# Translation of kubrick to Norwegian Bokmål
#
# Bjørn Steensrud <bjornst@skogkatt.homelinux.org>, 2010.
msgid ""
msgstr ""
"Project-Id-Version: KDE 4\n"
"Report-Msgid-Bugs-To: http://bugs.kde.org\n"
"POT-Creation-Date: 2011-08-03 07:49+0200\n"
"PO-Revision-Date: 2010-11-10 22:41+0100\n"
"Last-Translator: Bjørn Steensrud <bjornst@skogkatt.homelinux.org>\n"
"Language-Team: Norwegian Bokmål <i18n-nb@lister.ping.uio.no>\n"
"Language: nb\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Environment: kde\n"
"X-Accelerator-Marker: &\n"
"X-Text-Markup: kde4\n"
"X-Generator: Lokalize 1.1\n"

#: game.cpp:85
msgid "Front View"
msgstr "Se forfra"

#: game.cpp:86
msgid "Back View"
msgstr "Se bakfra"

#: game.cpp:93
msgid "DEMO - Click anywhere to begin playing"
msgstr "DEMO – klikk hvor som helst for å begynne"

#: game.cpp:148
msgid ""
"Sorry, the cube cannot be shuffled at the moment.  The number of shuffling "
"moves is set to zero.  Please select your number of shuffling moves in the "
"options dialog at menu item Game->Choose Puzzle Type->Make Your Own..."
msgstr ""
"Dessverre kan ikke terningen stokkes nå. Antall stokkedreininger er satt til "
"null. Velg et antall stokkedreininger i valgmenyen, under Spill→Velg "
"puslespilltype→Lag din egen …"

#: game.cpp:152
msgid "New Puzzle"
msgstr "Nytt puslespill"

#: game.cpp:169
msgid "Load Puzzle"
msgstr "Last inn puslespill"

#: game.cpp:239
msgid "Undo"
msgstr "Angre"

#: game.cpp:245
msgid "Redo"
msgstr "Gjør om"

#: game.cpp:255
msgid "This cube has not been shuffled, so there is nothing to solve."
msgstr "Denne terningen er ikke blitt stokket, så det er ingenting å løse."

#: game.cpp:257
msgid "Solve the Cube"
msgstr "Løs spillet"

#: game.cpp:354
msgid "Restart Puzzle (Undo All)"
msgstr "Start puslespillet på nytt (Angre )"

#: game.cpp:360 kubrick.cpp:305
msgid "Redo All"
msgstr "Gjør om alt"

#: game.cpp:421
#, kde-format
msgid ""
"Sorry, could not find a valid Kubrick demo file called %1.  It should have "
"been installed in the 'apps/kubrick' sub-directory."
msgstr ""
"Klarte ikke å finne en gyldig Kubrick demo-fil ved navn %1. Den skulle vært "
"installert i undermappa «apps/kubrick»."

#: game.cpp:424
msgid "File Not Found"
msgstr "Fil ikke funnet"

#: game.cpp:1048
msgid "Only one of your dimensions can be one cubie wide."
msgstr "Bare én av dimensjonene kan være én miniterning bred."

#: game.cpp:1049
msgid "Cube Options"
msgstr "Kubevalg"

#: game.cpp:1334
msgid "Save Puzzle"
msgstr "Lagre puslespillet"

#: game.cpp:1556
msgid "You have no moves to undo."
msgstr "Du har ingen trekk å angre."

#: game.cpp:1586
msgid ""
"There are no moves to redo.\n"
"\n"
"That could be because you have not undone any or you have redone them all or "
"because all previously undone moves are automatically deleted whenever you "
"make a new move using the keyboard or mouse."
msgstr ""
"Det er ingen trekk som kan gjøres på nytt.\n"
"\n"
"Det kan være fordi du ikke har angret noen, eller du har gjort alle på nytt, "
"eller fordi alle tidligere angrede trekk automatisk slettes når du gjør et "
"nytt trekk ved bruk av tastatur eller mus."

#: game.cpp:1877
msgid ""
"The cube has animated moves in progress or the demo is running.\n"
"\n"
"Please wait or click on the cube to stop the demo."
msgstr ""
"Terningen har animerte trekk som pågår eller demoen kjører.\n"
"\n"
"Vent lit, eller klikk på terningen for å stoppe demoen."

