/*
 * Copyright (C) 2010 Collabora Ltd.
 * Copyright (C) 2011 Philip Withnall
 *
 * This library is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 2.1 of the License, or
 * (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this library.  If not, see <http://www.gnu.org/licenses/>.
 *
 * Authors:
 *       Travis Reitter <travis.reitter@collabora.co.uk>
 *       Philip Withnall <philip@tecnocode.co.uk>
 */

using Gee;
using GLib;

/**
 * Trust level for an {@link Individual} for use in the UI.
 *
 * @since 0.1.15
 */
public enum Folks.TrustLevel
{
  /**
   * The {@link Individual}'s {@link Persona}s aren't trusted at all.
   *
   * This is the trust level for an {@link Individual} which contains one or
   * more {@link Persona}s which cannot be guaranteed to be the same
   * {@link Persona}s as were originally linked together.
   *
   * For example, an {@link Individual} containing a link-local XMPP
   * {@link Persona} would have this trust level, since someone else could
   * easily spoof the link-local XMPP {@link Persona}'s identity.
   *
   * @since 0.1.15
   */
  NONE,

  /**
   * The {@link Individual}'s {@link Persona}s are trusted.
   *
   * This trust level is for {@link Individual}s where it can be guaranteed
   * that all the {@link Persona}s are the same ones as when they were
   * originally linked together.
   *
   * Note that this doesn't guarantee that the user who behind each
   * {@link Persona} is who they claim to be.
   *
   * @since 0.1.15
   */
  PERSONAS
}

/**
 * A physical person, aggregated from the various {@link Persona}s the person
 * might have, such as their different IM addresses or vCard entries.
 *
 * When choosing the values of single-valued properties (such as
 * {@link Individual.alias} and {@link Individual.avatar}; but not multi-valued
 * properties such as {@link Individual.groups} and
 * {@link Individual.im_addresses}) from the {@link Persona}s in the
 * individual to present as the values of those properties of the individual,
 * it is guaranteed that if the individual contains a persona from the primary
 * persona store (see {@link IndividualAggregator.primary_store}), its property
 * values will be chosen above all others. This means that any changes to
 * property values made through folks (which are normally written to the primary
 * store) will always be used by {@link Individual}s.
 *
 * No further guarantees are made about the order of preference used for
 * choosing which property values to use for the {@link Individual}, other than
 * that the order may vary between properties, but is guaranteed to be stable
 * for a given property.
 */
public class Folks.Individual : Object,
    AliasDetails,
    AvatarDetails,
    BirthdayDetails,
    EmailDetails,
    FavouriteDetails,
    GenderDetails,
    GroupDetails,
    ImDetails,
    LocalIdDetails,
    NameDetails,
    NoteDetails,
    PresenceDetails,
    PhoneDetails,
    PostalAddressDetails,
    RoleDetails,
    UrlDetails,
    WebServiceDetails
{
  private bool _is_favourite;
  private string _alias;
  private HashSet<string> _groups;
  private Set<string> _groups_ro;
  /* Stores the Personas contained in this Individual. */
  private HashSet<Persona> _persona_set;
  /* Read-only view of the above set */
  private Set<Persona> _persona_set_ro;
  /* Mapping from PersonaStore -> number of Personas from that store contained
   * in this Individual. There shouldn't be any entries with a number < 1.
   * This is used for working out when to disconnect from store signals. */
  private HashMap<PersonaStore, uint> _stores;
  /* The number of Personas in this Individual which have
   * Persona.is_user == true. Iff this is > 0, Individual.is_user == true. */
  private uint _persona_user_count = 0;
  private HashMultiMap<string, ImFieldDetails> _im_addresses;
  private HashMultiMap<string, WebServiceFieldDetails> _web_service_addresses;
  private string _nickname = "";

  /**
   * The trust level of the Individual.
   *
   * This specifies how far the Individual can be trusted to be who it claims
   * to be. See the descriptions for the elements of {@link TrustLevel}.
   *
   * Clients should ''not'' allow linking of Individuals who have a trust level
   * of {@link TrustLevel.NONE}.
   *
   * @since 0.1.15
   */
  public TrustLevel trust_level { get; private set; }

  private LoadableIcon? _avatar = null;

  /**
   * {@inheritDoc}
   *
   * @since 0.6.0
   */
  [CCode (notify = false)]
  public LoadableIcon? avatar
    {
      get { return this._avatar; }
      set { this.change_avatar.begin (value); } /* not writeable */
    }

  /*
   * Change the individual's avatar.
   *
   * It's preferred to call this rather than setting {@link Individual.avatar}
   * directly, as this method gives error notification and will only return once
   * the avatar has been written to the relevant backing stores (or the
   * operation's failed).
   *
   * Setting this property is only guaranteed to succeed (and be written to
   * the backing store) if
   * {@link IndividualAggregator.ensure_individual_property_writeable} has been
   * called successfully on the individual for the property name `avatar`.
   *
   * @param avatar the new avatar (or `null` to unset the avatar)
   * @throws PropertyError if setting the avatar failed
   * @since 0.6.3
   */
  public async void change_avatar (LoadableIcon? avatar) throws PropertyError
    {
      if ((this._avatar != null && this._avatar.equal (avatar)) ||
          (this._avatar == null && avatar == null))
        {
          return;
        }

      debug ("Setting avatar of individual '%s' to '%p'…", this.id, avatar);

      PropertyError? persona_error = null;
      var avatar_changed = false;

      /* Try to write it to only the writeable Personas which have the
       * "avatar" property as writeable. */
      foreach (var p in this._persona_set)
        {
          var a = p as AvatarDetails;
          if (a != null && "avatar" in p.writeable_properties)
            {
              try
                {
                  yield a.change_avatar (avatar);
                  debug ("    written to writeable persona '%s'", p.uid);
                  avatar_changed = true;
                }
              catch (PropertyError e)
                {
                  /* Store the first error so we can throw it if setting the
                   * avatar fails on every other persona. */
                  if (persona_error == null)
                    {
                      persona_error = e;
                    }
                }
            }
        }

      /* Failure? */
      if (avatar_changed == false)
        {
          assert (persona_error != null);
          throw persona_error;
        }
    }

  /**
   * {@inheritDoc}
   */
  public Folks.PresenceType presence_type { get; private set; }

  /**
   * {@inheritDoc}
   *
   * @since 0.6.0
   */
  public string presence_status { get; private set; }

  /**
   * {@inheritDoc}
   */
  public string presence_message { get; private set; }

  /**
   * Whether the Individual is the user.
   *
   * Iff the Individual represents the user – the person who owns the
   * account in the backend for each {@link Persona} in the Individual –
   * this is `true`.
   *
   * It is //not// guaranteed that every {@link Persona} in the Individual has
   * its {@link Persona.is_user} set to the same value as the Individual. For
   * example, the user could own two Telepathy accounts, and have added the
   * other account as a contact in each account. The accounts will expose a
   * {@link Persona} for the user (which will have {@link Persona.is_user} set
   * to `true`) //and// a {@link Persona} for the contact for the other account
   * (which will have {@link Persona.is_user} set to `false`).
   *
   * It is guaranteed that iff this property is set to `true` on an Individual,
   * there will be at least one {@link Persona} in the Individual with its
   * {@link Persona.is_user} set to `true`.
   *
   * It is guaranteed that there will only ever be one Individual with this
   * property set to `true`.
   *
   * @since 0.3.0
   */
  public bool is_user { get; private set; }

