/**
@fn obj::carrying
@section Use
<table>
	<tr>
		<th>Type(s)</th>
		<th>Description</th>
	</tr>	<tr>
		<td>
@ref page_type_213, @ref page_type_28
		</td><td>            If a monster has something in the inventory, this value can be set
            to reflect the slowdown due to the carried weight.</td>
	</tr>

*/
