier Q>
126 GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
127
128 template<typename T, qualifier Q>
129 GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m, T scalar);
130
131 template<typename T, qualifier Q>
132 GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator-(T scalar, mat<3, 3, T, Q> const& m);
133
134 template<typename T, qualifier Q>
135 GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
136
137 template<typename T, qualifier Q>
138 GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator*(mat<3, 3, T, Q> const& m, T scalar);
139
140 template<typename T, qualifier Q>
141 GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator*(T scalar, mat<3, 3, T, Q> const& m);
142
143 template<typename T, qualifier Q>
144 GLM_FUNC_DECL GLM_CONSTEXPR typename mat<3, 3, T, Q>::col_type operator*(mat<3, 3, T, Q> const& m, typename mat<3, 3, T, Q>::row_type const& v);
145
146 template<typename T, qualifier Q>
147 GLM_FUNC_DECL GLM_CONSTEXPR typename mat<3, 3, T, Q>::row_type operator*(typename mat<3, 3, T, Q>::col_type const& v, mat<3, 3, T, Q> const& m);
148
149 template<typename T, qualifier Q>
150 GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
151
152 template<typename T, qualifier Q>
153 GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
154
155 template<typename T, qualifier Q>
156 GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
157
158 template<typename T, qualifier Q>
159 GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator/(mat<3, 3, T, Q> const& m, T scalar);
160
161 template<typename T, qualifier Q>
162 GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator/(T scalar, mat<3, 3, T, Q> const& m);
163
164 template<typename T, qualifier Q>
165 GLM_FUNC_DECL GLM_CONSTEXPR typename mat<3, 3, T, Q>::col_type operator/(mat<3, 3, T, Q> const& m, typename mat<3, 3, T, Q>::row_type const& v);
166
167 template<typename T, qualifier Q>
168 GLM_FUNC_DECL GLM_CONSTEXPR typename mat<3, 3, T, Q>::row_type operator/(typename mat<3, 3, T, Q>::col_type const& v, mat<3, 3, T, Q> const& m);
169
170 template<typename T, qualifier Q>
171 GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator/(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
172
173 // -- Boolean operators --
174
175 template<typename T, qualifier Q>
176 GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
177
178 template<typename T, qualifier Q>
179 GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
180 }//namespace glm
181
182 #ifndef GLM_EXTERNAL_TEMPLATE
183 #include "type_mat3x3.inl"
184 #endif
glm::length
GLM_FUNC_DECL T length(qua< T, Q > const &q)
Returns the norm of a quaternions.
type_vec3.hpp
Core features