//
// time: Fri Nov 16 16:02:54 2001
//
// version: 3.1.2 (format), 4.1.3 (DX)
//
//
// interactor FileSelector[1]: num_components = 1, value = "/home/nbaker/coding/manifold/work/born/potential-PE0.dx"
//
// interactor String[1]: num_components = 1, value = "dx"
//
// interactor FileSelector[2]: num_components = 1, value = "/home/nbaker/coding/manifold/work/born/potential-PE1.dx"
//
// interactor String[2]: num_components = 1, value = "dx"
//
// interactor FileSelector[3]: num_components = 1, value = "/home/nbaker/coding/manifold/work/born/potential-PE2.dx"
//
// interactor String[3]: num_components = 1, value = "dx"
//
// interactor FileSelector[4]: num_components = 1, value = "/home/nbaker/coding/manifold/work/born/potential-PE3.dx"
//
// interactor String[4]: num_components = 1, value = "dx"
//
// interactor Reset[1]: num_components = 1, value = 0
// toggle : 0, set = 1, reset = 0
//
// interactor Scalar[3]: num_components = 1, value = 3.0
// component[0]: minimum = 0.411993, maximum = 6260.33, global increment = 100, decimal = 1, global continuous = 0
//
// interactor Reset[5]: num_components = 1, value = 0
// toggle : 0, set = 1, reset = 0
//
// interactor Scalar[4]: num_components = 1, value = 1.0
// component[0]: minimum = 0.411993, maximum = 6260.33, global increment = 100, decimal = 1, global continuous = 0
//
// node Colormap[3]:
// input[1]: defaulting = 0, value = { [0.48397436 1.0] [0.51602564 0.65263158] }
// input[2]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] }
// input[3]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] }
// input[4]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] }
// input[5]: defaulting = 0, value = "Colormap_3"
// input[7]: defaulting = 1, value = -200.0
// input[8]: defaulting = 1, value = 200.0
// input[9]: defaulting = 1, value = 20
// input[12]: defaulting = 0, value = { -200.0 200.0 }
// input[17]: defaulting = 0, value = -199.38541
// input[18]: defaulting = 0, value = 327.0892
// window: position = (0.1766,0.1982), size = 0.5078x0.4395
//
// interactor Reset[4]: num_components = 1, value = 0
// toggle : 0, set = 1, reset = 0
//
// node Image[5]:
// title: value = Gridded_3D_1var_notseries
// depth: value = 24
// window: position = (0.3781,0.2979), size = 0.5109x0.5117
// input[1]: defaulting = 0, value = "Image_5"
// input[4]: defaulting = 0, value = 1
// input[5]: defaulting = 0, value = [-0.257813 -2.7 2.7]
// input[6]: defaulting = 0, value = [-0.524868 -2.64692 -51.9811]
// input[7]: defaulting = 0, value = 29.304
// input[8]: defaulting = 0, value = 640
// input[9]: defaulting = 0, value = 0.751
// input[10]: defaulting = 0, value = [0.947455 0.319859 -0.00431672]
// input[11]: defaulting = 1, value = 30.0001
// input[12]: defaulting = 0, value = 0
// input[14]: defaulting = 0, value = 1
// input[15]: defaulting = 1, value = "none"
// input[16]: defaulting = 1, value = "none"
// input[17]: defaulting = 1, value = 1
// input[18]: defaulting = 1, value = 1
// input[19]: defaulting = 0, value = 0
// input[29]: defaulting = 1, value = 0
// input[41]: defaulting = 0, value = "rotate"
// input[42]: defaulting = 0, value = "Gridded_3D_1var_notseries"
// internal caching: 1