#: game.cpp:1880
msgid "Sorry, too busy."
msgstr "Beklager, for opptatt."

#: gamedialog.cpp:41
msgid "Rubik's Cube Options"
msgstr "Valg for Rubiks kube"

#: gamedialog.cpp:59
msgid "Cube dimensions:"
msgstr "Kubedimensjoner:"

#: gamedialog.cpp:72
msgid "Moves per shuffle (difficulty):"
msgstr "Trekk per stokking (vanskelighetsgrad):"

#: gamedialog.cpp:79
#, kde-format
msgid "Cube dimensions: %1x%2x%3"
msgstr "Kubedimensjoner: %1x%2x%3"

#: gamedialog.cpp:85
#, kde-format
msgid "Moves per shuffle (difficulty): %1"
msgstr "Trekk per stokking (vanskelighetsgrad): %1"

#: gamedialog.cpp:92
msgid ""
"<i>Please use <nobr>'Choose Puzzle Type->Make Your Own...'</nobr> to set the "
"above options.</i>"
msgstr ""
"<i>Bruk <nobr>«Velg puslespilltype→Lag din egen …»</nobr> for å stille inn "
"valgene over.</i>"

#: gamedialog.cpp:110
msgid "Watch shuffling in progress?"
msgstr "Vil du se stokkingen foregå?"

#: gamedialog.cpp:113
msgid "Watch your moves in progress?"
msgstr "Vil du se trekkene dine foregå?"

#: gamedialog.cpp:120
msgid "Speed of moves:"
msgstr "Trekkhastighet:"

#: gamedialog.cpp:131
#, no-c-format
msgid "% of bevel on edges of cubies:"
msgstr "% faskant på kantene på delterningene:"

#: gamedialog.cpp:186
msgid ""
"You can choose any size of cube (or brick) up to 6x6x6, but only one side "
"can have dimension 1 (otherwise the puzzle becomes trivial).  The easiest "
"puzzle is 2x2x1 and 3x3x1 is a good warmup for the original Rubik's Cube, "
"which is 3x3x3.  Simple puzzles have 2 to 5 shuffling moves, a difficult "
"3x3x3 puzzle has 10 to 20 --- or you can choose zero shuffling then shuffle "
"the cube yourself, maybe for a friend to solve.\n"
"The other options determine whether you can watch the shuffling and/or your "
"own moves and how fast the animation goes.  The bevel option affects the "
"appearance of the small cubes.  Try setting it to 30 and you'll see what we "
"mean."
msgstr ""
"Du kan velge alle terningstørrelser (eller kloss-størrelser) opp til 6x6x6, "
"men bare én side kan ha dimensjon 1 (ellers blir puslespillet trivielt). Det "
"letteste puslespillet er 2x2x1 og 3x3x1 er en god oppvarming til den "
"originale Rubiks kube, som er 3x3x3. Enkle spill har 2 til 5 "
"stokkedreiinger, et vanskelig 3x3x3 har 10 til 20 --- eller du kan velge "
"ingen stokking og så stokke klossen selv, kanskje så en venn kan løse den.\n"
"De andre valgene bestemmer om du kan se stokkingen og/eller dine egne "
"dreiinger og hvor fort animeringen går. Faskant-valget påvirker hvordan "
"småterningene ser ut. Forsøk å sette den til 30, så ser du hva vi mener."

#: gamedialog.cpp:198
msgid "HELP: Rubik's Cube Options"
msgstr "HJELP: Valg for Rubiks kube"

#: kubrick.cpp:83
msgid "Welcome to Kubrick"
msgstr "Velkommen til Kubrick"

#: kubrick.cpp:102
msgid "2x2x1 mat, 1 move"
msgstr "2x2x1 matte, 1 trekk"

#: kubrick.cpp:103
msgid "2x2x1 mat, 2 moves"
msgstr "2x2x1 matte, 2 trekk"

#: kubrick.cpp:104
msgid "2x2x1 mat, 3 moves"
msgstr "2x2x1 matte, 3 trekk"

#: kubrick.cpp:105
msgid "2x2x2 cube, 2 moves"
msgstr "2x2x2 terning, 2 trekk"

