/*
    SPDX-FileCopyrightText: 2010 Stefan Majewsky <majewsky@gmx.net>

    SPDX-License-Identifier: LGPL-2.0-only
*/

// This file is needed because the <KgSound> header needs to link to
// "../kgaudioscene.h" instead of "../audio/kgaudioscene.h".

#ifndef LIBKDEGAMEG_KGAUDIOSCENE_H
#define LIBKDEGAMEG_KGAUDIOSCENE_H

#include "audio/kgaudioscene.h"

#endif
