# Ogre::LayerBlendModeEx Class Reference
Materials

Class which manages blending of both colour and alpha components. More...

`#include <OgreBlendMode.h>`

List of all members.

## Public Member Functions

bool | operator== (const LayerBlendModeEx &rhs) const
bool | operator!= (const LayerBlendModeEx &rhs) const

## Public Attributes

LayerBlendType | blendType
| The type of blending (colour or alpha)
LayerBlendOperationEx | operation
| The operation to be applied.
LayerBlendSource | source1
| The first source of colour/alpha.
LayerBlendSource | source2
| The second source of colour/alpha.
ColourValue | colourArg1
| Manual colour value for manual source1.
ColourValue | colourArg2
| Manual colour value for manual source2.
Real | alphaArg1
| Manual alpha value for manual source1.
Real | alphaArg2
| Manual alpha value for manual source2.
Real | factor
| Manual blending factor.

## Detailed Description

Class which manages blending of both colour and alpha components.

Remarks:
  This class is a utility class used by both TextureUnitState and RenderSystem to wrap up the details of a blending operation. This blending operation could be used for blending colour or alpha in a texture layer. This class is really only for use by OGRE, since apps can deal with blending modes through the TextureUnitState class methods setColourOperation and setAlphaOperation.

  It's worth noting that these operations are for blending between texture layers and not between rendered objects and the existing scene. If you wish to make an object blend with others in the scene, e.g. to make transparent objects etc, use the Material::setSceneBlending method.

Definition at line 139 of file OgreBlendMode.h.

## Member Function Documentation

bool Ogre::LayerBlendModeEx::operator!= | ( | const LayerBlendModeEx & | rhs | ) | const

Definition at line 194 of file OgreBlendMode.h.

bool Ogre::LayerBlendModeEx::operator== | ( | const LayerBlendModeEx & | rhs | ) | const

Definition at line 162 of file OgreBlendMode.h.

References alphaArg1, alphaArg2, blendType, colourArg1, colourArg2, factor, Ogre::LBT_COLOUR, operation, source1, and source2.

## Member Data Documentation

Real Ogre::LayerBlendModeEx::alphaArg1

Manual alpha value for manual source1.

Definition at line 156 of file OgreBlendMode.h.

Referenced by operator==().

Real Ogre::LayerBlendModeEx::alphaArg2

Manual alpha value for manual source2.

Definition at line 158 of file OgreBlendMode.h.

Referenced by operator==().

LayerBlendType Ogre::LayerBlendModeEx::blendType

The type of blending (colour or alpha)

Definition at line 143 of file OgreBlendMode.h.

Referenced by operator==().

ColourValue Ogre::LayerBlendModeEx::colourArg1

Manual colour value for manual source1.

Definition at line 152 of file OgreBlendMode.h.

Referenced by operator==().

ColourValue Ogre::LayerBlendModeEx::colourArg2

Manual colour value for manual source2.

Definition at line 154 of file OgreBlendMode.h.

Referenced by operator==().

Real Ogre::LayerBlendModeEx::factor

Manual blending factor.

Definition at line 160 of file OgreBlendMode.h.

Referenced by operator==().

LayerBlendOperationEx Ogre::LayerBlendModeEx::operation

The operation to be applied.

Definition at line 145 of file OgreBlendMode.h.

Referenced by operator==().

LayerBlendSource Ogre::LayerBlendModeEx::source1

The first source of colour/alpha.

Definition at line 147 of file OgreBlendMode.h.

Referenced by operator==().

LayerBlendSource Ogre::LayerBlendModeEx::source2

The second source of colour/alpha.

Definition at line 149 of file OgreBlendMode.h.

Referenced by operator==().

The documentation for this class was generated from the following file:

- OgreBlendMode.h

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun May 8 2011 20:28:10