/***************************************************************************
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 ***************************************************************************/

#ifndef POWERUP_H
#define POWERUP_H

#include "Vector.h"
#include "Game.h"

enum poweruptype{
POWERUP_SUPERSHIELD=4,
POWERUP_TRIPLESHOT=3,
POWERUP_GUIDANCE=2,
POWERUP_LIFE=1,
POWERUP_NONE=0
};

class PowerUp {
public: 
	PowerUp();
	~PowerUp();
	void Update();
	Vector s;
	float bouncecycle;
	float spincycle;
	float spawneffect;
	float maxspawneffect;
	poweruptype nature;
	Game* game;
	int done;
	float collideradius;
	float collideradius2;
};

#endif
