/*
    This file is part of the Boson game
    Copyright (C) 2005-2006 Andreas Beckermann <b_mann@gmx.de>

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/

#ifndef BOGL_1_2_1_DECL_P_H
#define BOGL_1_2_1_DECL_P_H

#include "bogl_1_2_decl_p.h"

// AB:
// OpenGL 1.2.1 introduced ARB extensions.

/*
 additions in OpenGL 1.2.1:
 ARB extensions (do not HAVE to be implemented by an OpenGL implementation!):
 * ARB_multitexture
*/

#include "extensions/arb_multitexture_decl_p.h"

#endif