  /**
   * A unique identifier for the Individual.
   *
   * This uniquely identifies the Individual, and persists across
   * {@link IndividualAggregator} instances. It may not persist across linking
   * the Individual with other Individuals.
   *
   * This is an opaque string and has no structure.
   *
   * If an identifier is required which will be used for a long-lived link
   * between different stored data, it may be more desirable to use the
   * {@link Persona.uid} of the most relevant {@link Persona} in the Individual
   * instead. For example, if storing references to Individuals who are tagged
   * in a photo, it may be safer to store the UID of the Persona whose backend
   * provided the photo (e.g. Facebook).
   */
  public string id { get; private set; }

  /**
   * Emitted when the last of the Individual's {@link Persona}s has been
   * removed.
   *
   * At this point, the Individual is invalid, so any client referencing it
   * should unreference it and remove it from their UI.
   *
   * @param replacement_individual the individual which has replaced this one
   * due to linking, or `null` if this individual was removed for another reason
   * @since 0.1.13
   */
  public signal void removed (Individual? replacement_individual);

  /**
   * {@inheritDoc}
   */
  [CCode (notify = false)]
  public string alias
    {
      get { return this._alias; }
      set { this.change_alias.begin (value); }
    }

  /**
   * {@inheritDoc}
   *
   * @since 0.6.2
   */
  public async void change_alias (string alias) throws PropertyError
    {
      if (this._alias == alias)
        {
          return;
        }

      debug ("Setting alias of individual '%s' to '%s'…", this.id, alias);

      PropertyError? persona_error = null;
      var alias_changed = false;

      /* Try to write it to only the writeable Personas which have "alias"
       * as a writeable property. */
      foreach (var p in this._persona_set)
        {
          var a = p as AliasDetails;
          if (a != null && "alias" in p.writeable_properties)
            {
              try
                {
                  yield a.change_alias (alias);
                  debug ("    written to writeable persona '%s'", p.uid);
                  alias_changed = true;
                }
              catch (PropertyError e)
                {
                  /* Store the first error so we can throw it if setting the
                   * alias fails on every other persona. */
                  if (persona_error == null)
                    {
                      persona_error = e;
                    }
                }
            }
        }

      /* Failure? */
      if (alias_changed == false)
        {
          assert (persona_error != null);
          throw persona_error;
        }

      /* Update our copy of the alias. */
      this._alias = alias;
      this.notify_property ("alias");
    }

  private StructuredName? _structured_name = null;

  /**
   * {@inheritDoc}
   */
  [CCode (notify = false)]
  public StructuredName? structured_name
    {
      get { return this._structured_name; }
      set { this.change_structured_name.begin (value); } /* not writeable */
    }

  private string _full_name = "";

  /**
   * {@inheritDoc}
   */
  [CCode (notify = false)]
  public string full_name
    {
      get { return this._full_name; }
      set { this.change_full_name.begin (value); } /* not writeable */
    }

  /**
   * {@inheritDoc}
   */
  [CCode (notify = false)]
  public string nickname
    {
      get { return this._nickname; }
      set { this.change_nickname.begin (value); }
    }

  /**
   * {@inheritDoc}
   *
   * @since 0.6.2
   */
  public async void change_nickname (string nickname) throws PropertyError
    {
      // Normalise null values to the empty string
      if (nickname == null)
        {
          nickname = "";
        }

      if (this._nickname == nickname)
        {
          return;
        }

      debug ("Setting nickname of individual '%s' to '%s'…", this.id, nickname);

      PropertyError? persona_error = null;
      var nickname_changed = false;

      /* Try to write it to only the writeable Personas which have "nickname"
       * as a writeable property. */
      foreach (var p in this._persona_set)
        {
          var n = p as NameDetails;
          if (n != null && "nickname" in p.writeable_properties)
            {
              try
                {
                  yield n.change_nickname (nickname);
                  debug ("    written to writeable persona '%s'", p.uid);
                  nickname_changed = true;
                }
              catch (PropertyError e)
                {
                  /* Store the first error so we can throw it if setting the
                   * nickname fails on every other persona. */
                  if (persona_error == null)
                    {
                      persona_error = e;
                    }
                }
            }
        }

      /* Failure? */
      if (nickname_changed == false)
        {
          assert (persona_error != null);
          throw persona_error;
        }

      /* Update our copy of the nickname. */
      this._nickname = nickname;
      this.notify_property ("nickname");
    }

  private Gender _gender = Gender.UNSPECIFIED;
  /**
   * {@inheritDoc}
   */
  [CCode (notify = false)]
  public Gender gender
    {
      get { return this._gender; }
      set { this.change_gender.begin (value); } /* not writeable */
    }

  private HashSet<UrlFieldDetails> _urls;
  private Set<UrlFieldDetails> _urls_ro;

  /**
   * {@inheritDoc}
   */
  [CCode (notify = false)]
  public Set<UrlFieldDetails> urls
    {
      get { return this._urls_ro; }
      set { this.change_urls.begin (value); } /* not writeable */
    }

  private HashSet<PhoneFieldDetails> _phone_numbers;
  private Set<PhoneFieldDetails> _phone_numbers_ro;

  /**
   * {@inheritDoc}
   */
  [CCode (notify = false)]
  public Set<PhoneFieldDetails> phone_numbers
    {
      get { return this._phone_numbers_ro; }
      set { this.change_phone_numbers.begin (value); } /* not writeable */
    }

  private HashSet<EmailFieldDetails> _email_addresses;
  private Set<EmailFieldDetails> _email_addresses_ro;

  /**
   * {@inheritDoc}
   */
  [CCode (notify = false)]
  public Set<EmailFieldDetails> email_addresses
    {
      get { return this._email_addresses_ro; }
      set { this.change_email_addresses.begin (value); } /* not writeable */
    }

  private HashSet<RoleFieldDetails> _roles;
  private Set<RoleFieldDetails> _roles_ro;

  /**
   * {@inheritDoc}
   */
  [CCode (notify = false)]
  public Set<RoleFieldDetails> roles
    {
      get { return this._roles_ro; }
      set { this.change_roles.begin (value); } /* not writeable */
    }

  private HashSet<string> _local_ids;
  private Set<string> _local_ids_ro;

  /**
   * {@inheritDoc}
   */
  [CCode (notify = false)]
  public Set<string> local_ids
    {
      get { return this._local_ids_ro; }
      set { this.change_local_ids.begin (value); } /* not writeable */
    }

  private DateTime? _birthday = null;

  /**
   * {@inheritDoc}
   */
  [CCode (notify = false)]
  public DateTime? birthday
    {
      get { return this._birthday; }
      set { this.change_birthday.begin (value); } /* not writeable */
    }

  private string? _calendar_event_id = null;

