<Type Name="RangeCollection+Range" FullName="Hyena.Collections.RangeCollection+Range">
  <TypeSignature Language="C#" Value="public struct RangeCollection.Range" />
  <AssemblyInfo>
    <AssemblyName>Hyena</AssemblyName>
    <AssemblyVersion>0.90.1.25402</AssemblyVersion>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.ValueType</BaseTypeName>
  </Base>
  <Interfaces>
  </Interfaces>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    
    
    
    
    
  <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Range (int start, int end);" />
      <MemberType>Constructor</MemberType>
      <Parameters><Parameter Name="start" Type="System.Int32" /><Parameter Name="end" Type="System.Int32" /></Parameters>
      <Docs><param name="start">To be added.</param><param name="end">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Count"><MemberSignature Language="C#" Value="public int Count { get; }" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="End"><MemberSignature Language="C#" Value="public int End { set; get; }" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Start"><MemberSignature Language="C#" Value="public int Start { set; get; }" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member></Members>
</Type>
