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/*=============================================================================
	AudioCodecComponentGlue.c

=============================================================================*/

//=============================================================================
//	Includes
//=============================================================================

#include "AudioCodec.h"
#include "ACCodecDispatchTypes.h"

#if	!TARGET_OS_MAC || !TARGET_RT_MAC_MACHO
	#include <MixedMode.h>
	#if MP_SUPPORT
		#include "MPMixedModeSupport.h"
	#endif
#endif

DEFINE_API(ComponentResult)
AudioCodecGetPropertyInfo(	AudioCodec				inCodec,
							AudioCodecPropertyID	inPropertyID,
							UInt32*					outSize,
							Boolean*				outWritable)
{
	AudioCodecGetPropertyInfoGluePB myAudioCodecGetPropertyInfoGluePB;
	myAudioCodecGetPropertyInfoGluePB.componentFlags = 0;
	myAudioCodecGetPropertyInfoGluePB.componentParamSize = 12;
	myAudioCodecGetPropertyInfoGluePB.componentWhat = kAudioCodecGetPropertyInfoSelect;
	
	#if	!TARGET_OS_WIN32
		myAudioCodecGetPropertyInfoGluePB.inCodec = inCodec;
	#endif
	
	myAudioCodecGetPropertyInfoGluePB.outWritable = outWritable;
	myAudioCodecGetPropertyInfoGluePB.outSize = outSize;
	myAudioCodecGetPropertyInfoGluePB.inPropertyID = inPropertyID;

	#if TARGET_API_MAC_OS8
		return (ComponentResult)CallUniversalProc(CallComponentUPP, 0x000000F0, &myAudioCodecGetPropertyInfoGluePB);
	#elif TARGET_API_MAC_OSX
		return (ComponentResult)CallComponentDispatch((ComponentParameters*)&myAudioCodecGetPropertyInfoGluePB);
	#else
		return (ComponentResult)CallComponent(inCodec, (ComponentParameters*)&myAudioCodecGetPropertyInfoGluePB);
	#endif
}

DEFINE_API(ComponentResult)
AudioCodecGetProperty(	AudioCodec				inCodec,
						AudioCodecPropertyID	inPropertyID,
						UInt32*					ioPropertyDataSize,
						void*					outPropertyData)
{
	AudioCodecGetPropertyGluePB myAudioCodecGetPropertyGluePB;
	myAudioCodecGetPropertyGluePB.componentFlags = 0;
	myAudioCodecGetPropertyGluePB.componentParamSize = 12;
	myAudioCodecGetPropertyGluePB.componentWhat = kAudioCodecGetPropertySelect;
	
	#if	!TARGET_OS_WIN32
		myAudioCodecGetPropertyGluePB.inCodec = inCodec;
	#endif
	
	myAudioCodecGetPropertyGluePB.outPropertyData = outPropertyData;
	myAudioCodecGetPropertyGluePB.ioPropertyDataSize = ioPropertyDataSize;
	myAudioCodecGetPropertyGluePB.inPropertyID = inPropertyID;

	#if TARGET_API_MAC_OS8
		return (ComponentResult)CallUniversalProc(CallComponentUPP, 0x000000F0, &myAudioCodecGetPropertyGluePB);
	#elif TARGET_API_MAC_OSX
		return (ComponentResult)CallComponentDispatch((ComponentParameters*)&myAudioCodecGetPropertyGluePB);
	#else
		return (ComponentResult)CallComponent(inCodec, (ComponentParameters*)&myAudioCodecGetPropertyGluePB);
	#endif
}

DEFINE_API(ComponentResult)
AudioCodecSetProperty(	AudioCodec				inCodec,
						AudioCodecPropertyID	inPropertyID,
						UInt32					inPropertyDataSize,
						const void*				inPropertyData)
{
	AudioCodecSetPropertyGluePB myAudioCodecSetPropertyGluePB;
	myAudioCodecSetPropertyGluePB.componentFlags = 0;
	myAudioCodecSetPropertyGluePB.componentParamSize = 12;
	myAudioCodecSetPropertyGluePB.componentWhat = kAudioCodecSetPropertySelect;
	
