
1.2.4:
Sam Lantinga - Mon May 20 09:11:22 PDT 2002
 * Updated the CodeWarrior project files
Sam Lantinga - Sun May 19 13:46:29 PDT 2002
 * Added a function to query the music format: Mix_GetMusicType()
Sam Lantinga - Sat May 18 12:45:16 PDT 2002
 * Added a function to load audio data from memory: Mix_QuickLoad_RAW()
Sam Lantinga - Thu May 16 11:26:46 PDT 2002
 * Cleaned up threading issues in the music playback code
Ryan Gordon - Thu May  2 21:08:48 PDT 2002
 * Fixed deadlock introduced in the last release

1.2.3:
Sam Lantinga - Sat Apr 13 07:49:47 PDT 2002
 * Updated autogen.sh for new versions of automake
 * Specify the SDL API calling convention (C by default)
Ryan Gordon - Sat Apr 13 07:33:37 PDT 2002
 * Fixed recursive audio lock in the mixing function
jean-julien Filatriau - Sat Mar 23 18:05:37 PST 2002
 * Fixed setting invalid volume when querying mixer and music volumes
Guillaume Cottenceau - Wed Feb 13 15:43:20 PST 2002
 * Implemented Ogg Vorbis stream rewinding
Peter Kutak - Wed Feb 13 10:26:57 PST 2002
 * Added native midi support on Linux, using GPL code
	--enable-music-native-midi-gpl
Pete Shinners - Mon Jan 14 11:31:26 PST 2002
 * Added seek support for MP3 files
Ryan Gordon - Mon Jan 14 11:30:44 PST 2002
 * Sample "finished" callbacks are now always called when a sample is stopped.

1.2.2:
Guillaume Cottenceau - Wed Dec 19 08:59:05 PST 2001
 * Added an API for seeking in music files (implemented for MOD and Ogg music)
	Mix_FadeInMusicPos(), Mix_SetMusicPosition()
 * Exposed the mikmod synchro value for music synchronization
	Mix_SetSynchroValue(), Mix_GetSynchroValue()

1.2.1:
Yi-Huang Han - Wed Oct 24 21:55:47 PDT 2001
 * Fixed MOD music volume when looping
David Hedbor - Thu Oct 18 10:01:41 PDT 2001
 * Stop implicit looping, set fade out and other flags on MOD files
Sam Lantinga - Tue Oct 16 11:17:12 PDT 2001
 * The music file type is now determined by extension as well as magic
Ryan C. Gordon - Tue Sep 11 12:05:54 PDT 2001
 * Reworked playwave.c to make it more useful as a mixer testbed
 * Added a realtime sound effect API to SDL_mixer.h
 * Added the following standard sound effects:
	panning, distance attenuation, basic positional audio, stereo reversal
 * Added API for mixer versioning: Mix_Linked_Version() and MIX_VERSION()
Sam Lantinga - Tue Sep 11 11:48:53 PDT 2001
 * Updated MikMod code to version 3.1.9a
Torbjörn Andersson - Tue Sep 11 11:22:29 PDT 2001
 * Added support for loading AIFF audio chunks
Max Horn - Tue Sep  4 20:38:11 PDT 2001
 * Added native MIDI music support on MacOS and MacOS X
Florian Schulze - Sun Aug 19 14:55:37 PDT 2001
 * Added native MIDI music support on Windows
Sam Lantinga - Sun Aug 19 02:20:55 PDT 2001
 * Added Project Builder projects for building MacOS X framework
Darrell Walisser - Sun Aug 19 00:47:22 PDT 2001
 * Fixed compilation problems with mikmod under MacOS X
Torbjörn Andersson - Sun, 19 Aug 2001 16:03:30
 * Fixed AIFF music playing support
Sam Lantinga - Sat Aug 18 04:14:13 PDT 2001
 * Fixed building Ogg Vorbis support on Windows
Ryan C. Gordon - Thu, 7 Jun 2001 13:15:51
 * Added Mix_ChannelFinished() and Mix_GetChunk()
Ryan C. Gordon - Tue, 5 Jun 2001 11:01:51
 * Added VOC sound file support
Guillaume Cottenceau - Thu May 10 11:17:55 PDT 2001
 * Fixed crashes when API used with audio not initialized
Paul Jenner - Sat, 14 Apr 2001 09:20:38 -0700 (PDT)
 * Added support for building RPM directly from tar archive

