# OgreShaderProgramSet.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004 (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org
    00006
    00007 Copyright (c) 2000-2009 Torus Knot Software Ltd
    00008 Permission is hereby granted, free of charge, to any person obtaining a copy
    00009 of this software and associated documentation files (the "Software"), to deal
    00010 in the Software without restriction, including without limitation the rights
    00011 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    00012 copies of the Software, and to permit persons to whom the Software is
    00013 furnished to do so, subject to the following conditions:
    00014
    00015 The above copyright notice and this permission notice shall be included in
    00016 all copies or substantial portions of the Software.
    00017
    00018 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    00019 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    00020 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    00021 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    00022 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    00023 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    00024 THE SOFTWARE.
    00025 -----------------------------------------------------------------------------
    00026 */
    00027 #ifndef _ShaderProgramSet_
    00028 #define _ShaderProgramSet_
    00029
    00030 #include "OgreShaderPrerequisites.h"
    00031 #include "OgreGpuProgram.h"
    00032
    00033 namespace Ogre {
    00034 namespace RTShader {
    00035
    00046 class _OgreRTSSExport ProgramSet : public RTShaderSystemAlloc
    00047 {
    00048
    00049     // Interface.
    00050 public:
    00052     ProgramSet  ();
    00053
    00055     ~ProgramSet ();
    00056
    00058     Program*        getCpuVertexProgram     ();
    00059
    00061     Program*        getCpuFragmentProgram   ();
    00062
    00064     GpuProgramPtr   getGpuVertexProgram     ();
    00065
    00067     GpuProgramPtr   getGpuFragmentProgram   ();
    00068
    00069     // Protected methods.
    00070 protected:
    00071     void            setCpuVertexProgram     (Program* vsCpuProgram);
    00072     void            setCpuFragmentProgram   (Program* psCpuProgram);
    00073
    00074     void            setGpuVertexProgram     (GpuProgramPtr vsGpuProgram);
    00075     void            setGpuFragmentProgram   (GpuProgramPtr psGpuProgram);
    00076
    00077
    00078     // Attributes.
    00079 protected:
    00080     Program*        mVSCpuProgram;      // Vertex shader CPU program.
    00081     Program*        mPSCpuProgram;      // Fragment shader CPU program.
    00082     GpuProgramPtr   mVSGpuProgram;      // Vertex shader GPU program.
    00083     GpuProgramPtr   mPSGpuProgram;      // Fragment shader CPU program.
    00084
    00085 private:
    00086     friend class ProgramManager;
    00087     friend class TargetRenderState;
    00088
    00089 };
    00090
    00094 }
    00095 }
    00096
    00097 #endif
    00098

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun May 8 2011 20:28:09