/*
    KWin - the KDE window manager
    This file is part of the KDE project.

    SPDX-FileCopyrightText: 2012 Filip Wieladek <wattos@gmail.com>

    SPDX-License-Identifier: GPL-2.0-or-later
*/

#include "mouseclick.h"
// KConfigSkeleton
#include "mouseclickconfig.h"

#include <QAction>

#include <KConfigGroup>
#include <KGlobalAccel>

#include <QPainter>
#include <QTabletEvent>

#include <cmath>

namespace KWin
{

MouseClickEffect::MouseClickEffect()
{
    initConfig<MouseClickConfig>();
    m_enabled = false;

    QAction *a = new QAction(this);
    a->setObjectName(QStringLiteral("ToggleMouseClick"));
    a->setText(i18n("Toggle Mouse Click Effect"));
    KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << (Qt::META | Qt::Key_Asterisk));
    KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << (Qt::META | Qt::Key_Asterisk));
    effects->registerGlobalShortcut(Qt::META | Qt::Key_Asterisk, a);
    connect(a, &QAction::triggered, this, &MouseClickEffect::toggleEnabled);

    reconfigure(ReconfigureAll);

    m_buttons[0] = std::make_unique<MouseButton>(i18nc("Left mouse button", "Left"), Qt::LeftButton);
    m_buttons[1] = std::make_unique<MouseButton>(i18nc("Middle mouse button", "Middle"), Qt::MiddleButton);
    m_buttons[2] = std::make_unique<MouseButton>(i18nc("Right mouse button", "Right"), Qt::RightButton);
}

MouseClickEffect::~MouseClickEffect()
{
    if (m_enabled) {
        effects->stopMousePolling();
    }
}

void MouseClickEffect::reconfigure(ReconfigureFlags)
{
    MouseClickConfig::self()->read();
    m_colors[0] = MouseClickConfig::color1();
    m_colors[1] = MouseClickConfig::color2();
    m_colors[2] = MouseClickConfig::color3();
    m_lineWidth = MouseClickConfig::lineWidth();
    m_ringLife = MouseClickConfig::ringLife();
    m_ringMaxSize = MouseClickConfig::ringSize();
    m_ringCount = MouseClickConfig::ringCount();
    m_showText = MouseClickConfig::showText();
    m_font = MouseClickConfig::font();
}

void MouseClickEffect::prePaintScreen(ScreenPrePaintData &data, std::chrono::milliseconds presentTime)
{
    const int time = m_lastPresentTime.count() ? (presentTime - m_lastPresentTime).count() : 0;

    for (auto &click : m_clicks) {
        click->m_time += time;
    }

    for (int i = 0; i < BUTTON_COUNT; ++i) {
        if (m_buttons[i]->m_isPressed) {
            m_buttons[i]->m_time += time;
        }
    }

    while (m_clicks.size() > 0) {
        if (m_clicks.front()->m_time <= m_ringLife) {
            break;
        }
        m_clicks.pop_front();
    }

    if (isActive()) {
        m_lastPresentTime = presentTime;
    } else {
        m_lastPresentTime = std::chrono::milliseconds::zero();
    }

    effects->prePaintScreen(data, presentTime);
}

void MouseClickEffect::paintScreen(int mask, const QRegion &region, ScreenPaintData &data)
{
    effects->paintScreen(mask, region, data);

    paintScreenSetup(mask, region, data);
    for (const auto &click : m_clicks) {
        for (int i = 0; i < m_ringCount; ++i) {
            float alpha = computeAlpha(click.get(), i);
            float size = computeRadius(click.get(), i);
            if (size > 0 && alpha > 0) {
                QColor color = m_colors[click->m_button];
                color.setAlphaF(alpha);
                drawCircle(color, click->m_pos.x(), click->m_pos.y(), size);
            }
        }

        if (m_showText && click->m_frame) {
            float frameAlpha = (click->m_time * 2.0f - m_ringLife) / m_ringLife;
            frameAlpha = frameAlpha < 0 ? 1 : -(frameAlpha * frameAlpha) + 1;
            click->m_frame->render(infiniteRegion(), frameAlpha, frameAlpha);
        }
    }
    for (const auto &tool : qAsConst(m_tabletTools)) {
        const int step = m_ringMaxSize * (1. - tool.m_pressure);
        for (qreal size = m_ringMaxSize; size > 0; size -= step) {
            drawCircle(tool.m_color, tool.m_globalPosition.x(), tool.m_globalPosition.y(), size);
        }
    }
    paintScreenFinish(mask, region, data);
}

void MouseClickEffect::postPaintScreen()
{
    effects->postPaintScreen();
    repaint();
}