	#if	!TARGET_OS_WIN32
		myAudioCodecSetPropertyGluePB.inCodec = inCodec;
	#endif
	
	myAudioCodecSetPropertyGluePB.inPropertyData = inPropertyData;
	myAudioCodecSetPropertyGluePB.inPropertyDataSize = inPropertyDataSize;
	myAudioCodecSetPropertyGluePB.inPropertyID = inPropertyID;

	#if TARGET_API_MAC_OS8
		return (ComponentResult)CallUniversalProc(CallComponentUPP, 0x000000F0, &myAudioCodecSetPropertyGluePB);
	#elif TARGET_API_MAC_OSX
		return (ComponentResult)CallComponentDispatch((ComponentParameters*)&myAudioCodecSetPropertyGluePB);
	#else
		return (ComponentResult)CallComponent(inCodec, (ComponentParameters*)&myAudioCodecSetPropertyGluePB);
	#endif
}

DEFINE_API(ComponentResult)
AudioCodecInitialize(	AudioCodec							inCodec,
						const AudioStreamBasicDescription*	inInputFormat,
						const AudioStreamBasicDescription*	inOutputFormat,
						const void*							inMagicCookie,
						UInt32								inMagicCookieByteSize)
{
	AudioCodecInitializeGluePB myAudioCodecInitializeGluePB;
	myAudioCodecInitializeGluePB.componentFlags = 0;
	myAudioCodecInitializeGluePB.componentParamSize = 16;
	myAudioCodecInitializeGluePB.componentWhat = kAudioCodecInitializeSelect;
	
	#if	!TARGET_OS_WIN32
		myAudioCodecInitializeGluePB.inCodec = inCodec;
	#endif
	
	myAudioCodecInitializeGluePB.inMagicCookieByteSize = inMagicCookieByteSize;
	myAudioCodecInitializeGluePB.inMagicCookie = inMagicCookie;
	myAudioCodecInitializeGluePB.inOutputFormat = inOutputFormat;
	myAudioCodecInitializeGluePB.inInputFormat = inInputFormat;

	#if TARGET_API_MAC_OS8
		return (ComponentResult)CallUniversalProc(CallComponentUPP, 0x000000F0, &myAudioCodecInitializeGluePB);
	#elif TARGET_API_MAC_OSX
		return (ComponentResult)CallComponentDispatch((ComponentParameters*)&myAudioCodecInitializeGluePB);
	#else
		return (ComponentResult)CallComponent(inCodec, (ComponentParameters*)&myAudioCodecInitializeGluePB);
	#endif
}

DEFINE_API(ComponentResult)
AudioCodecUninitialize(AudioCodec inCodec)
{
	AudioCodecUninitializeGluePB myAudioCodecUninitializeGluePB;
	myAudioCodecUninitializeGluePB.componentFlags = 0;
	myAudioCodecUninitializeGluePB.componentParamSize = 0;
	myAudioCodecUninitializeGluePB.componentWhat = kAudioCodecUninitializeSelect;
	
	#if	!TARGET_OS_WIN32
		myAudioCodecUninitializeGluePB.inCodec = inCodec;
	#endif

	#if TARGET_API_MAC_OS8
		return (ComponentResult)CallUniversalProc(CallComponentUPP, 0x000000F0, &myAudioCodecUninitializeGluePB);
	#elif TARGET_API_MAC_OSX
		return (ComponentResult)CallComponentDispatch((ComponentParameters*)&myAudioCodecUninitializeGluePB);
	#else
		return (ComponentResult)CallComponent(inCodec, (ComponentParameters*)&myAudioCodecUninitializeGluePB);
	#endif
}

DEFINE_API(ComponentResult)
AudioCodecAppendInputData(	AudioCodec							inCodec,
							const void*							inInputData,
							UInt32*								ioInputDataByteSize,
							UInt32*								ioNumberPackets,
							const AudioStreamPacketDescription*	inPacketDescription)
{
	AudioCodecAppendInputDataGluePB myAudioCodecAppendInputDataGluePB;
	myAudioCodecAppendInputDataGluePB.componentFlags = 0;
	myAudioCodecAppendInputDataGluePB.componentParamSize = 16;
	myAudioCodecAppendInputDataGluePB.componentWhat = kAudioCodecAppendInputDataSelect;
	
