/*
 * locale.c
 *
 * Ullrich von Bassewitz, 11.12.1998
 */



#include <locale.h>
#include <limits.h>



/*****************************************************************************/
/*		   		     Data				     */
/*****************************************************************************/



/* For memory efficiency use a separate empty string */
static char EmptyString [] = "";

static struct lconv lc = {
    EmptyString,   	/* currency_symbol */
    ".",		/* decimal_point */
    EmptyString,   	/* grouping */
    EmptyString,   	/* int_curr_symbol */
    EmptyString,   	/* mon_decimal_point */
    EmptyString,   	/* mon_grouping */
    EmptyString,   	/* mon_thousands_sep */
    EmptyString,   	/* negative_sign */
    EmptyString,   	/* positive_sign */
    EmptyString,   	/* thousands_sep */
    CHAR_MAX,		/* frac_digits */
    CHAR_MAX,		/* int_frac_digits */
    CHAR_MAX,		/* n_cs_precedes */
    CHAR_MAX,		/* n_sep_by_space */
    CHAR_MAX,		/* n_sign_posn */
    CHAR_MAX,		/* p_cs_precedes */
    CHAR_MAX,		/* p_sep_by_space */
    CHAR_MAX,		/* p_sign_posn */
};



/*****************************************************************************/
/*		  		     Code				     */
/*****************************************************************************/



struct lconv* localeconv (void)
{
    return &lc;
}



char* __fastcall__ setlocale (int, const char* locale)
{
    if (locale == 0 || (locale [0] == 'C' && locale [1] == '\0') || locale [0] == '\0') {
	/* No change, or value already set, our locale is the "C" locale */
	return "C";
    } else {
	/* Cannot set this one */
	return 0;
    }
}