#: kubrick.cpp:106
msgid "2x2x2 cube, 3 moves"
msgstr "2x2x2 terning, 3 trekk"

#: kubrick.cpp:107
msgid "2x2x2 cube, 4 moves"
msgstr "2x2x2 terning, 4 trekk"

#: kubrick.cpp:108
msgid "3x3x1 mat, 4 moves"
msgstr "3x3x1 matte, 4 trekk"

#: kubrick.cpp:109 kubrick.cpp:116
msgid "3x3x3 cube, 3 moves"
msgstr "3x3x3 terning, 3 trekk"

#: kubrick.cpp:110 kubrick.cpp:117
msgid "3x3x3 cube, 4 moves"
msgstr "3x3x3 terning, 4 trekk"

#: kubrick.cpp:118
msgid "4x4x4 cube, 4 moves"
msgstr "4x4x4 terning, 4 trekk"

#: kubrick.cpp:119
msgid "5x5x5 cube, 4 moves"
msgstr "5x5x5 terning, 4 trekk"

#: kubrick.cpp:120
msgid "6x3x2 brick, 4 moves"
msgstr "6x3x2 kloss, 4 trekk"

#: kubrick.cpp:126
msgid "3x3x3 cube, 7 moves"
msgstr "3x3x3 terning, 7 trekk"

#: kubrick.cpp:127
msgid "4x4x4 cube, 5 moves"
msgstr "4x4x4 terning, 5 trekk"

#: kubrick.cpp:128
msgid "5x5x5 cube, 6 moves"
msgstr "5x5x5 terning, 6 trekk"

#: kubrick.cpp:129
msgid "6x6x6 cube, 6 moves"
msgstr "6x6x6 terning, 6 trekk"

#: kubrick.cpp:130
msgid "6x4x1 mat, 9 moves"
msgstr "6x4x1 matte, 9 trekk"

#: kubrick.cpp:131
msgid "6x3x2 brick, 6 moves"
msgstr "6x3x2 kloss, 6 trekk"

#: kubrick.cpp:137
msgid "3x3x3 cube, 12 moves"
msgstr "3x3x3 terning, 12 trekk"

#: kubrick.cpp:138
msgid "3x3x3 cube, 15 moves"
msgstr "3x3x3 terning, 15 trekk"

#: kubrick.cpp:139
msgid "3x3x3 cube, 20 moves"
msgstr "3x3x3 terning, 20 trekk"

#: kubrick.cpp:140
msgid "4x4x4 cube, 12 moves"
msgstr "4x4x4 terning, 12 trekk"

#: kubrick.cpp:141
msgid "5x5x5 cube, 15 moves"
msgstr "5x5x5 terning, 15 trekk"

#: kubrick.cpp:142
msgid "6x6x6 cube, 25 moves"
msgstr "6x6x6 terning, 25 trekk"

#: kubrick.cpp:148
msgid ""
"Rubik's Cube can be moved into many interesting patterns.  Here are a few "
"from David Singmaster's classic book 'Notes on Rubik's Magic Cube, Fifth "
"Edition', pages 47-49, published in 1981.  After a pattern has formed, you "
"can use the Solve action (default key S) to undo and redo it as often as you "
"like."
msgstr ""
"Rubiks kube kan dreies til mange interessante mønstre. Her er noen fra David "
"Singmasters klassiske bok «Notes on Rubik's Magic Cube, Fifth Edition», side "
"47-49, utgitt i 1981. Når et mønster er dannet kan du bruke Løs-funksjonen "
"(standardtast L) for å angre og gjøre om så ofte du vil."

