Chapter 1. Introduction

## Chapter 1. Introduction

## This book

This book assumes a good understanding of C++, and how to create C++ programs.

This book attempts to explain key `gtkmm` concepts and introduce some of the more commonly used user interface elements ("widgets"). Although it mentions classes, constructors, and methods, it does not go into great detail. For full API information you should follow the links into the reference documentation.

This document is a work in progress. You can find updates on the gtkmm home page.

We would very much like to hear of any problems you have learning gtkmm with this document, and would appreciate input regarding improvements. Please see the Contributing section for further information.

Programming with gtkmm |  | gtkmm