# Ogre::RenderPriorityGroup Member List

This is the complete list of members for Ogre::RenderPriorityGroup, including all inherited members.

addOrganisationMode(QueuedRenderableCollection::OrganisationMode om) | Ogre::RenderPriorityGroup |
addRenderable(Renderable *pRend, Technique *pTech) | Ogre::RenderPriorityGroup |
addSolidRenderable(Technique *pTech, Renderable *rend, bool toNoShadowMap) | Ogre::RenderPriorityGroup | `[protected]`
addSolidRenderableSplitByLightType(Technique *pTech, Renderable *rend) | Ogre::RenderPriorityGroup | `[protected]`
addTransparentRenderable(Technique *pTech, Renderable *rend) | Ogre::RenderPriorityGroup | `[protected]`
addUnsortedTransparentRenderable(Technique *pTech, Renderable *rend) | Ogre::RenderPriorityGroup | `[protected]`
AllocatedObject() | Ogre::AllocatedObject< Alloc > | `[explicit]`
clear(void) | Ogre::RenderPriorityGroup |
defaultOrganisationMode(void) | Ogre::RenderPriorityGroup |
getSolidsBasic(void) const | Ogre::RenderPriorityGroup |
getSolidsDecal(void) const | Ogre::RenderPriorityGroup |
getSolidsDiffuseSpecular(void) const | Ogre::RenderPriorityGroup |
getSolidsNoShadowReceive(void) const | Ogre::RenderPriorityGroup |
getTransparents(void) const | Ogre::RenderPriorityGroup |
getTransparentsUnsorted(void) const | Ogre::RenderPriorityGroup |
merge(const RenderPriorityGroup *rhs) | Ogre::RenderPriorityGroup |
mParent | Ogre::RenderPriorityGroup | `[protected]`
mShadowCastersNotReceivers | Ogre::RenderPriorityGroup | `[protected]`
mSolidsBasic | Ogre::RenderPriorityGroup | `[protected]`
mSolidsDecal | Ogre::RenderPriorityGroup | `[protected]`
mSolidsDiffuseSpecular | Ogre::RenderPriorityGroup | `[protected]`
mSolidsNoShadowReceive | Ogre::RenderPriorityGroup | `[protected]`
mSplitNoShadowPasses | Ogre::RenderPriorityGroup | `[protected]`
mSplitPassesByLightingType | Ogre::RenderPriorityGroup | `[protected]`
mTransparents | Ogre::RenderPriorityGroup | `[protected]`
mTransparentsUnsorted | Ogre::RenderPriorityGroup | `[protected]`
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
removePassEntry(Pass *p) | Ogre::RenderPriorityGroup | `[protected]`
RenderPriorityGroup(RenderQueueGroup *parent, bool splitPassesByLightingType, bool splitNoShadowPasses, bool shadowCastersNotReceivers) | Ogre::RenderPriorityGroup |
resetOrganisationModes(void) | Ogre::RenderPriorityGroup |
setShadowCastersCannotBeReceivers(bool ind) | Ogre::RenderPriorityGroup |
setSplitNoShadowPasses(bool split) | Ogre::RenderPriorityGroup |
setSplitPassesByLightingType(bool split) | Ogre::RenderPriorityGroup |
sort(const Camera *cam) | Ogre::RenderPriorityGroup |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~RenderPriorityGroup() | Ogre::RenderPriorityGroup |

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun May 8 2011 20:28:15