1.2.0:
Sam Lantinga - Wed Apr  4 12:42:20 PDT 2001
 * Synchronized release version with SDL 1.2.0

1.1.1:
John Hall - Tue Jan  2 13:46:54 PST 2001
 * Added support to playmus for track switching with Ctrl-C
 * Added support to playmus for multiple command line files

1.1.0:
Sam Lantinga - Wed Nov 29 20:47:13 PST 2000
 * Package specifically for SDL 1.1 (no real reason API-wise, but for clarity)

1.0.7:
Sam Lantinga - Tue Nov  7 10:22:09 PST 2000
 * Fixed hang in mikmod re-initialization
Stephane Peter - Oct 17 13:07:32 PST 2000
 * Fixed music fading
Ray Kelm - Fri, 04 Aug 2000 20:58:00 -0400
 * Added support for cross-compiling Windows DLL from Linux

1.0.6:
Sam Lantinga - Sun Jul  2 14:16:44 PDT 2000
 * Added support for the Ogg Vorbis music format: http://www.vorbis.org/
Darrell Walisser - Wed Jun 28 11:59:40 PDT 2000
 * Added Codewarrior projects for MacOS
Sam Lantinga - Mon Jun 26 12:01:11 PDT 2000
 * Fixed symbol aliasing problem with "channel"
Matt - Wed, 12 Apr 2000 15:36:13 -0700
 * Added SDL_RWops support for mikmod loading (not hooked into music.c yet)

1.0.5:
Paul Furber - Fri Mar  3 14:58:50 PST 2000
 * Fixed MP3 detection with compilers that use signed char datatypes

1.0.4:
Sam Lantinga - Thu Feb 10 19:42:03 PST 2000
 * Ported the base mixer and mikmod libraries to MacOS
Markus Oberhumer - Wed Feb  2 13:16:17 PST 2000
 * Fixed problem with short looping sounds
Sam Lantinga - Tue Feb  1 13:25:44 PST 2000
 * Added Visual C++ project file
Markus Oberhumer - Tue Feb  1 13:23:11 PST 2000
 * Cleaned up code for compiling with Visual C++
 * Don't hang in Mix_HaltMusic() if the music is paused
Sam Lantinga - Fri Jan 28 08:54:56 PST 2000
 * Fixed looping WAVE chunks that are not aligned on sample boundaries

1.0.3:
Sam Lantinga - Mon Jan 17 19:48:09 PST 2000
 * Changed the name of the library from "mixer" to "SDL_mixer"
 * Instead of including "mixer.h", include "SDL_mixer.h",
 * Instead of linking with libmixer.a, link with libSDL_mixer.a

1.0.2:
Sam Lantinga - Fri Jan 14 11:06:56 PST 2000
 * Made the CHANGELOG entries Y2K compliant. :)
MFX -	Updated the mikmod support to MikMod 3.1.8
MFX -	Added Mix_HookMusicFinished() API function

1.0.1:
SOL -	Added a post-mixing callback
SP  -	A few music-related bugfixes

1.0.0:
SOL -   Added autoconf support
SP  -   Added MP3 support using SMPEG
SP  -   Added fading in/out of music and samples
SP  -   Added dynamic allocation of channels
SP  -   Added channel grouping functions
SP  -   Added expiration delay for samples

Initial Key:
SOL - Sam Lantinga (hercules@lokigames.com)
SP  - Stephane Peter (megastep@lokigames.com)
MFX - Markus Oberhumer (markus.oberhumer@jk.uni-linz.ac.at)
