//-*****************************************************************************
//
// Copyright (c) 2009-2013,
//  Sony Pictures Imageworks, Inc. and
//  Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// *       Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// *       Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// *       Neither the name of Sony Pictures Imageworks, nor
// Industrial Light & Magic nor the names of their contributors may be used
// to endorse or promote products derived from this software without specific
// prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//-*****************************************************************************

#ifndef Alembic_Abc_All_h
#define Alembic_Abc_All_h

#include <Alembic/Abc/Base.h>
#include <Alembic/Abc/ErrorHandler.h>
#include <Alembic/Util/Export.h>
#include <Alembic/Abc/Foundation.h>

#include <Alembic/Abc/ArchiveInfo.h>
#include <Alembic/Abc/Argument.h>
#include <Alembic/Abc/IArchive.h>
#include <Alembic/Abc/IArrayProperty.h>
#include <Alembic/Abc/IBaseProperty.h>
#include <Alembic/Abc/ICompoundProperty.h>
#include <Alembic/Abc/IObject.h>
#include <Alembic/Abc/ISampleSelector.h>
#include <Alembic/Abc/IScalarProperty.h>
#include <Alembic/Abc/ISchema.h>
#include <Alembic/Abc/ISchemaObject.h>
#include <Alembic/Abc/ITypedArrayProperty.h>
#include <Alembic/Abc/ITypedScalarProperty.h>

#include <Alembic/Abc/OArchive.h>
#include <Alembic/Abc/OArrayProperty.h>
#include <Alembic/Abc/OBaseProperty.h>
#include <Alembic/Abc/OCompoundProperty.h>
#include <Alembic/Abc/OObject.h>
#include <Alembic/Abc/OScalarProperty.h>
#include <Alembic/Abc/OSchema.h>
#include <Alembic/Abc/OSchemaObject.h>
#include <Alembic/Abc/OTypedArrayProperty.h>
#include <Alembic/Abc/OTypedScalarProperty.h>

#include <Alembic/Abc/Reference.h>
#include <Alembic/Abc/SourceName.h>

#include <Alembic/Abc/TypedArraySample.h>
#include <Alembic/Abc/TypedPropertyTraits.h>

#endif
