BVI(1)

NAME
bvi, bview - visual editor for binary files

VERSION
bvi-1.4.1

SYNOPSIS
bvi [-R] [-c cmd] [-f script] [-s skip] [-e end] [-n length] file... bview [-R] [-c cmd] [-f script] [-s skip] [-e end] [-n length] file...

OPTIONS
A list of filenames. The first one will be the current file and will be read into the buffer. The cursor will be positioned on the first line of the buffer. You can get to the other files with the ":next" command. "Readonly": The readonly flag is set for all the files, preventing accidental overwriting with a write command. causes bvi to load a file not from the start but from offset skip. Skip offset bytes from the beginning of the input. By default, offset is interpreted as a decimal number. With a leading 0x or 0X, offset is interpreted as a hexadecimal number, otherwise, with a leading 0, offset is interpreted as an octal number. Appending the character b, k, or m to offset causes it to be interpreted as a multiple of 512, 1024, or 1048576, respectively. causes bvi to load a file not till end but till address end. causes bvi not to load the complete file but only length bytes. cmd will be executed after the first file has been read. If the cmd contains spaces it must be enclosed in double quotes (this depends on the shell that is used). This command provides a means for collecting a series of "ex" (colon) commands into a script file, then using this file to edit other files. Since there is no binary stream editor "bsed", you can use this option to make several global changes in a binary file.

DESCRIPTION
Bvi stands for "Binary VIsual editor". Bvi is a screen oriented editor for binary files; its command set is based on that of the vi(1) text editor. As bvi is a binary editor, it does not have the concept of "lines". All end-of-lines (EOLs) are simply bytes. Therefore bvi's commands are different from vi's commands for all line-oriented commands (see below).

COMPARISON
The main differences between Vi and Bvi are:

The screen is divided in three sections or panes: The byte offset (extreme left), the hex pane (middle), and an ascii pane (right) which shows as printable characters those bytes in the hex pane. On an 80 column terminal there will be sixteen hex values and their ASCII values on each screen line. Note that (as one would expect) the first byte has the offset '0' (zero).

You can toggle between the hex and ascii windows with the tab key (TAB). Toggling between these two windows does not change the current position (offset) within the file.

No "lines" concept: Files are treated as one long stream of bytes. The characters "newline" and "carriage return" are not special, id est they never mark the end of lines. Therefore the lines on the screen do not represent lines in the usual way. Data is broken across screen lines arbitarily. As a consequence there are no commands in bvi from ex or vi that are based on line numbers, eg "dd", "yy", 'C', 'S', 'o', 'O'. This also changes the meaning of "range" before the ":write" command to a byte offset, ie the command ":100,200w foo" writes all *bytes* (not lines) from offset 100 to offset 200 to the file "foo".

No "text objects": There are also no text-specific arrangements like words, paragraphs, sentences, sections and so on.

Extended "ruler": The bottom line of the screen shows the current address (byte offset) and the current character in these notations:

        octal, hexadecimal, decimal and ascii.
Search patterns: All search commands understand these special characters:

     .    any character
     []   set of characters
     *    zero or more occurrences of previous char or set
But as there is no concept of lines you cannot use the standard symbols ("anchors") for "begin-of-line" ('^') and "end-of-line" ('$'). Searching for the start/end of lines must be done explicitly by adding these special characters to your search pattern using these meta sequences:

        \n   newline
        \r   return
        \t   tab
        \0   binary zero
Additional search commands: Similar to the text search commands there are additional hex-search functions '\' and '#' which allow to search for any byte value. Example: "\62 76 69" will search for the string "bvi". Spaces between hex value are optional, so searching for "6775636B6573" will find "guckes".

Changing the length of data (insertion, deletion) moves the data to other addresses; this is bad for many cases (eg. databases, program files) and is thus disabled by default. You can enable this commands by typing

    :set memmove

BVI Modes:

Command Mode (Normal Mode):

Input is treated as command. Note that command mode is the default mode after startup and after escaping from input mode. Use ESC (escape) to cancel a partial (uncompleted) command.

