/* $Id: MainFrm.cpp,v 5.0 2001/04/07 20:00:59 dik Exp $
 *
 * XPilot, a multiplayer gravity war game.  Copyright (C) 1991-2001 by
 *
 *      Bjørn Stabell        <bjoern@xpilot.org>
 *      Ken Ronny Schouten   <ken@xpilot.org>
 *      Bert Gijsbers        <bert@xpilot.org>
 *      Dick Balaska         <dick@xpilot.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 */

// MainFrm.cpp : implementation of the CMainFrame class
//

#include "stdafx.h"
#include "XPilotNT.h"

#include "MainFrm.h"
#include "Splash.h"

#define _XPDOC
#include "winXXPilot.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CMainFrame

IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)

BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
	//{{AFX_MSG_MAP(CMainFrame)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	ON_WM_CREATE()
	//}}AFX_MSG_MAP
	// Global help commands
	ON_COMMAND(ID_HELP_FINDER, CFrameWnd::OnHelpFinder)
	ON_COMMAND(ID_HELP, CFrameWnd::OnHelp)
	ON_COMMAND(ID_CONTEXT_HELP, CFrameWnd::OnContextHelp)
	ON_COMMAND(ID_DEFAULT_HELP, CFrameWnd::OnHelpFinder)
	ON_WM_PALETTECHANGED()
	ON_WM_QUERYNEWPALETTE()
END_MESSAGE_MAP()

static UINT indicators[] =
{
	ID_SEPARATOR,           // status line indicator
	ID_INDICATOR_CAPS,
	ID_INDICATOR_NUM,
	ID_INDICATOR_SCRL,
};

/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction

CMainFrame::CMainFrame()
{
	// TODO: add member initialization code here
	
}

CMainFrame::~CMainFrame()
{
}

int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
	if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
		return -1;
	
#if 0
	if (!m_wndToolBar.Create(this) ||
		!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
	{
		TRACE0("Failed to create toolbar\n");
		return -1;      // fail to create
	}

	if (!m_wndStatusBar.Create(this) ||
		!m_wndStatusBar.SetIndicators(indicators,
		  sizeof(indicators)/sizeof(UINT)))
	{
		TRACE0("Failed to create status bar\n");
		return -1;      // fail to create
	}
	// TODO: Remove this if you don't want tool tips or a resizeable toolbar
	m_wndToolBar.SetBarStyle(m_wndToolBar.GetBarStyle() |
		CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC);

	// TODO: Delete these three lines if you don't want the toolbar to
	//  be dockable
	m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
	EnableDocking(CBRS_ALIGN_ANY);
	DockControlBar(&m_wndToolBar);
#endif

	// CG: The following line was added by the Splash Screen component.
	CSplashWnd::ShowSplashScreen(this);
	return 0;
}

void CMainFrame::OnPaletteChanged(CWnd* pFocusWnd)
{
	CFrameWnd::OnPaletteChanged(pFocusWnd);

	if (pFocusWnd != this)
		OnQueryNewPalette();
}

BOOL CMainFrame::OnQueryNewPalette()
{
	ChangePalette(HWND(*this));

	//return CFrameWnd::OnQueryNewPalette();
	return(TRUE);
}

BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
	// TODO: Modify the Window class or styles here by modifying
	//  the CREATESTRUCT cs

      if(cs.hMenu!=NULL)
      {
          ::DestroyMenu(cs.hMenu);      // delete menu if loaded
          cs.hMenu = NULL;              // no menu for this window
      }

	return CFrameWnd::PreCreateWindow(cs);
}

/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics

#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
	CFrameWnd::AssertValid();
}

void CMainFrame::Dump(CDumpContext& dc) const
{
	CFrameWnd::Dump(dc);
}

#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers

BOOL CMainFrame::PreTranslateMessage(MSG* pMsg) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	if (pMsg->message == WM_SYSKEYUP)
		return(1);
	return CFrameWnd::PreTranslateMessage(pMsg);
}