  /**
   * {@inheritDoc}
   */
  [CCode (notify = false)]
  public string? calendar_event_id
    {
      get { return this._calendar_event_id; }
      set { this.change_calendar_event_id.begin (value); } /* not writeable */
    }

  private HashSet<NoteFieldDetails> _notes;
  private Set<NoteFieldDetails> _notes_ro;

  /**
   * {@inheritDoc}
   */
  [CCode (notify = false)]
  public Set<NoteFieldDetails> notes
    {
      get { return this._notes_ro; }
      set { this.change_notes.begin (value); } /* not writeable */
    }

  private HashSet<PostalAddressFieldDetails> _postal_addresses;
  private Set<PostalAddressFieldDetails> _postal_addresses_ro;

  /**
   * {@inheritDoc}
   */
  [CCode (notify = false)]
  public Set<PostalAddressFieldDetails> postal_addresses
    {
      get { return this._postal_addresses_ro; }
      set { this.change_postal_addresses.begin (value); } /* not writeable */
    }

  /**
   * Whether this Individual is a user-defined favourite.
   *
   * This property is `true` if any of this Individual's {@link Persona}s are
   * favourites).
   */
  [CCode (notify = false)]
  public bool is_favourite
    {
      get { return this._is_favourite; }
      set { this.change_is_favourite.begin (value); }
    }

  /**
   * {@inheritDoc}
   *
   * @since 0.6.2
   */
  public async void change_is_favourite (bool is_favourite) throws PropertyError
    {
      if (this._is_favourite == is_favourite)
        {
          return;
        }

      debug ("Setting '%s' favourite status to %s…", this.id,
        is_favourite ? "TRUE" : "FALSE");

      PropertyError? persona_error = null;
      var is_favourite_changed = false;

      /* Try to write it to only the Personas which have "is-favourite" as a
       * writeable property.
       *
       * NOTE: We don't check whether the persona's store is writeable, as we
       * want is-favourite status to propagate to all stores, if possible. This
       * is one property which is harmless to propagate. */
      foreach (var p in this._persona_set)
        {
          var a = p as FavouriteDetails;
          if (a != null && "is-favourite" in p.writeable_properties)
            {
              try
                {
                  yield a.change_is_favourite (is_favourite);
                  debug ("    written to persona '%s'", p.uid);
                  is_favourite_changed = true;
                }
              catch (PropertyError e)
                {
                  /* Store the first error so we can throw it if setting the
                   * property fails on every other persona. */
                  if (persona_error == null)
                    {
                      persona_error = e;
                    }
                }
            }
        }

      /* Failure? */
      if (is_favourite_changed == false)
        {
          assert (persona_error != null);
          throw persona_error;
        }

      /* Update our copy of the property. */
      this._is_favourite = is_favourite;
      this.notify_property ("is-favourite");
    }

  /**
   * {@inheritDoc}
   */
  [CCode (notify = false)]
  public Set<string> groups
    {
      get { return this._groups_ro; }
      set { this.change_groups.begin (value); }
    }

  /**
   * {@inheritDoc}
   *
   * @since 0.6.2
   */
  public async void change_groups (Set<string> groups) throws PropertyError
    {
      debug ("Setting '%s' groups…", this.id);

      PropertyError? persona_error = null;
      var groups_changed = false;

      /* Try to write it to only the Personas which have "groups" as a
       * writeable property. */
      foreach (var p in this._persona_set)
        {
          var g = p as GroupDetails;
          if (g != null && "groups" in p.writeable_properties)
            {
              try
                {
                  yield g.change_groups (groups);
                  debug ("    written to persona '%s'", p.uid);
                  groups_changed = true;
                }
              catch (PropertyError e)
                {
                  /* Store the first error so we can throw it if setting the
                   * property fails on every other persona. */
                  if (persona_error == null)
                    {
                      persona_error = e;
                    }
                }
            }
        }

      /* Failure? */
      if (groups_changed == false)
        {
          assert (persona_error != null);
          throw persona_error;
        }

      /* Update our copy of the property. */
      this._update_groups ();
    }

  /**
   * {@inheritDoc}
   */
  [CCode (notify = false)]
  public MultiMap<string, ImFieldDetails> im_addresses
    {
      get { return this._im_addresses; }
      set { this.change_im_addresses.begin (value); } /* not writeable */
    }

  /**
   * {@inheritDoc}
   */
  [CCode (notify = false)]
  public MultiMap<string, WebServiceFieldDetails> web_service_addresses
    {
      get { return this._web_service_addresses; }
      /* Not writeable: */
      set { this.change_web_service_addresses.begin (value); }
    }

  /**
   * The set of {@link Persona}s encapsulated by this Individual.
   *
   * No order is specified over the set of personas, as such an order may be
   * different across each of the properties implemented by the personas (e.g.
   * should they be ordered by presence, name, star sign, etc.?).
   *
   * Changing the set of personas may cause updates to the aggregated properties
   * provided by the Individual, resulting in property notifications for them.
   *
   * Changing the set of personas will not cause permanent linking/unlinking of
   * the added/removed personas to/from this Individual. To do that, call
   * {@link IndividualAggregator.link_personas} or
   * {@link IndividualAggregator.unlink_individual}, which will ensure the link
   * changes are written to the appropriate backend.
   *
   * @since 0.5.1
   */
  public Set<Persona> personas
    {
      get { return this._persona_set_ro; }
      set { this._set_personas (value, null); }
    }

  /**
   * Emitted when one or more {@link Persona}s are added to or removed from
   * the Individual. As the parameters are (unordered) sets, the orders of their
   * elements are undefined.
   *
   * @param added a set of {@link Persona}s which have been added
   * @param removed a set of {@link Persona}s which have been removed
   *
   * @since 0.5.1
   */
  public signal void personas_changed (Set<Persona> added,
      Set<Persona> removed);

  private void _notify_alias_cb (Object obj, ParamSpec ps)
    {
      this._update_alias ();
    }

  private void _notify_avatar_cb (Object obj, ParamSpec ps)
    {
      this._update_avatar ();
    }

  private void _notify_full_name_cb ()
    {
      this._update_full_name ();
    }

  private void _notify_structured_name_cb ()
    {
      this._update_structured_name ();
    }

  private void _notify_nickname_cb ()
    {
      this._update_nickname ();
    }

  private void _persona_group_changed_cb (string group, bool is_member)
    {
      this._update_groups ();
    }

  private void _notify_gender_cb ()
    {
      this._update_gender ();
    }

  private void _notify_urls_cb ()
    {
      this._update_urls ();
    }

  private void _notify_phone_numbers_cb ()
    {
      this._update_phone_numbers ();
    }

  private void _notify_postal_addresses_cb ()
    {
      this._update_postal_addresses ();
    }

  private void _notify_email_addresses_cb ()
    {
      this._update_email_addresses ();
    }

  private void _notify_roles_cb ()
    {
      this._update_roles ();
    }

  private void _notify_birthday_cb ()
    {
      this._update_birthday ();
    }

  private void _notify_notes_cb ()
    {
      this._update_notes ();
    }

  private void _notify_local_ids_cb ()
    {
      this._update_local_ids ();
    }

