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### Message Containers

Beast provides a single class template `message` and some aliases which model HTTP/1 and HTTP/2 messages:

Table 1.14. Message

Name | Description
--- | ---

`message`

    /// An HTTP message
    template<
        bool isRequest,             // `true` for requests, `false` for responses
        class Body,                 // Controls the container and algorithms used for the body
        class Fields = fields>      // The type of container to store the fields
    class message;

`request`

    /// A typical HTTP request
    template<class Body, class Fields = fields>
    using request = message<true, Body, Fields>;

`response`

    /// A typical HTTP response
    template<class Body, class Fields = fields>
    using response = message<false, Body, Fields>;

The container offers value semantics including move and copy if supported by Body and Fields. User defined template function parameters can accept any message, or can use partial specialization to accept just requests or responses. The default `fields` is a provided associative container using the standard allocator and supporting modification and inspection of fields. As per rfc7230, a non-case-sensitive comparison is used for field names. User defined types for fields are possible. The `Body` type determines the type of the container used to represent the body as well as the algorithms for transferring buffers to and from the container. The library comes with a collection of common body types. As with fields, user defined body types are possible.

Sometimes it is desired to only work with a header. Beast provides a single class template `header` and some aliases to model HTTP/1 and HTTP/2 headers:

Table 1.15. Header

Name | Description
--- | ---

`header`

    /// An HTTP header
    template<
        bool isRequest,             // `true` for requests, `false` for responses
        class Fields = fields>      // The type of container to store the fields
    class header;

`request_header`

    /// A typical HTTP request header
    template<class Fields>
    using request_header = header<true, Fields>;

`response_header`

    /// A typical HTTP response header
    template<class Fields>
    using response_header = header<false, Fields>;

Requests and responses share the version, fields, and body but have a few members unique to the type. This is implemented by declaring the header classes as partial specializations of `isRequest`. `message` is derived from `header`; a message may be passed as an argument to a function taking a suitably typed header as a parameter. Additionally, `header` is publicly derived from `Fields`; a message inherits all the member functions of `Fields`. This diagram shows the inheritance relationship between header and message, along with some of the notable differences in members in each partial specialization:

##### Body Types

Beast defines the Body concept, which determines both the type of the `message::body` member (as seen in the diagram above) and may also include algorithms for transferring buffers in and out. These algorithms are used during parsing and serialization. Users may define their own body types which meet the requirements, or use the ones that come with the library:

Name | Description
--- | ---
`buffer_body` | A body whose `value_type` holds a raw pointer and size to a caller-provided buffer. This allows for serialization of body data coming from external sources, and incremental parsing of message body content using a fixed size buffer.
`dynamic_body` `basic_dynamic_body` | A body whose `value_type` is a DynamicBuffer. It inherits the insertion complexity of the underlying choice of dynamic buffer. Messages with this body type may be serialized and parsed.
`empty_body` | A special body with an empty `value_type` indicating that the message has no body. Messages with this body may be serialized and parsed; however, body octets received while parsing a message with this body will generate a unique error.
`file_body` `basic_file_body` | This body is represented by a file opened for either reading or writing. Messages with this body may be serialized and parsed. HTTP algorithms will use the open file for reading and writing, for streaming and incremental sends and receives.
`span_body` | A body whose `value_type` is a `span`, a non-owning reference to a single linear buffer of bytes. Messages with this body type may be serialized and parsed.
`string_body` `basic_string_body` | A body whose `value_type` is `std::basic_string` or `std::string`. Insertion complexity is amortized constant time, while capacity grows geometrically. Messages with this body type may be serialized and parsed. This is the type of body used in the examples.
`vector_body` | A body whose `value_type` is `std::vector`. Insertion complexity is amortized constant time, while capacity grows geometrically. Messages with this body type may be serialized and parsed.

##### Usage

These examples show how to create and fill in request and response objects: Here we build an HTTP GET request with an empty message body:

Table 1.16. Create Request

Statements | Serialized Result
--- | ---

    request<empty_body> req;
    req.version(11);   // HTTP/1.1
    req.method(verb::get);
    req.target("/index.htm");
    req.set(field::accept, "text/html");
    req.set(field::user_agent, "Beast");

    GET /index.htm HTTP/1.1\r\n
    Accept: text/html\r\n
    User-Agent: Beast\r\n
    \r\n

In this code we create an HTTP response with a status code indicating success. This message has a body with a non-zero length. The function `message::prepare_payload` automatically sets the Content-Length or Transfer-Encoding field depending on the content and type of the `body` member. Use of this function is optional; these fields may also be set explicitly.

Table 1.17. Create Response

Statements | Serialized Result
--- | ---

    response<string_body> res;
    res.version(11);   // HTTP/1.1
    res.result(status::ok);
    res.set(field::server, "Beast");
    res.body() = "Hello, world!";
    res.prepare_payload();

    HTTP/1.1 200 OK\r\n
    Server: Beast\r\n
    Content-Length: 13\r\n
    \r\n
    Hello, world!

The implementation will automatically fill in the obsolete reason-phrase from the status code when serializing a message. Or it may be set directly using `header::reason`.