/* $Id: Splash.h,v 5.0 2001/04/07 20:00:59 dik Exp $
 *
 * XPilot, a multiplayer gravity war game.  Copyright (C) 1991-2001 by
 *
 *      Bjørn Stabell        <bjoern@xpilot.org>
 *      Ken Ronny Schouten   <ken@xpilot.org>
 *      Bert Gijsbers        <bert@xpilot.org>
 *      Dick Balaska         <dick@xpilot.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 */

/***************************************************************************\
*  Splash.h - The Splash Panel for XPilotNT									*
*																			*
*  This file is the standard splash component from MSDEV enhanced to allow	*
*  displaying progress messages in the lower left corner.					*
*																			*
*  $Id: Splash.h,v 5.0 2001/04/07 20:00:59 dik Exp $							*
\***************************************************************************/
// CG: This file was added by the Splash Screen component.

#ifndef _SPLASH_SCRN_
#define _SPLASH_SCRN_

// Splash.h : header file
//

// Splash uses Predident Regular 12 for the version font.
/////////////////////////////////////////////////////////////////////////////
//   Splash Screen class

class CSplashWnd : public CWnd
{
// Construction
protected:
	CSplashWnd();

// Attributes:
public:
	CBitmap m_bitmap;

// Operations
public:
	static void EnableSplashScreen(BOOL bEnable = TRUE);
	static void ShowSplashScreen(CWnd* pParentWnd = NULL);
	static BOOL PreTranslateAppMessage(MSG* pMsg);

	static void	ShowMessage(const CString& msg);

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSplashWnd)
	//}}AFX_VIRTUAL

// Implementation
public:
	~CSplashWnd();
	virtual void PostNcDestroy();


protected:
	BOOL Create(CWnd* pParentWnd = NULL);
	void HideSplashScreen();
	static BOOL c_bShowSplashWnd;
	static CSplashWnd* c_pSplashWnd;

// Generated message map functions
protected:
	//{{AFX_MSG(CSplashWnd)
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnPaint();
	afx_msg void OnTimer(UINT nIDEvent);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


#endif