#: kubrick.cpp:157 kubrick.cpp:192
msgid "Info"
msgstr "Info"

#: kubrick.cpp:158
msgid "3x3x3, 6 X"
msgstr "3x3x3, 6 X"

#: kubrick.cpp:159
msgid "3x3x3, 2 X"
msgstr "3x3x3, 2 X"

#: kubrick.cpp:160
msgid "3x3x3, 6 Spot"
msgstr "3x3x3, 6 punkt"

#: kubrick.cpp:161
msgid "3x3x3, 4 Spot"
msgstr "3x3x3, 4 punkt"

#: kubrick.cpp:162
msgid "3x3x3, 4 Plus"
msgstr "3x3x3, 4 pluss"

#: kubrick.cpp:163
msgid "3x3x3, 4 Bar"
msgstr "3x3x3, 4 rad"

#: kubrick.cpp:164
msgid "3x3x3, 6 U"
msgstr "3x3x3, 6 U"

#: kubrick.cpp:165
msgid "3x3x3, 4 U"
msgstr "3x3x3, 4 U"

#: kubrick.cpp:166
msgid "3x3x3, Snake"
msgstr "3x3x3, slange"

#: kubrick.cpp:167
msgid "3x3x3, Worm"
msgstr "3x3x3, orm"

#: kubrick.cpp:168
msgid "3x3x3, Tricolor"
msgstr "3x3x3, trikolor"

#: kubrick.cpp:169
msgid "3x3x3, Double Cube"
msgstr "3x3x3, dobbelt-kube"

#: kubrick.cpp:175
msgid ""
"<qt>Mathematicians calculate that a 3x3x3 cube can be shuffled into 43,252,"
"003,274,489,856,000 different patterns, yet they conjecture that all "
"positions can be solved in 20 moves or less.  The method that can do that "
"(as yet undiscovered) is called God's Algorithm.<br><br>Many longer methods "
"are known.  See the two Wikipedia articles on Rubik's Cube and Optimal "
"Solutions for Rubik's Cube.<br><br>Several methods work systematically by "
"building the solution one layer at a time, using sequences of moves that "
"solve a few pieces without disturbing what has already been done.  The "
"'Beginner Solution' demonstrated here uses that approach.  Just over 100 "
"moves solve a cube that is shuffled in 20.</qt>"
msgstr ""
"<qt>Matematikere har regnet ut at en  3x3x3-terning kan dreies til 43,252,"
"003,274,489,856,000 forskjellige mønstre, likevel antar de at alle disse kan "
"løses med 20 trekk eller mindre.  Metoden som kan gjøre det er ikke oppdaget "
"ennå, men går under navnet Guds algoritme.<br><br>Mange lengre metoder er "
"kjent.  Se de to Wikipedia-artiklene om Rubik's Cube og Optimal Solutions "
"for Rubik's Cube.<br><br> Flere metoder arbeider systematisk ved å bygge opp "
"løsningen ett lag av gangen, ved bruk av trekksekvenser som løse noen få "
"biter uten å forstyrre det som allerede er gjort. «Begynnerløsningen» som "
"blir demonstrert her bruker den tilnærmingen. Litt over 100 trekk løser en "
"terning som er stokket i 20 dreiinger.</qt>"

#: kubrick.cpp:193
msgid "3x3x3 Layer 1, Edges First"
msgstr "3x3x3 lag 1, kanter først"

#: kubrick.cpp:194
msgid "3x3x3 Layer 2, Edge from Bottom Right"
msgstr "3x3x3 lag 2, kant fra nederst til høyre"

#: kubrick.cpp:195
msgid "3x3x3 Layer 2, Edge from Bottom Left"
msgstr "3x3x3 lag 2, kant fra nederst til venstre"

#: kubrick.cpp:196
msgid "3x3x3 Layer 3, Flip Edge Pieces"
msgstr "3x3x3 lag 3, snu kantstykker"

#: kubrick.cpp:197
msgid "3x3x3 Layer 3, Place Corners"
msgstr "3x3x3 lag 3, plasser hjørner"

#: kubrick.cpp:198
msgid "3x3x3 Layer 3, Twist Corners"
msgstr "3x3x3 lag 3, vri hjørner"

#: kubrick.cpp:199
msgid "3x3x3 Layer 3, Place Edges and DONE!"
msgstr "3x3x3 lag 3, plasser kanter og FERDIG!"

