<Type Name="IPlaylistFormat" FullName="Banshee.Playlists.Formats.IPlaylistFormat">
  <TypeSignature Language="C#" Value="public interface IPlaylistFormat" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Services</AssemblyName>
    <AssemblyVersion>0.90.1.25404</AssemblyVersion>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
  </AssemblyInfo>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    
    
    
    
    
    <Member MemberName="Attributes">
      <MemberSignature Language="C#" Value="public System.Collections.Generic.Dictionary&lt;string,object&gt; Attributes { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue><ReturnType>System.Collections.Generic.Dictionary&lt;System.String,System.Object&gt;</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="BaseUri">
      <MemberSignature Language="C#" Value="public Uri BaseUri { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue><ReturnType>System.Uri</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Elements">
      <MemberSignature Language="C#" Value="public System.Collections.Generic.List&lt;System.Collections.Generic.Dictionary&lt;string,object&gt;&gt; Elements { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue><ReturnType>System.Collections.Generic.List&lt;System.Collections.Generic.Dictionary&lt;System.String,System.Object&gt;&gt;</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Load">
      <MemberSignature Language="C#" Value="public void Load (System.IO.Stream stream, bool validateHeader);" />
      <MemberType>Method</MemberType>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters><Parameter Name="stream" Type="System.IO.Stream" /><Parameter Name="validateHeader" Type="System.Boolean" /></Parameters>
      <Docs><param name="stream">To be added.</param><param name="validateHeader">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Load">
      <MemberSignature Language="C#" Value="public void Load (System.IO.StreamReader reader, bool validateHeader);" />
      <MemberType>Method</MemberType>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters><Parameter Name="reader" Type="System.IO.StreamReader" /><Parameter Name="validateHeader" Type="System.Boolean" /></Parameters>
      <Docs><param name="reader">To be added.</param><param name="validateHeader">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Save">
      <MemberSignature Language="C#" Value="public void Save (System.IO.Stream stream, Banshee.Sources.ITrackModelSource source);" />
      <MemberType>Method</MemberType>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters><Parameter Name="stream" Type="System.IO.Stream" /><Parameter Name="source" Type="Banshee.Sources.ITrackModelSource" /></Parameters>
      <Docs><param name="stream">To be added.</param><param name="source">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion></AssemblyInfo></Member>
  </Members>
</Type>
