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#### 15.5.4 Other Bitmap Routines

To set the actual bitmap being displayed use

    void fl_set_bitmap_data(FL_OBJECT *obj, int w, int h,
                             unsigned char *bits);
    void fl_set_bitmap_file(FL_OBJECT *obj, const char *file);

`bits` contains the bitmap data as a character string. `file` is the name of the file that contains the bitmap data. A number of bitmaps can be found in `/usr/include/X11/bitmaps` or similar places. The X program `bitmap` can be used to create bitmaps.

Two additional routines are provided to make a Bitmap from a bitmap file or data

    Pixmap fl_read_bitmapfile(Window win, const char *filename,
                              unsigned *width, unsigned *height,
                              int *hotx, int *hoty)
    Pixmap fl_create_from_bitmapdata(Window win, const char *data,
                                     int width, int height);

where `win` is any window ID in your application and the other parameters have the obvious meanings. If there is no window created yet, the return value of `fl_default_window()` may be used.

Note: bitmaps created by the above routines have a depth of 1 and should be displayed using `XCopyPlane()`.