  /**
   * Add or remove the Individual from the specified group.
   *
   * If `is_member` is `true`, the Individual will be added to the `group`. If
   * it is `false`, they will be removed from the `group`.
   *
   * The group membership change will propagate to every {@link Persona} in
   * the Individual.
   *
   * @param group a freeform group identifier
   * @param is_member whether the Individual should be a member of the group
   * @since 0.1.11
   */
  public async void change_group (string group, bool is_member)
    {
      foreach (var p in this._persona_set)
        {
          if (p is GroupDetails)
            ((GroupDetails) p).change_group.begin (group, is_member);
        }

      /* don't notify, since it hasn't happened in the persona backing stores
       * yet; react to that directly */
    }

  private void _notify_presence_cb (Object obj, ParamSpec ps)
    {
      this._update_presence ();
    }

  private void _notify_im_addresses_cb (Object obj, ParamSpec ps)
    {
      this._update_im_addresses ();
    }

  private void _notify_web_service_addresses_cb (Object obj, ParamSpec ps)
    {
      this._update_web_service_addresses ();
    }

  private void _notify_is_favourite_cb (Object obj, ParamSpec ps)
    {
      this._update_is_favourite ();
    }

  /**
   * Create a new Individual.
   *
   * The Individual can optionally be seeded with the {@link Persona}s in
   * `personas`. Otherwise, it will have to have personas added using the
   * {@link Folks.Individual.personas} property after construction.
   *
   * @param personas a list of {@link Persona}s to initialise the
   * {@link Individual} with, or `null`
   * @return a new Individual
   *
   * @since 0.5.1
   */
  public Individual (Set<Persona>? personas)
    {
      debug ("Creating new Individual with %u Personas: %p",
          (personas != null ? personas.size : 0), this);

      this._im_addresses = new HashMultiMap<string, ImFieldDetails> (
          null, null, ImFieldDetails.hash, (EqualFunc) ImFieldDetails.equal);
      this._web_service_addresses =
        new HashMultiMap<string, WebServiceFieldDetails> (
            null, null,
            (GLib.HashFunc) WebServiceFieldDetails.hash,
            (GLib.EqualFunc) WebServiceFieldDetails.equal);
      this._persona_set =
          new HashSet<Persona> (direct_hash, direct_equal);
      this._persona_set_ro = this._persona_set.read_only_view;
      this._stores = new HashMap<PersonaStore, uint> (null, null);
      this._gender = Gender.UNSPECIFIED;
      this._urls = new HashSet<UrlFieldDetails> (
          (GLib.HashFunc) UrlFieldDetails.hash,
          (GLib.EqualFunc) UrlFieldDetails.equal);
      this._urls_ro = this._urls.read_only_view;
      this._phone_numbers = new HashSet<PhoneFieldDetails> (
          (GLib.HashFunc) PhoneFieldDetails.hash,
          (GLib.EqualFunc) PhoneFieldDetails.equal);
      this._phone_numbers_ro = this._phone_numbers.read_only_view;
      this._email_addresses = new HashSet<EmailFieldDetails> (
          (GLib.HashFunc) EmailFieldDetails.hash,
          (GLib.EqualFunc) EmailFieldDetails.equal);
      this._email_addresses_ro = this._email_addresses.read_only_view;
      this._roles = new HashSet<RoleFieldDetails> (
          (GLib.HashFunc) RoleFieldDetails.hash,
          (GLib.EqualFunc) RoleFieldDetails.equal);
      this._roles_ro = this._roles.read_only_view;
      this._local_ids = new HashSet<string> ();
      this._local_ids_ro = this._local_ids.read_only_view;
      this._postal_addresses = new HashSet<PostalAddressFieldDetails> (
          (GLib.HashFunc) PostalAddressFieldDetails.hash,
          (GLib.EqualFunc) PostalAddressFieldDetails.equal);
      this._postal_addresses_ro = this._postal_addresses.read_only_view;
      this._notes = new HashSet<NoteFieldDetails> (
          (GLib.HashFunc) NoteFieldDetails.hash,
          (GLib.EqualFunc) NoteFieldDetails.equal);
      this._notes_ro = this._notes.read_only_view;

      this.personas = personas;
    }

  ~Individual ()
    {
      debug ("Destroying Individual '%s': %p", this.id, this);
    }

  /* Emit the personas-changed signal, turning null parameters into empty sets
   * and ensuring that the signal is emitted with read-only views of the sets
   * so that signal handlers can't modify the sets. */
  private void _emit_personas_changed (Set<Persona>? added,
      Set<Persona>? removed)
    {
      var _added = added;
      var _removed = removed;

      if ((added == null || added.size == 0) &&
          (removed == null || removed.size == 0))
        {
          /* Emitting it with no added or removed personas is pointless */
          return;
        }
      else if (added == null)
        {
          _added = new HashSet<Persona> ();
        }
      else if (removed == null)
        {
          _removed = new HashSet<Persona> ();
        }

      this.personas_changed (_added.read_only_view, _removed.read_only_view);
    }

  private void _store_removed_cb (PersonaStore store)
    {
      var remaining_personas = new HashSet<Persona> ();

      /* Build a set of the remaining personas (those which weren't in the
       * removed store. */
      foreach (var persona in this._persona_set)
        {
          if (persona.store != store)
            {
              remaining_personas.add (persona);
            }
        }

      this._set_personas (remaining_personas, null);
    }

  private void _store_personas_changed_cb (PersonaStore store,
      Set<Persona> added,
      Set<Persona> removed,
      string? message,
      Persona? actor,
      GroupDetails.ChangeReason reason)
    {
      var remaining_personas = new HashSet<Persona> ();

      /* Build a set of the remaining personas (those which aren't in the
       * set of removed personas). */
      foreach (var persona in this._persona_set)
        {
          if (!removed.contains (persona))
            {
              remaining_personas.add (persona);
            }
        }

      this._set_personas (remaining_personas, null);
    }

  private void _update_fields ()
    {
      this._update_groups ();
      this._update_presence ();
      this._update_is_favourite ();
      this._update_avatar ();
      this._update_alias ();
      this._update_trust_level ();
      this._update_im_addresses ();
      this._update_web_service_addresses ();
      this._update_structured_name ();
      this._update_full_name ();
      this._update_nickname ();
      this._update_gender ();
      this._update_urls ();
      this._update_phone_numbers ();
      this._update_email_addresses ();
      this._update_roles ();
      this._update_birthday ();
      this._update_notes ();
      this._update_postal_addresses ();
      this._update_local_ids ();
    }

  /* Delegate to update the value of a property on this individual from the
   * given chosen persona. The chosen_persona may be null, in which case we have
   * to set a default value.
   *
   * Used in _update_single_valued_property(), below. */
  private delegate void SingleValuedPropertySetter (Persona? chosen_persona);

  /* Delegate to filter a persona based on whether a given property is set.
   *
   * Used in _update_single_valued_property(), below. */
  private delegate bool PropertyFilter (Persona persona);