#: kubrick.cpp:200
msgid "3x3x3 Cube, Complete Solution"
msgstr "3x3x3 terning, komplett løsning"

#: kubrick.cpp:201
msgid "3x3x3 Swap 2 Pairs of Edges"
msgstr "3x3x3 bytt 2 kantpar"

#: kubrick.cpp:202
msgid "3x3x3 Untwist 2 Corners"
msgstr "3x3x3 vri 2 hjørner rett"

#: kubrick.cpp:203
msgid "3x3x3 Flip 2 Edges"
msgstr "3x3x3 vend 2 kanter"

#: kubrick.cpp:216
msgid "&New Puzzle"
msgstr "&Nytt puslespill"

#: kubrick.cpp:217
msgid "Start a new puzzle."
msgstr "Start et nytt puslespill."

#: kubrick.cpp:218
msgid ""
"Finish the puzzle you are working on and start a new puzzle with the same "
"dimensions and number of shuffling moves."
msgstr ""
"Avslutt puslespillet du arbeider med og start et nytt med samme dimensjoner "
"og samme antall stokke-dreiinger."

#: kubrick.cpp:226
msgid "&Load Puzzle..."
msgstr "&Last inn puslespill …"

#: kubrick.cpp:227
msgid "Reload a saved puzzle from a file."
msgstr "Last inn et lagret puslespill fra en fil."

#: kubrick.cpp:228
msgid ""
"Reload a puzzle you have previously saved on a file, including its "
"dimensions, settings, current state and history of moves."
msgstr ""
"Last inn igjen et spill som du tidligere har lagret på en fil, med "
"dimensjoner, innstillinger, status og trekk-historie."

#: kubrick.cpp:236
msgid "&Save Puzzle..."
msgstr "&Lagre puslespill …"

#: kubrick.cpp:237
msgid "Save the puzzle on a file."
msgstr "Lagre puslespillet til en fil."

#: kubrick.cpp:238
msgid ""
"Save the puzzle on a file, including its dimensions, settings, current state "
"and history of moves."
msgstr ""
"Lagre puslespillet på en fil, med dimensjoner, innstillinger, status og "
"trekk-historie."

#: kubrick.cpp:245
msgid "&Save Puzzle As..."
msgstr "&Lagre puslespill som …"

#: kubrick.cpp:250
msgid "Restart &Puzzle..."
msgstr "Start &puslespillet på nytt …"

#: kubrick.cpp:251 kubrick.cpp:253
msgid "Undo all previous moves and start again."
msgstr "Angre alle tidligere trekk og start på nytt."

#: kubrick.cpp:265 kubrick.cpp:266
msgid "Undo the last move."
msgstr "Angre siste trekk."

#: kubrick.cpp:271
msgid "Redo a previously undone move."
msgstr "Gjør om et trekk som ble angret."

#: kubrick.cpp:272
msgid "Redo a previously undone move (repeatedly from the start if required)."
msgstr "Gjør om et trekk som ble angret (gjentatt fra starten hvis nødvendig)."

#: kubrick.cpp:278
msgid "Show the solution of the puzzle."
msgstr "Vis løsningen på puslespillet."

#: kubrick.cpp:279
msgid ""
"Show the solution of the puzzle by undoing and re-doing all shuffling moves."
msgstr ""
"Vis løsningen på puslespillet ved å «angre» og gjøre om alle "
"stokkedreiingene."

#: kubrick.cpp:285
msgid "Main &Demo"
msgstr "Hoved&demo"

#: kubrick.cpp:286
msgid "Run a demonstration of puzzle moves."
msgstr "Kjør en demonstrasjon av puslespilltrekk."

#: kubrick.cpp:287
msgid ""
"Run a demonstration of puzzle moves, in which randomly chosen cubes, bricks "
"or mats are shuffled and solved."
msgstr ""
"Kjør en demonstrasjon av puslespilltrekk, der tilfeldig valgte terninger, "
"blokker eller matter stokkes og løses."

#: kubrick.cpp:292
msgid "Realign Cube"
msgstr "Innrett kube på nytt"

#: kubrick.cpp:293
msgid ""
"Realign the cube so that the top, front and right faces are visible together."
msgstr ""
"Innrett kube på nytt slik at toppen, forsiden og høyre side synes sammen."

#: kubrick.cpp:295
msgid ""
"Realign the cube so that the top, front and right faces are visible together "
"and the cube's axes are parallel to the XYZ axes, thus making keyboard moves "
"properly meaningful."
msgstr ""
"Innrett kube på nytt slik at toppen, forsiden og høyre side synes sammen og "
"terningens akser er parallelle med XYZ-aksene, slik at tastaturtrekk får "
"skikkelig mening."