Input Mode:

Input is treated as replacement of current characters or (after the end of the file) is appended to the current file. This mode is entered from command mode by typing one of 'i', 'I', 'A', 'r', or 'R'. You can enter the characters from the keyboard (in the ASCII window) or hexadecimal values (in the HEX window). Type TAB to switch between these two windows. Type ESC to finish the current input and return to command mode. Type CTRL-C to cancel current command abnormally.

Command line mode (Last Line Mode or : mode):

Similar to vi, this mode is entered by typing one of the characters : / ? \ # ! The command is terminated and executed by typing a carriage return; to cancel a partially typed command, type ESC to cancel the current command and return to command mode.

ENVIRONMENT
The editor recognizes the environment variable BVIINIT as a command (or list of commands) to run when it starts up. If this variable is undefined, the editor checks for startup commands in the file ~/.bvirc file, which you must own. However, if there is a .bvirc owned by you in the current directory, the editor takes its startup commands from this file - overriding both the file in your home directory and the environment variable.

TERMINOLOGY
Characters names are abbreviated as follows:
     Abbr. ASCII name aka
     CR 010 carriage return
     ^A 001 control-a
     ^H 008 control-h
     ^I 009 control-i aka TAB
     ^U 021 control-u
     ^Z 026 control-z
     ESC 027 escape aka ESC
     DEL 127 delete
     LEFT --- left arrow
     RIGHT --- right arrow
     DOWN --- down arrow
     UP --- up arrow

COMMAND SUMMARY
See the TERMINOLOGY for a summary on key name abbreviations used within the following description of commands.

Abstract:
  Arrow keys move the cursor on the screen within the current window.

Sample commands:
  :version show version info
  <- v ^ -> arrow keys move the cursor
  h j k l same as arrow keys
  u undo previous change
  ZZ exit bvi, saving changes
  :q! quit, discarding changes
  /text search for text
  ^U ^D scroll up or down

Counts before bvi commands:
  Numbers may be typed as a prefix to some commands.
  They are interpreted in one of these ways.

  screen column       |
  byte of file        G
  scroll amount       ^D  ^U
  repeat effect       most of the rest
Interrupting, canceling
  ESC end insert or incomplete command
  DEL (delete or rubout) interrupts

File manipulation:
  ZZ if file modified, write and exit;
              otherwise, exit
  :w write changed buffer to file
  :w! write changed buffer to file, overriding
              read-only ("forced" write)
  :q quit when no changes have been made
  :q! quit and discard all changes
  :e file edit file
  :e! re-read current file, discard all changes
  :e # edit the alternate file
  :e! # edit the alternate file, discard changes
  :w file write current buffer to file
  :w! file write current buffer to file overriding
              read-only (this "overwrites" the file)
  :sh run the command as set with option "shell",
              then return
  :!cmd run the command cmd from "shell", then
              return
  :n edit next file in the argument list
  :f show current filename, modified flag,
              current byte offset, and percentage of
              current position within buffer
  ^G same as :f

Additional edit commands
  You can insert/append/change bytes in ASCII/binary/decimal/ hexadecimal or octal representation. You can enter several (screen) lines of input. A line with only a period (.) in it will terminate the command. You must not type in values greater than a byte value. This causes an abandonment of the command. Pressing the CR key does not insert a newline - character into the file. If you use ASCII mode you can use the special characters \n, \r, \t and \0.

  :i aCR      insert bytes (ASCII) at cursor position
  :a bCR      append bytes (Binary) at end of file
  :c hCR      change bytes (hexadecimal) at cursor position
Bit-level operations
  :and n bitwise 'and' operation with value n
  :or n bitwise 'or' operation with value n
  :xor n bitwise 'xor' operation with value n
  :neg two's complement
  :not logical negation
  :sl i shift each byte i bits to the left
  :sr i shift each byte i bits to the right
  :rl i rotate each byte i bits to the left
  :rr i rotate each byte i bits to the right

Command mode addresses
  :w foo write current buffer to a file
                 named "foo"
  :5,10w foo copy byte 5 through 100 into as
                 file named foo
  :.,.+20w foo copy the current byte and the next
                 20 bytes to foo
  :^,'aw foo write all bytes from the beginning
                 through marker 'a'
  :/pat/,$ foo search pattern pat and and copy
                 through end of file

