# Ogre::StaticGeometry::LODBucket::LODShadowRenderable Member List

This is the complete list of members for Ogre::StaticGeometry::LODBucket::LODShadowRenderable, including all inherited members.

_updateCustomGpuParameter(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | Ogre::Renderable | `[virtual]`
AllocatedObject() | Ogre::AllocatedObject< Alloc > | `[explicit]`
CustomParameterMap typedef | Ogre::Renderable | `[protected]`
getCastsShadows(void) const | Ogre::Renderable | `[virtual]`
getCustomParameter(size_t index) const | Ogre::Renderable |
getLightCapRenderable(void) | Ogre::ShadowRenderable |
getLights(void) const | Ogre::ShadowRenderable | `[virtual]`
getMaterial(void) const | Ogre::ShadowRenderable | `[virtual]`
getNumWorldTransforms(void) const | Ogre::Renderable | `[virtual]`
getPolygonModeOverrideable(void) const | Ogre::Renderable | `[virtual]`
getPositionBuffer(void) | Ogre::StaticGeometry::LODBucket::LODShadowRenderable |
getRenderOperation(RenderOperation &op) | Ogre::ShadowRenderable | `[virtual]`
getRenderOperationForUpdate(void) | Ogre::ShadowRenderable |
getRenderSystemData() const | Ogre::Renderable | `[virtual]`
getSquaredViewDepth(const Camera *) const | Ogre::ShadowRenderable | `[virtual]`
getTechnique(void) const | Ogre::Renderable | `[virtual]`
getUseIdentityProjection(void) const | Ogre::Renderable |
getUseIdentityView(void) const | Ogre::Renderable |
getUserAny(void) const | Ogre::Renderable | `[virtual]`
getUserObjectBindings() | Ogre::Renderable |
getUserObjectBindings() const | Ogre::Renderable |
getWBuffer(void) | Ogre::StaticGeometry::LODBucket::LODShadowRenderable |
getWorldTransforms(Matrix4 *xform) const | Ogre::StaticGeometry::LODBucket::LODShadowRenderable | `[virtual]`
isLightCapSeparate(void) const | Ogre::ShadowRenderable |
isVisible(void) const | Ogre::ShadowRenderable | `[virtual]`
LODShadowRenderable(LODBucket *parent, HardwareIndexBufferSharedPtr *indexBuffer, const VertexData *vertexData, bool createSeparateLightCap, bool isLightCap=false) | Ogre::StaticGeometry::LODBucket::LODShadowRenderable |
mCustomParameters | Ogre::Renderable | `[protected]`
mLightCap | Ogre::ShadowRenderable | `[protected]`
mMaterial | Ogre::ShadowRenderable | `[protected]`
mParent | Ogre::StaticGeometry::LODBucket::LODShadowRenderable | `[protected]`
mPolygonModeOverrideable | Ogre::Renderable | `[protected]`
mPositionBuffer | Ogre::StaticGeometry::LODBucket::LODShadowRenderable | `[protected]`
mRenderOp | Ogre::ShadowRenderable | `[protected]`
mRenderSystemData | Ogre::Renderable | `[mutable, protected]`
mUseIdentityProjection | Ogre::Renderable | `[protected]`
mUseIdentityView | Ogre::Renderable | `[protected]`
mUserObjectBindings | Ogre::Renderable | `[protected]`
mWBuffer | Ogre::StaticGeometry::LODBucket::LODShadowRenderable | `[protected]`
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
postRender(SceneManager *sm, RenderSystem *rsys) | Ogre::Renderable | `[virtual]`
preRender(SceneManager *sm, RenderSystem *rsys) | Ogre::Renderable | `[virtual]`
Renderable() | Ogre::Renderable |
setCustomParameter(size_t index, const Vector4 &value) | Ogre::Renderable |
setMaterial(const MaterialPtr &mat) | Ogre::ShadowRenderable |
setPolygonModeOverrideable(bool override) | Ogre::Renderable | `[virtual]`
setRenderSystemData(RenderSystemData *val) const | Ogre::Renderable | `[virtual]`
setUseIdentityProjection(bool useIdentityProjection) | Ogre::Renderable |
setUseIdentityView(bool useIdentityView) | Ogre::Renderable |
setUserAny(const Any &anything) | Ogre::Renderable | `[virtual]`
ShadowRenderable() | Ogre::ShadowRenderable |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~LODShadowRenderable() | Ogre::StaticGeometry::LODBucket::LODShadowRenderable |
~Renderable() | Ogre::Renderable | `[virtual]`
~ShadowRenderable() | Ogre::ShadowRenderable | `[virtual]`

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun May 8 2011 20:28:19