//-*****************************************************************************
//
// Copyright (c) 2009-2011,
//  Sony Pictures Imageworks, Inc. and
//  Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// *       Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// *       Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// *       Neither the name of Sony Pictures Imageworks, nor
// Industrial Light & Magic nor the names of their contributors may be used
// to endorse or promote products derived from this software without specific
// prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//-*****************************************************************************

#ifndef Alembic_Abc_Base_h
#define Alembic_Abc_Base_h

#include <Alembic/Abc/Foundation.h>
#include <Alembic/Abc/ErrorHandler.h>

namespace Alembic {
namespace Abc {
namespace ALEMBIC_VERSION_NS {

//-*****************************************************************************
class Base
{
protected:
    Base() {}
    
    explicit Base( ErrorHandler::Policy iPolicy )
      : m_errorHandler( iPolicy ) {}
    
    Base( const Base &iCopy )
      : m_errorHandler( iCopy.m_errorHandler ) {}

    Base& operator=( const Base &iCopy )
    {
        m_errorHandler = iCopy.m_errorHandler;
        return *this;
    }
    
    bool valid() const
    {
        return m_errorHandler.valid();
    }

    void reset()
    {
        m_errorHandler.clear();
    }

public:
    ErrorHandler &getErrorHandler() const
    {
        return m_errorHandler;
    }

    ErrorHandler::Policy getErrorHandlerPolicy() const
    {
        return m_errorHandler.getPolicy();
    }
            
private:
    mutable ErrorHandler m_errorHandler;
};

//-*****************************************************************************
inline ErrorHandler::Policy GetErrorHandlerPolicy( const Base& iClass )
{
    return iClass.getErrorHandlerPolicy();
}


} // End namespace ALEMBIC_VERSION_NS

using namespace ALEMBIC_VERSION_NS;

} // End namespace Abc
} // End namespace Alembic

#endif
