shiftin
Prev | Orchestra Opcodes and Operators | Next

## shiftin

shiftin — Shifts the contents of an audio variable into a 1-dimensional array.

## Description

This opcode can be used to push data from an audio variable into a 1-dimensional array. The array needs to be at least ksmps numbers long, but can be longer. Data is shifted in circularly, with the writing position moving by ksmps positions every k-cycle. When the array gets full, the writing position wraps around to the beginning of the array again (overwriting old positions). Together with the shiftout opcode, it can form a FIFO queue.

## Syntax

    kout[] shiftin asig

## Performance

kout[] -- output array, needs to be at least ksmps numbers long.

asig -- input audio

## Examples

Here is an example of the shiftin opcode. It uses the file shiftin.csd.

Example 975. Example of the shiftin opcode.

See the sections Real-time Audio and Command Line Flags for more information on using command line flags.

    <CsoundSynthesizer>
    <CsOptions>
    -d -odac
    </CsOptions>
    <CsInstruments>

    instr 1
    ideltime = 0.5
    kDel[] init sr*0.5
    a1 diskin2 "fox.wav",1,0,1
    a2 shiftout kDel
    kDel shiftin a1
         out a1 + a2
    endin

    </CsInstruments>
    <CsScore>
    i1 0 10
    </CsScore>
    </CsoundSynthesizer>

## See Also

Vectorial opcodes, array opcodes

## Credits

Author: Victor Lazzarini
NUI Maynooth
2014

New in version 6.04

Prev | Up | Next
shaker | Home | shiftout