# OgrePredefinedControllers.h File Reference

`#include "OgrePrerequisites.h"`
`#include "OgreCommon.h"`
`#include "OgreController.h"`
`#include "OgreFrameListener.h"`
`#include "OgreGpuProgram.h"`

Go to the source code of this file.

## Classes

class | Ogre::FrameTimeControllerValue
| Predefined controller value for getting the latest frame time. More...
class | Ogre::TextureFrameControllerValue
| Predefined controller value for getting / setting the frame number of a texture layer. More...
class | Ogre::TexCoordModifierControllerValue
| Predefined controller value for getting / setting a texture coordinate modifications (scales and translates). More...
class | Ogre::FloatGpuParameterControllerValue
| Predefined controller value for setting a single floating- point value in a constant parameter of a vertex or fragment program. More...
class | Ogre::PassthroughControllerFunction
| Predefined controller function which just passes through the original source directly to dest. More...
class | Ogre::AnimationControllerFunction
| Predefined controller function for dealing with animation. More...
class | Ogre::ScaleControllerFunction
| Predefined controller function which simply scales an input to an output value. More...
class | Ogre::WaveformControllerFunction
| Predefined controller function based on a waveform. More...

## Namespaces

namespace | Ogre

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun May 8 2011 20:28:09