<Type Name="IDevice" FullName="Banshee.Hardware.IDevice">
  <TypeSignature Language="C#" Value="public interface IDevice" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Services</AssemblyName>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
  </AssemblyInfo>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="GetPropertyBoolean">
      <MemberSignature Language="C#" Value="public bool GetPropertyBoolean (string key);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="key" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="key">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetPropertyDouble">
      <MemberSignature Language="C#" Value="public double GetPropertyDouble (string key);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="key" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="key">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetPropertyInteger">
      <MemberSignature Language="C#" Value="public int GetPropertyInteger (string key);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="key" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="key">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetPropertyString">
      <MemberSignature Language="C#" Value="public string GetPropertyString (string key);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="key" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="key">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetPropertyStringList">
      <MemberSignature Language="C#" Value="public string[] GetPropertyStringList (string key);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String[]</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="key" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="key">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetPropertyUInt64">
      <MemberSignature Language="C#" Value="public ulong GetPropertyUInt64 (string key);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.UInt64</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="key" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="key">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="MediaCapabilities">
      <MemberSignature Language="C#" Value="public Banshee.Hardware.IDeviceMediaCapabilities MediaCapabilities { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.Hardware.IDeviceMediaCapabilities</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Name">
      <MemberSignature Language="C#" Value="public string Name { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Product">
      <MemberSignature Language="C#" Value="public string Product { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="PropertyExists">
      <MemberSignature Language="C#" Value="public bool PropertyExists (string key);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="key" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="key">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Serial">
      <MemberSignature Language="C#" Value="public string Serial { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Uuid">
      <MemberSignature Language="C#" Value="public string Uuid { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Vendor">
      <MemberSignature Language="C#" Value="public string Vendor { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