#: kubrick.cpp:310
msgid "Singmaster Moves"
msgstr "Singmaster-trekk"

#: kubrick.cpp:321
msgid "This area shows Singmaster moves."
msgstr "Dette området viser Singmaster-trekk."

#: kubrick.cpp:326
msgctxt ""
"The letters RLFBUD are mathematical notation based on English words. Please "
"leave those letters and words untranslated in some form."
msgid ""
"This area shows Singmaster moves. They are based on the letters RLFBUD, "
"representing (in English) the Right, Left, Front, Back, Up and Down faces. "
"In normal view, the letters RFU represent clockwise moves of the three "
"visible faces and LBD appear as anticlockwise moves of the hidden faces. "
"Adding a ' (apostrophe) to a letter gives the reverse of that letter's move. "
"To move inner slices, add periods (or dots) before the letter of the nearest "
"face."
msgstr ""
"Dette feltet viser Singmaster-trekk. De er basert på bokstavene RLFBUD, som "
"står for de engelske ordene for Høyre (Right), Venstre (Left), Foran "
"(Front), Bak (Back) og Nede (Down), som betegnelse på terningsidene. I "
"normal visning står RFU for medurs dreiing av de tre synlige sidene og LBD "
"for moturs dreiing av de skjulte sidene. Dreiingen kan gjøres den andre "
"veien ved å legge til en ' (apostrof) til bokstaven som angir dreiingen. En "
"indre skive kan dreies ved å sette punktum foran bokstaven for den nærmeste "
"siden."

#: kubrick.cpp:350
msgid "&Easy"
msgstr "L&ett"

#: kubrick.cpp:355
msgid "&Not So Easy"
msgstr "Ikke &så lett"

#: kubrick.cpp:360
msgid "&Hard"
msgstr "&Vanskelig"

#: kubrick.cpp:365
msgid "&Very Hard"
msgstr "Vel&dig vanskelig"

#: kubrick.cpp:371
msgid "Make your own..."
msgstr "Lag ditt eget …"

#: kubrick.cpp:383
msgid "1 Cube"
msgstr "1 terning"

#: kubrick.cpp:385
msgid "Show one view of this cube."
msgstr "Vis en visning av denne terningen."

#: kubrick.cpp:386
msgid "Show one view of this cube, from the front."
msgstr "Vis en visning av denne terningen, forfra."

#: kubrick.cpp:394
msgid "2 Cubes"
msgstr "2 terninger"

#: kubrick.cpp:396
msgid "Show two views of this cube."
msgstr "Vis to visninger av denne terningen."

#: kubrick.cpp:397
msgid ""
"Show two views of this cube, from the front and the back.  Both can rotate."
msgstr ""
"Vis to visninger av denne terningen, forfra og bakfra. Begge kan rotere."

#: kubrick.cpp:404
msgid "3 Cubes"
msgstr "3 terninger"

#: kubrick.cpp:406
msgid "Show three views of this cube."
msgstr "Vis tre visninger av denne terningen."

#: kubrick.cpp:407
msgid ""
"Show three views of this cube, a large one, from the front, and two small "
"ones, from the front and the back.  Only the large one can rotate."
msgstr ""
"Vis tre visninger av denne terningen, en stor, forfra, og to mindre, forfra "
"og bakfra. Bare den store kan rotere."

#: kubrick.cpp:419
msgid "&Watch Shuffling"
msgstr "&Vis stokking"

#: kubrick.cpp:424
msgid "Watch Your &Own Moves"
msgstr "Se &dine egne trekk"

#: kubrick.cpp:440
msgid "Kubri&ck Game Settings"
msgstr "Kubri&ck spillinnstillinger"

#: kubrick.cpp:445
msgid "Keyboard S&hortcut Settings"
msgstr "Inn&stillinger for tastatursnarveier"

#: kubrick.cpp:455
msgid "X Axis"
msgstr "X-akse"

#: kubrick.cpp:461
msgid "Y Axis"
msgstr "Y-akse"

#: kubrick.cpp:467
msgid "Z Axis"
msgstr "Z-akse"

