test_shader_instructions,Fail
test_large_texel_buffer_view,Fail
test_sparse_depth_stencil_rendering,Fail

# msm_dpu ae01000.display-controller: [drm:hangcheck_handler] *ERROR* 67.5.20.1: hangcheck detected gpu lockup rb 2!
# msm_dpu ae01000.display-controller: [drm:hangcheck_handler] *ERROR* 67.5.20.1:     completed fence: 4294967112
# msm_dpu ae01000.display-controller: [drm:hangcheck_handler] *ERROR* 67.5.20.1:     submitted fence: 4294967115
# *** gpu fault: ttbr0=00000008b80fc000 iova=0000000100691300 dir=READ type=TRANSLATION source=UCHE (3736059565,3736059565,3736059565,3736059565)
test_fence_pending_signal_cpu_rewind_plain,Crash