  /*
   * Update a single-valued property from the values in the personas.
   *
   * Single-valued properties are ones such as {@link Individual.alias} or
   * {@link Individual.gender} — as opposed to multi-valued ones (which are
   * generally sets) such as {@link Individual.im_addresses} or
   * {@link Individual.groups}.
   *
   * This function uses the given comparison function to order the personas in
   * this individual, with the highest-positioned persona (the “greatest”
   * persona in the total order) finally being passed to the setter function to
   * use in updating the individual's value for the given property. i.e. If
   * `compare_func(a, b)` is called and returns > 0, persona `a` will be passed
   * to the setter.
   *
   * At a level above `compare_func`, the function always prefers personas from
   * the primary store (see {@link IndividualAggregator.primary_store}) over
   * those which aren't.
   *
   * Note that if a suitable persona isn't found in the individual (if, for
   * example, no personas in the individual implement the desired interface),
   * `null` will be passed to `setter`, which should then set the individual's
   * property to a default value.
   *
   * @param interface_type the type of interface which all personas under
   * consideration must implement ({@link Persona} to select all personas)
   * @param compare_func comparison function to order personas for selection
   * @param prop_name name of the property being set, as used in
   * {@link Persona.writeable_properties}
   * @param setter function to update the individual with the chosen value
   * @since 0.6.2
   */
  private void _update_single_valued_property (Type interface_type,
      PropertyFilter filter_func,
      CompareFunc<Persona> compare_func, string prop_name,
      SingleValuedPropertySetter setter)
    {
      CompareDataFunc<Persona> primary_compare_func = (a, b) =>
        {
          assert (a != null);
          assert (b != null);

          /* Always prefer values which are set over those which aren't. */
          var a_is_set = filter_func (a);
          var b_is_set = filter_func (b);

          if (a_is_set != b_is_set)
            {
              return (a_is_set ? 1 : 0) - (b_is_set ? 1 : 0);
            }

          var a_is_primary = a.store.is_primary_store;
          var b_is_primary = b.store.is_primary_store;

          if (a_is_primary != b_is_primary)
            {
              return (a_is_primary ? 1 : 0) - (b_is_primary ? 1 : 0);
            }

          /* If both personas have the same is-primary value, prefer personas
           * which have the given property as writeable over those which
           * don't. */
          var a_is_writeable = (prop_name in a.writeable_properties);
          var b_is_writeable = (prop_name in b.writeable_properties);

          if (a_is_writeable != b_is_writeable)
            {
              return (a_is_writeable ? 1 : 0) - (b_is_writeable ? 1 : 0);
            }

          /* If both personas have the same writeability for this property, fall
           * back to the given comparison function. If the comparison function
           * gives them an equal order, we use the personas' UIDs to ensure that
           * we end up with a total order over all personas in the individual
           * (otherwise we might end up with unstable property values). */
          var order = compare_func (a, b);

          if (order == 0)
            {
              order = strcmp (a.uid, b.uid);
            }

          return order;
        };

      Persona? candidate_p = null;

      foreach (var p in this._persona_set)
        {
          /* We only care about personas implementing the given interface. */
          if (p.get_type ().is_a (interface_type))
            {
              if (candidate_p == null ||
                  primary_compare_func (p, candidate_p) > 0)
                {
                  candidate_p = p;
                }
            }
        }

      /* Update the property with the values from the best candidate persona we
       * found. Note that it's possible for candidate_p to be null if (e.g.)
       * none of this._persona_set implemented the interface. */
      setter (candidate_p);
    }

  private void _update_groups ()
    {
      var new_groups = new HashSet<string> ();

      /* this._groups is null during initial construction */
      if (this._groups == null)
        {
          this._groups = new HashSet<string> ();
          this._groups_ro = this._groups.read_only_view;
        }

      /* FIXME: this should partition the personas by store (maybe we should
       * keep that mapping in general in this class), and execute
       * "groups-changed" on the store (with the set of personas), to allow the
       * back-end to optimize it (like Telepathy will for MembersChanged for the
       * groups channel list) */
      foreach (var p in this._persona_set)
        {
          if (p is GroupDetails)
            {
              var persona = (GroupDetails) p;

              foreach (var group in persona.groups)
                {
                  new_groups.add (group);
                }
            }
        }

      foreach (var group in new_groups)
        {
          if (!this._groups.contains (group))
            {
              this._groups.add (group);
              foreach (var g in this._groups)
                {
                  debug ("   %s", g);
                }

              this.group_changed (group, true);
            }
        }

      /* buffer the removals, so we don't remove while iterating */
      var removes = new GLib.List<string> ();
      foreach (var group in this._groups)
        {
          if (!new_groups.contains (group))
            removes.prepend (group);
        }

      removes.foreach ((l) =>
        {
          unowned string group = (string) l;
          this._groups.remove (group);
          this.group_changed (group, false);
        });
    }

  private void _update_presence ()
    {
      this._update_single_valued_property (typeof (PresenceDetails), (p) =>
        {
          return (p as PresenceDetails).presence_type != PresenceType.UNSET;
        }, (a, b) =>
        {
          var a_presence = (a as PresenceDetails).presence_type;
          var b_presence = (b as PresenceDetails).presence_type;

          return PresenceDetails.typecmp (a_presence, b_presence);
        }, "presence", (p) =>
        {
          var presence_message = ""; /* must not be null */
          var presence_status = ""; /* must not be null */
          var presence_type = Folks.PresenceType.UNSET;

          if (p != null)
            {
              presence_type = (p as PresenceDetails).presence_type;
              presence_message = (p as PresenceDetails).presence_message;
              presence_status = (p as PresenceDetails).presence_status;
            }

          /* Only notify if any of the values have changed. */
          if (this.presence_type != presence_type ||
              this.presence_message != presence_message ||
              this.presence_status != presence_status)
            {
              this.freeze_notify ();
              this.presence_message = presence_message;
              this.presence_type = presence_type;
              this.presence_status = presence_status;
              this.thaw_notify ();
            }
        });
    }

  private void _update_is_favourite ()
    {
      this._update_single_valued_property (typeof (FavouriteDetails), (p) =>
        {
          return true;
        }, (a, b) =>
        {
          var a_is_favourite = (a as FavouriteDetails).is_favourite;
          var b_is_favourite = (b as FavouriteDetails).is_favourite;

          return ((a_is_favourite == true) ? 1 : 0) -
                 ((b_is_favourite == true) ? 1 : 0);
        }, "is-favourite", (p) =>
        {
          var favourite = false;

          if (p != null)
            {
              favourite = (p as FavouriteDetails).is_favourite;
            }

          /* Only notify if the value has changed. We have to set the private
           * member and notify manually, or we'd end up propagating the new
           * favourite status back down to all our Personas. */
          if (this._is_favourite != favourite)
            {
              this._is_favourite = favourite;
              this.notify_property ("is-favourite");
            }
        });
    }

  private void _update_alias ()
    {
      this._update_single_valued_property (typeof (AliasDetails), (p) =>
        {
          var alias = (p as AliasDetails).alias;
          assert (alias != null);

          return (alias.strip () != ""); /* empty aliases are unset */
        }, (a, b) =>
        {
          var a_alias = (a as AliasDetails).alias;
          var b_alias = (b as AliasDetails).alias;

          assert (a_alias != null);
          assert (b_alias != null);

          var a_is_empty = (a_alias.strip () == "") ? 1 : 0;
          var b_is_empty = (b_alias.strip () == "") ? 1 : 0;

