# OgreSimpleRenderable.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2009 Torus Knot Software Ltd
    00008
    00009 Permission is hereby granted, free of charge, to any person obtaining a copy
    00010 of this software and associated documentation files (the "Software"), to deal
    00011 in the Software without restriction, including without limitation the rights
    00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    00013 copies of the Software, and to permit persons to whom the Software is
    00014 furnished to do so, subject to the following conditions:
    00015
    00016 The above copyright notice and this permission notice shall be included in
    00017 all copies or substantial portions of the Software.
    00018
    00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    00025 THE SOFTWARE.
    00026 -----------------------------------------------------------------------------
    00027 */
    00028 #ifndef __SimpleRenderable_H__
    00029 #define __SimpleRenderable_H__
    00030
    00031 #include "OgrePrerequisites.h"
    00032
    00033 #include "OgreMovableObject.h"
    00034 #include "OgreRenderable.h"
    00035 #include "OgreAxisAlignedBox.h"
    00036 #include "OgreMaterial.h"
    00037
    00038 namespace Ogre {
    00039
    00049     class _OgreExport SimpleRenderable : public MovableObject, public Renderable
    00050     {
    00051     protected:
    00052         RenderOperation mRenderOp;
    00053
    00054         Matrix4 m_matWorldTransform;
    00055         AxisAlignedBox mBox;
    00056
    00057         String m_strMatName;
    00058         MaterialPtr m_pMaterial;
    00059
    00061         SceneManager *m_pParentSceneManager;
    00062
    00064         Camera *m_pCamera;
    00065
    00067         static uint ms_uGenNameCount;
    00068
    00069     public:
    00070         SimpleRenderable();
    00071
    00072         void setMaterial( const String& matName );
    00073         virtual const MaterialPtr& getMaterial(void) const;
    00074
    00075         virtual void setRenderOperation( const RenderOperation& rend );
    00076         virtual void getRenderOperation(RenderOperation& op);
    00077
    00078         void setWorldTransform( const Matrix4& xform );
    00079         virtual void getWorldTransforms( Matrix4* xform ) const;
    00080
    00081
    00082         virtual void _notifyCurrentCamera(Camera* cam);
    00083
    00084         void setBoundingBox( const AxisAlignedBox& box );
    00085         virtual const AxisAlignedBox& getBoundingBox(void) const;
    00086
    00087         virtual void _updateRenderQueue(RenderQueue* queue);
    00089         void visitRenderables(Renderable::Visitor* visitor,
    00090             bool debugRenderables = false);
    00091
    00092         virtual ~SimpleRenderable();
    00093
    00094
    00096         virtual const String& getMovableType(void) const;
    00097
    00099         const LightList& getLights(void) const;
    00100
    00101     };
    00104 }
    00105
    00106 #endif
    00107

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun May 8 2011 20:28:09