# Too slow
dEQP-VK.binding_model.descriptor_buffer.multiple.compute_comp_buffers32_sets1
dEQP-VK.binding_model.descriptor_buffer.multiple.graphics_comp_buffers32_sets1
dEQP-VK.binding_model.descriptor_buffer.multiple.graphics_frag_buffers32_sets1
dEQP-VK.binding_model.descriptor_buffer.multiple.graphics_vert_buffers32_sets1
dEQP-VK.draw.*.shader_layer.(vertex|tessellation)_shader_256
dEQP-VK.memory.pipeline_barrier.transfer_src_transfer_dst.1048576
dEQP-VK.reconvergence.(sub|work)group_uniform_control_flow_(ballot|elect).compute.nesting4.(0.40|7.10)

# New timeouts in 1.4.1.0
dEQP-VK.binding_model.descriptor_buffer.sparse_binding_buffer.multiple.compute_comp_buffers32_sets1
dEQP-VK.binding_model.descriptor_buffer.sparse_binding_buffer.multiple.graphics_comp_buffers32_sets1
dEQP-VK.binding_model.descriptor_buffer.sparse_binding_buffer.multiple.graphics_frag_buffers32_sets1
dEQP-VK.binding_model.descriptor_buffer.sparse_binding_buffer.multiple.graphics_vert_buffers32_sets1
dEQP-VK.binding_model.descriptor_buffer.sparse_residency_buffer.multiple.compute_comp_buffers32_sets1
dEQP-VK.binding_model.descriptor_buffer.sparse_residency_buffer.multiple.graphics_comp_buffers32_sets1
dEQP-VK.binding_model.descriptor_buffer.sparse_residency_buffer.multiple.graphics_frag_buffers32_sets1
dEQP-VK.binding_model.descriptor_buffer.sparse_residency_buffer.multiple.graphics_vert_buffers32_sets1
dEQP-VK.binding_model.descriptor_buffer.traditional_buffer.multiple.compute_comp_buffers32_sets1
dEQP-VK.binding_model.descriptor_buffer.traditional_buffer.multiple.graphics_comp_buffers32_sets1
dEQP-VK.binding_model.descriptor_buffer.traditional_buffer.multiple.graphics_frag_buffers32_sets1
dEQP-VK.binding_model.descriptor_buffer.traditional_buffer.multiple.graphics_vert_buffers32_sets1