          /* We prefer to not have an alias which is the same as the Persona's
           * display-id, since having such an alias implies that it's the
           * default. However, we prefer using such an alias to using the
           * Persona's UID, which is our ultimate fallback (below). */
          var a_is_display_id = (a_alias == a.display_id) ? 1 : 0;
          var b_is_display_id = (b_alias == b.display_id) ? 1 : 0;

          return (b_is_empty + b_is_display_id) -
                 (a_is_empty + a_is_display_id);
        }, "alias", (p) =>
        {
          string alias = ""; /* must not be null */

          if (p != null)
            {
              alias = (p as AliasDetails).alias.strip ();
            }

          /* Only notify if the value has changed. We have to set the private
           * member and notify manually, or we'd end up propagating the new
           * alias back down to all our Personas, even if it's a fallback
           * display ID or something else undesirable. */
          if (this._alias != alias)
            {
              this._alias = alias;
              this.notify_property ("alias");
            }
        });
    }

  private void _update_avatar ()
    {
      this._update_single_valued_property (typeof (AvatarDetails), (p) =>
        {
          return (p as AvatarDetails).avatar != null;
        }, (a, b) =>
        {
          /* We can't compare two set avatars efficiently. See: bgo#652721. */
          return 0;
        }, "avatar", (p) =>
        {
          LoadableIcon? avatar = null;

          if (p != null)
            {
              avatar = (p as AvatarDetails).avatar;
            }

          /* only notify if the value has changed */
          if ((this._avatar == null && avatar != null) ||
              (this._avatar != null &&
               (avatar == null || !this._avatar.equal (avatar))))
            {
              this._avatar = avatar;
              this.notify_property ("avatar");
            }
        });
    }

  private void _update_trust_level ()
    {
      var trust_level = TrustLevel.PERSONAS;

      foreach (var p in this._persona_set)
        {
          if (p.is_user == false &&
              p.store.trust_level == PersonaStoreTrust.NONE)
            trust_level = TrustLevel.NONE;
        }

      /* Only notify if the value has changed */
      if (this.trust_level != trust_level)
        this.trust_level = trust_level;
    }

  private void _update_im_addresses ()
    {
      /* populate the IM addresses as the union of our Personas' addresses */
      this._im_addresses.clear ();

      foreach (var persona in this._persona_set)
        {
          if (persona is ImDetails)
            {
              var im_details = (ImDetails) persona;
              foreach (var cur_protocol in im_details.im_addresses.get_keys ())
                {
                  var cur_addresses =
                      im_details.im_addresses.get (cur_protocol);

                  foreach (var address in cur_addresses)
                    {
                      this._im_addresses.set (cur_protocol, address);
                    }
                }
            }
        }
      this.notify_property ("im-addresses");
    }

  private void _update_web_service_addresses ()
    {
      /* populate the web service addresses as the union of our Personas' addresses */
      this._web_service_addresses.clear ();

      foreach (var persona in this.personas)
        {
          if (persona is WebServiceDetails)
            {
              var web_service_details = (WebServiceDetails) persona;
              foreach (var cur_web_service in
                  web_service_details.web_service_addresses.get_keys ())
                {
                  var cur_addresses =
                      web_service_details.web_service_addresses.get (
                          cur_web_service);

                  foreach (var ws_fd in cur_addresses)
                    this._web_service_addresses.set (cur_web_service, ws_fd);
                }
            }
        }
      this.notify_property ("web-service-addresses");
    }

  private void _connect_to_persona (Persona persona)
    {
      persona.individual = this;

      persona.notify["alias"].connect (this._notify_alias_cb);
      persona.notify["avatar"].connect (this._notify_avatar_cb);
      persona.notify["presence-message"].connect (this._notify_presence_cb);
      persona.notify["presence-type"].connect (this._notify_presence_cb);
      persona.notify["im-addresses"].connect (this._notify_im_addresses_cb);
      persona.notify["web-service-addresses"].connect
              (this._notify_web_service_addresses_cb);
      persona.notify["is-favourite"].connect (this._notify_is_favourite_cb);
      persona.notify["structured-name"].connect (
          this._notify_structured_name_cb);
      persona.notify["full-name"].connect (this._notify_full_name_cb);
      persona.notify["nickname"].connect (this._notify_nickname_cb);
      persona.notify["gender"].connect (this._notify_gender_cb);
      persona.notify["urls"].connect (this._notify_urls_cb);
      persona.notify["phone-numbers"].connect (this._notify_phone_numbers_cb);
      persona.notify["email-addresses"].connect (
          this._notify_email_addresses_cb);
      persona.notify["roles"].connect (this._notify_roles_cb);
      persona.notify["birthday"].connect (this._notify_birthday_cb);
      persona.notify["notes"].connect (this._notify_notes_cb);
      persona.notify["postal-addresses"].connect
          (this._notify_postal_addresses_cb);
      persona.notify["local-ids"].connect
          (this._notify_local_ids_cb);


      if (persona is GroupDetails)
        {
          ((GroupDetails) persona).group_changed.connect (
              this._persona_group_changed_cb);
        }
    }

  private void _update_structured_name ()
    {
      this._update_single_valued_property (typeof (NameDetails), (p) =>
        {
          var name = (p as NameDetails).structured_name;
          return (name != null && !name.is_empty ());
        }, (a, b) =>
        {
          /* Can't compare two set names. */
          return 0;
        }, "structured-name", (p) =>
        {
          StructuredName? name = null;

          if (p != null)
            {
              name = (p as NameDetails).structured_name;

              if (name != null && name.is_empty ())
                {
                  name = null;
                }
            }

          if ((this._structured_name == null && name != null) ||
              (this._structured_name != null &&
               (name == null || !this._structured_name.equal (name))))
            {
              this._structured_name = name;
              this.notify_property ("structured-name");
            }
        });
    }

  private void _update_full_name ()
    {
      this._update_single_valued_property (typeof (NameDetails), (p) =>
        {
          var name = (p as NameDetails).full_name;
          assert (name != null);

          return (name.strip () != ""); /* empty names are unset */
        }, (a, b) =>
        {
          /* Can't compare two set names. */
          return 0;
        }, "full-name", (p) =>
        {
          string new_full_name = ""; /* must not be null */

          if (p != null)
            {
              new_full_name = (p as NameDetails).full_name.strip ();
            }

          if (new_full_name != this._full_name)
            {
              this._full_name = new_full_name;
              this.notify_property ("full-name");
            }
        });
    }

  private void _update_nickname ()
    {
      this._update_single_valued_property (typeof (NameDetails), (p) =>
        {
          var nickname = (p as NameDetails).nickname;
          assert (nickname != null);

          return (nickname.strip () != ""); /* empty names are unset */
        }, (a, b) =>
        {
          /* Can't compare two set names. */
          return 0;
        }, "nickname", (p) =>
        {
          string new_nickname = ""; /* must not be null */

