/*  SPDX-License-Identifier: GPL-2.0-or-later */
/*!********************************************************************

  Audacity: A Digital Audio Editor

  Mp3FileReader.h

  Matthieu Hodgkinson

**********************************************************************/
#pragma once

#include "AudioFileInfo.h"

#include <string>
#include <vector>

struct Mp3FileReader
{
   static bool Read(
      const std::string& path, std::vector<std::vector<float>>& audio,
      AudioFileInfo& info);
};