float MouseClickEffect::computeRadius(const MouseEvent *click, int ring)
{
    float ringDistance = m_ringLife / (m_ringCount * 3);
    if (click->m_press) {
        return ((click->m_time - ringDistance * ring) / m_ringLife) * m_ringMaxSize;
    }
    return ((m_ringLife - click->m_time - ringDistance * ring) / m_ringLife) * m_ringMaxSize;
}

float MouseClickEffect::computeAlpha(const MouseEvent *click, int ring)
{
    float ringDistance = m_ringLife / (m_ringCount * 3);
    return (m_ringLife - (float)click->m_time - ringDistance * (ring)) / m_ringLife;
}

void MouseClickEffect::slotMouseChanged(const QPoint &pos, const QPoint &,
                                        Qt::MouseButtons buttons, Qt::MouseButtons oldButtons,
                                        Qt::KeyboardModifiers, Qt::KeyboardModifiers)
{
    if (buttons == oldButtons) {
        return;
    }

    std::unique_ptr<MouseEvent> m;
    int i = BUTTON_COUNT;
    while (--i >= 0) {
        MouseButton *b = m_buttons[i].get();
        if (isPressed(b->m_button, buttons, oldButtons)) {
            m = std::make_unique<MouseEvent>(i, pos, 0, createEffectFrame(pos, b->m_labelDown), true);
            break;
        } else if (isReleased(b->m_button, buttons, oldButtons) && (!b->m_isPressed || b->m_time > m_ringLife)) {
            // we might miss a press, thus also check !b->m_isPressed, bug #314762
            m = std::make_unique<MouseEvent>(i, pos, 0, createEffectFrame(pos, b->m_labelUp), false);
            break;
        }
        b->setPressed(b->m_button & buttons);
    }

    if (m) {
        m_clicks.push_back(std::move(m));
    }
    repaint();
}

std::unique_ptr<EffectFrame> MouseClickEffect::createEffectFrame(const QPoint &pos, const QString &text)
{
    if (!m_showText) {
        return nullptr;
    }
    QPoint point(pos.x() + m_ringMaxSize, pos.y());
    std::unique_ptr<EffectFrame> frame = effects->effectFrame(EffectFrameStyled, false, point, Qt::AlignLeft);
    frame->setFont(m_font);
    frame->setText(text);
    return frame;
}

void MouseClickEffect::repaint()
{
    if (m_clicks.size() > 0) {
        QRegion dirtyRegion;
        const int radius = m_ringMaxSize + m_lineWidth;
        for (auto &click : m_clicks) {
            dirtyRegion |= QRect(click->m_pos.x() - radius, click->m_pos.y() - radius, 2 * radius, 2 * radius);
            if (click->m_frame) {
                // we grant the plasma style 32px padding for stuff like shadows...
                dirtyRegion |= click->m_frame->geometry().adjusted(-32, -32, 32, 32);
            }
        }
        effects->addRepaint(dirtyRegion);
    }
    if (!m_tabletTools.isEmpty()) {
        QRegion dirtyRegion;
        const int radius = m_ringMaxSize + m_lineWidth;
        for (const auto &event : qAsConst(m_tabletTools)) {
            dirtyRegion |= QRect(event.m_globalPosition.x() - radius, event.m_globalPosition.y() - radius, 2 * radius, 2 * radius);
        }
        effects->addRepaint(dirtyRegion);
    }
}

bool MouseClickEffect::isReleased(Qt::MouseButtons button, Qt::MouseButtons buttons, Qt::MouseButtons oldButtons)
{
    return !(button & buttons) && (button & oldButtons);
}

bool MouseClickEffect::isPressed(Qt::MouseButtons button, Qt::MouseButtons buttons, Qt::MouseButtons oldButtons)
{
    return (button & buttons) && !(button & oldButtons);
}

void MouseClickEffect::toggleEnabled()
{
    m_enabled = !m_enabled;

    if (m_enabled) {
        connect(effects, &EffectsHandler::mouseChanged, this, &MouseClickEffect::slotMouseChanged);
        effects->startMousePolling();
    } else {
        disconnect(effects, &EffectsHandler::mouseChanged, this, &MouseClickEffect::slotMouseChanged);
        effects->stopMousePolling();
    }

    m_clicks.clear();
    m_tabletTools.clear();

    for (int i = 0; i < BUTTON_COUNT; ++i) {
        m_buttons[i]->m_time = 0;
        m_buttons[i]->m_isPressed = false;
    }
}

bool MouseClickEffect::isActive() const
{
    return m_enabled && (m_clicks.size() != 0 || !m_tabletTools.isEmpty());
}

void MouseClickEffect::drawCircle(const QColor &color, float cx, float cy, float r)
{
    if (effects->isOpenGLCompositing()) {
        drawCircleGl(color, cx, cy, r);
    } else if (effects->compositingType() == QPainterCompositing) {
        drawCircleQPainter(color, cx, cy, r);
    }
}