          if (p != null)
            {
              new_nickname = (p as NameDetails).nickname.strip ();
            }

          if (new_nickname != this._nickname)
            {
              this._nickname = new_nickname;
              this.notify_property ("nickname");
            }
        });
    }

  private void _disconnect_from_persona (Persona persona,
      Individual? replacement_individual)
    {
      persona.notify["alias"].disconnect (this._notify_alias_cb);
      persona.notify["avatar"].disconnect (this._notify_avatar_cb);
      persona.notify["presence-message"].disconnect (
          this._notify_presence_cb);
      persona.notify["presence-type"].disconnect (this._notify_presence_cb);
      persona.notify["im-addresses"].disconnect (
          this._notify_im_addresses_cb);
      persona.notify["web-service-addresses"].disconnect (
          this._notify_web_service_addresses_cb);
      persona.notify["is-favourite"].disconnect (
          this._notify_is_favourite_cb);
      persona.notify["structured-name"].disconnect (
          this._notify_structured_name_cb);
      persona.notify["full-name"].disconnect (this._notify_full_name_cb);
      persona.notify["nickname"].disconnect (this._notify_nickname_cb);
      persona.notify["gender"].disconnect (this._notify_gender_cb);
      persona.notify["urls"].disconnect (this._notify_urls_cb);
      persona.notify["phone-numbers"].disconnect (
          this._notify_phone_numbers_cb);
      persona.notify["email-addresses"].disconnect (
          this._notify_email_addresses_cb);
      persona.notify["roles"].disconnect (this._notify_roles_cb);
      persona.notify["birthday"].disconnect (this._notify_birthday_cb);
      persona.notify["notes"].disconnect (this._notify_notes_cb);
      persona.notify["postal-addresses"].disconnect
          (this._notify_postal_addresses_cb);
      persona.notify["local-ids"].disconnect (this._notify_local_ids_cb);


      if (persona is GroupDetails)
        {
          ((GroupDetails) persona).group_changed.disconnect (
              this._persona_group_changed_cb);
        }

      /* Don't update the individual if the persona's been added to the new one
       * already (and thus the new individual has already changed
       * persona.individual).
       *
       * FIXME: Ideally, we'd assert that a persona can't be added to a new
       * individual before it's removed from the old one. However, this
       * currently isn't possible due to the way the aggregator works. When the
       * aggregator's rewritten, it would be nice to fix this. */
      if (persona.individual == this)
        {
          /* It may be the case that the persona's being removed from the
           * individual (i.e. the replacement individual is non-null, but
           * doesn't contain this persona). In this case, we need to set the
           * persona's individual to null. */
          if (replacement_individual != null &&
              persona in replacement_individual.personas)
            {
              persona.individual = replacement_individual;
            }
          else
            {
              persona.individual = null;
            }
        }
    }

  private void _update_gender ()
    {
      this._update_single_valued_property (typeof (GenderDetails), (p) =>
        {
          return (p as GenderDetails).gender != Gender.UNSPECIFIED;
        }, (a, b) =>
        {
          /* It would be sexist to rank one gender over another.
           * Besides, how often will we see two personas in the same individual
           * which have different genders? */
          return 0;
        }, "gender", (p) =>
        {
          var new_gender = Gender.UNSPECIFIED;

          if (p != null)
            {
              new_gender = (p as GenderDetails).gender;
            }

          if (new_gender != this.gender)
            {
              this._gender = new_gender;
              this.notify_property ("gender");
            }
        });
    }

  private void _update_urls ()
    {
      /* Populate the URLs as the union of our Personas' URLs.
       * If the same URL exists multiple times we merge the parameters. */
      var urls_set = new HashMap<unowned string, unowned UrlFieldDetails> (
          null, null, (GLib.EqualFunc) UrlFieldDetails.equal);

      this._urls.clear ();

      foreach (var persona in this._persona_set)
        {
          var url_details = persona as UrlDetails;
          if (url_details != null)
            {
              foreach (var url_fd in url_details.urls)
                {
                  if (url_fd.value == null)
                    continue;

                  var existing = urls_set.get (url_fd.value);
                  if (existing != null)
                    existing.extend_parameters (url_fd.parameters);
                  else
                    {
                      var new_url_fd = new UrlFieldDetails (url_fd.value);
                      new_url_fd.extend_parameters (url_fd.parameters);
                      urls_set.set (url_fd.value, new_url_fd);
                      this._urls.add (new_url_fd);
                    }
                }
            }
        }

      this.notify_property ("urls");
    }

  private void _update_phone_numbers ()
    {
      /* Populate the phone numbers as the union of our Personas' numbers
       * If the same number exists multiple times we merge the parameters. */
      var phone_numbers_set =
          new HashMap<unowned string, unowned PhoneFieldDetails> (
              null, null, (GLib.EqualFunc) PhoneFieldDetails.equal);

      this._phone_numbers.clear ();

      foreach (var persona in this._persona_set)
        {
          var phone_details = persona as PhoneDetails;
          if (phone_details != null)
            {
              foreach (var phone_fd in phone_details.phone_numbers)
                {
                  if (phone_fd.value == null)
                    continue;

                  var existing = phone_numbers_set.get (phone_fd.value);
                  if (existing != null)
                    existing.extend_parameters (phone_fd.parameters);
                  else
                    {
                      var new_fd = new PhoneFieldDetails (phone_fd.value);
                      new_fd.extend_parameters (phone_fd.parameters);
                      phone_numbers_set.set (phone_fd.value, new_fd);
                      this._phone_numbers.add (new_fd);
                    }
                }
            }
        }

      this.notify_property ("phone-numbers");
    }

  private void _update_email_addresses ()
    {
      /* Populate the email addresses as the union of our Personas' addresses.
       * If the same address exists multiple times we merge the parameters. */
      var emails_set = new HashMap<unowned string, unowned EmailFieldDetails> (
          null, null, (GLib.EqualFunc) EmailFieldDetails.equal);

      this._email_addresses.clear ();

      foreach (var persona in this._persona_set)
        {
          var email_details = persona as EmailDetails;
          if (email_details != null)
            {
              foreach (var email_fd in email_details.email_addresses)
                {
                  if (email_fd.value == null)
                    continue;

                  var existing = emails_set.get (email_fd.value);
                  if (existing != null)
                    existing.extend_parameters (email_fd.parameters);
                  else
                    {
                      var new_email_fd = new EmailFieldDetails (email_fd.value,
                          email_fd.parameters);
                      emails_set.set (email_fd.value, new_email_fd);
                      this._email_addresses.add (new_email_fd);
                    }
                }
            }
        }

      this.notify_property ("email-addresses");
    }

  private void _update_roles ()
    {
      this._roles.clear ();

      foreach (var persona in this._persona_set)
        {
          var role_details = persona as RoleDetails;
          if (role_details != null)
            {
              foreach (var role_fd in role_details.roles)
                {
                  this._roles.add (role_fd);
                }
            }
        }

      this.notify_property ("roles");
    }

  private void _update_local_ids ()
    {
      this._local_ids.clear ();

      foreach (var persona in this._persona_set)
        {
          var local_ids_details = persona as LocalIdDetails;
          if (local_ids_details != null)
            {
              foreach (var id in local_ids_details.local_ids)
                {
                  this._local_ids.add (id);
                }
            }
        }

      this.notify_property ("local-ids");
    }

  private void _update_postal_addresses ()
    {
      this._postal_addresses.clear ();

