## Memory Allocation Memory Allocation — general memory-handling |

## Synopsis

    #include <glib.h>

    #define             g_new                               (struct_type, n_structs)
    #define             g_new0                              (struct_type, n_structs)
    #define             g_renew                             (struct_type, mem, n_structs)
    #define             g_try_new                           (struct_type, n_structs)
    #define             g_try_new0                          (struct_type, n_structs)
    #define             g_try_renew                         (struct_type, mem, n_structs)

    gpointer            g_malloc                            (gsize n_bytes);
    gpointer            g_malloc0                           (gsize n_bytes);
    gpointer            g_realloc                           (gpointer mem,
                                                             gsize n_bytes);
    gpointer            g_try_malloc                        (gsize n_bytes);
    gpointer            g_try_malloc0                       (gsize n_bytes);
    gpointer            g_try_realloc                       (gpointer mem,
                                                             gsize n_bytes);

    void                g_free                              (gpointer mem);
    extern              gboolean g_mem_gc_friendly;

    #define             g_alloca                            (size)
    #define             g_newa                              (struct_type, n_structs)

    gpointer            g_memdup                            (gconstpointer mem,
                                                             guint byte_size);

                        GMemVTable;
    void                g_mem_set_vtable                    (GMemVTable *vtable);
    gboolean            g_mem_is_system_malloc              (void);

    extern              GMemVTable	*glib_mem_profiler_table;
    void                g_mem_profile                       (void);

## Description

These functions provide support for allocating and freeing memory.

### Note

If any call to allocate memory fails, the application is terminated. This also means that there is no need to check if the call succeeded.

### Note

It's important to match `g_malloc()` with `g_free()`, plain `malloc()` with `free()`, and (if you're using C++) new with delete and new[] with delete[]. Otherwise bad things can happen, since these allocators may use different memory pools (and new/delete call constructors and destructors). See also `g_mem_set_vtable()`.

## Details

### g_new()

    #define             g_new(struct_type, n_structs)

Allocates `n_structs` elements of type `struct_type`. The returned pointer is cast to a pointer to the given type. If `n_structs` is 0 it returns `NULL`.

Since the returned pointer is already casted to the right type, it is normally unnecessary to cast it explicitly, and doing so might hide memory allocation errors.

`struct_type` : | the type of the elements to allocate
`n_structs` : | the number of elements to allocate
Returns : | a pointer to the allocated memory, cast to a pointer to `struct_type`

### g_new0()

    #define             g_new0(struct_type, n_structs)

Allocates `n_structs` elements of type `struct_type`, initialized to 0's. The returned pointer is cast to a pointer to the given type. If `n_structs` is 0 it returns `NULL`.

Since the returned pointer is already casted to the right type, it is normally unnecessary to cast it explicitly, and doing so might hide memory allocation errors.

`struct_type` : | the type of the elements to allocate.
`n_structs` : | the number of elements to allocate.
Returns : | a pointer to the allocated memory, cast to a pointer to `struct_type`.

### g_renew()

    #define             g_renew(struct_type, mem, n_structs)

Reallocates the memory pointed to by `mem`, so that it now has space for `n_structs` elements of type `struct_type`. It returns the new address of the memory, which may have been moved.

`struct_type` : | the type of the elements to allocate
`mem` : | the currently allocated memory
`n_structs` : | the number of elements to allocate
Returns : | a pointer to the new allocated memory, cast to a pointer to `struct_type`

### g_try_new()

    #define             g_try_new(struct_type, n_structs)

Attempts to allocate `n_structs` elements of type `struct_type`, and returns `NULL` on failure. Contrast with `g_new()`, which aborts the program on failure. The returned pointer is cast to a pointer to the given type. If `n_structs` is 0 it returns `NULL`.

`struct_type` : | the type of the elements to allocate
`n_structs` : | the number of elements to allocate
Returns : | a pointer to the allocated memory, cast to a pointer to `struct_type`

Since 2.8

### g_try_new0()

    #define             g_try_new0(struct_type, n_structs)

Attempts to allocate `n_structs` elements of type `struct_type`, initialized to 0's, and returns `NULL` on failure. Contrast with `g_new0()`, which aborts the program on failure. The returned pointer is cast to a pointer to the given type. The function returns `NULL` when `n_structs` is 0.

