Banshee.Services 1.3.1.0 System.Object To be added. To be added.
- Property
  1.3.1.0
  System.Boolean To be added. To be added. To be added.
- Property
  1.3.1.0
  Banshee.MediaProfiles.PipelineVariableControlType To be added. To be added. To be added.
- Property
  1.3.1.0
  System.String To be added. To be added. To be added.
- Property
  1.3.1.0
  System.Nullable<System.Double> To be added. To be added. To be added.
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  1.3.1.0
  System.String To be added. To be added. To be added.
- Property
  1.3.1.0
  System.Nullable<System.Double> To be added. To be added. To be added.
- Property
  1.3.1.0
  System.String[] To be added. To be added. To be added.
- Property
  1.3.1.0
  System.String[] To be added. To be added. To be added.
- Property
  1.3.1.0
  System.String To be added. To be added. To be added.
- Property
  1.3.1.0
  System.String To be added. To be added. To be added.
- Property
  1.3.1.0
  System.Double To be added. To be added. To be added.
- Property
  1.3.1.0
  System.String To be added. To be added. To be added.
- Property
  1.3.1.0
  System.Double To be added. To be added. To be added.
- Property
  1.3.1.0
  System.String To be added. To be added. To be added.
- Property
  1.3.1.0
  System.Collections.Generic.IDictionary<System.String,Banshee.MediaProfiles.PipelineVariable+PossibleValue> To be added. To be added. To be added.
- Property
  1.3.1.0
  System.Int32 To be added. To be added. To be added.
- Property
  1.3.1.0
  System.Collections.Generic.ICollection<System.String> To be added. To be added. To be added.
- Property
  1.3.1.0
  System.Int32 To be added. To be added. To be added.
- Property
  1.3.1.0
  System.Double To be added. To be added. To be added.
- Property
  1.3.1.0
  System.String To be added. To be added. To be added.