.............Wharf Deluxe 5.0

*WharfPlayer	sound_player

Defines some sound player to use for playing sounds. 
Default is ``cat sound >/dev/audio'' 

*AudioDir	sound_path

The path where sounds will reside

*WharfSound	event 	sound

Binds a sound to an event. Valid events are:
open_folder
close_folder
open_main
close_main
push

push is for button pushes

(this feature has nothing to do with the Audio module)


Note: You will notice some "hickups" in the animation if your machine is
a little slow and you bind sounds to folder events.

.............. Wharf Deluxe 1.0 ~ 4.? 
====
*WharfForceSize
will force the size of pixmaps greater than 64x64 to the default size.
Pixmaps smaller than 64x64 are not supported. 

Note: there was a bug with pixmaps > 64x64 that made folders be mapped at
incorrect positions. That was fixed.

====
*Wharf	nil	Folder.xpm,arrow.xpm	Folder

Pixmaps separated by , are overlayed in that order.
Only 3 pixmaps per button may be overlayed, but you can change
this limit changing MAX_OVERLAY in Wharf.h

====

Click button2 to withdraw Wharf. It will iconize to the nearest screen 
corner from were you clicked.

=====

*Wharf nil 	nil 		DropExec "xedit" xedit %s
*Wharf xedit 	Write.xpm 	Exec "xedit" xedit

Will create a button that calls xedit when pushed. If you drop a file in it,
xedit will be called with %s replaced with the file you dropped as an 
argument.
The Drag and Drop standard supported is OffiX's DND. There is a filemanager
program in it's distribution that you can use with this feature

Drop's inside folders are not supported.

=======

*WharfTextureType 0
*WharfBgColor	gray
Set's the wharf's background to solid gray. Use this if you are having
problems with color shortage.

======

*WharfTextureType TYPE
*WharfTextureColor FROM TO
*WharfMaxColors COLORS
Set's the wharf's background to gradient type TYPE. TYPE must be [1..5]
FROM and TO are the colors for the gradient
COLORS is the maximum number of colors to use on gradient.

====

*WharfTextureType 128
*WharfPixmap  PIXMAP

Specifies a pixmap to be used as background for Wharf. 

====

*WharfNoBorder

Don't draw beveled border around wharf background. Use it with background
pixmaps that have their own borders.

*WharfFullPush

Makes the whole button background be moved down-right. Use with bordered
backgrounds.

====

*WharfAnimate

Show animations of opening and closing folders

*WharfAnimateMain

Shows animation on wharf withdraw

in Wharf.c you can modify 
ANIM_STEP to something >= 1 and <= width of the back button. Bigger numbers
make smoother animations, but are much slower.
and
ANIM_DELAY to anything you like. Bigger numbers means faster animation
===


Contact kojima@inf.ufrgs.br for bugreports, comments, suggestions etc.






AfterStep Options
-----------------


GradientText
TitleTextureColor FROM TO
Set gradient for the focused window titlebar text.

======

IconFont	8-point-helvetica-font
IconTitle

Enables titlebars in icons.

======

ButtonTextureType 0
ButtonBgColor	gray

Set's the button background to solid gray. Use this if you are having
problems with color shortage.

======

ButtonTextureType TYPE
ButtonTextureColor FROM TO
ButtonMaxColors COLORS

Set's the icon's background to gradient type TYPE. TYPE must be [1..5]

   1 - gradient from upper-left to lower-right
   2 - horizontal gradient from top to bottom
   3 - horizontal center gradient top/bottom to center
   4 - vertical gradient from left to right
   5 - vertical center gradient from left/right to center

FROM and TO are the colors for the gradient
COLORS is the maximum number of colors to use on gradient.

====

ButtonTextyreType 128
ButtonPixmap  PIXMAP

Specifies a pixmap to be used as background for Wharf. 

====

ButtonNoBorder

Don't draw beveled border around button background. Use it with background
pixmaps that have their own borders.

====

And, here are the Title bar options:

Title bar Title Text Alignment
------------------------------

TitleTextAlign [0|1|2]

  where:  0 - Center title text (default)
          1 - Left justify title text
          2 - Right justify title text

Customize Title bar Buttons
--------------------------

TitleButton [Num] [Pixmap]

  where [Num] is 0-9, specifying the button position

  [1][3][5][7][9] Title       [0][8][6][4][2]

  and [Pixmap] is the name of a pixmap in the PixmapPath.

