/** ===========================================================
 * @file
 *
 * This file is a part of KDE project
 *
 *
 * @date   2009-12-08
 * @brief  Internal part of the Marble-backend for KGeoMap
 *
 * @author Copyright (C) 2009-2010 by Michael G. Hansen
 *         <a href="mailto:mike at mghansen dot de">mike at mghansen dot de</a>
 * @author Copyright (C) 2010-2015 by Gilles Caulier
 *         <a href="mailto:caulier dot gilles at gmail dot com">caulier dot gilles at gmail dot com</a>
 *
 * This program is free software; you can redistribute it
 * and/or modify it under the terms of the GNU General
 * Public License as published by the Free Software Foundation;
 * either version 2, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * ============================================================ */

#include "backendmarblelayer.h"

// Marble includes

#include <marble/GeoPainter.h>

// local includes

#include "backendmarble.h"

namespace KGeoMap
{

BackendMarbleLayer::BackendMarbleLayer(BackendMarble* const pMarbleBackend)
    : marbleBackend(pMarbleBackend)
{
}

BackendMarbleLayer::~BackendMarbleLayer()
{
}

bool BackendMarbleLayer::render(Marble::GeoPainter* painter, Marble::ViewportParams* /*viewport*/,
                     const QString& renderPos, Marble::GeoSceneLayer* /*layer*/)
{
    if (marbleBackend && (renderPos == QLatin1String("HOVERS_ABOVE_SURFACE")))
    {
        marbleBackend->marbleCustomPaint(painter);
        return true;
    }

    return false;
}

QStringList BackendMarbleLayer::renderPosition () const
{
    QStringList layerNames;
    layerNames << QLatin1String("HOVERS_ABOVE_SURFACE" );
    return layerNames;
}

void BackendMarbleLayer::setBackend(BackendMarble* const pMarbleBackend)
{
    marbleBackend = pMarbleBackend;
}

} /* namespace KGeoMap */