      /* FIXME: Detect duplicates somehow? */
      foreach (var persona in this._persona_set)
        {
          var address_details = persona as PostalAddressDetails;
          if (address_details != null)
            {
              foreach (var pafd in address_details.postal_addresses)
                this._postal_addresses.add (pafd);
            }
        }

      this.notify_property ("postal-addresses");
    }

  private void _update_birthday ()
    {
      this._update_single_valued_property (typeof (BirthdayDetails), (p) =>
        {
          var details = (p as BirthdayDetails);
          return details.birthday != null && details.calendar_event_id != null;
        }, (a, b) =>
        {
          var a_birthday = (a as BirthdayDetails).birthday;
          var b_birthday = (b as BirthdayDetails).birthday;
          var a_event_id = (a as BirthdayDetails).calendar_event_id;
          var b_event_id = (b as BirthdayDetails).calendar_event_id;

          var a_birthday_is_set = (a_birthday != null) ? 1 : 0;
          var b_birthday_is_set = (b_birthday != null) ? 1 : 0;

          /* We consider the empty string as “set” because it's an opaque ID. */
          var a_event_id_is_set = (a_event_id != null) ? 1 : 0;
          var b_event_id_is_set = (b_event_id != null) ? 1 : 0;

          /* Prefer personas which have both properties set over those who have
           * only one set. We don't consider the case where the birthdays from
           * different personas don't match, because that's just scary. */
          return (a_birthday_is_set + a_event_id_is_set) -
                 (b_birthday_is_set + b_event_id_is_set);
        }, "birthday", (p) =>
        {
          unowned DateTime? bday = null;
          unowned string? calendar_event_id = null;

          if (p != null)
            {
              bday = (p as BirthdayDetails).birthday;
              calendar_event_id = (p as BirthdayDetails).calendar_event_id;
            }

          if ((this._birthday == null && bday != null) ||
              (this._birthday != null &&
               (bday == null || !this._birthday.equal (bday))) ||
              (this._calendar_event_id != calendar_event_id))
            {
              this._birthday = bday;
              this._calendar_event_id = calendar_event_id;

              this.freeze_notify ();
              this.notify_property ("birthday");
              this.notify_property ("calendar-event-id");
              this.thaw_notify ();
            }
        });
    }

  private void _update_notes ()
    {
      this._notes.clear ();

      foreach (var persona in this._persona_set)
        {
          var note_details = persona as NoteDetails;
          if (note_details != null)
            {
              foreach (var n in note_details.notes)
                {
                  this._notes.add (n);
                }
            }
        }

      this.notify_property ("notes");
    }

  private void _set_personas (Set<Persona>? personas,
      Individual? replacement_individual)
    {
      assert (replacement_individual == null || replacement_individual != this);

      var added = new HashSet<Persona> ();
      var removed = new HashSet<Persona> ();

      /* Determine which Personas have been added. If personas == null, we
       * assume it's an empty set. */
      if (personas != null)
        {
          foreach (var p in personas)
            {
              if (!this._persona_set.contains (p))
                {
                  /* Keep track of how many Personas are users */
                  if (p.is_user)
                    this._persona_user_count++;

                  added.add (p);

                  this._persona_set.add (p);
                  this._connect_to_persona (p);

                  /* Increment the Persona count for this PersonaStore */
                  var store = p.store;
                  var num_from_store = this._stores.get (store);
                  if (num_from_store == 0)
                    {
                      this._stores.set (store, num_from_store + 1);
                    }
                  else
                    {
                      this._stores.set (store, 1);

                      store.removed.connect (this._store_removed_cb);
                      store.personas_changed.connect (
                          this._store_personas_changed_cb);
                    }
                }
            }
        }

      /* Determine which Personas have been removed */
      var iter = this._persona_set.iterator ();
      while (iter.next ())
        {
          var p = iter.get ();

          if (personas == null || !personas.contains (p))
            {
              /* Keep track of how many Personas are users */
              if (p.is_user)
                this._persona_user_count--;

              removed.add (p);

              /* Decrement the Persona count for this PersonaStore */
              var store = p.store;
              var num_from_store = this._stores.get (store);
              if (num_from_store > 1)
                {
                  this._stores.set (store, num_from_store - 1);
                }
              else
                {
                  store.removed.disconnect (this._store_removed_cb);
                  store.personas_changed.disconnect (
                      this._store_personas_changed_cb);

                  this._stores.unset (store);
                }

              this._disconnect_from_persona (p, replacement_individual);
              iter.remove ();
            }
        }

      this._emit_personas_changed (added, removed);

      /* Update this.is_user */
      var new_is_user = (this._persona_user_count > 0) ? true : false;
      if (new_is_user != this.is_user)
        this.is_user = new_is_user;

      /* If all the Personas have been removed, remove the Individual */
      if (this._persona_set.size < 1)
        {
          this.removed (replacement_individual);
          return;
        }

      /* Update the ID. We choose the most interesting Persona in the
       * Individual and hash their UID. This is guaranteed to be globally
       * unique, and may not change (for one of the two Individuals) if we link
       * two Individuals together, which is nice though we can't rely on this
       * behaviour.
       *
       * This method of constructing an ID ensures that it'll be unique and
       * stable for a given Individual once the IndividualAggregator reaches
       * a quiescent state after startup. It guarantees that the ID will be
       * the same every time folks is used, until the Individual is linked
       * or unlinked to another Individual.
       *
       * We choose the most interesting Persona by ranking all the Personas
       * in the Individual by:
       *  1. store.is-primary-store
       *  2. store.trust-level
       *  3. store.id (alphabetically)
       *
       * Note that this heuristic shouldn't be changed without careful thought,
       * since stored references to IDs may be broken by the change.
       */
      if (this._persona_set.size > 0)
        {
          Persona? chosen_persona = null;

          foreach (var persona in this._persona_set)
            {
              if (chosen_persona == null ||
                  (chosen_persona.store.is_primary_store == false &&
                      persona.store.is_primary_store == true) ||
                  (chosen_persona.store.is_primary_store ==
                          persona.store.is_primary_store &&
                      chosen_persona.store.trust_level >
                          persona.store.trust_level) ||
                  (chosen_persona.store.is_primary_store ==
                          persona.store.is_primary_store &&
                      chosen_persona.store.trust_level ==
                          persona.store.trust_level &&
                      chosen_persona.store.id > persona.store.id)
                 )
               {
                 chosen_persona = persona;
               }
            }

          // Hash the chosen persona's UID
          this.id = Checksum.compute_for_string (ChecksumType.SHA1,
              chosen_persona.uid);
        }

      /* Update our aggregated fields and notify the changes */
      this._update_fields ();
    }

  internal void replace (Individual replacement_individual)
    {
      this._set_personas (null, replacement_individual);
    }
}
