# Ogre::DefaultShadowCameraSetup Member List

This is the complete list of members for Ogre::DefaultShadowCameraSetup, including all inherited members.

AllocatedObject() | Ogre::AllocatedObject< Alloc > | `[explicit]`
DefaultShadowCameraSetup() | Ogre::DefaultShadowCameraSetup |
getShadowCamera(const SceneManager *sm, const Camera *cam, const Viewport *vp, const Light *light, Camera *texCam, size_t iteration) const | Ogre::DefaultShadowCameraSetup | `[virtual]`
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~DefaultShadowCameraSetup() | Ogre::DefaultShadowCameraSetup | `[virtual]`
~ShadowCameraSetup() | Ogre::ShadowCameraSetup | `[virtual]`

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun May 8 2011 20:28:18