`struct_type` : | the type of the elements to allocate
`n_structs` : | the number of elements to allocate
Returns : | a pointer to the allocated memory, cast to a pointer to `struct_type`

Since 2.8

### g_try_renew()

    #define             g_try_renew(struct_type, mem, n_structs)

Attempts to reallocate the memory pointed to by `mem`, so that it now has space for `n_structs` elements of type `struct_type`, and returns `NULL` on failure. Contrast with `g_renew()`, which aborts the program on failure. It returns the new address of the memory, which may have been moved.

`struct_type` : | the type of the elements to allocate
`mem` : | the currently allocated memory
`n_structs` : | the number of elements to allocate
Returns : | a pointer to the new allocated memory, cast to a pointer to `struct_type`

Since 2.8

### g_malloc ()

    gpointer            g_malloc                            (gsize n_bytes);

Allocates `n_bytes` bytes of memory. If `n_bytes` is 0 it returns `NULL`.

`n_bytes` : | the number of bytes to allocate
Returns : | a pointer to the allocated memory

### g_malloc0 ()

    gpointer            g_malloc0                           (gsize n_bytes);

Allocates `n_bytes` bytes of memory, initialized to 0's. If `n_bytes` is 0 it returns `NULL`.

`n_bytes` : | the number of bytes to allocate
Returns : | a pointer to the allocated memory

### g_realloc ()

    gpointer            g_realloc                           (gpointer mem,
                                                             gsize n_bytes);

Reallocates the memory pointed to by `mem`, so that it now has space for `n_bytes` bytes of memory. It returns the new address of the memory, which may have been moved. `mem` may be `NULL`, in which case it's considered to have zero-length. `n_bytes` may be 0, in which case `NULL` will be returned and `mem` will be freed unless it is `NULL`.

`mem` : | the memory to reallocate
`n_bytes` : | new size of the memory in bytes
Returns : | the new address of the allocated memory

### g_try_malloc ()

    gpointer            g_try_malloc                        (gsize n_bytes);

Attempts to allocate `n_bytes`, and returns `NULL` on failure. Contrast with `g_malloc()`, which aborts the program on failure.

`n_bytes` : | number of bytes to allocate.
Returns : | the allocated memory, or `NULL`.

### g_try_malloc0 ()

    gpointer            g_try_malloc0                       (gsize n_bytes);

Attempts to allocate `n_bytes`, initialized to 0's, and returns `NULL` on failure. Contrast with `g_malloc0()`, which aborts the program on failure.

`n_bytes` : | number of bytes to allocate
Returns : | the allocated memory, or `NULL`

Since 2.8

### g_try_realloc ()

    gpointer            g_try_realloc                       (gpointer mem,
                                                             gsize n_bytes);

Attempts to realloc `mem` to a new size, `n_bytes`, and returns `NULL` on failure. Contrast with `g_realloc()`, which aborts the program on failure. If `mem` is `NULL`, behaves the same as `g_try_malloc()`.

`mem` : | previously-allocated memory, or `NULL`.
`n_bytes` : | number of bytes to allocate.
Returns : | the allocated memory, or `NULL`.

### g_free ()

    void                g_free                              (gpointer mem);

Frees the memory pointed to by `mem`. If `mem` is `NULL` it simply returns.

`mem` : | the memory to free

### g_mem_gc_friendly

    extern gboolean g_mem_gc_friendly;

This variable is `TRUE` if the `G_DEBUG` environment variable includes the key gc-friendly.

### g_alloca()

    #define             g_alloca(size)

Allocates `size` bytes on the stack; these bytes will be freed when the current stack frame is cleaned up. This macro essentially just wraps the `alloca()` function present on most UNIX variants. Thus it provides the same advantages and pitfalls as `alloca()`:

| + `alloca()` is very fast, as on most systems it's implemented by just adjusting the stack pointer register.
| + It doesn't cause any memory fragmentation, within its scope, separate `alloca()` blocks just build up and are released together at function end.
| - Allocation sizes have to fit into the current stack frame. For instance in a threaded environment on Linux, the per-thread stack size is limited to 2 Megabytes, so be sparse with `alloca()` uses.
| - Allocation failure due to insufficient stack space is not indicated with a `NULL` return like e.g. with `malloc()`. Instead, most systems probably handle it the same way as out of stack space situations from infinite function recursion, i.e. with a segmentation fault.
| - Special care has to be taken when mixing `alloca()` with GNU C variable sized arrays. Stack space allocated with `alloca()` in the same scope as a variable sized array will be freed together with the variable sized array upon exit of that scope, and not upon exit of the enclosing function scope.