void MouseClickEffect::paintScreenSetup(int mask, QRegion region, ScreenPaintData &data)
{
    if (effects->isOpenGLCompositing()) {
        paintScreenSetupGl(mask, region, data);
    }
}

void MouseClickEffect::paintScreenFinish(int mask, QRegion region, ScreenPaintData &data)
{
    if (effects->isOpenGLCompositing()) {
        paintScreenFinishGl(mask, region, data);
    }
}

void MouseClickEffect::drawCircleGl(const QColor &color, float cx, float cy, float r)
{
    static const int num_segments = 80;
    static const float theta = 2 * 3.1415926 / float(num_segments);
    static const float c = cosf(theta); // precalculate the sine and cosine
    static const float s = sinf(theta);
    float t;

    float x = r; // we start at angle = 0
    float y = 0;

    GLVertexBuffer *vbo = GLVertexBuffer::streamingBuffer();
    vbo->reset();
    vbo->setUseColor(true);
    vbo->setColor(color);
    QVector<float> verts;
    verts.reserve(num_segments * 2);

    for (int ii = 0; ii < num_segments; ++ii) {
        verts << x + cx << y + cy; // output vertex
        // apply the rotation matrix
        t = x;
        x = c * x - s * y;
        y = s * t + c * y;
    }
    vbo->setData(verts.size() / 2, 2, verts.data(), nullptr);
    vbo->render(GL_LINE_LOOP);
}

void MouseClickEffect::drawCircleQPainter(const QColor &color, float cx, float cy, float r)
{
    QPainter *painter = effects->scenePainter();
    painter->save();
    painter->setPen(color);
    painter->drawArc(cx - r, cy - r, r * 2, r * 2, 0, 5760);
    painter->restore();
}

void MouseClickEffect::paintScreenSetupGl(int, QRegion, ScreenPaintData &data)
{
    GLShader *shader = ShaderManager::instance()->pushShader(ShaderTrait::UniformColor);
    shader->setUniform(GLShader::ModelViewProjectionMatrix, data.projectionMatrix());

    glLineWidth(m_lineWidth);
    glEnable(GL_BLEND);
    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}

void MouseClickEffect::paintScreenFinishGl(int, QRegion, ScreenPaintData &)
{
    glDisable(GL_BLEND);

    ShaderManager::instance()->popShader();
}

bool MouseClickEffect::tabletToolEvent(QTabletEvent *event)
{
    auto &tabletEvent = m_tabletTools[event->uniqueId()];
    if (!tabletEvent.m_color.isValid()) {
        switch (event->pointerType()) {
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
        case QTabletEvent::UnknownPointer:
        case QTabletEvent::Pen:
            tabletEvent.m_color = MouseClickConfig::color1();
            break;
        case QTabletEvent::Eraser:
            tabletEvent.m_color = MouseClickConfig::color2();
            break;
        case QTabletEvent::Cursor:
            tabletEvent.m_color = MouseClickConfig::color3();
            break;
#else
        case QPointingDevice::PointerType::Unknown:
        case QPointingDevice::PointerType::Generic:
        case QPointingDevice::PointerType::Finger:
        case QPointingDevice::PointerType::Pen:
            tabletEvent.m_color = MouseClickConfig::color1();
            break;
        case QPointingDevice::PointerType::Eraser:
            tabletEvent.m_color = MouseClickConfig::color2();
            break;
        case QPointingDevice::PointerType::Cursor:
            tabletEvent.m_color = MouseClickConfig::color3();
            break;
#endif
        }
    }
    switch (event->type()) {
    case QEvent::TabletPress:
        tabletEvent.m_pressed = true;
        break;
    case QEvent::TabletRelease:
        tabletEvent.m_pressed = false;
        break;
    case QEvent::TabletLeaveProximity:
        m_tabletTools.remove(event->uniqueId());
        return false;
    default:
        break;
    }
    tabletEvent.m_globalPosition = event->globalPos();
    tabletEvent.m_pressure = event->pressure();

    return false;
}

QColor MouseClickEffect::color1() const
{
    return m_colors[0];
}

QColor MouseClickEffect::color2() const
{
    return m_colors[1];
}

QColor MouseClickEffect::color3() const
{
    return m_colors[2];
}

qreal MouseClickEffect::lineWidth() const
{
    return m_lineWidth;
}

int MouseClickEffect::ringLife() const
{
    return m_ringLife;
}

int MouseClickEffect::ringSize() const
{
    return m_ringMaxSize;
}

int MouseClickEffect::ringCount() const
{
    return m_ringCount;
}

bool MouseClickEffect::isShowText() const
{
    return m_showText;
}

QFont MouseClickEffect::font() const
{
    return m_font;
}

bool MouseClickEffect::isEnabled() const
{
    return m_enabled;
}

} // namespace
