 /* games-scores-backend.c 
  *
  * Copyright (C) 2005 Callum McKenzie
  *
  * This library is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2 of the License, or (at your option) any later version.
  *
  * This library is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
  * License along with this library; if not, write to the
  * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
  * Boston, MA 02111-1307, USA.
  */

#ifndef GAMES_SCORES_BACKEND_H
#define GAMES_SCORES_BACKEND_H

#include <glib.h>
#include <glib-object.h>

#include <time.h>

#include "games-score.h"

#ifdef ENABLE_SETGID
#include "games-setgid-io.h"
#endif

G_BEGIN_DECLS

#define GAMES_TYPE_SCORES_BACKEND (games_scores_backend_get_type ())
#define GAMES_SCORES_BACKEND(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GAMES_TYPE_SCORES_BACKEND, GamesScoresBackend))
#define GAMES_SCORES_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GAMES_TYPE_SCORES_BACKEND, GamesScoresBackendClass))
#define GAMES_IS_SCORES_BACKEND(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GAMES_TYPE_SCORES_BACKEND))
#define GAMES_IS_SCORES_BACKEND_CLASS(kls) (G_TYPE_CHECK_CLASS_TYPE ((kls), GAMES_TYPE_SCORES_BACKEND))
#define GAMES_GET_SCORES_BACKEND_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GAMES_TYPE_SCORES_BACKEND, GamesScoresBackendClass))

typedef struct GamesScoresBackendPrivate GamesScoresBackendPrivate;

typedef struct {
  GObject object;
  /*< private >*/
  GamesScoresBackendPrivate *priv;
} GamesScoresBackend;

typedef struct {
  GObjectClass parent_class;
} GamesScoresBackendClass;

GType               games_scores_backend_get_type       (void);
GamesScoresBackend *games_scores_backend_new            (GamesScoreStyle style,
                                                         char *base_name,
                                                         char *name);
GList              *games_scores_backend_get_scores     (GamesScoresBackend * self);
gboolean            games_scores_backend_set_scores     (GamesScoresBackend * self,
                                                         GList * list);
void                games_scores_backend_discard_scores (GamesScoresBackend * self);

G_END_DECLS
#endif /* GAMES_SCORES_BACKEND_H */
