#!/usr/bin/env python
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
#  * Redistributions of source code must retain the above copyright
#    notice, this list of conditions and the following disclaimer.
#  * Redistributions in binary form must reproduce the above copyright
#    notice, this list of conditions and the following disclaimer in
#    the documentation and/or other materials provided with the
#    distribution.
#  * Neither the name of pyglet nor the names of its
#    contributors may be used to endorse or promote products
#    derived from this software without specific prior written
#    permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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# ----------------------------------------------------------------------------

"""Display an image.

Usage::

    display.py <filename>

A checkerboard background is visible behind any transparent areas.
"""

from __future__ import print_function

import sys

import pyglet
from pyglet.gl import *

window = pyglet.window.Window(visible=False, resizable=True)


@window.event
def on_draw():
    background.blit_tiled(0, 0, 0, window.width, window.height)
    img.blit(window.width // 2, window.height // 2, 0)


if __name__ == '__main__':
    if len(sys.argv) != 2:
        print(__doc__)
        sys.exit(1)

    filename = sys.argv[1]

    img = pyglet.image.load(filename).get_texture(rectangle=True)
    img.anchor_x = img.width // 2
    img.anchor_y = img.height // 2

    checks = pyglet.image.create(32, 32, pyglet.image.CheckerImagePattern())
    background = pyglet.image.TileableTexture.create_for_image(checks)

    # Enable alpha blending, required for image.blit.
    glEnable(GL_BLEND)
    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)

    window.width = img.width
    window.height = img.height
    window.set_visible()

    pyglet.app.run()
