/*
 * libjingle
 * Copyright 2012, Google Inc.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *  1. Redistributions of source code must retain the above copyright notice,
 *     this list of conditions and the following disclaimer.
 *  2. Redistributions in binary form must reproduce the above copyright notice,
 *     this list of conditions and the following disclaimer in the documentation
 *     and/or other materials provided with the distribution.
 *  3. The name of the author may not be used to endorse or promote products
 *     derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef TALK_BASE_NULLSOCKETSERVER_H_
#define TALK_BASE_NULLSOCKETSERVER_H_

#include "talk/base/event.h"
#include "talk/base/physicalsocketserver.h"

namespace talk_base {

// NullSocketServer

class NullSocketServer : public talk_base::SocketServer {
 public:
  NullSocketServer() : event_(false, false) {}

  virtual bool Wait(int cms, bool process_io) {
    event_.Wait(cms);
    return true;
  }

  virtual void WakeUp() {
    event_.Set();
  }

  virtual talk_base::Socket* CreateSocket(int type) {
    ASSERT(false);
    return NULL;
  }

  virtual talk_base::Socket* CreateSocket(int family, int type) {
    ASSERT(false);
    return NULL;
  }

  virtual talk_base::AsyncSocket* CreateAsyncSocket(int type) {
    ASSERT(false);
    return NULL;
  }

  virtual talk_base::AsyncSocket* CreateAsyncSocket(int family, int type) {
    ASSERT(false);
    return NULL;
  }


 private:
  talk_base::Event event_;
};

}  // namespace talk_base

#endif  // TALK_BASE_NULLSOCKETSERVER_H_