	#if	!TARGET_OS_WIN32
		myAudioCodecAppendInputDataGluePB.inCodec = inCodec;
	#endif
	
	myAudioCodecAppendInputDataGluePB.inPacketDescription = inPacketDescription;
	myAudioCodecAppendInputDataGluePB.ioNumberPackets = ioNumberPackets;
	myAudioCodecAppendInputDataGluePB.ioInputDataByteSize = ioInputDataByteSize;
	myAudioCodecAppendInputDataGluePB.inInputData = inInputData;

	#if TARGET_API_MAC_OS8
		return (ComponentResult)CallUniversalProc(CallComponentUPP, 0x000000F0, &myAudioCodecAppendInputDataGluePB);
	#elif TARGET_API_MAC_OSX
		return (ComponentResult)CallComponentDispatch((ComponentParameters*)&myAudioCodecAppendInputDataGluePB);
	#else
		return (ComponentResult)CallComponent(inCodec, (ComponentParameters*)&myAudioCodecAppendInputDataGluePB);
	#endif
}

DEFINE_API(ComponentResult)
AudioCodecProduceOutputPackets(	AudioCodec						inCodec,
								void*							outOutputData,
								UInt32*							ioOutputDataByteSize,
								UInt32*							ioNumberPackets,
								AudioStreamPacketDescription*	outPacketDescription,
								UInt32*							outStatus)
{
	AudioCodecProduceOutputPacketsGluePB myAudioCodecProduceOutputPacketsGluePB;
	myAudioCodecProduceOutputPacketsGluePB.componentFlags = 0;
	myAudioCodecProduceOutputPacketsGluePB.componentParamSize = 20;
	myAudioCodecProduceOutputPacketsGluePB.componentWhat = kAudioCodecProduceOutputDataSelect;
	
	#if	!TARGET_OS_WIN32
		myAudioCodecProduceOutputPacketsGluePB.inCodec = inCodec;
	#endif
	
	myAudioCodecProduceOutputPacketsGluePB.outStatus = outStatus;
	myAudioCodecProduceOutputPacketsGluePB.outPacketDescription = outPacketDescription;
	myAudioCodecProduceOutputPacketsGluePB.ioNumberPackets = ioNumberPackets;
	myAudioCodecProduceOutputPacketsGluePB.ioOutputDataByteSize = ioOutputDataByteSize;
	myAudioCodecProduceOutputPacketsGluePB.outOutputData = outOutputData;

	#if TARGET_API_MAC_OS8
		return (ComponentResult)CallUniversalProc(CallComponentUPP, 0x000000F0, &myAudioCodecProduceOutputPacketsGluePB);
	#elif TARGET_API_MAC_OSX
		return (ComponentResult)CallComponentDispatch((ComponentParameters*)&myAudioCodecProduceOutputPacketsGluePB);
	#else
		return (ComponentResult)CallComponent(inCodec, (ComponentParameters*)&myAudioCodecProduceOutputPacketsGluePB);
	#endif
}

DEFINE_API(ComponentResult)
AudioCodecReset(AudioCodec inCodec)
{
	AudioCodecResetGluePB myAudioCodecResetGluePB;
	myAudioCodecResetGluePB.componentFlags = 0;
	myAudioCodecResetGluePB.componentParamSize = 0;
	myAudioCodecResetGluePB.componentWhat = kAudioCodecResetSelect;
	
	#if	!TARGET_OS_WIN32
		myAudioCodecResetGluePB.inCodec = inCodec;
	#endif

	#if TARGET_API_MAC_OS8
		return (ComponentResult)CallUniversalProc(CallComponentUPP, 0x000000F0, &myAudioCodecResetGluePB);
	#elif TARGET_API_MAC_OSX
		return (ComponentResult)CallComponentDispatch((ComponentParameters*)&myAudioCodecResetGluePB);
	#else
		return (ComponentResult)CallComponent(inCodec, (ComponentParameters*)&myAudioCodecResetGluePB);
	#endif
}