`size` : | number of bytes to allocate.
Returns : | space for `size` bytes, allocated on the stack

### g_newa()

    #define             g_newa(struct_type, n_structs)

Wraps `g_alloca()` in a more typesafe manner.

`struct_type` : | Type of memory chunks to be allocated
`n_structs` : | Number of chunks to be allocated
Returns : | Pointer to stack space for `n_structs` chunks of type `struct_type`

### g_memdup ()

    gpointer            g_memdup                            (gconstpointer mem,
                                                             guint byte_size);

Allocates `byte_size` bytes of memory, and copies `byte_size` bytes into it from `mem`. If `mem` is `NULL` it returns `NULL`.

`mem` : | the memory to copy.
`byte_size` : | the number of bytes to copy.
Returns : | a pointer to the newly-allocated copy of the memory, or `NULL` if `mem` is `NULL`.

### GMemVTable

    typedef struct {
      gpointer (*malloc)      (gsize    n_bytes);
      gpointer (*realloc)     (gpointer mem,
    			   gsize    n_bytes);
      void     (*free)        (gpointer mem);
      /* optional; set to NULL if not used ! */
      gpointer (*calloc)      (gsize    n_blocks,
    			   gsize    n_block_bytes);
      gpointer (*try_malloc)  (gsize    n_bytes);
      gpointer (*try_realloc) (gpointer mem,
    			   gsize    n_bytes);
    } GMemVTable;

A set of functions used to perform memory allocation. The same GMemVTable must be used for all allocations in the same program; a call to `g_mem_set_vtable()`, if it exists, should be prior to any use of GLib.

`malloc` () | function to use for allocating memory.
`realloc` () | function to use for reallocating memory.
`free` () | function to use to free memory.
`calloc` () | function to use for allocating zero-filled memory.
`try_malloc` () | function to use for allocating memory without a default error handler.
`try_realloc` () | function to use for reallocating memory without a default error handler.

### g_mem_set_vtable ()

    void                g_mem_set_vtable                    (GMemVTable *vtable);

Sets the GMemVTable to use for memory allocation. You can use this to provide custom memory allocation routines. This function must be called before using any other GLib functions. The `vtable` only needs to provide `malloc()`, `realloc()`, and `free()` functions; GLib can provide default implementations of the others. The `malloc()` and `realloc()` implementations should return `NULL` on failure, GLib will handle error-checking for you. `vtable` is copied, so need not persist after this function has been called.

`vtable` : | table of memory allocation routines.

### g_mem_is_system_malloc ()

    gboolean            g_mem_is_system_malloc              (void);

Checks whether the allocator used by `g_malloc()` is the system's malloc implementation. If it returns `TRUE` memory allocated with `malloc()` can be used interchangeable with memory allocated using `g_malloc()`. This function is useful for avoiding an extra copy of allocated memory returned by a non-GLib-based API.

A different allocator can be set using `g_mem_set_vtable()`.

Returns : | if `TRUE`, `malloc()` and `g_malloc()` can be mixed.

### glib_mem_profiler_table

    extern GMemVTable	*glib_mem_profiler_table;

A GMemVTable containing profiling variants of the memory allocation functions. Use them together with `g_mem_profile()` in order to get information about the memory allocation pattern of your program.

### g_mem_profile ()

    void                g_mem_profile                       (void);

Outputs a summary of memory usage.

It outputs the frequency of allocations of different sizes, the total number of bytes which have been allocated, the total number of bytes which have been freed, and the difference between the previous two values, i.e. the number of bytes still in use.

Note that this function will not output anything unless you have previously installed the glib_mem_profiler_table with `g_mem_set_vtable()`.