<Type Name="PlaybackRepeatActions" FullName="Banshee.Gui.PlaybackRepeatActions">
  <TypeSignature Language="C#" Value="public class PlaybackRepeatActions : Banshee.Gui.BansheeActionGroup, System.Collections.Generic.IEnumerable&lt;Gtk.RadioAction&gt;" />
  <AssemblyInfo>
    <AssemblyName>Banshee.ThickClient</AssemblyName>
    <AssemblyVersion>0.90.1.25406</AssemblyVersion>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Banshee.Gui.BansheeActionGroup</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.Collections.Generic.IEnumerable&lt;Gtk.RadioAction&gt;</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    
    
    
    
    
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public PlaybackRepeatActions (Banshee.Gui.InterfaceActionService actionService);" />
      <MemberType>Constructor</MemberType>
      <Parameters><Parameter Name="actionService" Type="Banshee.Gui.InterfaceActionService" /></Parameters>
      <Docs><param name="actionService">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Active">
      <MemberSignature Language="C#" Value="public Gtk.RadioAction Active { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue><ReturnType>Gtk.RadioAction</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="AttachSubmenu"><MemberSignature Language="C#" Value="public void AttachSubmenu (string menuItemPath);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="menuItemPath" Type="System.String" /></Parameters><Docs><param name="menuItemPath">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Changed">
      <MemberSignature Language="C#" Value="public event EventHandler Changed;" />
      <MemberType>Event</MemberType>
      <ReturnValue><ReturnType>System.EventHandler</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="CreateMenu"><MemberSignature Language="C#" Value="public Gtk.Menu CreateMenu ();" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Gtk.Menu</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="CreateSubmenu"><MemberSignature Language="C#" Value="public Gtk.MenuItem CreateSubmenu ();" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Gtk.MenuItem</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="GetEnumerator">
      <MemberSignature Language="C#" Value="public System.Collections.Generic.IEnumerator&lt;Gtk.RadioAction&gt; GetEnumerator ();" />
      <MemberType>Method</MemberType>
      <ReturnValue><ReturnType>System.Collections.Generic.IEnumerator&lt;Gtk.RadioAction&gt;</ReturnType></ReturnValue>
      <Parameters />
      <Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="RepeatMode">
      <MemberSignature Language="C#" Value="public static readonly Banshee.Configuration.SchemaEntry&lt;string&gt; RepeatMode;" />
      <MemberType>Field</MemberType>
      <ReturnValue><ReturnType>Banshee.Configuration.SchemaEntry&lt;System.String&gt;</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Sensitive"><MemberSignature Language="C#" Value="public bool Sensitive { set; get; }" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="System.Collections.IEnumerable.GetEnumerator">
      <MemberSignature Language="C#" Value="System.Collections.IEnumerator IEnumerable.GetEnumerator ();" />
      <MemberType>Method</MemberType>
      <ReturnValue><ReturnType>System.Collections.IEnumerator</ReturnType></ReturnValue>
      <Parameters />
      <Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion></AssemblyInfo></Member>
  </Members>
</Type>
