// -*- C++ -*-
#include "ace/OS_NS_string.h"
#include "ace/Truncate.h"

ACE_BEGIN_VERSIONED_NAMESPACE_DECL

ACE_INLINE
ACE_Reactive_MEM_IO::ACE_Reactive_MEM_IO ()
{
}

#if defined (ACE_WIN32) || !defined (_ACE_USE_SV_SEM)
ACE_INLINE
ACE_MT_MEM_IO::Simple_Queue::Simple_Queue ()
  : mq_ (0),
    malloc_ (0)
{
}

ACE_INLINE
ACE_MT_MEM_IO::ACE_MT_MEM_IO ()
{
  this->recv_channel_.sema_ = 0;
  this->recv_channel_.lock_ = 0;
  this->send_channel_.sema_ = 0;
  this->send_channel_.lock_ = 0;
}

ACE_INLINE
ACE_MT_MEM_IO::Simple_Queue::Simple_Queue (MQ_Struct *mq)
  : mq_ (mq),
    malloc_ (0)
{
}

ACE_INLINE int
ACE_MT_MEM_IO::Simple_Queue::init (MQ_Struct *mq,
                                   ACE_MEM_SAP::MALLOC_TYPE *malloc)
{
  if (this->mq_ != 0)
    return -1;

  this->mq_ = mq;
  this->malloc_ = malloc;
  return 0;
}
#endif /* ACE_WIN32 || !_ACE_USE_SV_SEM */

ACE_INLINE ssize_t
ACE_Reactive_MEM_IO::get_buf_len (const ACE_OFF_T off, ACE_MEM_SAP_Node *&buf)
{
#if !defined (ACE_HAS_WIN32_STRUCTURED_EXCEPTIONS)
  ACE_TRACE ("ACE_Reactive_MEM_IO::get_buf_len");
#endif /* ACE_HAS_WIN32_STRUCTURED_EXCEPTIONS */

  if (this->shm_malloc_ == 0)
    {
      return -1;
    }

  ssize_t retv = 0;

  ACE_SEH_TRY
    {
      buf =
        reinterpret_cast<ACE_MEM_SAP_Node *> (
          static_cast<char *> (this->shm_malloc_->base_addr ()) + off);
      retv = ACE_Utils::truncate_cast<ssize_t> (buf->size ());
    }
  ACE_SEH_EXCEPT (this->shm_malloc_->memory_pool ().seh_selector (GetExceptionInformation ()))
    {
    }

  return retv;
}

// Send an n byte message to the connected socket.
ACE_INLINE
ACE_MEM_IO::ACE_MEM_IO ()
  : deliver_strategy_ (0),
    recv_buffer_ (0),
    buf_size_ (0),
    cur_offset_ (0)
{
  // ACE_TRACE ("ACE_MEM_IO::ACE_MEM_IO");
}

ACE_INLINE ssize_t
ACE_MEM_IO::fetch_recv_buf (int flag, const ACE_Time_Value *timeout)
{
  ACE_TRACE ("ACE_MEM_IO::fetch_recv_buf");

  if (this->deliver_strategy_ == 0)
    return -1;

  // This method can only be called when <buf_size_> == <cur_offset_>.
  ACE_ASSERT (this->buf_size_ == this->cur_offset_);

  // We have done using the previous buffer, return it to malloc.
  if (this->recv_buffer_ != 0)
    this->deliver_strategy_->release_buffer (this->recv_buffer_);

  this->cur_offset_ = 0;
  ssize_t retv = 0;

  if ((retv = this->deliver_strategy_->recv_buf (this->recv_buffer_,
                                                 flag,
                                                 timeout)) > 0)
    this->buf_size_ = retv;
  else
    this->buf_size_ = 0;

  return retv;
}

ACE_INLINE
ACE_MEM_IO::~ACE_MEM_IO ()
{
  delete this->deliver_strategy_;
}

ACE_INLINE ssize_t
ACE_MEM_IO::send (const void *buf,
                  size_t len,
                  int flags,
                  const ACE_Time_Value *timeout)
{
  ACE_TRACE ("ACE_MEM_IO::send");

  if (this->deliver_strategy_ == 0)
    {
      return 0;
    }

  ACE_MEM_SAP_Node *sbuf =
    this->deliver_strategy_->acquire_buffer (
      ACE_Utils::truncate_cast<ssize_t> (len));

  if (sbuf == 0)
    {
      return -1;                  // Memory buffer not initialized.
    }

  ACE_OS::memcpy (sbuf->data (), buf, len);

  ///

  sbuf->size_ = len;

  return this->deliver_strategy_->send_buf (sbuf,
                                            flags,
                                            timeout);
}

ACE_INLINE ssize_t
ACE_MEM_IO::recv (void *buf,
                  size_t len,
                  int flags,
                  const ACE_Time_Value *timeout)
{
  ACE_TRACE ("ACE_MEM_IO::recv");

  size_t count = 0;

  size_t buf_len = this->buf_size_ - this->cur_offset_;

  if (buf_len == 0)
    {
      ssize_t blen =         // Buffer length
        this->fetch_recv_buf (flags, timeout);

      if (blen <= 0)
        {
          return blen;
        }

      buf_len = this->buf_size_;
    }

  size_t length = (len > buf_len ? buf_len : len);

  ACE_OS::memcpy ((char *) buf + count,
                  (char *) this->recv_buffer_->data () + this->cur_offset_,
                  length);
  this->cur_offset_ += ACE_Utils::truncate_cast<ssize_t> (length);
  count += length;

  return ACE_Utils::truncate_cast<ssize_t> (count);
}

ACE_INLINE ssize_t
ACE_MEM_IO::send (const void *buf, size_t n, int flags)
{
  ACE_TRACE ("ACE_MEM_IO::send");
  return this->send (buf, n, flags, 0);
}

// Recv an n byte message from the connected socket.

ACE_INLINE ssize_t
ACE_MEM_IO::recv (void *buf, size_t n, int flags)
{
  ACE_TRACE ("ACE_MEM_IO::recv");
  return this->recv (buf, n, flags, 0);
}

// Send an n byte message to the connected socket.

ACE_INLINE ssize_t
ACE_MEM_IO::send (const void *buf, size_t n)
{
  ACE_TRACE ("ACE_MEM_IO::send");
  return this->send (buf, n, 0);
}

// Recv an n byte message from the connected socket.

ACE_INLINE ssize_t
ACE_MEM_IO::recv (void *buf, size_t n)
{
  ACE_TRACE ("ACE_MEM_IO::recv");

  return this->recv (buf, n, 0);
}

ACE_INLINE ssize_t
ACE_MEM_IO::recv (void *buf,
                  size_t len,
                  const ACE_Time_Value *timeout)
{
  ACE_TRACE ("ACE_MEM_IO::recv");
  return this->recv (buf, len, 0, timeout);
}

ACE_INLINE ssize_t
ACE_MEM_IO::send (const void *buf,
                  size_t len,
                  const ACE_Time_Value *timeout)
{
  ACE_TRACE ("ACE_MEM_IO::send");
  return this->send (buf, len, 0, timeout);
}

ACE_END_VERSIONED_NAMESPACE_DECL