#: kubrick.cpp:482
#, kde-format
msgid "Slice %1"
msgstr "Skive %1"

#: kubrick.cpp:490
msgid "Turn whole cube"
msgstr "Drei hele terningen"

#: kubrick.cpp:501
msgid "Anti-clockwise"
msgstr "Mot klokka"

#: kubrick.cpp:507
msgid "Clockwise"
msgstr "Med klokka"

#: kubrick.cpp:517
msgid "Move 'Up' face"
msgstr "Vri oversida (Up)"

#: kubrick.cpp:519
msgid "Move 'Down' face"
msgstr "Vri nedsida (Down)"

#: kubrick.cpp:521
msgid "Move 'Left' face"
msgstr "Vri venstre flate (Left)"

#: kubrick.cpp:523
msgid "Move 'Right' face"
msgstr "Vri høyre flate (Right)"

#: kubrick.cpp:525
msgid "Move 'Front' face"
msgstr "Vri forsida (Front)"

#: kubrick.cpp:527
msgid "Move 'Back' face"
msgstr "Vri baksida (Back)"

#: kubrick.cpp:529
msgid "Anti-clockwise move"
msgstr "Moturs dreiing"

#: kubrick.cpp:531
msgid "Singmaster two-slice move"
msgstr "Singmaster-trekk med to skiver"

#: kubrick.cpp:533
msgid "Singmaster anti-slice move"
msgstr "Singmaster motsatt skivedreiing"

#: kubrick.cpp:535
msgid "Move an inner slice"
msgstr "Drei en indre skive"

#: kubrick.cpp:537 kubrick.cpp:539
msgid "Complete a Singmaster move"
msgstr "Fullfør en Singmaster-dreiing"

#: kubrick.cpp:541
msgid "Add space to Singmaster moves"
msgstr "Legg til mellomrom til Singmaster-dreiinger"

#: kubrick.cpp:670
msgid "Pretty Patterns"
msgstr "Pene mønstre"

#: kubrick.cpp:688
msgid "Solution Moves"
msgstr "Løsningstrekk"

#: kubrick.cpp:697
#, kde-format
msgid "%1x%2x%3 cube, %4 shuffling moves"
msgstr "%1x%2x%3 blokk, %4 stokkinger"

#: kubrick.cpp:701
#, kde-format
msgid "%1x%2x%3 brick, %4 shuffling moves"
msgstr "%1x%2x%3 blokk, %4 stokkinger"

#: kubrick.cpp:705
#, kde-format
msgid "%1x%2x%3 mat, %4 shuffling moves"
msgstr "%1x%2x%3 matte, %4 stokkinger"

#: main.cpp:27
msgid "A game based on Rubik's Cube (TM)"
msgstr "Et spill basert på Rubiks kube™"

#: main.cpp:33
msgid "Kubrick"
msgstr "Kubrick"

#: main.cpp:36
msgid "(C) 2008 Ian Wadham"
msgstr "© 2008 Ian Wadham"

#: main.cpp:38
msgid "Ian Wadham"
msgstr "Ian Wadham"

#: main.cpp:38
msgid "Author"
msgstr "Forfatter"

#: rc.cpp:1
msgctxt "NAME OF TRANSLATORS"
msgid "Your names"
msgstr "Bjørn Steensrud"

#: rc.cpp:2
msgctxt "EMAIL OF TRANSLATORS"
msgid "Your emails"
msgstr "bjornst@skogkatt.homelinux.org"

#. i18n: file: kubrickui.rc:10
#. i18n: ectx: Menu (puzzles)
#: rc.cpp:5
msgid "&Choose Puzzle Type"
msgstr "&Velg spilltype"

#. i18n: file: kubrickui.rc:28
#. i18n: ectx: Menu (demos)
#: rc.cpp:8
msgid "&Demos"
msgstr "&Demoer"

#. i18n: file: kubrickui.rc:30
#. i18n: ectx: Menu (puzzles)
#: rc.cpp:11
msgid "&Pretty Patterns"
msgstr "&Pene mønstre"

#. i18n: file: kubrickui.rc:33
#. i18n: ectx: Menu (puzzles)
#: rc.cpp:14
msgid "&Solution Moves"
msgstr "&Løsningstrekk"