Positioning within file:
  ^B backward screen
  ^F forward screen
  ^D scroll down half screen
  ^U scroll up half screen
  nG go to the specified character
          (end default), where n is a decimal address
  /pat next line matching pat
  ?pat previous line matching pat
  \hex jump to next occurrence of hex string hex
  #hex jump to previous occurrence of hex string hex
  n repeat last search command
  N repeat last search command, but in opposite
          direction

Adjusting the screen:
  ^L clear and redraw screen
  zCR redraw screen with current line at top of screen
  z- redraw screen with current line at bottom of
          screen
  z. redraw screen with current line at center of
          screen
  /pat/z- search for pattern pat and then move currents
          line to bottom
  ^E scroll screen down 1 line
  ^Y scroll screen up 1 line

Marking and returning:
  mx mark current position with lower-case letter x
          Note: this command works for all lower-case letters
  'x move cursor to mark x in ASCII section
  `x move cursor to mark x in HEX section
  '' move cursor to previous context in ASCII section
  `` move cursor to previous context in HEX section

Line positioning:
  H jump to first line on screen ("top")
  L jump to last line on screen ("low")
  M jump to middle line on screen ("middle")
  - jump onto previous line on screen
  + jump onto next line on screen
  CR same as +
  DOWN or j next line, same column
  UP or k previous line, same column

Character positioning:
  ^ first byte in HEX window
  $ end of screen line
  l or RIGHT jump onto next byte (within current
              screen line)
  h or LEFT jump onto previous byte (within current
              screen line)
  ^H same as LEFT
  space same as RIGHT
  fx find next occurrence of character x
  Fx find previous occurrence of character x
  n| jump onto nth byte/character within current
              line

Strings:
  (works similar to the strings(1) command)
  Note: "Words" are defined as strings of "nonprinting
  characters".
  e jump to next end of word
  w jump to next begin of word
  b jump to previous begin of word
  W forward to next string delimited with a
          \0 or \n
  B back to previous string delimited with a
          nonprinting char

Corrections during insert:
  ^H erase last character (backspace)
  erase your erase character, same as ^H (backspace)
  ESC ends insertion, back to command mode

Append and replace:
  A append at end of file
  rx replace current bte with char 'x'
  R enter replace mode; for all subsequent input,
          the current byte is overwritten with the next
          input character; leave replace mode with ESC.

Miscellaneous Operations:
  TAB toggle between ASCII and HEX section

Yank and Put:
  3ySPACE yank 3 characters
  p insert contents of yank buffer
  o replace text with content of yank buffer
  P put back at end of file

Undo, Redo:
  u undo last change
          Note: Only the last change can be undone.
          Therefore this commands toggles between the
          last and second-t-last state of the buffer.

Setting Options:
  With the :set command you can set options in bvi

  Option     Default  Description
  autowrite  noaw     Save current file, if modified, if you
                      give a :n, :r or ! command
  columns    cm=16    on an 80 character wide terminal
  ignorecase noic     Ignores letter case in searching
  magic      nomagic  Makes . [ * special in patterns
  memmove    nomm     enables insert and delete commands
  offset     of=0     adds an offset to the diplayed addresses
  readonly   noro     If set, write fails unless you use ! after command
  reverse    nore     display otherwise-printable characters with their
                      high bit set as reverse video
  scroll     sc=1/2 window
                      Number of lines scrolled by ^U and ^D
  showmode   mo       Displays statusline on bottom of the screen
  terse      noterse  Let you obtain shorter error messages
  window     window=screensize
                      Lines in window, can be reduced at slow terminals
  wordlength wl=4     Length of an ASCII-string found by w, W, b or B
  wrapscan   ws       Searches wrap around past the end of the file
  unixstyle  nous     The representation of ascii characters below
                      32 is displayed in the statusline as shown
                      in ascii(7) if unset rather in DOS-style (^A)

AUTHOR
bvi was developed by Gerhard Buergmann, Vienna, Austria gerhard@puon.at

WWW
Bvi Homepage: http://bvi.sourceforge.net/ Vi Pages: http://www.guckes.net/vi/clones.php3 (all about Vi and its clones)

FILES
$HOME/.bvirc editor startup file ./.bvirc editor startup file

BUGS
Bvi does not update the screen when the terminal changes its size.

SEE ALSO
bmore(1), vi(1), strings(1), ascii(5)